Review Archives (Staff Reviews)
You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Trials Evolution review (X360)Reviewed on May 02, 2012Well, I'm going to have to find a way to perfectly run tracks that utterly brutalized my biker during my first stab at them. Hell, I'll be happy if I just FINISH the Gigatrack course. Just thinking about running it perfectly seems so unrealistic that I don't even know why I'm considering it a possibility. |
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Blaster Master 2 review (GEN)Reviewed on April 30, 2012Blaster Master 2 exists only as a sobering example of completely missing the entire bloody point. |
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Prototype 2 review (X360)Reviewed on April 29, 2012While Prototype 2 is a definite improvement, it’s not like fixing the first game’s flaws unearths some hidden masterpiece here. It’s not a great sequel so much as the game we should’ve gotten in the first place, and now it arrives several years too late to the party. |
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Final Fantasy X review (PS2)Reviewed on April 28, 2012After that debacle, though, I noticed that Yuna had a particular piece of armor designed to block three particular negative statuses, so I decided to make sure she was always in the party when fighting them. Sure enough, she was able to avoid being confused or silenced by the beast and, as a result, cure my other members so they could finish it off. A tough monster made easier due to me using my brain — I was proud of myself! |
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Trials Evolution review (X360)Reviewed on April 27, 2012The result may not feel like a revolutionary update, but it’s exactly the right way to pull off a quality Trials sequel. |
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The Walking Dead: Episode 1 - A New Day review (PS3)Reviewed on April 26, 2012Like the comic and show, the game is really about relationships and tough decisions. The dialogue options are the heart of the game. You can choose how to react to most things characters say. Depending on the situation, you can lie or tell the truth, be hateful or helpful, insult someone or support them. Characters will remember the things you do and say to them, and later scenes will change depending on your decisions. |
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Rayman 3 HD review (PS3)Reviewed on April 26, 2012While Rayman Origins hasn’t exactly set the world on fire, those who gave it a chance were impressed with it for (among other things) its sense of humour and charm. Perhaps to capitalize on these new fans, Ubisoft recently released a new HD remaster of the least charming title in the series, Rayman 3. |
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Ms. Pac-Man review (A2600)Reviewed on April 23, 2012As you hone your skills, you'll find situations growing more desperate and thrilling. Each key factor-- mechanics, rules, progressively climbing difficulty, spot on collision detection--comes together to make a simple, fast-paced and addictive title. |
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Pure review (X360)Reviewed on April 22, 2012Pure will just have to settle for being more fun to play than it really has any right to be. |
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Raiders of the Lost Ark review (A2600)Reviewed on April 21, 2012Markets are kind of cool, as you collect money in the game and can use it in these places to buy bullets and other useful things. In this one, you also can try to interact with a giant head plastered on the left side of the screen. Which will then kill you. Ha-ha…you have to love trial-and-error puzzle solving! You're not supposed to interact with it…or walk above or below it. In fact, you should pretend its third of the room doesn't even exist. |
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My Hero review (SMS)Reviewed on April 11, 2012You play the role of The Hero, but you look like Edward Carnby, specifically from Alone in the Dark 2, right down to the blue leisure suit and pitiful death sequences. You are the strapping, golden-domed captain of the football team, enjoying a sunset with your prudish girlfriend on the beach, besotting her with your romanticism and a bottle of Alize. |
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Silent Hill HD Collection review (X360)Reviewed on April 09, 2012I am not enamoured of any two old games slapped together (just Silent Hill 2 and 3 in this case) being called a “collection” in the first place, especially given how easily Silent Hill 4: The Room (of the same ‘era’) could have been included for more value if not quality. Moreover, the third instalment isn't a great game anyway; certainly not on par with the second – but this is still the best release for the series in ages. |
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Jungle Hunt review (A2600)Reviewed on April 06, 2012You'd start out swinging from vines like Tarzan. Interestingly enough, this game originally was called Jungle King where you controlled a guy who looked like Tarzan. And then the lawsuits came rolling in, so the name of the game and the appearance of the hero were changed, giving you a Dr. Livingston-like character instead. |
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Silent Hill: Downpour review (X360)Reviewed on April 03, 2012Some might argue that the canon was lost once it left the hands of its original developers; since that time it has been passed from studio to studio, each with ingenuous intentions of making the first ‘next gen’ standout. Regrettably, that still hasn’t happened. |
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Little King's Story review (WII)Reviewed on March 31, 2012Your royal guard has a tendency to get caught up on fences, on the edge of buildings and so forth. By the time you’re commanding a group of 17 soldiers, it’s all but impossible to make everyone climb a simple staircase without cautious preparation. Such issues also cropped up in games like Pikmin and Overlord, but here their impact on moment-to-moment gameplay is more severe. |
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Wild Arms 2 review (PSX)Reviewed on March 30, 2012If nothing else, Wild Arms 2 entertains solely because of how comfortable it is seeking refuge in audacity. In the early going, Ashley Winchester, the lead player in an ensemble cast of protagonists, gets possessed by a demon that once threatened to destroy Filgaia, the world in this series. By the end of the game's second disc, a touch of demonic possession seems as normal as watching the sun rise. |
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Kid Icarus: Uprising review (3DS)Reviewed on March 30, 2012Somehow, the most appealing aspect of any chapter is the game's strong learning curve. Even though you receive a great deal of guidance from the Goddess of Light, that advice only tells you how to interact with your surroundings (such as when she instructs you to grind along rails or explains what activating certain switches might accomplish). |
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Shinobido 2: Revenge of Zen review (VITA)Reviewed on March 29, 2012It's painfully clear to me that Shinobido 2 wasn't a labor of love. Recycled environments, halfhearted character designs, and muddy graphics overall simply don't put the Vita through its paces, nor do they showcase what the powerful handheld is capable of doing. Forgettable music, voice acting, and frustrating touch controls that only worsen the experience all work together to make Shinobido 2 a very weak package overall. If you're looking for well-executed stealth action that delivers a more complete experience, you might want to gravitate toward the excellent Ninja Gaiden Sigma Plus instead. |
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BlazBlue: Continuum Shift EXTEND review (X360)Reviewed on March 28, 2012Through revisions, balance updates, and mechanics changes, the game has gained its own brand of complexity. However, it's still quite the fun time whether you're the type who just wants to get in there and button-mash, or you’re someone looking for a deep fighting game containing a cast where absolutely no character plays the same and all of them come with their own individual sets of tactics. |
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J.U.L.I.A review (PC)Reviewed on March 26, 2012This makes it a recommendable video game featuring a strong narrative, fantastic storytelling and a real sense of personality. |
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