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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Final Fantasy VIII (PlayStation)

Final Fantasy VIII review (PSX)

Reviewed on Date Unknown

Then it adds in a bunch of other interesting and likeable characters (also some not-so-likeable), gives you some solid information about them, and then, takes the player on an absolute rollercoaster ride between plotlines, brainwashing you several times, messing with your mind, betraying your trust, and ultimately, leading you to an epic and ingenious climax.
ender's avatar
Final Fantasy VII (PlayStation)

Final Fantasy VII review (PSX)

Reviewed on Date Unknown

Starting with a beautiful opening cinema, FF7 quickly jumps into the action with nice polygons and beautiful, pre-rendered backgrounds. In-game spells and attacks look great, especially the cinematically perfected summon spells.
ender's avatar
Final Fantasy Tactics (PlayStation)

Final Fantasy Tactics review (PSX)

Reviewed on Date Unknown

FFT's storyline is on-par with every other RPG in existence.
ender's avatar
Fear Effect (PlayStation)

Fear Effect review (PSX)

Reviewed on Date Unknown

When your fear meter is in the 'red' zone, a single shot will knock your character dead. It's much harder to bring your fear meter back down than it is to bring it up. You must shoot without being seen, and basically do all the opposite things it takes to make the meter increase.
ender's avatar
Dino Crisis 2 (PlayStation)

Dino Crisis 2 review (PSX)

Reviewed on Date Unknown

The game looks better than its prequel, but it just makes it a bit more awkward to navigate in the 2D world. Since you can't go ''anywhere'', like in a 3D game, it's sometimes hard to judge exactly where things are, where you can go, etc.
ender's avatar
Chrono Cross (PlayStation)

Chrono Cross review (PSX)

Reviewed on Date Unknown

Depending on what choices you make, you'll meet different characters, and complete different sub-quests. With multiple endings and paths you can take, this game has tons of replay value.
ender's avatar
Castlevania: Symphony of the Night (PlayStation)

Castlevania: Symphony of the Night review (PSX)

Reviewed on Date Unknown

The orchestrated soundtrack is full of wonderful, mood-setting tracks. Haunting latin vocals are also featured in certain parts of the game. While the voice-acting is just flat-out bad, there isn't enough dialogue in the game for it to make any difference, and the music and sound effects more than make up for it.
ender's avatar
Breath of Fire III (PlayStation)

Breath of Fire III review (PSX)

Reviewed on Date Unknown

I never expected BOF3 to satisfy me this much. After playing the game, I'm willing to place it in my top 10 RPG's of all time, just because I love the atmosphere, the way it's presented, the characters, and almost everything about it. It may not meet some gamers' expectations, but I just love how it all falls together.
ender's avatar
Bust-A-Move 99 (PlayStation)

Bust-A-Move 99 review (PSX)

Reviewed on Date Unknown

For some reason, the game feels like a fighting game to me when I'm playing against the computer or my friend. Well, I think that just about sums up the gameplay, aside from saying that there are THOUSANDS of puzzles that you can play in the game, plus all the puzzles that you'll be making.
ender's avatar
Beyond the Beyond (PlayStation)

Beyond the Beyond review (PSX)

Reviewed on Date Unknown

The characters have no personality to them, and the game seems to just always be going SO slow. From the storyline, to the graphics, it all just seems slow and boring. Dungeons are pretty much long and tedious, with tons of random battles.
ender's avatar
Grand Theft Auto III (PlayStation 2)

Grand Theft Auto III review (PS2)

Reviewed on Date Unknown

Stealing cars, killing innocent pedestrians for their money, pissing off cops... It's all just standard fare for your character in Grand Theft Auto III.
ender's avatar
Devil May Cry (PlayStation 2)

Devil May Cry review (PS2)

Reviewed on Date Unknown

Devil May Cry's gameplay is like a cross between Castlevania, Resident Evil, Mario, and a corny 80's horror movie.
ender's avatar
Final Fantasy X (PlayStation 2)

Final Fantasy X review (PS2)

Reviewed on Date Unknown

FFX introduces many new elements which have never been seen before in a Final Fantasy game. I guess the one with the biggest impact is the new battle system. Square finally decided to just throw exp/levelling-up out the window.
ender's avatar
Metal Gear Solid (Game Boy Color)

Metal Gear Solid review (GBC)

Reviewed on Date Unknown

You can still crawl on the floor, put your back against walls to hide from enemies, and use a variety of nifty gadgets and weapons to aid you in combat. This is the main area where the gameboy version of MGS shares the most similarities with the PSX version.
ender's avatar
Pokemon Silver Version (Game Boy Color)

Pokemon Silver Version review (GBC)

Reviewed on Date Unknown

I really don't see how Pokemon got so much praise... It really doesn't deserve it. Sure, it's not terrible, but it needs a lot of work in terms of gameplay. It's just so repetitive that it becomes boring after a short period of playing. Really, this is only for people who really like to catch cute little monsters, or
ender's avatar
Spider-Man: Mysterio's Menace (Game Boy Advance)

Spider-Man: Mysterio's Menace review (GBA)

Reviewed on Date Unknown

Graphically, Spiderman is a step ahead of other 2D sidescrollers and platformers on GBA, such as Castlevania and Klonoa. The crisp, detailed sprites are very smoothly animated. Instead of the 3-frame running animation in Castlevania, I can't even tell how many frames the running animation is in Spiderman.
ender's avatar
Mario Kart: Super Circuit (Game Boy Advance)

Mario Kart: Super Circuit review (GBA)

Reviewed on Date Unknown

With the same SNES engine improved upon, adding smoother animations, and far more detailed graphics (they even move.) For any racing fan, or specifically a kart fan, this game is sure to impress.
ender's avatar
Konami Krazy Racers (Game Boy Advance)

Konami Krazy Racers review (GBA)

Reviewed on Date Unknown

For one, it almost makes Konami seem cheap and unoriginal, because they use Nintendo's formula down to the tiny detail. For example, in Mario Kart, powerups and items were collected from little floating boxes... In Krazy Racers, you collect them from little floating bells.
ender's avatar
F-Zero: Maximum Velocity (Game Boy Advance)

F-Zero: Maximum Velocity review (GBA)

Reviewed on Date Unknown

And because of the fact that there are NO other elements incorporated into the game except straight racing (and this isn't even realistic, folks), the game gets incredibly boring. I don't want to make it sound as if there is no fun whatsoever in this game; it's just that after a while, it can get rather dull.
ender's avatar
Golden Sun (Game Boy Advance)

Golden Sun review (GBA)

Reviewed on Date Unknown

If you're unsure of what you'd be enjoying visuals-wise when you buy Golden Sun, expect lush, detailed backgrounds with the most variant and complex color palette of any GBA game so far. Sprites are well-animated and look better than many PSX sprites.
ender's avatar

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