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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Parasite Eve (PlayStation)

Parasite Eve review (PSX)

Reviewed on Date Unknown

After a while the battles can get long and tedious, but fortunately it has enough gruesome FMV cutscenes to leave you gasping for more. The game doesn't have many extras; it's pretty straightforward.
ender's avatar
NFL Blitz 2000 (PlayStation)

NFL Blitz 2000 review (PSX)

Reviewed on Date Unknown

The sound in this game is one of its donwfalls. I guess that the small amount of music that is in the game is ok, but the voice acting that sometimes comes up between players is simply laughable!
ender's avatar
Legend of Mana (PlayStation)

Legend of Mana review (PSX)

Reviewed on Date Unknown

I guess the problem is that a lot of the time, it's hard (very hard in some parts) to navigate through dungeons and towns, because it's hard to tell what's what. I'm used to games where the environment is 3D, and you can rotate the camera angle to see things more clearly...None of that here!
ender's avatar
Lunar: Silver Star Story Complete (PlayStation)

Lunar: Silver Star Story Complete review (PSX)

Reviewed on Date Unknown

The voice acting in the cutscenes can sound a little bit annoying, but so what? And it comes with a full soundtrack! How convenient. There are 2 songs in the game that have real singing, in english!
ender's avatar
Lufia II: Rise of the Sinistrals (SNES)

Lufia II: Rise of the Sinistrals review (SNES)

Reviewed on Date Unknown

The fighting music is cool sounding, and the boss music is catchy and adventurous. The dungeon music is pounding, annoying, and not that nice to listen to. But, that's how it should be.
ender's avatar
The Granstream Saga (PlayStation)

The Granstream Saga review (PSX)

Reviewed on Date Unknown

You see the enemies, then you battle them. The battle engine is an over-and-behind view, and it plays kind of like a fighting game. The control is horrible, because your character walks painfully slow, and it's hard to turn.
ender's avatar
Guardian's Crusade (PlayStation)

Guardian's Crusade review (PSX)

Reviewed on Date Unknown

The graphics are pretty good, but don't have enough detail. They don't do anything that hasn't already been done. They are polygonal characters, in a 3D world. This proves to handle pretty well, for the Playstation. Completely 3D.
ender's avatar
Kartia: The Word of Fate (PlayStation)

Kartia: The Word of Fate review (PSX)

Reviewed on Date Unknown

At least Kartia has an innovative story and battle system. The story has to do with monsters called Phantoms, that can be be summoned from cards called Kartia. In the game, your characters aren't your main attacking force. Your Phantoms are. Certain members of your party are able to create Phantoms.
ender's avatar
Gran Turismo 2 (PlayStation)

Gran Turismo 2 review (PSX)

Reviewed on Date Unknown

The graphics in this game aren't exactly up to par with today's other games. Sure, they're good, but they really aren't much different than the first one's graphics. They did make a few touch-ups, but nothing terribly noticeable.
ender's avatar
Galerians (PlayStation)

Galerians review (PSX)

Reviewed on Date Unknown

It added some unique new features, and is propelled by an excellent storyline. Galerians isn't quite as scary as Silent Hill, but its seriousness definitely surpasses Resident Evil's ''jump-out-of-your-seat'' horror.
ender's avatar
Gran Turismo (PlayStation)

Gran Turismo review (PSX)

Reviewed on Date Unknown

Nice looking reflections, and an awesome hi-fi mode that you can unlock which has even BETTER graphics. You can see the wheels spinning, and all the cars are extremely accurate, and are identical to the real thing.
ender's avatar
Final Fantasy III (SNES)

Final Fantasy III review (SNES)

Reviewed on Date Unknown

I'd have to say that the sound quality is also good for 16-bit, and makes the game much better over all. The sound really sets the mood in this game, and I think that it has the same victory music as FFVII, FFV, and FFVII.
ender's avatar
Final Fantasy VIII (PlayStation)

Final Fantasy VIII review (PSX)

Reviewed on Date Unknown

Then it adds in a bunch of other interesting and likeable characters (also some not-so-likeable), gives you some solid information about them, and then, takes the player on an absolute rollercoaster ride between plotlines, brainwashing you several times, messing with your mind, betraying your trust, and ultimately, leading you to an epic and ingenious climax.
ender's avatar
Final Fantasy VII (PlayStation)

Final Fantasy VII review (PSX)

Reviewed on Date Unknown

Starting with a beautiful opening cinema, FF7 quickly jumps into the action with nice polygons and beautiful, pre-rendered backgrounds. In-game spells and attacks look great, especially the cinematically perfected summon spells.
ender's avatar
Final Fantasy Tactics (PlayStation)

Final Fantasy Tactics review (PSX)

Reviewed on Date Unknown

FFT's storyline is on-par with every other RPG in existence.
ender's avatar
Fear Effect (PlayStation)

Fear Effect review (PSX)

Reviewed on Date Unknown

When your fear meter is in the 'red' zone, a single shot will knock your character dead. It's much harder to bring your fear meter back down than it is to bring it up. You must shoot without being seen, and basically do all the opposite things it takes to make the meter increase.
ender's avatar
Dino Crisis 2 (PlayStation)

Dino Crisis 2 review (PSX)

Reviewed on Date Unknown

The game looks better than its prequel, but it just makes it a bit more awkward to navigate in the 2D world. Since you can't go ''anywhere'', like in a 3D game, it's sometimes hard to judge exactly where things are, where you can go, etc.
ender's avatar
Chrono Cross (PlayStation)

Chrono Cross review (PSX)

Reviewed on Date Unknown

Depending on what choices you make, you'll meet different characters, and complete different sub-quests. With multiple endings and paths you can take, this game has tons of replay value.
ender's avatar
Castlevania: Symphony of the Night (PlayStation)

Castlevania: Symphony of the Night review (PSX)

Reviewed on Date Unknown

The orchestrated soundtrack is full of wonderful, mood-setting tracks. Haunting latin vocals are also featured in certain parts of the game. While the voice-acting is just flat-out bad, there isn't enough dialogue in the game for it to make any difference, and the music and sound effects more than make up for it.
ender's avatar
Breath of Fire III (PlayStation)

Breath of Fire III review (PSX)

Reviewed on Date Unknown

I never expected BOF3 to satisfy me this much. After playing the game, I'm willing to place it in my top 10 RPG's of all time, just because I love the atmosphere, the way it's presented, the characters, and almost everything about it. It may not meet some gamers' expectations, but I just love how it all falls together.
ender's avatar

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