Submit | Contests | Top Rated | Reviews | Previews | Guides | Cheats | Screens | Scores | Videos | News | Forums | Blogs | Register | Login | Users | Staff | Links | Meta
HonestGamers: Intelligent gamers wanted... and rewarded!
Arcade :: Dreamcast :: DS :: GameCube :: iPhone/iPod :: Macintosh :: PC :: PlayStation 2 :: PlayStation 3 :: PSP :: Wii :: Xbox :: Xbox 360 :: Retro & Import
Earn prizes and eliminate ads just by contributing content on your FREE user account. Click for details or register today!


Nancy Drew: Warnings at Waverly Academy Twitter giveaway Nancy Drew: Warnings at Waverly Academy Twitter giveaway
Just by participating regularly on the site, you can become eligible to receive free stuff like games, systems, gift certificates and more! HonestGamers, where intelligent gamers are wanted... and rewarded!
Mobile Suit Gundam Seed: Battle Assault video game review Looking for a good read?
Check out a selection from our database of more than 6000 video game reviews! disco has written a Mobile Suit Gundam Seed: Battle Assault review and figures that the game deserves a rating of 5 out of 10. What do you think? Check it out, then be sure to leave feedback or chime in with one of your own!

Systems > Game Boy Advance > W > WarioWare, Inc: Mega Microgames > Staff Review

Sign into your user account to view or leave feedback for this review. Don't have an account yet? You can click here to open one. It only takes a minute, and it's free!

Review by Jason Venter
January 30, 2004

The problem with playing video games over a long period of time is that you'll eventually come to the same place in your life that I have. Some of you already know what I mean. Maybe you go down to the rental store, you look at the rows of shooters, then the rows of platformers with cute mascots, or even the section where everyone in sight is carrying a big sword and a magical rod. You look at those, and you wonder why you you're still playing games when, in essence, you played everything there was to play ages ago. It seems like everyone is just out there to cash in on the big craze, to make huge bucks entertaining the masses. It's no surprise, then, that even Wario joined in on the trend.

Wario is known for his lust for money and treasure. The first time we ever saw him, in fact, he had stolen Mario's castle and was making a general nuisance of himself in Super Mario Land 2: Six Golden Coins. Since then, Nintendo has featured their mascot's nemesis in a variety of games, from platformers to sports titles to cart racing. And while those games have all worked, my impression is that there's never been a role that better suits the fat, evil guy than his role in Wario Ware, Inc.: Mega Microgames.

As I mentioned already, Wario decided to cash in on this video game craze. The idea came to him one evening when he was watching television in his fortress and heard about skyrocketing sales. From there, he went to work on a bunch of different games. When that got old, he called his friends together to see if they would help him test his huge collection, to see which was the extra special one ready for a little marketing muscle.

This is where you come in. You get to play the role of each of his friends as they test a series of games. Basically, the games are lumped into categories, ranging from action games, to nature ones, to Nintendo ones (more on those and the other types in a moment). You get to play through a bunch of them in a row. The number of games varies according to the section you've selected, but you must play through them all and lose no more than three times. Reach the end of a batch of games and there's a 'boss' encounter before you've cleared the area.

Nintendo really does a good job of presenting this all. The visual style is all over the map, with some backdrops that look seriously cool, then others that look like something off a Saturday morning cartoon. Prepare for cool cut-scenes between, frames that tell the story of a given character. Some of these are animated with the same visual effects we've seen for years, such as sprites growing smaller on a static background, or whatever. Nothing is particularly stunning by itself, but the amount of variety in the cartridge overall really takes things over the top. Few other games have ever shown us a little girl ninja traveling across feudal Japan in one scene, a disco-dancing fool in another, and a police-eluding employee in another. Yet it all comes together and works perfectly.

Visuals aren't all that contribute to this effect, either; sound is just out of this world. While the voice acting is limited primarily to grunts and groans, the musical selection stunned me almost immediately. There's a bouncy title screen tune, then cool music for each of the sections, and clever compositions on the menus. While I can't say anything here pushes the system hardware to the limits, there were some selections that really surprised me and had me humming along before I realized what I was doing.

Of course, the real audio treat comes from the sound effects. Everything sounds perfect, from the typical jumping sound you would expect from Mario in Donkey Kong to the laughing dog from Duck Hunt. There's really a terrific sense of nostalgia here, but the game never dwells on anything for long. Listen to someone playing the game and you'll wonder if they're cycling through at a rate of several games a minute. The thing is, well, they are.

Perhaps I should explain. You see, when I said Wario had developed quite a few games, what I really meant is that he crafted somewhere around 200. Each of these games is short to a ridiculous extreme, and Wario also wasn't afraid to steal a little bit from the classics. There's really no way to easily give you an idea of the effect without describing a brief run through one of the game's sections.

Suppose you pick the Nintendo-themed selection of games. Your character appears on a map that looks like something out of Dragon Warrior, only in mono-chrome. Suddenly, it's a random encounter and you're popped directly into a mini-game. You're a car, speeding down the road, similar to a game of F-Zero. Your goal? To avoid other racers. So you start weaving back and forth around cars except--wait, the game has already ended. You survived for now, and it's on to the next game. Now you're looking at a giant pill bottle, and you have to set a pill down on colored viruses of the same color. It's Dr. Mario. So you quickly move the pill while a timer counts down at the bottom. There's no margin for error; you'll either do it right or you won't. And suddenly, you're onto the next game, and floating through the skies with two balloons over your head. There are spiked stars ahead, which you need to avoid. So you drop below one, then start to rise over the next hurdle, only the game is already over. Getting the idea?

The way Nintendo tied everything together is just amazing. What is distracting at first quickly becomes thrilling. With so many games to choose from, there's little chance of growing bored because even the games you don't like are gone almost the minute they appear. Of course, so are the ones you do like, but such is life. If there's one flaw in the whole presentation, it's that sometimes the games begin so quickly, you don't really have time to react to your surroundings. You'll start to mess up more than you would if you had time to get your bearings. Of course, the frantic pace throughout is the reward for putting up with this apparent lack of polish, and it overwhelms any general objections one might have to the game as a whole.

Something else I liked is that even if you've conquered an area, you really haven't. You can go back to zones you've cleared and try for high scores. Each game you clear is a point, whether you win or lose, so you're just playing against yourself to see how long you can go without making too many mistakes. Things get faster and faster, games come in different orders, and before you know if you've spent an hour staring at the screen without any concept of what's going on around you.

This is, you'll soon find, what makes Wario Ware such a great title. It certainly doesn't have a lot of depth. Instead, it adopts the 'less is more' line of thought, then multiplies it a hundred times over and crams everything into a single cartridge. The end result is a collection of games you've played hundreds of times. The difference here--the one that makes the experience so fresh--is that you haven't played them all at once. Give Wario Ware a try at the earliest opportunity. You're unlikely to regret it.


Rating
9
Outstanding
The majority of games simply aren't this good. It stands aside from the crowd and you'd be crazy to miss it.
Read more about the review rating scale...

Staff reviews represent the opinion of the individual staff member that wrote them and do not necessarily represent the opinion of the site staff as a whole. If you disagree with the contents of this review, you may click to leave feedback on our dedicated forum. Thank you!




HG 2009 Fundraising Progress: $348 / $2500 (14%)
.
.
.
.
.
.
.
Click to learn about the Fundometer or to advertise.

Game Profile & Content All NA EU JP AU
WarioWare, Inc: Mega Microgames (GBA) game cover art
Staff Score (Avg): 9.0
User Score (Avg): 6.9
Press Score (Avg): 9.0
Reviews: 7
Guides: 2
Cheats: 0
Ratings: 5
High Scores: 0
Screenshots: 6
Videos: 0

Title: WarioWare, Inc: Mega Microgames
Genre: Action
Publisher: Nintendo
Developer: Nintendo
ESRB: E
Save: Battery


Do you own this game? Register for a free account to track it and other games in your collection!

 Voice Your Opinion...
 Average User Rating (5 ratings)
Only registered users can rate this game!
Game Boy Advance discussion forums

 While you're here...

Mega Man Zero 4 Mega Man Zero 4 is another Game Boy Advance game in the Action genre that has been attracting activity lately, so you might want to check it out and see what all of the fuss is about!

WarioWare, Inc: Mega Microgames screenshot
WarioWare, Inc: Mega Microgames screenshot
WarioWare, Inc: Mega Microgames screenshot

   

Site Info | User Help | Privacy Policy | Contact Us | Advertise | Site King
© 1998-2009 HonestGamers
None of the material contained within this site--from reviews, guides, cheats, fiction, and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. WarioWare, Inc: Mega Microgames is a registered trademark of its copyright holder. This site makes no claim to WarioWare, Inc: Mega Microgames, its characters, screenshots, artwork, music, or any intellectual property contained within. No opinions expressed in any review, guide, cheat, fanfic, or editorial necessarily represent the opinion of the staff or any site sponsors.
eXTReMe Tracker