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wayne_steed There is only one blog that will truly deliver enough awesomeness to save the world. And this isn't it. (But check it out anyway.)

Title: What I Have to Say About Anti-Gaming-Violence Crusaders (AGVCs)
Posted: June 22, 2007 (02:21 PM)
I'd like to say that I don't understand what the deal is with violence supposedly caused by violent gaming. Seriously, people, that's what ratings are for!

Many people believe that the Entertainment Software Rating Board (ESRB) is too vague in their ratings. Personally, I don't get that at all. I am against children being exposed to M-rated games/content as much as the next fellow, but that doesn't mean that we should try to ban the games for everyone! People who are eligible to play M-rated games should be able to do so if they desire, and people who aren't shouldn't. If we want to enforce this, we must start an ID check at game stores, not ban the games altogether. As long as every game has a fair rating, and people play the games they're allowed to play, we should be just fine!

Such words would strike mass anger into the heart of more famous AGVC Jack Thompson. I respect that the man wants to cushion our children from violence, but if that includes banning M-games completely, I'm afraid I can't agree with his method. He's going about it entirely the wrong way, I think.

He believes that violent games teach children to kill, murder, and otherwise dismember people. I, personally, believe that:

a.) Children shouldn't play these games,
b.) People of proper age, however, should be able to.

Thompson coincides with only one of these points: the first one. What he cannot seem to get over is that the First Amendment, contrary to his belief, does exist. Yes, that grand First Amendment that allows freedom of speech, religion, and the press actually protects violent games! And, like every good restaurant customer, Thompson has reservations about that!
He thinks that if kids can learn how to kill through games, everyone can!

Now, I think that, if adults have a strong desire to kill because of these games, they need to go visit that game-detox 12-step clinic down in New Zealand or wherever. There is little to no proof that games provide classes in Killing 101. And if someone is driven to kill, that is a horrible tragedy. I want to apologize to all those affected by the Columbine tragedies, and I think that children shouldn't play games that are out of their league in terms of the rating. But that's no reason to completely ban the games so nobody can play them! It's like banning music with explicit lyrics, despite that it has that "Parental Advisory: Explicit Content" label RIGHT ON THE COVER.

So, long opinion short, I believe that the higher-ups should enforce ID checks for people buying M-rated games, and that people should play the games that correspond to their rating. It is a safer way to make gaming fun for all, rather than violate the First Amendment to destroy all M-rated content.

Oh, and all you AGVCs out there, please don't be too angry about my humble opinion on my humble blog. I want you to know that I agree with your cause, but not your methods of purification against pre-18-year-old violence. That is all.
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Title: Sonic Music (What's With It?)
Posted: June 21, 2007 (08:01 AM)
I am continually puzzled by the wild variety of music genres that the Sonic the Hedgehog series uses. A lot of people are made angry or even disturbed over the music selection.

Such is the case with Sonic R, which is, in my opinion, an absolutely terrible racing game. I, frankly, dislike racing games, by the by. I can understand that it might seem cool to make a footracing game with Sonic, but it's not. And to
add insult to injury, they had to have a (vocalized) European pop soundtrack! That's like shooting the deer head (which is already hung up on your door) a thousand times!

And then there's Sonic Adventure. Now, the first one was not so bad in terms of music. The pounding rock rhythms pulsate in your ears as you take down Perfect Chaos as Super Sonic. However, the second one suffered from musical misdirection. Sonic's theme was peppy rock (hmm... I'll let that go this one time), Tails' was sort of pop-ish (umm... no), Knuckles' was rap (sweet mother of Maria, they put rap in a Sonic game!!!), Shadow's was "emo" (emo + Sonic Adventure 2 = total annihilation!!!), Eggman's was industrial rock (better, but still...), and Rouge's was... sort of genre-defying (if I can't describe it, then it's probably not a good idea).

Sonic Heroes had more of the right idea, I think. It combined popular rock with conventional rock, and a little metal. It was still trying to adapt to modern children's musical intrests, something that looked good on paper but not so good up front. Still, it's better than rap or emo, that's for sure!

It's funny; I didn't think that children loved metal, although I enjoy it, personally. Older gamers like myself are okay with it, but it seems a tad extreme for the twenty-thousand-something little seven-year-olds who bought Shadow the Hedgehog because they thought it was SO COOL. It's getting kind of ridiculous that Sega thinks children just ADORE death metal. And guns. And cursing. Sheesh, Sega, get your musical act together! And your normal one, too.

As for the PS3/Xbox 360 Sonic game, I don't possess a next-gen console or the game itself. So far, though, I think it's not much of a difference from Shadow the Hedgehog.

Well, I must go now. I must go listen to death metal. I apologize to all who love pop, rap, and emo, but I dislike it, whichever one that you put in the blank. Thank you.
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Title: Green Hill Zone in Sonic Adventure 2: Fact or Fiction?
Posted: June 20, 2007 (03:16 PM)
Earlier today, I was surfing around YouTube looking for Sonic videos (yeah, really geeky, I know), when what to my wondering eyes should appear, but... a video showing the Sonic Adventure 2 Sonic running through Green Hill Zone?

Feeling curious, I checked out the text. It said, and this is actual material from YouTube:

--START OF YOUTUBE MATERIAL--

Okay, I started doing a Green Hill Zone run through, after finding out that a lot of Sonic fans still thought that it was a myth, because the requirements for unlocking the level are so ridiculous. (Get A Ranks on all missions and obtain all 180 Emblems.) But, this will prove that wrong, because I've got the stage.

While filming, my fellow D&D playing friend decided to stop by at steal the controller away from me. You can tell when she started and I stopped. XD

~Adam "SonicAdvDX"

--END OF YOUTUBE MATERIAL--

This video certainly seems dubious, but maybe it's real. Do you remember that little green island that is a little to the left of the forest areas, i.e. White Jungle and Green Forest?
Well, the video shows that island area with a stage selection marker over it (not a character, but a question mark).

When the stage is started, it looks like a normal Sonic stage is starting, except it reads "Extra Stage: Green Hill." It certainly looks genuine, with the remixed tune, classic sound effects, and powerups like magnetic shields in the stage.

On the downside, only the true Sonic players will be able to unlock this tough puppy. You must get all 180 emblems and all A rankings! The only person I know who can do that is Chuck Norris. Plus, I'm very cynical about this sort of thing, and even the most trusting gamer could be fooled by this. Then again, it hasn't been fully disproved yet, just well hidden, so the few incredibly powerful souls who found this haven't been believed.

Do you know if this is real, but buried under millions of lines of code? Or is this "extra stage" the product of some GameShark or Action Replay? I need to know, and the world needs to know, too! Plese reply to this blog entry so we can clear up the mysteries behind one of the most controversial unlockable stages since the Minus World in Super Mario Bros.!

That's all for now; but don't worry. If you don't know the answer to this question, just be patient, and I'll post an answer to this burning question.

Oh, and here's the actual video:

http://www.youtube.com/watch?v=0MXAHgyiAI8

Ta-ta!
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Title: Happy Chuck Norris Day!
Posted: June 19, 2007 (07:32 AM)
I'd like to wish all my blog readers a happy Chuck Norris Day!

"What's Chuck Norris Day?", you ask? Well, Chuck Norris Day was founded on this day, many years ago, when the man himself was a little boy, about ten years old. He thought about that age-old question that we've all asked about at one time or another. So, he asked his dad:

"Daddy, how come we have a Mother's Day and a Father's Day, but we don't have a Children's Day?"

And the elder Mr. Norris answered with that easily expected answer:

"Every day is Children's Day, Chucky!"

Now, that got li'l Chuck thinking. About five minutes later, he returned to his dad and asked,
"Daddy, how come we have a Mother's Day, a Father's Day, and a Children's Day, but we don't have a Chuck Norris Day?"

Chuck's dad responded, "There's no such holiday, boy, and there never will be!"

In hindsight, that was probably a mistake. Young Chuck roundhouse-kicked his father's face in. But then, Chuck thought, if he wanted a different answer, he could ask his mother.

So Chuck went to his mother and asked the previous question that he asked his dad (prior to the roundhouse kick, of course). She responded with the safest possible thing to say in a situation like that:

"Why, every day is Chuck Norris Day, honey!"

Thus, since every day is Chuck Norris Day, you must wish everyone you meet a Happy Chuck Norris Day on a daily basis. And that is what I'm doing.

Since "Chucktacular" is not on the list of featured moods, I'll just pretend it is.

Oh, by the by, there actually is a Chuck Norris videogame, entitled "Chuck Norris Superkicks." I didn't know this, but kudos to EmP for telling me. Here is the link to Chuck Norris' official website:

http://www.chucknorris.com

Happy Chuck Norris Day!

Mood: Chucktacular
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Title: My (Personal) Favorite Game of All Time
Posted: June 18, 2007 (06:52 AM)
Since this blog is designed to tell others about Nintendo, I'd like to talk about my (personal) favorite game of all time. It is...

Star Fox 64! It is brilliantly crafted, and it was the sole reason that I began writing guides. Actually, I wrote two cheats for it, as well as an FAQ/Walkthrough (all on HG). It is beautifully made, and awesome. If you don't have an N64, GO BUY ONE FOR THIS GAME. It's worth it, believe me.

Not only do I love the parts that made it famous ("Do a barrel roll!", the uber-tough dogfight at the near-end, the secret warps, the story), I also enjoy the obscure little bits (Slippy screaming "No!!!", the game's official website that is now archived and unvisited except by people like me who use it for their guides [or I would, if my old computer WEREN'T DOWN]).

Lately, I've been hearing a song by a band called Family Force 5. The song, from their album
"Business Up Front/Party in the Back," is entitled "Replace Me." If you haven't heard it, go to YouTube and search for "Family Force 5- Replace Me," and you'll find a video or two of it. It's awesome!

More to come next time!
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Title: A Super Smash Bros. Anecdote
Posted: June 17, 2007 (11:04 AM)
I'd like to share an interesting anecdote based on the original Super Smash Bros. for the N64. No, not the one for Gamecube that people are STILL buying (you'd think everyone has one already, what with it being on the top-selling charts for, like, 90 months), but the original. This happened to a friend's son.

A few years back, the son, who was about seven or eight, watched his dad (my friend) and me plow
through some spirited rounds of classic Smash. At the time, I was playing as Captain Falcon. Well, this little boy became practically obsessed with Captain Falcon. He viewed the F-Zero pilot as sort of a Power Ranger, or whatever resident fad was taking America's youth by storm.

Anyway, a few days later, I got a call from my friend. He said that when he had gotten home from
work, his wife had heard his son yelling "FALCON PUNCH!!!" at the top of his lungs, and had automatically assumed that he was using another word that began with the letter F, but was not "Falcon." Needless to say, she freaked out.

Well, all I shall comment about this topic is that this child learned a new word, inadvertently. Do you know what I say to that?

Hehehehehehehehehehe...

Speaking of Smash, for all of you who wish to have a good laugh, visit this site:

http://translate.google.com/translate?u=http%3A%2F%2Fwww.nintendo.co.jp%2Fn01%2Fn64%2Fsoftware%2Fnus_p_nalj%2Fsmash%2FHome.html&langpair=ja%7Cen&hl=en&newwindow=1&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools/

This site is translated from Japanese, which would explain the long and funky URL. It is full of broken English and Japanese words that we Westerners don't have words for. Read and laugh.

That's all for now!
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