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OutRun 2006: Coast 2 Coast (Xbox) artwork

OutRun 2006: Coast 2 Coast (Xbox) review


"It's been awhile since I've first experienced OutRun2. While I haven't played it a lot lately, I still consider it one of the best titles I've played in recent years. It had an overwhelming feel-goodness to it that was infectious at times. The gameplay was good, too. There were times I thought I wasn't going to play a new game like that for a LONG while. But, here I am, a year and a half later, playing the followup, OutRun 2006: Coast 2 Coast. Is it as good as OR2? He..."

It's been awhile since I've first experienced OutRun2. While I haven't played it a lot lately, I still consider it one of the best titles I've played in recent years. It had an overwhelming feel-goodness to it that was infectious at times. The gameplay was good, too. There were times I thought I wasn't going to play a new game like that for a LONG while. But, here I am, a year and a half later, playing the followup, OutRun 2006: Coast 2 Coast. Is it as good as OR2? Hell yeah.

If you've played an OutRun game before, then you know the drill: you'll be driving through five different stages (out of a total of 15) in your Ferrari, while avoiding heavy traffic, passing rivals, and racing against the time limit (strange, it feels like I wrote something like this befo.... oh). The game plays exactly like OR2, so the select few who actually bought it can jump right into this title (newcomers can still easily grasp the controls in under an hour). Once you actually start a race, you'll automatically lock your eyes on the beautiful scenery that inhabits the new stages.

These new stages give new meaning to the term "Beautiful Journey". Such stages like National Park's golden environments (I nearly crashed when I took a gander at the glowing grass as I went down the first hill) and Canyon's rich mountain surroundings show off great natural beauty. Casino Town's extravagant, Las Vegas-esque structures and Skyscapers' New York-inspired layout bask in their man-made achievements. I wanna mention all the other stages, but for the sake of not letting this review drag on, I won't. I'll just say the majority of the new stages put OR2's to shame (which are also available on this disc). Just make sure you play through OutRun mode first, because you'll be too busy soaking in the environments when you do rival races and wacky Heart Attack tasks (like avoiding UFOs, dodging meteors, and hitting ghosts) in the single-player Coast 2 Coast mode.

Coast 2 Coast mode is basically like OR2's OutRun mission mode, where you drive through various missions and unlock stuff in the process. Except it's slightly different in OR2006. Instead of unlocking stuff, in this title you'll have to purchase various items with the use of OR Miles you get whenever you play through a mission. It's a nice change, because you get to have control of what you want right away and what you'll get around to buying later on. What kinds of items will you be choosing from? They'll be anything from 20+ Ferrari cars and modified stages to BGM (the 1989 tunes and their remixes make an appearance) and different car colors.

All of this ends up being wrapped inside what's yet another great OutRun title. You'd think this would end up eclipsing OR2's greatness, but it doesn't. When it all comes down to it, OR2006 is more of an expansion of OR2, and doesn't do anything drastically different like what OR2 did for the series. Don't get me wrong, however; OutRun 2006: Coast 2 Coast is still a wonderful title that you'll have a blast with whenever you pop it into your Xbox. That, and it's only $30. Buy. Now.



dementedhut's avatar
Community review by dementedhut (May 10, 2006)

I actually played Rad Mobile in a Japanese arcade as a kid, and the cabinet movement actually made the game more fun than it actually was. Hence, it feeling more like an "interactive" experience than a video game.

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