Staff reviews
4,689 reviews · showing 3,361–3,380
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Staff PlayStation 2
The King of Fighters XI review
It's the mediocre games that are destined to be forgotten about, confined to the great recycling centre in the sky, leaving a trail of average reviews in their wake. Sadly, King Of Fighters XI is one such game. Check out our review to find…
Lisa Harrison · July 5, 2007
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Staff Arcade
The Legend of Silkroad review
Every single time a player loses a life and either starts their next one or continues the game, not only do all enemies on the screen get knocked down (a common procedure in these games), but they also lose a noticeable amount of life…
Rob Hamilton · July 5, 2007
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Staff Xbox 360 HG exclusive
Armored Core 4 review
Don't let the number on the end of Armored Core fool you: here we have a series that's run a lot longer than the aforementioned '4' would have you believe. Totalling eleven titles thus far in, FROM Software have steadily marched their…
Gary Hartley · July 4, 2007
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Staff PC HG exclusive
Return to Mysterious Island review
This will please fans of the book, as will how faithful the game remains to Verne's pre-written legacy. While exploring the island, you'll come across key locations such as the mill, Granite House and the littering of sulphuric pools that…
Gary Hartley · July 3, 2007
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Staff PlayStation 2 HG exclusive
Disney/Pixar Ratatouille review
You just never know what a mission will involve until you accept it. Some have you completing mini-games, others have you sliding down huge slides and collecting stars, others have you rushing to the highest points of an area and still…
Jason Venter · July 2, 2007
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Staff PC HG exclusive
Tortuga:Two Treasures review
The damage engine in particular is exceptional, as you can see individual sails being ripped, and holes appearing in the sides of the ships due to cannon fire. Honestly, it is quite an impressive sight. The sea itself is handled very well…
Lee Weedall · July 2, 2007
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Staff PC HG exclusive
Ancient Wars: Sparta review
While Sparta may look nice, it feels as though somebody took great elements from all over the RTS genre and put them all together in one game. It's a case where the whole is less than the sum of its parts, probably due to the fact that…
Will Roy · July 1, 2007
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Staff PSP HG exclusive
Final Fantasy review
In the original Final Fantasy, frequent encounters meant that players had to carefully execute each dungeon assault. Preparations sometimes required an hour or so of play time, just because each labyrinthine complex posed such a risk. On…
Jason Venter · June 28, 2007
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Staff PlayStation 2 HG exclusive
Atelier Iris 3: Grand Phantasm review
If you spend too much time aimlessly running around an alterworld, you’ll get zapped back to town before accomplishing what you set out to do. Same thing if you get into too many fights against tough foes. If you’re able to beat them in…
Rob Hamilton · June 28, 2007
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Staff PSP HG exclusive
Puzzle Scape review
It’s neat that you can move pieces around at will, but the fact that vertical movement isn’t possible really stinks. Sometimes, you’ll see a killer move but you can’t execute it because there’s nothing available on your row. Other times…
Jason Venter · June 26, 2007
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Staff DS HG exclusive
Touch the Dead review
Zombies have had quite the resurgence in popularity lately. And why not? You can beat them mercilessly, chop off their limbs, set them on fire, and generally vent all your frustrations about humanity without feeling a shred of guilt.
Brian Rowe · June 25, 2007
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Staff PC HG exclusive
Trackmania United review
If you persevere with the single player racing mode, you'll find beautiful scenery, gravity-defying tracks, and uber-fast speeds. If you're unlucky, you may also encounter another issue - crashing into the barriers occasionally causes the…
Lisa Harrison · June 25, 2007
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Staff PC HG exclusive
Safecracker: The Ultimate Puzzle Adventure review
Although there's a loose narrative that ties the adventure together, Safecracker is almost all about cracking safes. And, in spite of my whining, it’s actually a lot of fun.
Gary Hartley · June 23, 2007
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Staff PlayStation 2 HG exclusive
GrimGrimoire review
Plot plays a large role in GrimGrimoire. You’re either viewing the story or you’re fighting a battle. There’s no character customization in between, since you learn skills as you go, at set points in the narrative. That’s all there is to…
Jason Venter · June 22, 2007
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Staff PSP HG exclusive
Hot Brain review
That’s the hook to Hot Brain: you have to do everything as if your pants were on fire. When you’re in high school and looking at a series of pictures in a test booklet, you aren’t cramped for time. You start to think “Wow, I could be out…
Jason Venter · June 21, 2007
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Staff DS HG exclusive
Puzzle Quest: Challenge of the Warlords review
Winning and losing should be based on skill and strategy, not a roll of the dice. Although it’s their first venture into the RPG genre, 1st Playable Productions found an intriguing way around this problem, through puzzles and a rich…
Brian Rowe · June 20, 2007
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Staff DS HG exclusive
Code Lyoko review
Code Lyoko is the game adaptation of of a French children's cartoon. The back of the box outlines the game's sales gimmick in one succinct, entirely capitalized phrase. "4 UNIQUE WAYS TO PLAY!"
Josh Higley · June 20, 2007
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Staff DS HG exclusive
Pet Alien: An Intergalactic Puzzlepalooza review
Everything that could have made Pet Alien a success is suspended in an atmosphere of mediocrity.
Nicholas Tan · June 19, 2007
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Staff Saturn HG exclusive
Snatcher review
Snatcher remains an excellent game in any form, even if all Konami really offers here is one major improvement in exchange for some noticeably detracting changes.
Sho · June 19, 2007
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Staff Wii HG exclusive
Mercury Meltdown Revolution review
Ultimately, what makes Mercury Meltdown Revolution such a great game is the game design. Igntion Entertainment have crafted a superb example of player versus environment.
Lee Weedall · June 18, 2007




















