When I first heard of this game, I read the description, then decided I had to buy it. I mean, who wouldn't want to buy a game where the premise behind it is 'London has been stolen by bats'?
Since buying it though, I have come to appreciate what a brilliant game this actually is. London now rests on the edge of a vast, underground sea, the unterzee, and you are the Captain of a sailing vessel. What your ultimate goal is, be it gathering wealth, fame, or hunting for your father's lost bones, it is your place to sail the unterzee, exploring weird and exotic places, trading unusual and rare objects, or even carry coffee to the surface.
There are quite a few different factions, all of them clamouring for control over some aspect of the zee, whether it is the anarchists vs the admirality in London, or the Wildweald Court in the Empire of Hands, the brothers at the Chapel of Light, or the sisters at Abbey Point. All have their own agenda, and it is up to you if you assist them, hinder them, or stop them completely.
Add to all of this a dark, yet quirky sense of humour, solid gameplay that is easy to get the hang of, but difficult to master, and an eerie soundtrack, and you have a very fun game that will keep you guessing.
Community review by Bort (February 25, 2016)
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