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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
TimeShift (Xbox 360)

TimeShift review (X360)

Reviewed on February 11, 2008

I would like to know why giant robots roam the streets of 1939, why the rebellious Occupants are battling the empire of Dr. Krone, and most of all, why those rebels trust me without so much as a “hello.” If a stranger popped into my house, the last thing I would do is give him a gun and turn my back.
pup's avatar
Advance Wars: Days of Ruin (DS)

Advance Wars: Days of Ruin review (DS)

Reviewed on February 07, 2008

Fans of the series will find Days of Ruin the perfect sequel, but those who don’t enjoy the slow pace and steep difficulty curve won’t find anything new to tempt them.
PAJ89's avatar
Nobunaga's Ambition: Rise to Power (PlayStation 2)

Nobunaga's Ambition: Rise to Power review (PS2)

Reviewed on February 05, 2008

This is a strategy game for people who love strategy games. The amount of depth and complexity here is pretty much unparalleled, and the sheer quantity of menus, statistics, and text will doubtlessly scare off a lot of players.
Daisuke02's avatar
Uninvited (Amiga)

Uninvited review (AMIGA)

Reviewed on February 04, 2008

You might be Uninvited, but the longtime residents lurking inside can’t wait to have you for dinner.
sho's avatar
Dead or Alive Xtreme Beach Volleyball (Xbox)

Dead or Alive Xtreme Beach Volleyball review (XBX)

Reviewed on February 02, 2008

Whether you like him or not, you have to give that smug bastard Tomonobu Itagaki his due – the man’s got an enormous set of balls, and I’m not talking about the beach variety.
sho's avatar
Rez HD (Xbox 360)

Rez HD review (X360)

Reviewed on January 31, 2008

This is one of the only games where the graphics and sound are as important, if not more important, than the gameplay. The A/V presentation defines Rez. The visuals consist of wireframes and simple polygonal figures on sparsely detailed backgrounds. Normally, this would be hideous. Thankfully, everything in Rez is constantly moving and pulsating -- from the lines that compose the ground to your character, nothing ever stands still.
Daisuke02's avatar
Tales of Legendia (PlayStation 2)

Tales of Legendia review (PS2)

Reviewed on January 31, 2008

Now, if I wanted to use a bit of tactics, I’d hit the O along with the directional pad to use one of Senel’s special attacks. And if I REALLY wanted to go overboard, I’d program a magic-user’s healing spell to either the L2 or R2 button and personally dictate when they regenerated everyone’s life. And if forcing one character to CONSTANTLY cure everyone didn’t make even the toughest boss fights pathetically easy, well, there’s Climax Mode.
overdrive's avatar
CSI: Crime Scene Investigation - Hard Evidence (Wii)

CSI: Crime Scene Investigation - Hard Evidence review (WII)

Reviewed on January 31, 2008

Often, the interface is the issue. The Wii Remote directs a cursor on the screen. Hover near the edge and, if there's more to see in that direction, the view will glide until you've reached a boundary. The same is true of vertical planes. When you pass over something interactive, your cursor turns into a bright green arrow or a hand. Then you can use your tool kit to collect items or bring latent fingerprints into view. There's no question that it feels authentic to the show, but there are times when it's also slightly unfair.
honestgamer's avatar
Maniac Mansion (NES)

Maniac Mansion review (NES)

Reviewed on January 30, 2008

Why is there a chainsaw in the kitchen? Who’s that mummy and what’s he doing in the bathtub? How does Razor get her hair to stand up like that? Every LucasArts devotee worth his rubber chicken should already know the answers to at least two of these questions, but when this demented PC classic somehow managed to land on the NES it introduced a whole new audience to one of the most hilariously inventive point & click adventures of all time.
sho's avatar
Final Fantasy Tactics (PlayStation)

Final Fantasy Tactics review (PSX)

Reviewed on January 30, 2008

To win this fight, the game encourages you to run around the edges of the screen spamming Ramza's stat-up skills to boost him to super-human proportions while an enraged, mutated Weigraf chases you around like the victim of a poor Benny Hill sketch. After a few laps, Ramza will be so artificially bloated that Weigarf's heartbreaking final sacrifice will amount to naught.
EmP's avatar
Furu Furu Park (Wii)

Furu Furu Park review (WII)

Reviewed on January 28, 2008

Consider Bubble Bobble. You can still capture enemies in bubbles and collect the fruit they leave behind, only now there's no advancing to another screen. You just keep playing for most of two minutes—if you can survive that long, which isn't terribly difficult—and then your score is tallied. That's the beginning and end of Bubble Bobble, at least in Furu Furu Park.
honestgamer's avatar
No More Heroes (Wii)

No More Heroes review (WII)

Reviewed on January 28, 2008

There are a decent number of activities to take on in Santa Destroy, but the open-world portions are the game’s biggest weak point. There is a huge lack of polish in the city, and niggles like the shoddy collision detection and the inconsistent frame-rate are very noticeable. It’s difficult to shake the feeling that these segments would have been better handled through a menu screen than an interactive environment. The city is never a boring place, but considering how much time you’ll spend on the town, the lack of polish is troubling and could be a deal-breaker for some.
Daisuke02's avatar
Sam & Max 202: Moai Better Blues (PC)

Sam & Max 202: Moai Better Blues review (PC)

Reviewed on January 28, 2008

It even makes time to take sly shots at other games such as Portal’s teleport system, Duke Nukem’s inability to release a damn game on time and Metal Gear Solid’s over-dramatic death-scream. You know the one!
EmP's avatar
MX vs ATV Untamed (PlayStation 2)

MX vs ATV Untamed review (PS2)

Reviewed on January 27, 2008

There seem to be scores of cookie-cutter ATV racing games to choose from these days, all of them involving taking the four-wheelers through winding, bumpy courses, endeavouring to both win races and earn big points for pulling stunts along the way. Untamed adds motorbikes (and a few other novelty vehicles) to the mix, in the hopes of spicing things up.
Masters's avatar
Teenage Queen (Amiga)

Teenage Queen review (AMIGA)

Reviewed on January 27, 2008

COWER, BRIEF MORTALS.
sho's avatar
BattleToads (Arcade)

BattleToads review (ARC)

Reviewed on January 26, 2008

Despite also being the last, the arcade version of BattleToads is definitely the best entry in the series, and in a total coincidence marks a radical departure from all the other games.
sho's avatar
Gals Panic SS (Saturn)

Gals Panic SS review (SAT)

Reviewed on January 26, 2008

This atypically console-native edition of Gals Panic is hands down the best offering in the beloved “uncover a glowing silhouette to see some skin” genre – which is why it gets a seven. No seriously, it’s actually a surprisingly decent puzzle game featuring virtually identical gameplay to the arcade-only Gals Panic 4 along with that installment’s unusually tame content.
sho's avatar
Pirates of the Burning Sea (PC)

Pirates of the Burning Sea review (PC)

Reviewed on January 26, 2008

One of the biggest problems with MMOs is repetition, not specifically the grind of gaining levels or earning money. Actually, one of the most abrasive elements of repetition is addressed in the little snippet above. With all the World of Warcrafts and Everquests and Lineages and the legions of similar games who only mix up the gameplay slightly, it's nice to see a game where with only one screenshot, you can see a big difference. Nowhere will you see dwarves with huge glowing axes, or spell casters, or half naked elf women dancing for money in town square.
dragoon_of_infinity's avatar
Super Swing Golf: Season 2 (Wii)

Super Swing Golf: Season 2 review (WII)

Reviewed on January 25, 2008

After earning your Pang, you can then then head to the clubhouse to spend them on things like cute bathing suits and alternate club sets, if they're available in the inventory. Most of these accessories affect not only how your chosen character looks, but also how he or she performs.
honestgamer's avatar
Sega Genesis Collection (PlayStation 2)

Sega Genesis Collection review (PS2)

Reviewed on January 25, 2008

I especially appreciated the wonderful Ristar, one of my favourite Genesis games, which I was unable to unlock in the Sonic Mega Collection, despite doing what was ostensibly necessary to unlock it. The little star-bodied mascot with the rubber arms is as entertaining as ever, clutching enemies and slam-dancing them to death amidst the most colourful of environs the Genesis ever saw.
Masters's avatar

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