zippdementia

About Me:

Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.


Hey, another review out (no I'm not done with AvP yet)
February 17, 2010

Jason's review was good enough that I didn't feel the need to provide a complete revamp of the game in mine. Instead, I focused on some specific things that were super-cool.


It isn't Indigo Prophecy (thank god)
February 15, 2010

A review that I think is pretty accurate, just based on what I've seen off the demo.

2 comments


AVP Demo review: shorter than Heavy Rain
February 15, 2010

Well, it convinced me to buy it, if that's any indicator. Especially when this game wasn't even on my radar. The demo is just multiplayer but even there you completely feel the tension of the films. It wouldn't be fair to say that the Predator doesn't have an extreme advantage over the other races, but even that feels appropriate. And the Predator still can't deal with a swarm of aliens (that's the Marine territory) or even a lone Marine who has located him. In free-for-all deathmatch things are stacked in favor of the Predator and against the Alien, but I know that if these mechanics were translated to a team mode, wherein you could have swarms of aliens and troops of marines against rogue predators, the game would be awesome.

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4 comments


Pleasure, Pain, and Ghost Stories: A Year in Review
February 13, 2010

I wasn't going to write one of these. I wrote a fair number of reviews last year and the thought of organizing them all into a mega-review seemed ridiculous.

But then I did it anyway.

Valkyria Chronicles

I clearly remember almost every moment of playing Valkyria Chronicles. Itís just one of those visually captivating games that leaves you with a lot of good surface impressions. Originally I had planned this review to focus more on those elements of the game, because they really are overwhelming. I ended up talking more about the things that upset me.

[read the full post...]

2 comments


A humble request of the staff
February 13, 2010

I know this is not usually how we do things here, but as I was going through my old reviews for my "year in review" I came across something that would be awesome to have changed:

Flower

A great review ruined by one unfortunate sentence about pushing sisters down stairs, as pointed out by many. Don't know what I was thinking, but I was young! I had not yet had the full benefit of a year's worth of criticism and commentary.

If any staff member has a free moment, they could help me out on that one by just removing that entire paragraph... please... ? Seriously, that would be awesome. In my mind, considering the game, it's the most regrettable mistake I've ever made in a review for the site.

2 comments


Heavy Rain Demo: Review
February 13, 2010

The demo for Heavy Rain came out this week and I spent the last hour playing it, exploring the various things the game has to offer. The demo is a four part affair. I'll take you through all four parts and discuss the various ins, outs, and potentials of the game as we go. Obviously, there's some small spoilers, so if you don't want to know ANYTHING about Heavy Rain or how it plays, don't continue.

[read the full post...]

3 comments


Addendum to my Silent Hill review
February 12, 2010

I know I gave the game a 6/10 and I do still stand by that from a general gaming perspective, but I won't feel right until I post this small addendum. After all, sometimes it takes a while for things to fully sink in with a game.

I have to stress how the endings are designed to hit you based on your personality. The ending I received was built for me, music and all, and it hasn't stopped affecting me since I saw it. I know I mention the fact that the game should be played through to get the "best" ending, but in thinking over the game today I realized that's a bit of a misleading term. Any ending you get will be the best for you because it has been tailored to what your beliefs and motivations in life are.

[read the full post...]


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