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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Final Fantasy: Mystic Quest (SNES)

Final Fantasy: Mystic Quest review (SNES)

Reviewed on August 28, 2002

The plot, too, is forgettable. It's the RPG standard--destroy the bad guy--but without the lovely trimmings that usually come with said standard. There's little to hold my interest, and even less to inspire me to replay the game.
lassarina's avatar
Donkey Kong Jr. Math (NES)

Donkey Kong Jr. Math review (NES)

Reviewed on August 15, 2002

There's really no challenge other than repetition and who is better at math with high digits. The only way to die is to fall into a pit, something so difficult to accomplish that you must do it on purpose. And the penalty? You start over while your opponent keeps working toward his goal.
honestgamer's avatar
Jak and Daxter: The Precursor Legacy (PlayStation 2)

Jak and Daxter: The Precursor Legacy review (PS2)

Reviewed on August 06, 2002

In the course of reversing Daxter's untimely ottselization, you'll trek across beaches, jungles, mountains, volcanoes, and more while unlocking the secrets of the Precursors and their ancient Eco-powered technology.
kieran's avatar
Eternal Darkness: Sanity's Requiem (GameCube)

Eternal Darkness: Sanity's Requiem review (GCN)

Reviewed on August 05, 2002

However, ED adds to the incessant zombie slashing with the innovative ''Magick'' system. Aside from basic healing spells, the different magicks include enchanting items for added power or solving puzzles, creating a magick-proof shield to aid you, or revealing invisible enemies or objects, among others.
Knux's avatar
Drakan: The Ancients' Gates (PlayStation 2)

Drakan: The Ancients' Gates review (PS2)

Reviewed on July 27, 2002

Sony snuck up on everyone and released this part action, part adventure, part RPG hybrid. Few people were expecting it, and few really cared when it actually came out. After all, who wants a game that looks like Tomb Raider but plays more like a cross N64's Zelda games and Blizzard's Diablo? Luckily, Sony
ender's avatar
Fallout 2 (PC)

Fallout 2 review (PC)

Reviewed on July 24, 2002

The wasteland truly does give a not inaccurate portrayal of what could be the cause and effect of nuclear war, and the aftermath which would erupt from it. Play this game, and express the power to choose. This is pre-GTA3, pre-Shenmue...Fallout 2 is a pioneer.
ender's avatar
Lost Kingdoms (GameCube)

Lost Kingdoms review (GCN)

Reviewed on July 20, 2002

It's got none of those elements that make someone sit up and notice. Instead, Lost Kingdoms relies on that 'diamond in the rough' sort of theory. If you can get past the somewhat rough exterior, what lies inside is a true gem. The problem is that getting past that exterior takes enough effort that the overall experience isn't as rosy as it might otherwise have been.
honestgamer's avatar
Valkyrie Profile (PlayStation)

Valkyrie Profile review (PSX)

Reviewed on July 14, 2002

Valkyrie Profile has a strong background based in Norse mythology. The end of the world, the Ragnarök, is at hand. The Vanir and Aesir (gods) must battle the dark forces to keep the world from ending. In order to do this, they require the souls of slain warriors.
lassarina's avatar
Grand Theft Auto III (PlayStation 2)

Grand Theft Auto III review (PS2)

Reviewed on July 13, 2002

The back of the CD case says ''you'll have to rob, steal, and kill just to stay out of serious trouble,'' and whoever wrote that sure as hell wasn't kidding. You'll be faced with a lot of plot twists and stabs in the back--all of which you'll get to retaliate for in due course.
kieran's avatar
Final Fantasy X (PlayStation 2)

Final Fantasy X review (PS2)

Reviewed on July 12, 2002

FFX's gameplay, though, has some truly significant differences from its predecessors. The most drastic change is that you can swap characters in and out during battle simply by pressing the R1 button. This is extremely helpful because it keeps you from getting jacked in boss fights because you brought the ninja instead of the black mage.
lassarina's avatar
Agent Under Fire (GameCube)

Agent Under Fire review (GCN)

Reviewed on July 02, 2002

At nearly every point, the visuals are superb. Bond women are here, character models that somehow manage to look almost as good as FMV. And polygons aren't reserved strictly for the Bond girls, either; the villains benefit from the same attention to detail.
honestgamer's avatar
Star Wars Rogue Squadron II: Rogue Leader (GameCube)

Star Wars Rogue Squadron II: Rogue Leader review (GCN)

Reviewed on June 18, 2002

The animation, especially of the ships’ movements, is remarkably accurate to the movies, and, in some cases, even better. The ships’ hulls, themselves, are perfectly rendered, immediately recognizable at first glance. The FMV scenes from the original movies, which are shown throughout the game’s menu system, add even more quality to the already nostalgic title.
Knux's avatar
Sword of Sodan (Genesis)

Sword of Sodan review (GEN)

Reviewed on Date Unknown

Sword of Sodan is a bad game, but that doesn't mean it has no value. It's not an unplayable, glitch-ridden mess like Dark Castle, and it's not an exercise in inanity like Budokan. The game's an ambitious spectacle of failure, full of crazy and hilarious scenarios — only a few of which I've documented here.
zigfried's avatar
Alien Storm (Genesis)

Alien Storm review (GEN)

Reviewed on Date Unknown

Two of the heroes (the male and female) are equally dull: they fire either an electric beam or a flamethrower, and that is the end of it. Watch the electric beam arc an inch in front of your hero — the excitement drips from my veins. However, the silver robot is quite entertaining; he launches missiles from his fists and rips off his own leg (which is actually a bazooka in disguise)! No doubt you can imagine which was my favorite character.
zigfried's avatar
Parasite Eve (PlayStation)

Parasite Eve review (PSX)

Reviewed on Date Unknown

Particularly nice in the opening scene is a pan across the Statue of Liberty — rendered so beautifully, yet bearing a disturbingly sad look upon its face... the setting is so quiet and calm that you just know something horrible is going to happen.
zigfried's avatar
Serious Sam:  The First Encounter (PC)

Serious Sam: The First Encounter review (PC)

Reviewed on Date Unknown

While most FPS' these days focus a lot on exploration, key-collecting and even problem and puzzle-solving, SS skips all that and goes right for the action. in the average FPS, even the most ''busy'' of rooms won't likely contain more than 10 enemies, but in SS, the most ''busy'' of rooms go well above the 50's! This is FPS war gone massive.
ender's avatar
Return to Castle Wolfenstein (PC)

Return to Castle Wolfenstein review (PC)

Reviewed on Date Unknown

Anyone willing to play through the game is probably likely to overlook the corny and unexpected storyline, hell, some might even enjoy it! Whatever the case, RTCW is a strong sequel to a great game.
ender's avatar
The Curse of Monkey Island (PC)

The Curse of Monkey Island review (PC)

Reviewed on Date Unknown

Puzzles are where the gameplay lies, and trust me, Monkey Island has plenty of them. From the cruelly simple answers to the complex, multiple-event solutions, the game's numerous puzzles are engaging and tough.
Knux's avatar
Breath of Fire II (Game Boy Advance)

Breath of Fire II review (GBA)

Reviewed on Date Unknown

You walk through a dungeon and when you get to the end, you never find yourself thinking what a boring drag of a place it was. Instead, you're almost (dare I say it?) anxious for the next dungeon. How Capcom manages to keep things so fresh is beyond me, but each dungeon is unique and a pleasure to explore, even though enemies do attack more often than you might appreciate.
honestgamer's avatar
Blood Omen 2: Legacy of Kain (PlayStation 2)

Blood Omen 2: Legacy of Kain review (PS2)

Reviewed on Date Unknown

Great storyline and voice-acting combined with some juicy, blood-sucking sound effects make you want to play the game. I can't guarantee it will be a smooth ride the whole way through, but it's nonetheless worth a trip into the gothic realm of Blood Omen 2.
ender's avatar

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