Staff reviews

4,690 reviews · showing 3,081–3,100

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  • Staff PlayStation 2 HG exclusive

    World Heroes Anthology review

    The two main Heroes are SNK’s answer to Street Fighter II’s Ryu and Ken, right down to the fact that the ‘alternate’ choice is the guy in red. Even their moves are rip-offs – a rising uppercut, a spinning attack, and a projectile attack –…

    Marc Golding · May 22, 2008

  • Staff PC

    TrackMania United Forever review

    Last month, the TrackMania franchise premiered on Steam with their title ‘TrackMania Nations’; a freeware game that has been often described as a joy filled, causal experience that everyone should try at least once.

    Freelance Writer · May 21, 2008

  • Staff Xbox 360 HG exclusive

    The Chronicles of Narnia: Prince Caspian review

    At first, I stupidly tried to battle everyone. This is a waste of time. Instead, you need to work actively on the current objective, whatever it might be. These can range from destroying siege engines, bashing stone pillars with your club…

    Jason Venter · May 20, 2008

  • Staff DS HG exclusive

    Toy Shop review

    While it's true that a lot of games of this type bury you in menus, they at least have other things going on so that you can remain entertained throughout the process or there's a sense of urgency. With Toy Shop, I would frequently set up…

    Jason Venter · May 19, 2008

  • Staff PC HG exclusive

    Golden Horde review

    The Golden Horde is an entertaining RTS that may not revolutionise the genre, but certainly enriches it a bit with experience and equipment systems.

    Martin G · May 19, 2008

  • Staff DS HG exclusive

    Ninja Gaiden: Dragon Sword review

    With Dragon Sword, Team Ninja has taken a game known for brutal, in-your-face action and made the switch to a control scheme that is far more unconventional and alien to those experienced with Ninja Gaiden. It could have been a disaster –…

    Mike Suskie · May 18, 2008

  • Staff Wii HG exclusive

    Speed Racer: The Videogame review

    Speed Racer: The Videogame is fast. Really fast. Early circuits are mellow and you won't have the beefier vehicles available, but that changes quickly enough. Each completed championship yields you another driver with new stats, until…

    Jason Venter · May 16, 2008

  • Staff Wii HG exclusive

    The Dog Island review

    Some of that innovation should have instead been saved for the different missions you'll attempt. These regularly amount to nothing more than running back through several areas to someplace you've already been—just to sniff out some secret…

    Jason Venter · May 11, 2008

  • Staff PC HG exclusive

    Jack Keane review

    "This is Monkey Island done right, at last," the box proudly proclaims. It's somewhat appropriate that the first comparison to the iconic adventure series would be made before you even start the game, given the parallels. Still, it's high…

    Josh Higley · May 10, 2008

  • Staff PlayStation 2 HG exclusive

    SNK Arcade Classics: Vol. 1 review

    SNK Arcade Classics Vol. 1 collects 16 arcade classics, which doesn't sound like a significant number until you realize that a lot of what's here is much beefier than the norm. There's nothing wrong with a bunch of puzzle games, something…

    Jason Venter · May 10, 2008

  • Staff PC HG exclusive

    Sam & Max 205: What's New, Beelzebub? review

    Let's get the forewarning over with now: if you've not been playing Season 2, then the end chapter is not the place to start. In fact, you shouldn't really be reading this: I just spoiled the ending of 203 by revealing the death of the…

    Gary Hartley · May 9, 2008

  • Staff Wii HG exclusive

    Emergency Mayhem review

    Crisis City is swarming with activity. Pedestrians crowd the sidewalks. Traffic is thick and boasts a pleasing variety of vehicles, while the scenery is frequently beautiful with great draw distance. There's definitely a pleasing artistic…

    Jason Venter · May 9, 2008

  • Staff PSP HG exclusive

    R-Type Command review

    As the game's packaging indicates, there are more than 80 different units available. These fall into several categories. You'll choose from agile jets, slower support vehicles, Force pods, carriers and an assortment of other units. It…

    Jason Venter · May 7, 2008

  • Staff Xbox 360 HG exclusive

    Rocketmen: Axis of Evil review

    If you're mainly a solitary gamer, pass this one up. However, if you have a huge love (or even a passing liking) for loot-gathering dungeon-crawlers, are tired of the genre being taken up solely by medieval fantasy trappings, and have at…

    Jason Grant · May 7, 2008

  • Staff DS HG exclusive

    Teenage Zombies: Invasion of the Alien Brain Thingys! review

    These monsters are planted in specific locations, and your zombies' only defense against them is based on their current ailments. Lefty uses her right arm to whack enemies senseless. Fins uses his tentacles (Or are they fins? They look…

    Louis Bedigian · May 6, 2008

  • Staff DS HG exclusive

    Hurry Up Hedgehog! review

    Hurry Up Hedgehog is instead a modest title based upon some German board game I’m not even going to try and spell. It presents players with a grid full of pits and challenges them to get three of their four hedgehogs to the other side…

    Gary Hartley · May 6, 2008

  • Staff DS HG exclusive

    Powershot Pinball Constructor review

    As much as the concept of creating your own tables sounds really appealing, the editor is so lacklustre and limiting that it may as well have not existed. And if I’m judging Powershot Pinball Constructor as an ordinary pinball title, its…

    Freelance Contributor · May 5, 2008

  • Staff Wii HG exclusive

    Secret Files: Tunguska review

    In one scenario, a Russian military hospital that has Nina imprisoned in a rat-infested cell with only a stinking foam mattress for company, Max flies out to the rescue (for some reason, in Tunguska, everyone has a plane license, despite…

    Gary Hartley · May 5, 2008

  • Staff PC HG exclusive

    Utawarerumono review

    Utawarerumono doesn’t start off particularly promising, and you’d be forgiven in thinking that, based upon its archetype-ridden beginnings, it would drown in a flood of clichés well before it hits endgame. But you would be largely mistaken.

    Gary Hartley · May 3, 2008

  • Staff PC HG exclusive

    Sins of a Solar Empire review

    It’s not uncommon for a game to end with hundreds of ships on screen at once, engaged in constant combat while each player struggles for dominance. Frankly, the hours you’ve invested in this game only help to heighten the emotions brought…

    Mike Suskie · May 2, 2008