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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Bakugan Battle Brawlers (Wii)

Bakugan Battle Brawlers review (WII)

Reviewed on December 20, 2009

Entrenched fans should approach Bakugan: Battle Brawlers with all these changes firmly in mind. This isn't a rote recreation of the live game they've come to love, and it's missing that game's more evolved mechanisms. But they should also approach it with an open mind. The basic changes create a more dynamic experience.
woodhouse's avatar
Asuka 120% Maxima Burning Fest (Turbografx-CD)

Asuka 120% Maxima Burning Fest review (TGCD)

Reviewed on December 15, 2009

The idea of schoolgirls beating each other up in sanctioned one-on-one combat is absurd, but the energy, competitive arrogance, and youthful vitality ring true. The concept may not translate as well into American culture, but this club-vs-club extravaganza struck a chord with Japanese gamers. Although outdone by its descendants, Asuka 120% Maxima Burning Fest delivers a fun, hyperkinetic look back at what once made the PC Engine "the" system to own.
zigfried's avatar
15 Puzzle (Xbox 360)

15 Puzzle review (X360)

Reviewed on December 13, 2009

Snowcap Games' 15 Puzzle is exactly what it claims to be: an electronic version of the classic sliding tiles game. Even if you didn't know what it was called, you probably know the one: it's a flat four-by-four grid, containing fifteen tiles and one empty slot. The goal is to slide tiles around until they're in the correct order.
zigfried's avatar
Return to Mysterious Island 2: Mina's Fate (PC)

Return to Mysterious Island 2: Mina's Fate review (PC)

Reviewed on December 12, 2009

Despite a couple of hiccups, Return to Mysterious Island 2 does enough of the important things right to deliver a unique and slightly nostalgic experience, and is sufficiently different from its older sibling to justify its place on the fence between Sequel and Expansion.
WilltheGreat's avatar
Qix++ (Xbox 360)

Qix++ review (X360)

Reviewed on December 12, 2009

These changes at first seem to provide some welcome depth to the experience, but they come at a cost: instead of allowing you to play through an endless mode—which would have been a nice challenge and would have felt true to its arcade roots—the game now replenishes your stock of ships with each new stage and switches to a credits sequence once you finish the eighth zone. Then you can complete a second batch of eight stages. Once you've done that, you're done with the single-player mode unless you feel like going back to obtain a better score.
honestgamer's avatar
Chronicles of Mystery: Curse of the Ancient Temple (DS)

Chronicles of Mystery: Curse of the Ancient Temple review (DS)

Reviewed on December 07, 2009

An undeveloped plot is this title's catastrophic failing. A casual game like this, without providing much challenge or variety in its gameplay, has to tell a compelling story. Curse of the Ancient Temple builds layers of intrigue and conspiracy, but then whimpers to an ambiguous ending.
woodhouse's avatar
Kenka Bancho: Badass Rumble (PSP)

Kenka Bancho: Badass Rumble review (PSP)

Reviewed on December 04, 2009

The payoff is a hilarious look at the world of delinquents, at least as it's portrayed in several anime series. If that aspect of youthful Japanese culture sounds interesting, then you'd be crazy not to pick this game up and at least give it a whirl for a few minutes. It's weird, wacky, and completely insane. Come on -- do I need to Smash Talk you into a purchase?
MolotovCupcake's avatar
NBA 2K10 (Xbox 360)

NBA 2K10 review (X360)

Reviewed on December 02, 2009

Excluding the My Player mode, NBA 2K10 is a good (though very familiar) basketball game that still manages to capture the essence of the sport.
louis_bedigian's avatar
Cars: Race-O-Rama (Xbox 360)

Cars: Race-O-Rama review (X360)

Reviewed on December 02, 2009

Cars: Race-O-Rama is essentially a streamlined version of the first game with new collectibles, bigger environments, superior controls, and fewer story developments. If you’re a kid who loves Cars, this drive is going to feel like a highway to Heaven. If not, the repetition and lack of challenge could make this game feel like a road with no exit.
louis_bedigian's avatar
Tropico 3 (PC)

Tropico 3 review (PC)

Reviewed on December 02, 2009

A city building game that adds enough new gameplay elements to make it stand out of the crowd.
blood-omen's avatar
Bleach: The 3rd Phantom (DS)

Bleach: The 3rd Phantom review (DS)

Reviewed on December 01, 2009

The 3rd Phantom generates its joy by including a wide range of characters, showing them in positions you've never seen, and ultimately letting you focus solely on your favorites. In that regard, this otherwise mediocre game is a resounding success.
woodhouse's avatar
Sam & Max Beyond Time and Space (Xbox 360)

Sam & Max Beyond Time and Space review (X360)

Reviewed on December 01, 2009

While [Sam & Max: Beyond Space and Time] doesn't progress the genre beyond where it wads a decade ago, it's still a solid resurgence of a lost art.
MrDurandPierre's avatar
Insanity (Turbografx-CD)

Insanity review (TGCD)

Reviewed on November 29, 2009

Insanity is the first TurboGrafx homebrew game in eight years, and the first to ever feature PSG music in addition to a CD soundtrack. Aside from some assistance on the artwork, this Berzerk clone (to use the creator's own words) was essentially programmed by one guy in under one year.
zigfried's avatar
QuickSpot (DS)

QuickSpot review (DS)

Reviewed on November 24, 2009

Nice try, Hideo. But your attempt to dampen my courageous heart will be foiled.
EmP's avatar
Crosstown (Xbox 360)

Crosstown review (X360)

Reviewed on November 23, 2009

Fun action games made by smart people: that was the driving spirit behind the 1980 arcades' early successes, and that's the driving spirit behind Crosstown. I highly recommend any fan of the old fixed-screen classics download Studio Hunty's gem as soon as possible.
zigfried's avatar
Naruto Shippuden: Clash of Ninja Revolution III (Wii)

Naruto Shippuden: Clash of Ninja Revolution III review (WII)

Reviewed on November 23, 2009

If there's one thing that may never change about this established series, it's the basic fighting mechanics. And they don't need any adjustment. Clash of Ninja is a two-button fighter with the rare ability to cater to both novices and experts. Any Naruto fan should get their hands on this game.
woodhouse's avatar
The Last Remnant (Xbox 360)

The Last Remnant review (X360)

Reviewed on November 23, 2009

Some battles will be a bit more difficult than they could be and you'll catch vague references to towns you've never heard of, but odds are significant that you won't really feel that you're missing a thing. It's easy to assume that the names are being dropped in an effort to artificially add color to the environments. Complete a few side quests, though, and you'll find out how wrong such assumptions were.
honestgamer's avatar
Assassin's Creed II (Xbox 360)

Assassin's Creed II review (X360)

Reviewed on November 23, 2009

I’d barely hesitate to call this to the most beautifully realized game world of all time, a feat attributed to both its considerable knack for detail and its incredible draw distance – prepare to be wowed the first time you see Ubisoft’s rendition of Venice circa 1484 unveiled before you. The very act of exploring these locations and admiring their beauty is so satisfying that there’s an entire game mechanic based around climbing to high places and enjoying the view. And whereas the three major locales of the last game more or less felt like the same set of buildings shot on a different color of film stock, visual landmarks and a genuine push to instill variety into each district gives every city in Assassin’s Creed II a uniqueness all its own.
Suskie's avatar
Underwater Attack (DS)

Underwater Attack review (DS)

Reviewed on November 20, 2009

As is usually the case when taking down entire world-conquering governments, the task falls to a single person piloting a prototype fighter who’s expected to defeat a globe-spanning military without a sniff of support. Underwater Attack‘s big gimmick is that, instead of the solitary fighter craft taking to the skies, you instead pilot a lonely submarine through the surprisingly un-murky depths. A submarine shaped like a cartoon shark.
EmP's avatar
Fallen Earth (PC)

Fallen Earth review (PC)

Reviewed on November 20, 2009

Easily dismissed at first glance as a Massively Multiplayer Fallout clone, no simple comparison can really do Fallen Earth justice.
frankaustin's avatar

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