Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Dance Dance Revolution: Ultramix 4 (Xbox)

Dance Dance Revolution: Ultramix 4 review (XBX)

Reviewed by Danny Cowan on December 02, 2006 - #

Ultramix 4 features a variety of interesting step charts that sync well to the background music, and while few stages are difficult enough to challenge those who have mastered the hardest songs in past DDR releases, beginners and intermediate-level players will find a lot to like here.
Lumines II (PSP)

Lumines II review (PSP)

Reviewed by Jason Venter on December 02, 2006 - #

For each moment where you’re groaning as things pile so high that you don’t stand a chance, you’ll find moments where you sneak that piece in place just in time and watch a combo clear half the screen out of your way. Playing a single round for very long is difficult when you’re new, but there are definite rewards if you take the time to get better. Only by surviving a good long while can you hear all of the music and unlock the available skins.
Star Wars: Knights of the Old Republic (Xbox)

Star Wars: Knights of the Old Republic review (XBX)

Reviewed by Gary Hartley on November 30, 2006 - #

Knights of the Old Republic cleverly flaunts its openness by hiding the linearity it does possess behind a curtain of morality. Both of the aforementioned Jedis arrive at the forgotten planet Taris, a world that has fallen from prosperity and is buckling under the inherent bigotry and specism that runs rife on its streets. Whereas one strides through these streets with his companions proudly beside him, a champion of the people and an upholder of all that is right, the other is free to bludgeon anyone who looks at him funny and take anything valuable they might be carrying.
Tony Hawk's Project 8 (Xbox 360)

Tony Hawk's Project 8 review (X360)

Reviewed by Jason Venter on November 27, 2006 - #

It’s definitely nice to see the franchise returning somewhat to its roots. The humor is more reminiscent of Ollie the Magic Bum than it is the days when Bam Magera terrorized the gameplay (though his fans will be happy to know that he is here again). Another change I loved is the lack of an enforced tutorial mode.
Shin Megami Tensei: Devil Summoner (PlayStation 2)

Shin Megami Tensei: Devil Summoner review (PS2)

Reviewed by Rob Hamilton on November 24, 2006 - #

While the plot does have the standard SMT flair for the dramatic, with various factions vying for control of Japan by whatever means they feel to be necessary, Devil Summoner doesn’t take place in a world that’s already been purged of virtually all forms of civilized life.
Wii Sports (Wii)

Wii Sports review (WII)

Reviewed by Jason Venter on November 24, 2006 - #

Wii Sports isn’t really a game. It’s a tech demo disguised by artwork that makes you think you’re playing five different sports—bowling, tennis, boxing, baseball and golf—but all you’re really doing is swinging your Wii Remote this way or that and convincing yourself that you’re having fun.
Call of Duty 3 (Xbox 360)

Call of Duty 3 review (X360)

Reviewed by on November 24, 2006 - #

Unlike its predecessor, I can’t remember many dramatic, pivotal battles from Call of Duty 3. This time, instead of dipping in and out of the war, you take part in the Normandy Breakout. CoD 3 attempts to involve you in this extended conflict by using lengthy cut-scenes to push forward its story. I still don’t care about the names, though! I would’ve rather listened to a History Channel interlude on the state of the battle than a Scottish SAS man insult a French resistant fighter. Save the heroes and villains for Spielberg, Treyarch.
Final Fantasy XII (PlayStation 2)

Final Fantasy XII review (PS2)

Reviewed by Zigfried on November 24, 2006 - #

Final Fantasy XII was an unusual experience. At first, I hated it. After trudging through several hours of playtime, I learned to tolerate it. Eventually, I came to enjoy it. This wasn't a fast process — were it entirely up to me, I'd have stopped playing early on.
Rampage: Total Destruction (Wii)

Rampage: Total Destruction review (WII)

Reviewed by Jason Venter on November 22, 2006 - #

Stomping down a building isn’t a simple matter of pressing a button; you have to operate the Wii Remote like you might a hammer. That’s fun for a minute or two, and then you realize that just waving your arm up and down to keep doing the same thing mashing a button might have done isn’t particularly fun. Nor is whirling it around in a circle a hundred times, for that matter.
Silent Hill (PlayStation)

Silent Hill review (PSX)

Reviewed by Rob Hamilton on November 22, 2006 - #

The fog-shrouded town is infested with all sorts of things that go bump in the night and Harry’s not exactly the ideal monster-slayer — being a bit clumsy and not a particularly sharp marksman. And whenever he starts to feel secure that he’s on top of things, his surroundings tend to get a bit askew. With loud clangings and bangings, the foggy surroundings melt away, leaving Harry in a dark, hellish world surrounded by rusty metallic walls.
Trauma Center: Second Opinion (Wii)

Trauma Center: Second Opinion review (WII)

Reviewed by Jason Venter on November 21, 2006 - #

Play control had the potential to either make or break the experience, depending on whether or not it delivered. Fortunately, it did. The Wii remote works wonderfully. You may find your hand shaking as you make that first incision, but isn’t that what you’d expect? And the scheme mimics things perfectly.
Rayman: Raving Rabbids (Wii)

Rayman: Raving Rabbids review (WII)

Reviewed by Jason Venter on November 21, 2006 - #

You’ll chuck cows and rabbids, kick animals, shear them, slap them on the head with shovels and pretty much make a nuisance of yourself, all to the great delight of the rabbids. It’s sick and twisted, even funny. Is it fun, though? Well, yes and no.
Trapt (PlayStation 2)

Trapt review (PS2)

Reviewed by Zack Little on November 21, 2006 - #

Allura has the ability to instantly create traps, and the only way to get enemies to fall in said traps is by leading them; wait for them to pass the right spot at the right time, press a button and watch the carnage. Slower paced than your average action game, but there’s creative merit to it…
Every Extend Extra (PSP)

Every Extend Extra review (PSP)

Reviewed by Zigfried on November 17, 2006 - #

The name of this game is Every Extend Extra, because it's got extra content! Q Entertainment was so enamoured with the PC freeware original that they decided to turn it into a full-fledged commercial release. The simple single-level game mushroomed into a challenging chain of nine diverse stages. Each level features a unique theme with customized enemies and music.
Guild II (Miscellaneous)

Guild II review (PC)

Reviewed by HB on November 16, 2006 - #

Welcome to 1400, a time when everyone bribes, spies, and blackmails for personal benefit. It just so happens, though, that life in medieval times isn’t everything it’s cracked up to be, as repetition quickly creeps in.
Guitar Hero II (PlayStation 2)

Guitar Hero II review (PS2)

Reviewed by Brian Rowe on November 14, 2006 - #

Guitar Hero’s combination of fist-pumping music, vibrant characters, massive replay value, and immersive gameplay, had never come together so perfectly in a music game.
My Frogger Toy Trials (DS)

My Frogger Toy Trials review (DS)

Reviewed by Jason Venter on November 13, 2006 - #

If you bump into creatures that populate the map often enough, your life meter will quickly drain and your game will be over. The same is true if you accidentally hop off a tile and into a bottomless pit or into water (since Frogger can’t swim). This might not sound so bad—and at first it isn’t—but eventually you’ll be working your way through really long stages and jumping into pits or bumping enemies is all but avoidable.
Blitzkrieg 2: Fall of the Reich (Miscellaneous)

Blitzkrieg 2: Fall of the Reich review (PC)

Reviewed by Gary Hartley on November 12, 2006 - #

Unlike most of the other WWII RTS's that cry for attention inside the overcrowded genre, this seems to be the focus of Blitzkreig II: Fall of the Reich. The emphasis is no so much on the clever deployment of troops and armour as it is in gathering a sizeable collection of tanks and steamrollering over everything as quick as you can.
Camp Lazlo: Leaky Lake Games (Game Boy Advance)

Camp Lazlo: Leaky Lake Games review (GBA)

Reviewed by Jason Venter on November 10, 2006 - #

It’s clear that Camp Lazlo: Leaky Lake Games was conceived as a collection of mini-game madness, just as it’s clear that the team behind it ran out of ideas about five minutes in. To pad things out, they made an exploration mode that will occupy about two thirds of your time. This mode is about as much fun as playing Tic-Tac-Toe against yourself.
God Medicine (Game Boy)

God Medicine review (GB)

Reviewed by Rob Hamilton on November 10, 2006 - #

In my mind, this scenario had all sorts of potential. You have three video game geeks transported into a video game world. And we all know how RPGs are chock-full of cliches — leading me to believe God Medicine would be loaded with all sorts of snarky inside jokes capable of eliciting gleeful guffaws from real-life video game geeks like me.

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