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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Halo 3: ODST (Xbox 360)

Halo 3: ODST review (X360)

Reviewed on August 31, 2010

It’s an adventuresome idea, but not one that works completely. ODST is, before anything else, largely competent and achieves most of what it sets out to do. The Halo lore is still very much intact, but the insertion of a new protagonist gives the game a new sheen: one of vulnerability.
EmP's avatar
Star Ruler (PC)

Star Ruler review (PC)

Reviewed on August 27, 2010

Star Ruler has the scope, devotion, and solid base to do great things and go great distances. Keep watch for something amazing.
BLAH_Or_blah's avatar
Heartwork (PC)

Heartwork review (PC)

Reviewed on August 26, 2010

He could still end up in a compromising position with a cold steel barrel up his butt. I consider it fitting payback for his other transgressions. Heartwork considers it the ultimate orgasm.
woodhouse's avatar
The Longest Journey (PC)

The Longest Journey review (PC)

Reviewed on August 25, 2010

The Longest Journey isn't perfect, but in that imperfection lies something hugely special: something so magical, and so human. It isn't the best adventure game I've ever played, but it is the one I adore the most.
Lewis's avatar
Kane & Lynch 2: Dog Days (PC)

Kane & Lynch 2: Dog Days review (PC)

Reviewed on August 23, 2010

So we get a corridor shooter with a bunch of set pieces. These will do in a bind. The early bits are the best, on the crowded streets of Shanghai, chasing a pantless couple, or pinned down by the cops in a video rental store, or gunfire shredding the flimsy wooden panels of a gaudy restaurant, or threading through a stretch of jammed chaotic freeway. Expect a lot of filler between these cool bits, usually in a warehouse or parking garage or something.
tomchick's avatar
Fist of the North Star: Ken's Rage (PlayStation 3)

Fist of the North Star: Ken's Rage review (PS3)

Reviewed on August 21, 2010

Hokuto Musou -- coming to the West as Fist of the North Star: Ken's Rage -- is a proper sequel. Since this is a Musou game, I expected it to play like a Musou game. It often doesn't. Instead of presenting a series of sprawling warzones, the game gives us straightforward levels; simplistic obstacles must be passed, traps must be avoided, and switches must be flipped. Koei has built a world that's out to get noble Kenshiro -- they've built a world in the spirit of Hokuto.
zigfried's avatar
Madden NFL 11 (Wii)

Madden NFL 11 review (WII)

Reviewed on August 16, 2010

All of these choices reinforce your self-image, plus they present more challenges than simply winning games and piling up stats. There are many ways in which the Wii version of Madden can't ever compete with its HD counterparts, but these changes to Franchise Mode define it as a desirable parallel.
woodhouse's avatar
Worms (Xbox 360)

Worms review (X360)

Reviewed on August 16, 2010

Team 17 once did their level best to jump the shark, but, as seems to be the trend these days, have established a series reboot, travelled right back to their humble beginnings and rediscovered the magic all over again.
EmP's avatar
Clash of the Titans (Xbox 360)

Clash of the Titans review (X360)

Reviewed on August 13, 2010

Early in the game, after Hades has threatened the royal family of Argos, Perseus has to prove he's worthy to champion their cause. No big deal...until you realize that the other royal soldiers have a seemingly endless list of tasks that get repetitive in a hurry. You'll be running around the city killing monsters, then you'll be trying to outperform a pair of guards at monster-slaying in a set amount of time, then you'll be fighting off five or six guards in the arena...and then you'll be doing it all again, but with different monsters and guards. After enough of this, being told to find a fish for a hungry comrade seems exciting.
overdrive's avatar
NCAA Football 11 (PlayStation 3)

NCAA Football 11 review (PS3)

Reviewed on August 12, 2010

Despite its many improvements, NCAA Football won’t be able to overtake the Madden franchise anytime soon. But as far as alternatives go – whether based in the college division or some fictional realm where late hits are encouraged – you can’t do much better than NCAA Football 11.
louis_bedigian's avatar
Crackdown 2 (Xbox 360)

Crackdown 2 review (X360)

Reviewed on August 12, 2010

It’s easy for a fan of the original to complain about the rehashed content, which includes the same city, many of the same objectives, and a cornucopia of collectibles. But what if you’re in the group of gamers who didn’t like the original and were hoping for something more? In that case, you are doubly screwed.
louis_bedigian's avatar
Gratuitous Space Battles (PC)

Gratuitous Space Battles review (PC)

Reviewed on August 12, 2010

Gratuitious Space Battles is a sort of turn-based strategy game, except it’s not really turn-based as such. As in, there’s only one turn per game. On the surface, you arrange your fleet of spaceships then send them into battle against an enemy fleet. In single-player this means battling through a plotless series of individual skirmishes. Online it means downloading challenges other players have set up, and trying to defeat their submitted fleet. There's no direct contact with your opponents, except that you're given the chance to leave them a message after the fight's over.
Lewis's avatar
Clover: A Curious Tale (PC)

Clover: A Curious Tale review (PC)

Reviewed on August 09, 2010

Clover wraps itself up in uniqueness: its hand-drawn presentation initially promise a light and cheery game, then it forces you to peek into the shadows and, by the time you reach the ultimately sobering conclusion, you’ve found the murky darkness has suck up around you. You’re drowning in it. And there’s no longer anything you can do but despair.
EmP's avatar
StarCraft II: Wings of Liberty (PC)

StarCraft II: Wings of Liberty review (PC)

Reviewed on August 07, 2010

But when you get to the core of the strategy game experience – the reason why most people and all of South Korea fell in love with the first Starcraft – there is a pervasive feeling that somehow Blizzard is playing it safe. Where the campaign shows evidence that they were paying attention to how other real-time strategy games have evolved that story telling medium, there is no clue that Blizzard paid the same attention to how Ensemble or Big Huge Games or Relic or even Blizzard itself in Warcraft 3 had advanced RTS design.
TroyGoodfellow's avatar
Dragonester (PC)

Dragonester review (PC)

Reviewed on August 05, 2010

wolfqueen001's avatar
Summoner (PlayStation 2)

Summoner review (PS2)

Reviewed on August 05, 2010

The dialogue gives the game an illusion of vastness. Take Murod, for example. The only time your party meets him is fairly late in the game when you fight him to the death. But it FEELS like he's a much more substantial character simply due to all the conversations you have that describe his character by detailing how he usurped his throne and plans to build an immense tower to the skies to conquer heaven. You may not know the dude, but by the time you meet him, you have more than enough reasons to send him to the afterlife.
overdrive's avatar
Castlevania: Harmony of Despair (Xbox 360)

Castlevania: Harmony of Despair review (X360)

Reviewed on August 02, 2010

This game wouldn't defeat me, I told myself, not with its very first stage. For once I was even right. Two hours later, I finally had my victory. Along the way I had memorized attack patterns, grown better at my double jumps and I had found the shortest and safest route from the stage entrance to the boss chamber. With better equipment and an actual plan, I won my first round and progressed to the second stage... where steel traps impaled me, men erupted in plumes of poison and walls of flame threatened to burn me to a crisp. Remember what it used to feel like to play a Castlevania game? The people at Konami clearly do.
honestgamer's avatar
Sam & Max: Beyond the Alley of the Dolls (PC)

Sam & Max: Beyond the Alley of the Dolls review (PC)

Reviewed on July 31, 2010

Its grounding doesn’t lend it the ambition of the first two chapters, but the tight writing and dedication to shovelling hilarity and mindless violence into gaping plotholes makes up for many of its shortcomings.
EmP's avatar
Star Wars: Dark Forces (Mac)

Star Wars: Dark Forces review (MAC)

Reviewed on July 31, 2010

If Mohc's plans come to fruition, the rebels are screwed. Instead of facing unending hordes of bumbling white-armored goofs seemingly incapable of hitting ANYTHING with their lasers, they'll be butchered ruthlessly by unending hordes of lethal killing machines. As the game's title suggests, dark forces are indeed threatening those opposing the tyrannical empire.
overdrive's avatar
LEGO Harry Potter: Years 1-4 (PlayStation 3)

LEGO Harry Potter: Years 1-4 review (PS3)

Reviewed on July 30, 2010

Exploring every nook and cranny is oddly addictive, perhaps because there's usually something new to see or hear. Whether you're climbing the owlery tower to listen to compositions on an old phonograph or playing around in a room full of muggle artifacts and watching a car fly out the window, the incentives that the game offers the true fan seldom disappoint. They're almost enough to make a fellow sigh when he finally finds everything. Almost.
honestgamer's avatar

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