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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Wave Race: Blue Storm (GameCube)

Wave Race: Blue Storm review (GCN)

Reviewed on Date Unknown

You press buttons and you wonder if you're holding the wrong controller and behind you, somewhere you can't see, there's a drunk controlling things. Your vehicle bounces about, into rocks, against walls...everywhere but where it should be going.
honestgamer's avatar
Tony Hawk's Pro Skater 3 (GameCube)

Tony Hawk's Pro Skater 3 review (GCN)

Reviewed on Date Unknown

And between every area you can grind, there's a smooth path that lets you manual. That means that, in essence, the only limit to your score is your lack of elite skills. I have a severe lack, there. Fortunately, there's a tutorial.
honestgamer's avatar
The Simpsons: Road Rage (GameCube)

The Simpsons: Road Rage review (GCN)

Reviewed on Date Unknown

Because The Simpsons Road Rage not only frequently equals Crazy Taxi in terms of playability but sometimes passes it, and because of the well-used Simpsons license, this is one title I have no problem recommending for at least a rental and perhaps even a purchase.
honestgamer's avatar
Luigi's Mansion (GameCube)

Luigi's Mansion review (GCN)

Reviewed on Date Unknown

For the most part, you move from one puzzle to another, with little chance of dying in between. Enter a room and a ghost is present, but you have to figure out a way to make it appear long enough to defeat it.
honestgamer's avatar
Kuru Kuru Kururin (Game Boy Advance)

Kuru Kuru Kururin review (GBA)

Reviewed on Date Unknown

You can speed the stick up, change its direction using special springs found around the levels, collect certain items which allow you to customize your stick, rescue cute little ducklings, and even change the length of your stick.
ender's avatar
Adventures in the Magic Kingdom (NES)

Adventures in the Magic Kingdom review (NES)

Reviewed on Date Unknown

The end package, then, is a collection of half-arsed experiences that add up to a moderate flop. I say moderate because this is Capcom, a company that seldom if ever has produced pure garbage. But with such a high standard set in their other Disney efforts, a potential consumer has a right to expect a lot more than what this package delivers.
honestgamer's avatar
Spider-Man (PlayStation 2)

Spider-Man review (PS2)

Reviewed on Date Unknown

If you're anything like me, you'll be wishing for more. If you've seen the movie, you're better off just playing the PSone titles.
kieran's avatar
FIFA Soccer 2002 (GameCube)

FIFA Soccer 2002 review (GCN)

Reviewed on Date Unknown

For a game that prides itself on international play, and whose main gameplay mode is ''World Cup Qualification,'' I was incredibly disappointed at the lack of an actual World Cup tournament. Considering this is a 2002 title, this is unforgivable, and has caused me to not recommend the game to anyone who wants to take their team to the world championship.
Knux's avatar
Breath of Fire II (Game Boy Advance)

Breath of Fire II review (GBA)

Reviewed on Date Unknown

I felt that BOF2 was a complete let-down in terms of plot and story. The interesting introductory sequence makes you think that the storyline will be deep and interesting, but Capcom barely scratches the surface. Most of the game's dialogue is devoted to dull and silly conversations between the game's characters, who seem to have no real significance in the storyline, with the exception of Ryu.
ender's avatar
Broken Sword: The Shadow of the Templars (Game Boy Advance)

Broken Sword: The Shadow of the Templars review (GBA)

Reviewed on Date Unknown

Those familiar with the point-and-click genre will have no problem understanding the jist of Broken Sword. Firstly, your job as an innocent bystander to a mysterious bombing is to find out what happened, and why. Like other games of this genre, you will encounter many friends and foes along the way, with whom you may interact to find clues, gather information about the area, and uncover further elements of the plot.
ender's avatar
Streets of Rage 2 (Genesis)

Streets of Rage 2 review (GEN)

Reviewed on Date Unknown

Mr. X would never hide Adam somewhere normal! You've got to truly search high and low to find your missing buddy. THAT is why you discover that the baseball diamond is a massive hidden elevator leading to an underground hideout! It's there because Mr. X is just that damn clever, it has nothing to do with the game designers smoking too much crack!
zigfried's avatar
Dark Castle (Genesis)

Dark Castle review (GEN)

Reviewed on Date Unknown

Of these gaming failures, there has to be one above all others that misses even the lowest and most reasonable of expectations. That game is Dark Castle: a title with a target audience of none.
zigfried's avatar
Spiritual Warfare (NES)

Spiritual Warfare review (NES)

Reviewed on Date Unknown

It's all quite cool, but odd in that the setting is contemporary (obviously that would explain the forklifts I mentioned above). Link never visited a bar and got thrown out. Link never went through the junkyard. So even if this is a clone, it covers some new territory.
honestgamer's avatar
Spider-Man: The Movie (GameCube)

Spider-Man: The Movie review (GCN)

Reviewed on Date Unknown

There are several other chases, each its own stage. And there are several levels where you wander around a warehouse, several stealth levels... in general, there are about four types of gameplay here, which gives the game a feel that you're playing various connected minigames. That's how it honestly feels. And most of those level styles aren't much fun.
honestgamer's avatar

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