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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Try Not to Fart (Xbox 360)

Try Not to Fart review (X360)

Reviewed on October 24, 2012

When button icons appear, you need to press and hold the button or buttons indicated until the icons start to flash, at which point you need to release them. If you press the wrong button, youíll sneak a fart that lasts until you release that button. If you fail to release a given button in time, thereís also a small penalty. The same is true if you donít swiftly enough press any button at all.
honestgamer's avatar
Mass Effect 3 (Xbox 360)

Mass Effect 3 review (X360)

Reviewed on October 20, 2012

So, yeah, bitching and moaning can easily apply, but then something fantastic comes together, and everything is blown out of the water.
EmP's avatar
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness -- Episode 3 (Xbox 360)

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness -- Episode 3 review (X360)

Reviewed on October 18, 2012

To keep battles from being stale, a decent number of them have special stipulations which can work in your favor, the monsters' favor or in an unexpected way ó such as when you fight the alien leader in an outer space dimension and find that, in homage to the Alien movies, you've entered "Ripley mode" where the one female member of your party has her stats raised dramatically.
overdrive's avatar
Retro City Rampage (Vita)

Retro City Rampage review (VITA)

Reviewed on October 17, 2012

Hey guys, remember Saved by the Bell? Isn't it hilarious that Saved by the Bell was a thing?
Roto13's avatar
Borderlands 2 (Xbox 360)

Borderlands 2 review (X360)

Reviewed on October 15, 2012

There are an insane number of guns in the game, and they grant some nice boosts to the damage you inflict. Your character canít equip weapons that are too powerful, though, so thereís always motivation to level grind together with friends, and to set up impromptu weapon swaps when youíre meeting up after playing in separate parties with other chums. Almost as if by accident, Borderlands 2 becomes a very social game.
honestgamer's avatar
Nights Into Dreams (PlayStation 3)

Nights Into Dreams review (PS3)

Reviewed on October 13, 2012

Doesn't play quite like a dream any more, but close enough.
Roto13's avatar
Sonic Adventure 2 (PlayStation 3)

Sonic Adventure 2 review (PS3)

Reviewed on October 09, 2012

Seems like Sonic Team really did "Live And Learn" m i rite?
Roto13's avatar
Code of Princess (3DS)

Code of Princess review (3DS)

Reviewed on October 09, 2012

Itís easy to appreciate each of those characters, from the busty heroine, to the shifty young bard, to a disinterested necromancer and a brutish fellow who likes cuddly forest animals. There is enough charisma here to support a properly lengthy RPG, which means that one of the greatest tragedies in Code of Princess is the fact that the writers werenít given time to more fully explore the themes and story.
honestgamer's avatar
Illusion of Gaia (SNES)

Illusion of Gaia review (SNES)

Reviewed on October 05, 2012

In fact, the beginning of the game is pretty much one big cliche. Shortly after the game begins, Will unintentionally gets on the wrong side of the local king and queen and is forced to flee the area with the rulers' spoiled and naive daughter. Those two join up with a small group of Will's friends and explore the world to find mysterious artifacts and eventually save everything from a fate most dire. Pretty cut and dry on the surface, but as you dig deeper, you'll find that Illusion of Gaia wonderfully establishes a dark and melancholy mood that effortlessly moves this game far beyond being "just another adventure".
overdrive's avatar
Monster in My Pocket (NES)

Monster in My Pocket review (NES)

Reviewed on October 05, 2012

Castlevania-lite.
JayButton's avatar
Assassin's Creed: Revelations (PlayStation 3)

Assassin's Creed: Revelations review (PS3)

Reviewed on October 01, 2012

If you try hard enough, you can get past all of that and have a reasonably good time even without prior knowledge, but of course thatís not the point. If you play Assassinís Creed: Revelations, the point is that youíve come all this way with Ezio (and Altair), and now you want to find out their stories end. This is the game that will show you that stuff, and youíll likely enjoy yourself quite a bit more if you actually care about the characters and the ongoing mythology.
honestgamer's avatar
Dead or Alive 5 (Xbox 360)

Dead or Alive 5 review (X360)

Reviewed on September 27, 2012

The petite Leifang no longer looks like she might easily win an arm wrestling contest against the hulking behemoth that is Bass, for instance, which lends encounters between certain characters some of the impact that they lacked previously. Even among the girls, newcomer Mila (a sexy and confident MMA boxer) appears much taller and lankier than diminutive scrappers such as Ayane and Pai. The female characters in particular seem to have received more detailed texture work, particularly where their arms are concerned, so that the models in Dead or Alive 4 seem almost like animated Barbie dolls in comparison.
honestgamer's avatar
The Terminator (Sega CD)

The Terminator review (SCD)

Reviewed on September 26, 2012

We ended up with lame Terminator games for both the SNES and Genesis, perpetuating the belief that movie-based games always suck. But The Terminator for Sega CD is different. This isn't an enhanced port of the twenty-minute Genesis game -- it's a lengthy, redesigned adventure with plenty of action and hidden secrets throughout each stage, and it definitely does not suck.
Kenshiru's avatar
Wrecking Crew (NES)

Wrecking Crew review (NES)

Reviewed on September 22, 2012

Did you know those bouncing enemies are wrenches and not snakes? I didn't.
Roto13's avatar
River City Ransom (NES)

River City Ransom review (NES)

Reviewed on September 21, 2012

The main challenge for me when playing River City Ransom was simply surviving the trek between the second and third malls, as you have to travel through many screens and the easier gangs are weeded out in favor of ones that cause a lot more damage when their attacks connect. Lose your rhythm against The Generic Dudes and your life meter will barely notice; do so against The Squids and you'll quickly find yourself sent back to the last mall you reached, but with only half your money (the penalty for falling in battle).
overdrive's avatar
Donkey Kong Jr. (NES)

Donkey Kong Jr. review (NES)

Reviewed on September 19, 2012

BRB, going to Kickstarter a documentary called "Prince of Kong."
Roto13's avatar
Jet Set Radio (PlayStation 3)

Jet Set Radio review (PS3)

Reviewed on September 18, 2012

I would love to love you, Jet Set Radio.
Roto13's avatar
Kirby's Dream Collection: Special Edition (Wii)

Kirby's Dream Collection: Special Edition review (WII)

Reviewed on September 16, 2012

While the classic content doesnít benefit from the same attention to detail that Nintendo might once have lavished on it, however, thereís some new content thatís quite cool. When you first load up the game, you can check out a special mode that presents a timeline of the franchise. It lets you know what was happening in the world around the time that each title hit stores, and thereís also video of games in the series that werenít included in this particular collection.
honestgamer's avatar
Max Payne 3 (Xbox 360)

Max Payne 3 review (X360)

Reviewed on September 15, 2012

Max is hardly back on his feet, but he's stumbling forward as best he can, lurching towards the sunlight and away from the snow.
EmP's avatar
Assassin's Creed: Brotherhood (PlayStation 3)

Assassin's Creed: Brotherhood review (PS3)

Reviewed on September 13, 2012

I donít generally play games to see what twists the narrative will take, but I do have certain standards. Cut away the memorable opening and the even more memorable closer and the story here really just amounts to ďLetís build up a team of assassins so we can save the day!Ē It basically amounts to filler, the sort of stuff you would expect from an expansion pack, and yet the game as a whole does enough important things that you dare not skip it.
honestgamer's avatar

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