4,731 reviews · showing 3,921–3,940
Staff PSP HG exclusive
Given that I am about to review what is essentially a UMD music video for a gaming website, a little exposition is obviously required. You see, with the stunning disappointment of Ghost in the Shell: Stand Alone Complex for the PSP, I was…
Michael Scott · September 27, 2005
Staff Game Boy Advance
Mario vs. Donkey Kong is an attempt to recreate the traditional part platform, part puzzle classic, but fails doing just that. Adding too many new elements that have appeared in each icon’s own titles leave it a bit more unbalanced than it…
Branden Barrett · September 27, 2005
Staff Dreamcast HG exclusive
Himitsu tried my patience like few others. Following gal game tradition, the "introduction" consists of female photos scrolling across the screen while music plays. Himitsu's unique qualities are its amateurish character designs and a…
Zigfried · September 26, 2005
Staff GameCube
Nevertheless, with time I soon realized, had I given up on it, I would have missed out on a refreshing adventure that has something that many generic role-playing games lack. Heart. Throw some innovative physics on into the fray and you…
Branden Barrett · September 25, 2005
Staff PSP
Over the years, games have taught us many things, little lessons as relevant to the real world as they are to the virtual. First person shooters for instance, have demonstrated the importance of gun control while Grand Theft Auto's message…
Michael Scott · September 24, 2005
Staff Xbox HG exclusive
As the game’s title suggests, revenge is a common theme. The ‘Takedown’ has returned from the last game, but now it’s all about evening the score. If another racer plows into your side and sends you spiraling into a concrete slab, the…
Jason Venter · September 22, 2005
Staff PSP
Still, as disappointing as all that may seem, I've found myself oddly enjoying Sony's none too delicate rim-job. The controls for instance are next to flawless, the full analogue support provides players with a total 360 degree field of…
Michael Scott · September 20, 2005
Staff Xbox
Time your strike too early and risk catching an edge that will be easily collected by the awaiting slips. Too late, and you could miss the ball all together, giving it the chance to whip your bails out of the ground. Either way, poorly…
Gary Hartley · September 13, 2005
Staff PlayStation 2 HG exclusive
Characters also benefit from the same visual strength. They move with surprising fluidity, just as they would in the hand-drawn cartoon. Sesshomaru leaping into the air, ethereal sword-whip winding about him before lashing forward in a…
Jason Venter · September 8, 2005
Staff DS
Nanostray's portable, shoot'em up action is remarkable in so much as it plugs a hole I never knew I had. Like a virgin on prom night coming to the realization that there's more to the world than football and smoking after school, my eyes…
Michael Scott · September 5, 2005
Staff Turbografx-CD HG exclusive
Advanced V.G. actually tries to be a "wacky" game with "crazy" characters. I spent most of my time stone-faced, wondering who decided that parading a bunch of stereotypes across the screen qualifies as comedy. It certainly doesn't qualify…
Zigfried · September 5, 2005
Staff X68000 HG exclusive
Lightning flashed across the screen, volcanoes erupted in the background, laser beams blocked my way, fiery chimerae hurtled through the air, orcs tossed hammers from below, and gigantic rocks tried to squish poor me (and my dragon). The…
Zigfried · September 4, 2005
Staff Saturn HG exclusive
Even thinking about the genre-defining Thunder Force IV was more exciting than playing this, the most forgettably average vertical shooter ever created.
John L · September 3, 2005
Staff Dreamcast
Now take a second to reflect; someone out there thought it would be a good idea to take an aging rock band and throw them into a video game. Consider with horror the fate we would suffer if this trend would have caught on. Ziggy Stardust's…
Gary Hartley · August 31, 2005
Staff Game Boy Advance HG exclusive
Riviera: The Promised Land was one of the most kick-ass games ever released on the underachieving WonderSwan Crystal. Its GBA incarnation features loads of new voices (that's good) and majorly cutified character designs (that's bad), but…
Zigfried · August 28, 2005
Staff DS HG exclusive
When you swipe the stylus across the screen, his counterpart in the top screen will move a bit. If you repeatedly make quick but short strokes, he’ll sort of wander about as desired. Swift and longer brushes, particularly those executed in…
Jason Venter · August 26, 2005
Staff Game Boy Advance HG exclusive
As you wander about, beams of light sometimes begin to rise around your body and you won’t be able to move. In terms of plot, this means one of the ships is asking the armor you wear for assistance. In terms of gameplay, it means you’ve…
Jason Venter · August 22, 2005
Staff PlayStation 2
It's a strange old world we live in when someone can look down on you for playing a game like Twinkle Star Sprites: La Petite Princesse. Explaining that it's the latest in Playmore's line-up of rejuvenated, Neo Geo classics does nothing…
Michael Scott · August 21, 2005
Staff PlayStation 2 HG exclusive
Any character can learn the skills associated with any of the numerous classes available in the game. This means that you can start a character out as a witch, learn a few powerful spells, then switch her over to the archer class to boost…
Jason Venter · August 18, 2005