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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Metal Gear Solid (Game Boy Color)

Metal Gear Solid review (GBC)

Reviewed on Date Unknown

You can still crawl on the floor, put your back against walls to hide from enemies, and use a variety of nifty gadgets and weapons to aid you in combat. This is the main area where the gameboy version of MGS shares the most similarities with the PSX version.
ender's avatar
Pokemon Silver Version (Game Boy Color)

Pokemon Silver Version review (GBC)

Reviewed on Date Unknown

I really don't see how Pokemon got so much praise... It really doesn't deserve it. Sure, it's not terrible, but it needs a lot of work in terms of gameplay. It's just so repetitive that it becomes boring after a short period of playing. Really, this is only for people who really like to catch cute little monsters, or
ender's avatar
Spider-Man: Mysterio's Menace (Game Boy Advance)

Spider-Man: Mysterio's Menace review (GBA)

Reviewed on Date Unknown

Graphically, Spiderman is a step ahead of other 2D sidescrollers and platformers on GBA, such as Castlevania and Klonoa. The crisp, detailed sprites are very smoothly animated. Instead of the 3-frame running animation in Castlevania, I can't even tell how many frames the running animation is in Spiderman.
ender's avatar
Mario Kart: Super Circuit (Game Boy Advance)

Mario Kart: Super Circuit review (GBA)

Reviewed on Date Unknown

With the same SNES engine improved upon, adding smoother animations, and far more detailed graphics (they even move.) For any racing fan, or specifically a kart fan, this game is sure to impress.
ender's avatar
Konami Krazy Racers (Game Boy Advance)

Konami Krazy Racers review (GBA)

Reviewed on Date Unknown

For one, it almost makes Konami seem cheap and unoriginal, because they use Nintendo's formula down to the tiny detail. For example, in Mario Kart, powerups and items were collected from little floating boxes... In Krazy Racers, you collect them from little floating bells.
ender's avatar
F-Zero: Maximum Velocity (Game Boy Advance)

F-Zero: Maximum Velocity review (GBA)

Reviewed on Date Unknown

And because of the fact that there are NO other elements incorporated into the game except straight racing (and this isn't even realistic, folks), the game gets incredibly boring. I don't want to make it sound as if there is no fun whatsoever in this game; it's just that after a while, it can get rather dull.
ender's avatar
Golden Sun (Game Boy Advance)

Golden Sun review (GBA)

Reviewed on Date Unknown

If you're unsure of what you'd be enjoying visuals-wise when you buy Golden Sun, expect lush, detailed backgrounds with the most variant and complex color palette of any GBA game so far. Sprites are well-animated and look better than many PSX sprites.
ender's avatar
Doom (Game Boy Advance)

Doom review (GBA)

Reviewed on Date Unknown

Probably the first aspect of this game you'll notice are the graphics. You'd also probably be wondering about them the most--Are they as good as the PC version? Are they up to the standard? And, sad as it may be, the answer is no. Let's face it--Having those kind of graphics on a handheld game would seem impossible, and really...
ender's avatar
Castlevania: Circle of the Moon (Game Boy Advance)

Castlevania: Circle of the Moon review (GBA)

Reviewed on Date Unknown

The backgrounds are well detailed, and in certain parts actually move, and appear to be 3D. The animations in the game are fairly choppy, but you really won't notice if you're paying attention to the game. Menus and labels are clear and easy to read, and enemies are easily distinguishable. I was very happy with the graphics, but not astounded.
ender's avatar
Advance Wars (Game Boy Advance)

Advance Wars review (GBA)

Reviewed on Date Unknown

Factors like terrain and weather effect the performance, speed, and attack damage of units. Units have special abilities, like being able to capture bases or transport other units. Most of the game takes place on the map-screen, but once the option to attack is selected, a new, split-screen appears which shows the battle actually taking place in detail.
ender's avatar
Tennis 2K2 (Dreamcast)

Tennis 2K2 review (DC)

Reviewed on Date Unknown

The key is to find out when to use each of these techniques, as a successful strategy will wipe out your opponents easily. If the ball is volleyed high enough, your player (or the computer--yikes!) will automatically jump up (when you press a button, obviously), and spike it. This adds another level of strategy, forcing you to control your volleys so they stay low, and don't sail up high leading to your ultimate doom.
Knux's avatar
Sonic Adventure 2 (Dreamcast)

Sonic Adventure 2 review (DC)

Reviewed on Date Unknown

Though Sonic and Shadow's levels are fun, it's a shame the game isn't exclusive to them. Tails and Eggman's levels are decent, but hardly great. And Knuckles/Rouge's levels are--oh my God--BAD! Since I love Knuckles, I kept trying to reassure myself saying, ''it's not that bad, it's not that bad,'' and then realizing, through the awful time I was having, that they really...
Knux's avatar
Skies of Arcadia (Dreamcast)

Skies of Arcadia review (DC)

Reviewed on Date Unknown

This is perhaps one of the best RPGs ever created. Excellent graphics, a moving, imaginative story, a simply amazing soundtrack, awesome gameplay, wonderful detail... They all add up for what is one of the best experiences in video game history. This game is brilliant.
Knux's avatar
Shenmue (Dreamcast)

Shenmue review (DC)

Reviewed on Date Unknown

With plenty of twists and turns and loops and corkscrews, and several different ways to reach a certain objective, the story is neither flat nor boring. And, may I note, is a far different story than your traditional RPG, along with a difference in gameplay.
Knux's avatar
Phantasy Star Online (Dreamcast)

Phantasy Star Online review (DC)

Reviewed on Date Unknown

Not only are the textures incredibly smooth and detailed, but the characters are very well animated, and their appearance changes under certain lights, such as turning a realistic orange tint under an orange light, and looking like a disco bouncer when standing under a teleport, with the strobe light effect reflecting on them.
Knux's avatar
NHL 2K (Dreamcast)

NHL 2K review (DC)

Reviewed on Date Unknown

And finally, even on All-Star mode, it's too damn easy to score goals, and it's too damn hard for the other team to score. This basically leaves you to either an undefeated season, or a 150-point journey...
Knux's avatar
NFL 2K1 (Dreamcast)

NFL 2K1 review (DC)

Reviewed on Date Unknown

Both the play-by-play and color commentary are awesome, and that play-by-play excellence should be noted a million times. The commentators accurately depict the events of the contest, and include player names, yardage, and...
Knux's avatar
Jet Grind Radio (Dreamcast)

Jet Grind Radio review (DC)

Reviewed on Date Unknown

From what I understand, Sega created a new program, apparently called ''CelShader,'' that draws a black outline around three-dimensional polygon figures, giving them a cartoony-look. Well, they decided to use this in Jet Grind Radio, and the result is some very pretty characters.
Knux's avatar
Super Dodge Ball Advance (Game Boy Advance)

Super Dodge Ball Advance review (GBA)

Reviewed on Date Unknown

And that brings me to this point: the single-player replay value stinks! After your first two or three championships, you will find that the game just isn't any fun anymore. Even at the highest difficulty setting it is still way too easy...
Knux's avatar
Ecco the Dolphin: Defender of the Future (Dreamcast)

Ecco the Dolphin: Defender of the Future review (DC)

Reviewed on Date Unknown

Not only does Defender of the Future have absolutely no replay value whatsoever, it is so gosh-darn hard that you probably won't even finish the freakin' thing! Nonetheless, the game does contain at least some enjoyment, and it looks so good that you'll probably spend all your time admiring your sourroundings and ignoring the actual objective of your quest.
Knux's avatar

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