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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Atelier Meruru: The Apprentice of Arland (PlayStation 3)

Atelier Meruru: The Apprentice of Arland review (PS3)

Reviewed on May 26, 2012

There’s an astonishing level of complexity on display everywhere you turn, so you might have to wait until your second or third trip through the game before trying to actually hunt down some of the more fearsome monsters. Even then, with the benefit of gear that you are allowed to carry over from one round to the next, failure is possible and perhaps even likely. There’s a bunch of awesome stuff to do and see but not nearly enough time.
honestgamer's avatar
The Mist (PC)

The Mist review (PC)

Reviewed on May 25, 2012

You'll be screwing around, attempting to input any damn command the computer might actually recognize, outside the hardware store when suddenly you'll get a "The bug just appeared" message. Now, one of two things will happen. First, if you're lucky enough to have found a bug-killing item AND are lucky enough to figure out the specific way to phrase your command so that you actually use it, you can dispatch the mutated creature. Or, more likely, you'll be dead in a turn or two.
overdrive's avatar
Sonic the Hedgehog 4: Episode II (PlayStation 3)

Sonic the Hedgehog 4: Episode II review (PS3)

Reviewed on May 24, 2012

Do you think Tails has hollow bones?
Roto13's avatar
Akai Katana (Xbox 360)

Akai Katana review (X360)

Reviewed on May 12, 2012

So many deaths, so many bullets…
EmP's avatar
Revenge of the Titans (PC)

Revenge of the Titans review (PC)

Reviewed on May 11, 2012

Compounding that particular issue is the fact that it’s difficult to see very far. The perspective is close enough to the ground that you can easily see detail around each building and your base, but to see the whole level you’ll need to use the keyboard keys or the mouse to scroll. This adds nothing useful to the experience and seems to exist mostly as a cheap means of adding difficulty.
honestgamer's avatar
Confrontation (PC)

Confrontation review (PC)

Reviewed on May 07, 2012

To stop all evil in the world, you control a squad of warriors belonging to the Griffin (human) faction. Though you'll recruit teammates as you travel through various lands, you can only fight with four at any given time, so you must choose your lineup carefully. You'll often be surrounded, outnumbered or overpowered. Your enemies are frequently stronger, or have better skills. It'll take your best thinking and planning to succeed.
wolfqueen001's avatar
Xenoblade Chronicles (Wii)

Xenoblade Chronicles review (WII)

Reviewed on May 03, 2012

If you like JRPGs and own a Wii, Xenoblade Chronicles is the game you’ve been waiting for.
Roto13's avatar
Trials Evolution (Xbox 360)

Trials Evolution review (X360)

Reviewed on May 02, 2012

Well, I'm going to have to find a way to perfectly run tracks that utterly brutalized my biker during my first stab at them. Hell, I'll be happy if I just FINISH the Gigatrack course. Just thinking about running it perfectly seems so unrealistic that I don't even know why I'm considering it a possibility.
overdrive's avatar
Blaster Master 2 (Genesis)

Blaster Master 2 review (GEN)

Reviewed on April 30, 2012

Blaster Master 2 exists only as a sobering example of completely missing the entire bloody point.
EmP's avatar
Prototype 2 (Xbox 360)

Prototype 2 review (X360)

Reviewed on April 29, 2012

While Prototype 2 is a definite improvement, it’s not like fixing the first game’s flaws unearths some hidden masterpiece here. It’s not a great sequel so much as the game we should’ve gotten in the first place, and now it arrives several years too late to the party.
Suskie's avatar
Final Fantasy X (PlayStation 2)

Final Fantasy X review (PS2)

Reviewed on April 28, 2012

After that debacle, though, I noticed that Yuna had a particular piece of armor designed to block three particular negative statuses, so I decided to make sure she was always in the party when fighting them. Sure enough, she was able to avoid being confused or silenced by the beast and, as a result, cure my other members so they could finish it off. A tough monster made easier due to me using my brain — I was proud of myself!
overdrive's avatar
Trials Evolution (Xbox 360)

Trials Evolution review (X360)

Reviewed on April 27, 2012

The result may not feel like a revolutionary update, but it’s exactly the right way to pull off a quality Trials sequel.
Calvin's avatar
The Walking Dead: Episode 1 - A New Day (PlayStation 3)

The Walking Dead: Episode 1 - A New Day review (PS3)

Reviewed on April 26, 2012

Like the comic and show, the game is really about relationships and tough decisions. The dialogue options are the heart of the game. You can choose how to react to most things characters say. Depending on the situation, you can lie or tell the truth, be hateful or helpful, insult someone or support them. Characters will remember the things you do and say to them, and later scenes will change depending on your decisions.
Roto13's avatar
Rayman 3 HD (PlayStation 3)

Rayman 3 HD review (PS3)

Reviewed on April 26, 2012

While Rayman Origins hasn’t exactly set the world on fire, those who gave it a chance were impressed with it for (among other things) its sense of humour and charm. Perhaps to capitalize on these new fans, Ubisoft recently released a new HD remaster of the least charming title in the series, Rayman 3.
Roto13's avatar
Pure (Xbox 360)

Pure review (X360)

Reviewed on April 22, 2012

Pure will just have to settle for being more fun to play than it really has any right to be.
EmP's avatar
Raiders of the Lost Ark (Atari 2600)

Raiders of the Lost Ark review (A2600)

Reviewed on April 21, 2012

Markets are kind of cool, as you collect money in the game and can use it in these places to buy bullets and other useful things. In this one, you also can try to interact with a giant head plastered on the left side of the screen. Which will then kill you. Ha-ha…you have to love trial-and-error puzzle solving! You're not supposed to interact with it…or walk above or below it. In fact, you should pretend its third of the room doesn't even exist.
overdrive's avatar
My Hero (Sega Master System)

My Hero review (SMS)

Reviewed on April 11, 2012

You play the role of The Hero, but you look like Edward Carnby, specifically from Alone in the Dark 2, right down to the blue leisure suit and pitiful death sequences. You are the strapping, golden-domed captain of the football team, enjoying a sunset with your prudish girlfriend on the beach, besotting her with your romanticism and a bottle of Alize.
Masters's avatar
Silent Hill HD Collection (Xbox 360)

Silent Hill HD Collection review (X360)

Reviewed on April 09, 2012

I am not enamoured of any two old games slapped together (just Silent Hill 2 and 3 in this case) being called a “collection” in the first place, especially given how easily Silent Hill 4: The Room (of the same ‘era’) could have been included for more value if not quality. Moreover, the third instalment isn't a great game anyway; certainly not on par with the second – but this is still the best release for the series in ages.
Masters's avatar
Jungle Hunt (Atari 2600)

Jungle Hunt review (A2600)

Reviewed on April 06, 2012

You'd start out swinging from vines like Tarzan. Interestingly enough, this game originally was called Jungle King where you controlled a guy who looked like Tarzan. And then the lawsuits came rolling in, so the name of the game and the appearance of the hero were changed, giving you a Dr. Livingston-like character instead.
overdrive's avatar
Silent Hill: Downpour (Xbox 360)

Silent Hill: Downpour review (X360)

Reviewed on April 03, 2012

Some might argue that the canon was lost once it left the hands of its original developers; since that time it has been passed from studio to studio, each with ingenuous intentions of making the first ‘next gen’ standout. Regrettably, that still hasn’t happened.
Masters's avatar

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