Review Archives (Staff Reviews)
You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Assassin's Creed review (X360)Reviewed by Mike Suskie on April 23, 2008 - #Altaïr’s actions are divided between socially acceptable and socially unacceptable, and you can switch between the two with the right trigger. Unfortunately, Assassin’s Creed is one of those sandbox games where the “cops” (i.e. the guards) want to kill you for every little thing that you do. And since all of Altaïr’s best and most convenient abilities are considered suspicious behavior, expect to attract quite a bit of attention from the local law enforcement. This includes the act of running, which evidently is a sin punishable by death. |
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Obscure: The Aftermath review (PS2)Reviewed by Rob Hamilton on April 22, 2008 - #All the kids are planning to hit up some exclusive frat party, but first — it's time to partake of the new awesome college party drug. Some mysterious new flower's pollen, if inhaled, bestows a really good buzz and some wacky hallucinations. In fact, they're so wacky that Corey and Mei find themselves in a creeped-out locale ripped right out of any number of hellish Silent Hill locations. After enduring a few experiences nightmarish enough to convince just about anyone besides me that drugs are bad, Corey wakes up a bathroom with the hangover to end all hangovers. |
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Gran Turismo 5 Prologue review (PS3)Reviewed by Jason Venter on April 21, 2008 - #In Gran Turismo 5 Prologue, you're given the chance to drive an impressive array of vehicles. There are more than 60 in all. While the final package will no doubt increase that number substantially—and though a lot of the choices here are quite similar at a glance—there's no reason to scoff at a selection that includes the Corvette, Viper, Integra, Ferrari, Lancer Evolution, Lotus and many other favorites. |
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Tom Clancy's Rainbow Six: Vegas 2 review (X360)Reviewed by Sam Cheung on April 20, 2008 - #In 1998, writer Tom Clancy released his novel Rainbow Six, the story of a counter terrorist organization. The organization’s roster was comprised of personnel from several NATO organizations with its home in Hereford, England, alongside the British SAS (Special Air Service). Rainbow was put together in order to respond to terrorist threats around the world quickly and quietly. Teams were made of the very best of the military from around the world. Vegas 2 can only be described as the “crayon” version of Rainbow Six: Vegas. |
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Warhammer 40,000: Dawn of War - Soulstorm review (PC)Reviewed by Will Roy on April 14, 2008 - #Two more races, a rehashed Dark Crusade campaign, and new units that fill already occupied niches. The overall experience is...less than stellar, feeling less like a labour of love and devotion to a fanbase and more like one more attempt to squeeze money out of a product before the sequel is released. |
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Sam & Max 204: Chariots of the Dogs review (PC)Reviewed by Gary Hartley on April 14, 2008 - #We’re now at the point where the game even makes fun of itself for these limitations, and, while taking pot-shots at the forth wall is a Sam & Max staple, it’s a little hard to poke fun at crimes you commit yourself. Get ready for the jarring change of tone, though, folks, I’m about to tell you why I loved Chariots of the Dogs anyway. |
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Ninja Gaiden: Dragon Sword review (DS)Reviewed by Jason Venter on April 14, 2008 - #Dragon Sword sports a three-dimensional feel that is one of the game's most striking elements. Ryu ventures through a variety of hauntingly beautiful environments. Team Ninja does here what Capcom did with the Resident Evil games and that Square did with its PlayStation-era Final Fantasy efforts. You're simply wandering across static backgrounds with points of interactivity. |
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Dark Sector review (X360)Reviewed by Mike Suskie on April 10, 2008 - #There are countless ways to kill your enemies in Dark Sector. Most of them involve the glaive, and all of them end with a splash of fresh, juicy meat. |
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Guilty Gear XX: Accent Core review (WII)Reviewed by Gary Hartley on April 05, 2008 - #The all-new Wii exclusive controls, advertised as the game’s most poignant selling point, is really the only reason you might want to put it back down on the shelf where you found it. |
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Crayola Treasure Adventure review (DS)Reviewed by Martin G on April 05, 2008 - #I fully believe that it is possible to make compelling games without even the cartooniest amount of violence or negativity, but that should not be an obstacle to entertainment and complexity. Crayola Treasure Adventures is endearing, but the fun wears down quickly. |
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Tag Team Wrestling review (NES)Reviewed by Rob Hamilton on April 04, 2008 - #You don’t have complex button combos to press in order to do moves in Tag Team Wrestling — instead, you have a menu. Yes, a menu. All you do is get close to an opponent and push a button to “lock up” with him. Then, you have a couple seconds to tap the other button to scroll through a list of moves and select one. Then, you get to sit back and watch your dude execute that move before preparing to do the whole thing again and again and again. |
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Tom Clancy's Ghost Recon Advanced Warfighter review (X360)Reviewed by Gary Hartley on April 04, 2008 - #That's not to discount the game's prominent sense of realism, though. It only takes a single, well-placed bullet to see you off and the wounds you collect in mission do not magically and conveniently vanish. By all means, run head first into that small circle of tents with your gun blazing -- just expect to be dead long before you spot your first target. Both the angles and the numbers are always against you. |
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Bully: Scholarship Edition review (WII)Reviewed by Jason Venter on April 02, 2008 - #Don't think for a minute that Bully is just about picking fights, either. The game actually has an engaging story, with voice actors and character models that bring it delightfully to life. It's easy to find yourself swept up in the cinematic experience. |
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Spitfire Heroes: Tales of the Royal Air Force review (DS)Reviewed by Justin Boot on April 01, 2008 - #It’s a shame. This game reeks of wasted potential. While the World War II setting is certainly appealing, being forced to take down the Germans with a single plane isn’t. There could have been so much more here – tactical bombings, NPC allies, you name it – but you’ve just got some wings, a couple of machine guns, and a prayer. |
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Mana Khemia: Alchemists of Al-Revis review (PS2)Reviewed by John Sacranie on April 01, 2008 - #Mana Khemia: Alchemists of Al-Revis is Gust's attempt at a fresh RPG, and while not all of its new ideas are home-runs, it’s still an engaging and worthwhile adventure for fans. |
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Unreal Tournament review (PS2)Reviewed by Marc Golding on March 31, 2008 - #Consider UT’s enviable balance. Imagine a map where beginners can seek rocket launchers to run amok, while pros can deign to gun them down armed with only a pair of pistols. |
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Bomberman Land Touch! 2 review (DS)Reviewed by Gary Hartley on March 30, 2008 - #Touch 2 does a good job of throwing an insane selection of just how many games you play and at varying the difficulty of them all. You’ll also have problems with a game that asks you to slingshot yourself into the air to try and collect coloured bombs for point, but you’ll have less of a problem pulling the same bombs out of a pond when you take on a fishing mini-game. It will probably take you a few turns to rack up enough points to pass a stage that has a hanger spit out a constant stream of tanks at you that you need destroy by lobbing bombs into their path, but you’ll probably find it easier to finish off a game of air-hockey played with an explosive puck you need to explode in the face of your challenger |
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Mass Effect review (X360)Reviewed by Gary Hartley on March 30, 2008 - #Mass Effect isn’t a game that deals just in moralistic black & white. These choices, while straightforward enough at first, are often draped in an ugly shade of red. |
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NEVES review (DS)Reviewed by Martin G on March 30, 2008 - #Neves’ simplicity might make it seem dull or uninviting, but in reality it’s an extremely entertaining and seriously addictive puzzle game. |
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AMF Bowling Pinbusters! review (WII)Reviewed by Paul Josua on March 29, 2008 - #After building on the bowling mechanic we all know and love with a little bit more of a simulation feel, AMF Pinbusters! fails to deliver in every other department. The bowling alone simply isn’t enough to sell itself, and when every Wii owner has access to a fast-and-fun bowling game by default, this simply isn’t good enough. |
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