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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Persona 4: Golden (Vita)

Persona 4: Golden review (VITA)

Reviewed on November 12, 2012

Rated M for Mara.
Roto13's avatar
Painkiller: Hell & Damnation (PC)

Painkiller: Hell & Damnation review (PC)

Reviewed on November 06, 2012

Painkiller: Hell and Damnation is about as barebones FPS as you can get. There are no frills, just design choices that reward skill and dedication. It's a splash of cold water to the sweaty face that has become the muddled world of the modern shooter, and pleasingly pedestrian in a way that brings out a sense of carnal rage while demanding one thing from the player: the desire to annihilate.
MolotovCupcake's avatar
Assassin's Creed III (Xbox 360)

Assassin's Creed III review (X360)

Reviewed on November 05, 2012

While it aggravated me in ways I'd anticipated, it captivated me in ways I hadn't. Ubisoft should be embarrassed that they haven't sorted out some of the series' biggest issues yet, but as long as they continue finding reasons for me to keep coming back, I will.
Suskie's avatar
Silent Hill 2: Restless Dreams (Xbox)

Silent Hill 2: Restless Dreams review (XBX)

Reviewed on October 30, 2012

It's a wonderful suffering, a beautiful nightmare worth every shudder and scream it can wring.
EmP's avatar
Medal of Honor: Warfighter (Xbox 360)

Medal of Honor: Warfighter review (X360)

Reviewed on October 30, 2012

The plot isnít the only thing that jumps around a lot, though. Gameplay style also varies to a surprising degree, and I was somewhat startled by the realization that many of my favorite scenes were those that feel the least like they belong in an FPS title.
honestgamer's avatar
Silent Hill (PlayStation)

Silent Hill review (PSX)

Reviewed on October 29, 2012

I feel for you, genuinely feel for you, if you've yet to play Silent Hill.
EmP's avatar
The Unfinished Swan (PlayStation 3)

The Unfinished Swan review (PS3)

Reviewed on October 29, 2012

I dunno, it seems pretty finished to me.
Roto13's avatar
Zoda's Revenge: Star Tropics 2 (NES)

Zoda's Revenge: Star Tropics 2 review (NES)

Reviewed on October 29, 2012

The original StarTropics was mostly confined to a random series of tropical islands, and everything blended together after a while. In Zoda's Revenge, you control Mike Jones as he travels from a prehistoric land, to ancient Egypt, to other areas such as a Transylvanian castle and King Arthur's Britain. Each chapter contains a minimum of one dungeon to explore as you search for a collection of Tetris -style blocks known as Tetrads. You need to reach them before various incarnations of Zoda (the villain from the first StarTropics game) can harness their power for evil.
overdrive's avatar
Skylanders Giants (Xbox 360)

Skylanders Giants review (X360)

Reviewed on October 28, 2012

Even when itís not adding new features, Skylanders Giants represents an improvement over its capable predecessor. Level design doesnít take you through quite the obvious variety of areas, but there are some truly ambitious areas that should definitely stand out in your mind. In one chapter, the characters visit a world with animatronic inhabitants and can activate a switch to animate them (or press it again to render them motionless once more).
honestgamer's avatar
ActRaiser (SNES)

ActRaiser review (SNES)

Reviewed on October 26, 2012

While it doesn't take much reading between the lines for a person to at least grasp the fundamentals of this, Nintendo's censorship did take away some of the impact this sort of plot might have, leaving us with the sort of standard fantasy fare where you'd almost expect there to be a disclaimer in the credits stating that any resemblance to actual belief systems is purely coincidental.
overdrive's avatar
Try Not to Fart (Xbox 360)

Try Not to Fart review (X360)

Reviewed on October 24, 2012

When button icons appear, you need to press and hold the button or buttons indicated until the icons start to flash, at which point you need to release them. If you press the wrong button, youíll sneak a fart that lasts until you release that button. If you fail to release a given button in time, thereís also a small penalty. The same is true if you donít swiftly enough press any button at all.
honestgamer's avatar
Mass Effect 3 (Xbox 360)

Mass Effect 3 review (X360)

Reviewed on October 20, 2012

So, yeah, bitching and moaning can easily apply, but then something fantastic comes together, and everything is blown out of the water.
EmP's avatar
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness -- Episode 3 (Xbox 360)

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness -- Episode 3 review (X360)

Reviewed on October 18, 2012

To keep battles from being stale, a decent number of them have special stipulations which can work in your favor, the monsters' favor or in an unexpected way ó such as when you fight the alien leader in an outer space dimension and find that, in homage to the Alien movies, you've entered "Ripley mode" where the one female member of your party has her stats raised dramatically.
overdrive's avatar
Retro City Rampage (Vita)

Retro City Rampage review (VITA)

Reviewed on October 17, 2012

Hey guys, remember Saved by the Bell? Isn't it hilarious that Saved by the Bell was a thing?
Roto13's avatar
Borderlands 2 (Xbox 360)

Borderlands 2 review (X360)

Reviewed on October 15, 2012

There are an insane number of guns in the game, and they grant some nice boosts to the damage you inflict. Your character canít equip weapons that are too powerful, though, so thereís always motivation to level grind together with friends, and to set up impromptu weapon swaps when youíre meeting up after playing in separate parties with other chums. Almost as if by accident, Borderlands 2 becomes a very social game.
honestgamer's avatar
Nights Into Dreams (PlayStation 3)

Nights Into Dreams review (PS3)

Reviewed on October 13, 2012

Doesn't play quite like a dream any more, but close enough.
Roto13's avatar
Sonic Adventure 2 (PlayStation 3)

Sonic Adventure 2 review (PS3)

Reviewed on October 09, 2012

Seems like Sonic Team really did "Live And Learn" m i rite?
Roto13's avatar
Code of Princess (3DS)

Code of Princess review (3DS)

Reviewed on October 09, 2012

Itís easy to appreciate each of those characters, from the busty heroine, to the shifty young bard, to a disinterested necromancer and a brutish fellow who likes cuddly forest animals. There is enough charisma here to support a properly lengthy RPG, which means that one of the greatest tragedies in Code of Princess is the fact that the writers werenít given time to more fully explore the themes and story.
honestgamer's avatar
Illusion of Gaia (SNES)

Illusion of Gaia review (SNES)

Reviewed on October 05, 2012

In fact, the beginning of the game is pretty much one big cliche. Shortly after the game begins, Will unintentionally gets on the wrong side of the local king and queen and is forced to flee the area with the rulers' spoiled and naive daughter. Those two join up with a small group of Will's friends and explore the world to find mysterious artifacts and eventually save everything from a fate most dire. Pretty cut and dry on the surface, but as you dig deeper, you'll find that Illusion of Gaia wonderfully establishes a dark and melancholy mood that effortlessly moves this game far beyond being "just another adventure".
overdrive's avatar
Monster in My Pocket (NES)

Monster in My Pocket review (NES)

Reviewed on October 05, 2012

Castlevania-lite.
JayButton's avatar

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