Grey Goo (PC) review
"Sticky all-consuming RTS nostalgia."
I got wiped out on Grey Goo. In the second campaign mission. On the Easy setting.
In between your pointing and laughing, I should explain. Grey Goo is a throwback RTS that will heavily remind people of an updated Starcraft or Command & Conquer. As such, I reverted to my old tried and true tactic of building a swarm of bases, greedily gobbling up resources and building a massive bloody army that will then be sent out to trample everything in its path upon completion. Only, I never really got that far. The second campaign sees you command an alien race on an alien planet that has suddenly been infiltrated by, well, aliens. Intel is low and the previous campaign was little more than a scuffle disguised as a tutorial on how to build bases. I guess I assumed the second stage would be too. I should have known better -- Iíve been stung before.
The mission premises is simple: there are three enemy encampments pumping out attack drones that need to be snuffed out. Along the way, as a secondary objective, there are three civilian farms that should be secured, as doing so opens up drop points for additional reinforcements. So, I got right to work; I built plants on resource points to give me the assets to deploy factories and start pumping out my troops.
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