Submit | Contests | Top Rated | Reviews | Previews | Guides | Cheats | Screens | Scores | Videos | News | Forums | Blogs | Register | Login | Users | Staff | Links | Meta
HonestGamers: Intelligent gamers wanted... and rewarded!
Arcade :: Dreamcast :: DS :: GameCube :: iPhone/iPod :: Macintosh :: PC :: PlayStation 2 :: PlayStation 3 :: PSP :: Wii :: Xbox :: Xbox 360 :: Retro & Import
Earn prizes and eliminate ads just by contributing content on your FREE user account. Click for details or register today!


Nancy Drew: Warnings at Waverly Academy Twitter giveaway Nancy Drew: Warnings at Waverly Academy Twitter giveaway
Just by participating regularly on the site, you can become eligible to receive free stuff like games, systems, gift certificates and more! HonestGamers, where intelligent gamers are wanted... and rewarded!
Cookie Monster Munch video game review Looking for a good read?
Check out a selection from our database of more than 6000 video game reviews! retro has written a Cookie Monster Munch review and figures that the game deserves a rating of 7.5 out of 10. What do you think? Check it out, then be sure to leave feedback or chime in with one of your own!

Systems > Atari 2600 > A > Adventure > Staff Review

Sign into your user account to view or leave feedback for this review. Don't have an account yet? You can click here to open one. It only takes a minute, and it's free!

Review by Felix Arabia
November 18, 2008

You need to play Adventure at least twice. The first time you’ll laugh at it. The second time you’ll laud it. If you take time to think about the game between plays, you’ll spark an appreciation for the game. Yes, the game is old. Looking at images of primitive castle walls, linear mazes, and simple square avatars would seem contradictory to the feelings of enthrallment so tantalizingly offered in a game promising adventure. Then again, chances are you haven’t played it for one reason or another. The game is worth downloading or dusting off the Atari 2600 because it is one of those rare titles that holds an inherent quality that bigger, more ambitious titles can never hope to achieve. This is essential, as we cannot fully appreciate today’s glorious epics without first having experienced Adventure. The game is art. And it is Art. The former makes it artistic, meaning its environs are unforgettable. The latter makes it appealing to the senses and the mind. 3D graphics and dynamic storytelling did not bring beauty to games. Adventure did through an indelible simplicity that has been lost to the technical achievements of the present day.

Our protagonist is nothing more than a dot. His blade looks more like an arrow than a sword. The dragons that defend these realms don’t look like scaly terrors, but rather like mono-colored blobs. Adventure would be used as a benchmark for adventure-themed games long after its release. Some examples are quite obvious, such as The Legend of Zelda and Ys. Others aren’t as explicit in their association, but remain true to the formula. Thousands of titles crafted by countless designers contain some element of inspiration from Adventure’s archives.

It’s not that Adventure created the adventure genre per se. How long would it take for someone to realize that there was a market for this sort of thing? I doubt it would have lasted far beyond 1980, the year Adventure found its way to store shelves. Nevertheless, it can claim recognition for being the first title to actually put the adventure concept into action. There had been pen and paper adventuring in the past, but never had there been a virtual attempt. It set the basis for the genre through its own pioneering. And unlike many other firsts in video game history, this is one initial outing still happens to be just as enjoyable today as it was then.

There are three different game modes. One is exceptionally easy to conquer. The other two require a little more skill. In all three events, we control a simple square through mazes, corridors, and castles, picking up items and battling foes. Though the game never makes it explicit, the basis for such a quest is the classic video game plot premise. Our hero must regain his lost chalice from an evil wizard. Replace chalice with Princess Toadstool and wizard with Bowser and suddenly you can see how formulaic these stories truly are.

Once our hero makes it back to his stronghold with chalice in hand, the game concludes with a flashing display of color. Then it’s back to the starting screen for the chance to play through the whole game again on the same or different difficulty. It’s straightforward. The first difficulty can be conquered in less than a minute. The second and third settings, which take place in the expanded world of the first setting, with more mazes, an extra castle and dragon, and an invincible item-stealing bat, offer more to do and see. The third setting goes one step further, placing the items and enemies in random locations.

As simple as it is, Adventure is still very fun. There aren’t any pointless fetch quests, nor is there any tedious level grinding. The game’s world allows for almost entire freedom. With the bridge item in hand, the square hero can reach many areas it would not be allowed to otherwise visit. I know today’s games tend to offer almost total freedom to do whatever the player desires, but those games are built on machines based around cutting-edge consumer technology, where as the Atari 2600 was already obsolete shortly after its release.

One last point to consider: as we revel in the incalculable amount of detail contained in modern titles like Fallout 3, game developers at the time of Adventure’s release were slapping each other encouraging high-fives over its groundbreaking innovations. Told by his boss that such a title would be impossible to create, Warren Robinett went ahead and laid the code for what was to become the first truly great game ever created, and he had only 4KB of space to work with.



Rating
10
It doesn't stack up to today's technology, but that's beside the point. It's still great.
Read more about the review rating scale...

Staff reviews represent the opinion of the individual staff member that wrote them and do not necessarily represent the opinion of the site staff as a whole. If you disagree with the contents of this review, you may click to leave feedback on our dedicated forum. Thank you!




HG 2009 Fundraising Progress: $348 / $2500 (14%)
.
.
.
.
.
.
.
Click to learn about the Fundometer or to advertise.

Game Profile & Content All NA EU JP AU
Adventure (Atari 2600) game cover art
Staff Score (Avg): 10.0
User Score (Avg): 10.0
Press Score (Avg): 8.0
Reviews: 2
Guides: 0
Cheats: 0
Ratings: 3
High Scores: 0
Screenshots: 7
Videos: 0

Title: Adventure
Genre: Adventure
Publisher: Atari
Developer: Atari
Release Date: 1980
ESRB: N/A
Save: N/A
Platforms: PC, Apple II, Atari 8-bit, TI99, Atari 2600


Do you own this game? Register for a free account to track it and other games in your collection!

 Voice Your Opinion...
 Average User Rating (3 ratings)
Only registered users can rate this game!
Atari 2600 discussion forums

 While you're here...

Haunted House Haunted House is another Atari 2600 game in the Adventure genre that has been attracting activity lately, so you might want to check it out and see what all of the fuss is about!

Adventure screenshot
Adventure screenshot
Adventure screenshot

   

Site Info | User Help | Privacy Policy | Contact Us | Advertise | Site King
© 1998-2009 HonestGamers
None of the material contained within this site--from reviews, guides, cheats, fiction, and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Adventure is a registered trademark of its copyright holder. This site makes no claim to Adventure, its characters, screenshots, artwork, music, or any intellectual property contained within. No opinions expressed in any review, guide, cheat, fanfic, or editorial necessarily represent the opinion of the staff or any site sponsors.
eXTReMe Tracker