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tomclark This user has not created a custom message to welcome you to his or her profile. However, there may still be content to view. Check below to see a list of recent contributions, including the most recent blog post (when there is one) and excerpts from recent reviews and other contributions, as available.

Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by tomclark. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: Rayman: Raving Rabbids (Wii)
Posted: June 12, 2007 (11:52 AM)
A console launch can cover a multitude of sins. At any other stage in a machines life, games that are blatantly a bit crap receive no attention, and head straight for Bargain Bucket Hell. And rightly so. But when a console is preparing to launch, every game that is heading it's way receives a slice of the spotlight - especially if a recognisable video game character is involved. Games journalists chart the progress of the game, stores put up posters, full-page advertisements reach the magazines....
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Type: Review
Game: Taz in Escape from Mars (Genesis)
Posted: March 07, 2004 (10:48 AM)
Out of all the classic cartoon characters, The Tasmanian Devil is arguably one of the more forgettable. The fact that you could never understand what the lil' bugger was saying meant that he didn't convey quite as much character as old favourites like Bugs or Daffy. That isn't to say that people haven't heard of, or wouldn't recognise, Taz, just that as a cartoon character, he's slightly more pants than many others. Still, as I'm sure most games developers have written on their wall as a mantra ...
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Type: Review
Game: Cosmic Spacehead (Genesis)
Posted: March 07, 2004 (10:47 AM)
Cosmic Spacehead... with a name like that the hero of this game from Codemasters was born to be an intergalactic explorer. So it's no surprise to see that that's exactly what he's up to here, although what is reasonably surprising is the manner in which he's going about it. Ladies and gentlemen, I present to you an example of that rare breed.... the console point 'n' click game.
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Type: Review
Game: Looney Tunes: Twouble! (Game Boy Color)
Posted: March 07, 2004 (10:46 AM)
It's always nice when game developers try to do something just that little bit different with a licensed game. It shows that a bit of effort has been put into things, which is nice. The temptation to stick cartoon characters into simple platformers is obviously great, looking at the sheer quantity of such games to have popped their head round the gaming door in the last ten years. So it's always nice when game developers try to do something just that little bit different with a licensed game. Sh...
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Type: Review
Game: Go! Go! Beckham! Adventure on Soccer Island (Game Boy Advance)
Posted: March 07, 2004 (10:44 AM)
OK, a quick lesson for all the less-British people out there. Here in the UK David Beckham is a bit of a legend. He is captain of the England football team, he married a Spice Girl (the ugly one), he gives his children daft names (step forward Brooklyn and Romeo), he lives in a castle, he owns half of Devon, and he breathes fire. I made the last two up, by the way.
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Type: Review
Game: The Legend of Zelda: Link's Awakening (Game Boy)
Posted: March 07, 2004 (10:29 AM)
Everybody loves Zelda. I'm fairly sure that it's a scientific fact or something. From the very first time young Link set out across Hyrule to rescue the titular princess back in the early days of the NES (has it really been that long??) gamers have marvelled over it's fantastic depth and gameplay. So it was no surprise when Zelda: Link's Awakening (the fourth installment in the franchise) arrived on the original Game Boy. What did surprise people was the fact that it was almost universally haile...
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Type: Review
Game: Super Mario Land 2: 6 Golden Coins (Game Boy)
Posted: March 07, 2004 (10:28 AM)
When the first Super Mario Land appeared alongside Nintendo's Game Boy, it was quite successful, due in large to it being a really rather good platformer. As such, it can't have surprised anyone when Ninty announced a sequel called, in a shock move, Super Mario Land 2. What probably would have surprised all the portable gamers out there - had they known at the time - was that this game is still to this day the last original Mario platform game to come out on a Nintendo handheld system - everythi...
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Type: Review
Game: Bubble Ghost (Game Boy)
Posted: March 07, 2004 (10:26 AM)
I guess this game is a puzzler, although it really is touch and go in classing it in one genre. For those not 'in the know', Bubble Ghost involves you guiding a ghost around the mansion that he haunts. To pass the time the ghost blows a bubble around, and it is your goal to get the bubble through each room in the mansion unharmed. The ghost can, of course, go through walls etc., and the only way he can interact with his environment is by exhaling. Simple concept, but fiendishly difficult in the ...
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Type: Review
Game: Super Mario Land (Game Boy)
Posted: March 07, 2004 (10:25 AM)
Plumbing looks like a top career. You can let your weight go as much as you like. You can proudly wear the worst facial fuzz since David Bellamy. You can have dodgy dress sense. And still you not only manage to pull, but you unfailingly land members of the monarchy!!! It's genius I tell you..... Plus, if the Mario games are anything to go by (and I'm sure that they are) the whole 'having to stick your arm down someone else's toilet? Lies. I've never once seen Mazza go near a U-Bend. Hell, he has...
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Type: Review
Game: Small Soldiers (Game Boy)
Posted: March 07, 2004 (10:24 AM)
A few years ago a film called Small Soldiers assaulted the worlds cinemas. Telling the tale of the Gorgonite's struggle against the evil Commando Elite, led by Chip Hazzard (voiced by the brilliant Tommy Lee Jones in the movie), the movie blended live action and computer generated effects. It was a marginal success, so the obligatory spin-off games emerged. However, the film was, in retrospect, pants, and nobody really mentions it any more, so what we are left with here is a film-license game wh...
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Type: Review
Game: Radar Mission (Game Boy)
Posted: March 07, 2004 (10:23 AM)
An imposing warship, ready to decimate an unseen enemy. A blood red sky, foggy with the haze of battle. An oh-so-cool logo.... the cover art for Radar Mission was very exciting for an eight year old. And as such, on the magical Christmas morning when I first got my Game Boy, I spurned the lure of Tetris, the super-heroic adventures of The Amazing Spider-Man, or the wonder of Mario in order to spend some time with what promised to be a tale of epic naval conflict, heroism, daring escapades and ex...
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Type: Review
Game: R-Type (Game Boy)
Posted: March 07, 2004 (10:22 AM)
There cannot be many systems that haven't hosted an R-Type game at some stage in their lives. The original started life in the arcades many moons ago, and since then we've had conversions, we've had sequels, we've had forays into 3-D (in R-Type Delta), but it always seems to be the original that is the most fondly remembered. Which, in a nice, circular fashion, brings us to R-Type for the Nintendo Game Boy. Bet you didn't see that one coming!!
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Type: Review
Game: Paperboy (Game Boy)
Posted: March 07, 2004 (10:21 AM)
Newspapers are great. They fill you in on world events, they have sports news, they have TV listings, they have lots of pictures. Yes, people like newspapers. Paperboys, though, are less popular. They are never on time during school holidays, the paper is usually in a terrible state when it is delivered, and you have to tip them every Christmas for the pleasure! But spare a thought for the humble paperboy next time you see him riding his bike down the road, whistling an innocent little tune, bec...
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Type: Review
Game: NFL Quarterback Club (Game Boy)
Posted: March 07, 2004 (10:20 AM)
I've never seen a game of American Football in my life. To me, football is the sport played by legends such as Bobby Moore, Geoff Hurst, and Pele, rather than the States' Thanksgiving Day prerequisite. All my knowledge of the game comes from movies such as Remember The Titans and the Rick Moranis 'classic' Little Giants. As such, I really have no idea whatsoever why I purchased NFL Quarterback Club for Ninty's Game Boy way back in the mid Nineties. Luckily for me, Quarterback Club requires no pr...
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Type: Review
Game: Kung Fu Master (Game Boy)
Posted: March 07, 2004 (10:18 AM)
Kung Fu Master.... a title that conjures up several images in the mind of the humble gamer. Will this game be a fighter like Street Fighter II or Mortal Kombat? A sequel to the NES classic Kung Fu? A Double Dragon-esque beat-em-up? And it only cost 10 when it came out! I mean, with a name that exciting, and at an affordable price, it was almost too good to be true! That pretty much sums up my thoughts as I was eagerly shuffling towards the checkout with a fresh new copy of Kung Fu Master for th...
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Type: Review
Game: Hyper Lode Runner (Game Boy)
Posted: March 07, 2004 (10:18 AM)
Treasure hunting is a dangerous business - not only does it usually involve hiring a team of foreign peasants to aid you in your quest that, movie lore has taught us, will contain at least one treacherous killing machine that works for one of your rival, not to mention navigating ancient tombs and cities that are no doubt filled with all manner of cool but deadly traps, but, as Hyper Lode Runner teaches, you are also destined to lose basic motor functions, such as jumping and beating the jolly r...
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Type: Review
Game: Hook (Game Boy)
Posted: March 07, 2004 (10:17 AM)
Hook was a film released nearly a decade ago now, starring Robin Williams as a grown up and jaded version of the fabled hero Peter Pan. With Dustin Hoffman and Julia Roberts supporting, the film boasted a strong cast, and a pleasantly likeable script helped make it a very enjoyable movie (even if repeat viewing exposed it's many flaws). This made it one of the big cinema smashes of the year, and so it was no surprise to me when I came downstairs that Christmas morning (I believe it was 1992...) ...
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Type: Review
Game: Castlevania: Aria of Sorrow (Game Boy Advance)
Posted: March 07, 2004 (10:12 AM)
It's an age old debate - which is the coolest: Pirates, Ninjas or Vampires?? Pirates have cool boats, and they have Johnny Depp flying their flag (so to speak), but they have terrible dress sense, and you always get the impression that they probably smell quite bad. Ninjas dress fashionably - the 'one-piece black pyjamas with matching headgear' will be next Summer's look, I tell you now, but their people skills are kinda lacking. They just aren't very talkative. And vampires? Vampires have the w...
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Type: Review
Game: Castlevania: Harmony of Dissonance (Game Boy Advance)
Posted: March 07, 2004 (10:11 AM)
In the days before Buffy, vampires had it easy. They knew that, if they approached a helpless looking girl on the street, she would actually be a helpless girl, rather than a mean, lean, vampire-dusting machine. Because, in the days before Buffy, the scourge of the undead world was the Belmont clan. These people didn't have day jobs as high school guidance counsellors. They didn't go all emotional over vampires who had souls. They didn't look good in short skirts. They were old-school. They carr...
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Type: Review
Game: F-Zero: Maximum Velocity (Game Boy Advance)
Posted: March 07, 2004 (10:10 AM)
The Game Boy and Game Boy Color were never really renowned for their racing games. The limited power of the machines was more sorted to (seemingly endless) platform games than anything else. The arrival of the Game Boy Advance is hoping to redress that balance. The greater power of Ninty's latest handheld sees the advent of portable FPS games, and of portable racing games that are actually quite good. Which brings us in a nice roundabout way, to F-Zero: Maximum Velocity.
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