Patreon button  Steam curated reviews  Facebook button  Twitter button 
3DS | AND | IOS | PS3 | PS4 | VITA | WIIU | X360 | XB1 | All

Bits Laboratory Games

Information in the game database is updated periodically. Below, you'll find that information compiled as pertains to Bits Laboratory. The company may be involved as a publisher, developer or both.

Game Boy

Kitchen Panic [May 10, 1991]


Hanjuku Hero [December 2, 1988]


Charamela [November 25, 1999]
True Love Story [December 13, 1996]
True Love Story 2 [January 21, 1999]
True Love Story: Fan Disk [November 25, 1999]
True Love Story: Remember My Heart [December 11, 1997]


Derby Stallion [March 25, 1999]
Game Basic for Sega Saturn [June 25, 1998]
Kekkon Zenya [October 27, 1995]
Ooedo Renaissance [December 18, 1997]

Sega CD

Prince of Persia [November, 1992]


Monstania [September 27, 1996]
Sengoku no Hasha [December 22, 1995]


Darius Alpha [1990]
Darius Plus [September 21, 1990]


After Burner II [September 28, 1990]
Fantasy Zone [1989]
Toilet Kids [March 6, 1992]
Veigues Tactical Gladiator [1990]


Ai Cho Aniki [February 24, 1995]
Splash Lake [1992]

There are numerous companies in the industry, and their names change like the weather. The information above is not particular about the finer details. Acquisitions are common, so companies with no recent listings may still be developing games under a new name. For example, DMA Design currently has a Rockstar name. Do you know of a title that is not listed above but should be? Be sure and let a staff member know. You can contact staff if you click here.

Policies/Ethics | Contact | Advertise | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2016 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party.Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.