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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Wall Street Kid (NES)

Wall Street Kid review (NES)

Reviewed on May 09, 2011

The polished interface makes it easy to keep your attention where it should be: on deadlines. Those deadlines do a remarkably good job of building tension because you know that if you make too many mistakes, you’ll lose everything. Stocks go up in value or drop sharply, so complacency works against you. There’s a certain element of surprise, as well. You might get a hot stock tip and dump everything to invest in a new stock, only to see the next day that the stock you previously owned enjoyed a tremendous increase just after you ditched it. When you’re trying to drive up the value of your portfolio in time to buy a new car (or else face a ‘Game Over’ screen), losses and missed opportunities really hit home.
honestgamer's avatar
Wings of Wor (Genesis)

Wings of Wor review (GEN)

Reviewed on May 07, 2011

This is a fantasy game and I don't mean a "control a cute witch as she blasts hordes of adorable critters who turn into lollypops and flowers" fantasy. I'm talking about a dark fantasy where you're in control of an angel descending into a macabre, hellish world to confront grotesque monstrosities seemingly conjured from the worst nightmares of the game's designers.
overdrive's avatar
Conduit 2 (Wii)

Conduit 2 review (WII)

Reviewed on May 03, 2011

Conduit 2 is fine for Wii owners searching for a decent shooter, but fans of the genre shouldn’t expect anything special from it.
disco's avatar
Pokemon Black Version (DS)

Pokemon Black Version review (DS)

Reviewed on May 02, 2011

When you are wandering the wilds between towns, there often are places where the road simply stops. Then you must traverse tall grass or dark sand or whatever. That has always been true, but now every third or fourth step from the beaten path seems to result in a random encounter. That’s not an exaggeration. I’ve counted on multiple occasions. Sometimes I would win a battle, take one step and then immediately find myself in another battle. I was hoping to take at least two or three steps.
honestgamer's avatar
Raven Squad: Operation Hidden Dagger (PC)

Raven Squad: Operation Hidden Dagger review (PC)

Reviewed on May 02, 2011

I feel a bit guilty for panning anybody’s first effort, and my hope that a decent game can be made from this premise is genuine. But the only thing you’ll find here is mounting disappointment and enough dropped balls to start a play pit with.
EmP's avatar
Hang On (Sega Master System)

Hang On review (SMS)

Reviewed on April 28, 2011

Hang On is still enjoyable, in its small way.
Masters's avatar
Alan Wake (Xbox 360)

Alan Wake review (X360)

Reviewed on April 26, 2011

What is Alan Wake? It's not survival horror: you regenerate health and have ammo bleeding out of your arse. It’s not psychological horror in that copy-and-pasting invites tedium, not terror. I like to think of it as a foundation, and dare Remedy to do better next time.
EmP's avatar
Portal 2 (Xbox 360)

Portal 2 review (X360)

Reviewed on April 25, 2011

Breaking free of the chains and finally seeing what lies beyond Aperture’s white test chamber walls was one of Portal’s greatest pleasures, and the sequel mimics that sense of discovery beautifully. The key difference is that when Portal 2 reaches this point, the game has only just begun.
Suskie's avatar
Jackie Chan's Action Kung-Fu (TurboGrafx-16)

Jackie Chan's Action Kung-Fu review (TG16)

Reviewed on April 25, 2011

Big-headedness ruled the roost on the Turbografx-16, and we had developers Hudson Soft to thank. From Bonk’s Adventure to JJ & Jeff, Hudson had a stranglehold on the burgeoning cutesy 2D platformer featuring characters with massive noggins genre.
Masters's avatar
Bust-A-Move Universe (3DS)

Bust-A-Move Universe review (3DS)

Reviewed on April 24, 2011

What Arika doesn’t appear to have realized is that players will want some substance, even if they’re ready to forgive the lack of a three-dimensional twist. Past Bust-A-Move games have provided all sorts of bells and whistles that kept people playing for a long while, but here there’s very little reason to keep playing beyond the first few hours.
honestgamer's avatar
Crystal Defenders (Xbox 360)

Crystal Defenders review (X360)

Reviewed on April 23, 2011

Even if you have the proper characters on the map, sometimes that’s not enough. You might have placed a bunch of archers but if none of them are leveled up, later foes can shrug off their attacks and rush through an entire gauntlet of archers or wizards. Since every level a character gains costs you more gold than the previous one did, Crystal Defenders becomes one of the most exhilarating games about effective resource management that you’ll find on Xbox Live. A single mistake can be enough to throw off your whole approach.
honestgamer's avatar
Crime Lab: Body of Evidence (DS)

Crime Lab: Body of Evidence review (DS)

Reviewed on April 23, 2011

Crime Scene tries to present an interesting run through puzzles and crime scene investigation, but it's underwhelming in all respects.
TheMirai's avatar
Beyond Good & Evil HD (Xbox 360)

Beyond Good & Evil HD review (X360)

Reviewed on April 23, 2011

The Live Arcade download is a perfect way for any of the too many people who missed out upon release to catch up. It has shiny new HD enhancements, and Christophe Héral’s fantastically atypical score is all the sharper. More to the point, it’s an easy way to snag a great game without going outside. I hear there’s wolves out there.
EmP's avatar
Super Monkey Ball 3D (3DS)

Super Monkey Ball 3D review (3DS)

Reviewed on April 21, 2011

In appearance, it’s the polished follow-up to Super Monkey Ball, with moderately large environments full of bumpers, slopes, sharp curves and rail-free edges that allow you to drop frequently to your doom. Purists will probably object, however, to the fact that many of the 80 included courses are much simpler than those that were featured in earlier titles. I promise that’s not just a complaint resulting from me becoming a pro at the series after all of these years. I still suck.
honestgamer's avatar
NASCAR 2011: The Game (Xbox 360)

NASCAR 2011: The Game review (X360)

Reviewed on April 19, 2011

There's plenty of good in here for the true fan; a lot of love went into trivia, racers, cars and feel. If you're into NASCAR this is a good buy, but a leftover copy of Forza 3 or Gran Turismo 5 would be a better purchase for the casual fan of realistic racers.
TheMirai's avatar
Okamiden (DS)

Okamiden review (DS)

Reviewed on April 18, 2011

The game’s structure most closely resembles something that you’d expect to find in The Legend of Zelda. There’s a general overworld, with fields and mountain pathways, forests and beaches. That world connects a number of small towns, shrines and dungeons. You start with only a handful of locations that you can visit, but later in the game you’ll be able to wander the map freely as you search every nook and cranny for the numerous collectibles secreted throughout the land. The overworld is a delight to explore, neither too large nor too simple for its own good, but the real attraction is the game’s assortment of dungeons.
honestgamer's avatar
Hydrophobia (Xbox 360)

Hydrophobia review (X360)

Reviewed on April 14, 2011

There’s now enough going right to subtract from the things that go wrong in Hydrophobia’s increasingly damp world. Survivalists may want to get in on the action early while the genre-curious might want to hang on and see what the completed product can offer.
EmP's avatar
Super Street Fighter IV: 3D Edition (3DS)

Super Street Fighter IV: 3D Edition review (3DS)

Reviewed on April 11, 2011

The game’s third significant change is more difficult to pin down as either a flaw or an improvement. Since the 3DS only has so many standard buttons available, extra moves are now mapped to the touch screen (which is quartered). By default, the touch screen allows you to execute up to four special moves with a single tap of your stylus or finger. If you find such coddling insulting, you can instead set your configuration so that those touch screen functions allow you to use more standard moves and throws.
honestgamer's avatar
Donkey Kong Junior (Arcade)

Donkey Kong Junior review (ARC)

Reviewed on April 02, 2011

With all respects to Ms. Pac-Man, you've heard of Donkey Kong Junior because it is perhaps the first great sequel to advance the original concept, cleverly reworking the formula while at the same time feeling immediately familiar to dedicated Donkey Kong players.
Leroux's avatar
Homefront (Xbox 360)

Homefront review (X360)

Reviewed on April 02, 2011

That Homefront permits us to wage warfare in our neighbour’s backyard is an instant coup; the gritty, literally grassroots shootouts elevate the experience from me-too shooter; a role which most other FPS games have seemed content to fill, constantly improving graphics and increasingly outlandish plots notwithstanding.
Masters's avatar

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