Champions of Krynn
aschultz says: "The AD&D Gold Box games never evolved terribly much, but on the other hand, they never did anything too wrong, either. And though the Krynn series moved to a different continent, you really have more of the same. You have a new race and moon phase-dependent magic classes, and some new monster names and character classes. There's a tricky end series it's hard to turn back from, but all in all it's a comfortably little game you should be confident you can plug-and-chug through. It's great to feel ..."
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