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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Breath of Fire III (PlayStation)

Breath of Fire III review (PSX)

Reviewed on January 08, 2005

Cue two miners innocently going about their jobs when they stumble across a rather rich vein of chrsym ore. Overjoyed, the anxious two set their explosives, planning to blast free their latest find, but instead of the deceased fossil they expected, out pops a rather lively baby dragon.
EmP's avatar
Sakura Tsuushin: ReMaking Memories (Saturn)

Sakura Tsuushin: ReMaking Memories review (SAT)

Reviewed on January 06, 2005

The images — both characters and backgrounds — have been marinated in pungent hues of brown and red. I find such kwality to be inexcusable, considering the artistic excellence of Pia Carrot, Can Can Bunny Extra, High School Terra Story, Desire, and so on. Each of these games features colorful, stylish artwork — and each was released in the same year as Sakura Diaries, a game that exudes an aura of laziness.
zigfried's avatar
Pia Carrot e Youkoso!! (Saturn)

Pia Carrot e Youkoso!! review (SAT)

Reviewed on January 06, 2005

This port of Cocktail Soft's famous title has a decidedly different feel from the PC-FX incarnation. The world is brighter, the facial features are more stylized, the breasts are bigger, and the game in general feels less like an emotional adventure, and more like the 'hentai' (pornographic) dating games that developer Cocktail Soft and publisher KID were known for.
zigfried's avatar
Jurassic Park: Operation Genesis (Xbox)

Jurassic Park: Operation Genesis review (XBX)

Reviewed on January 06, 2005

Thankfully, forgotten are the earlier attempts which have Jurassic Park as a shoot-the-nasty-dinosaurs snorefest. Instead you're presented with a simulation which gives you the chance to build and run your own park full of dinosaurs. While the game lasts, it's an intriguing and worthwhile task.
EmP's avatar
Tetrisphere (Nintendo 64)

Tetrisphere review (N64)

Reviewed on January 01, 2005

Picture a spinning orb floating in space. It’s comprised of a bunch of tetrad blocks, meshed together flawlessly to form a prison of sorts. Inside this fragile abode, a robot anxiously darts about like a firefly caught in a bottle, trying to escape. Your job in Tetrisphere is to make it possible for your imprisoned friend to do so.
honestgamer's avatar
Steam Hearts (Turbografx-CD)

Steam Hearts review (TGCD)

Reviewed on January 01, 2005

In a sea of shmups crammed with tricks, powerups, and gadgets to help wipe out the enemy, it takes a pretty damn strong hook to create lasting, vivid memories. Steam Hearts accomplishes this with ease.
zigfried's avatar
Metal Gear Acid (PSP)

Metal Gear Acid review (PSP)

Reviewed on December 31, 2004

Initially though, who could blame players for thinking that Metal Gear Acid was doomed to failure. Stealth action and turn based strategy combined, fused together in an unholy coupling of high hopes and soon to be crushed dreams. How wrong we were. A combination such as this in lesser hands could have/would have/should have spelt disaster, with Konami at the helm however we're already moving in the right direction.
midwinter's avatar
Metroid Prime 2: Echoes (GameCube)

Metroid Prime 2: Echoes review (GCN)

Reviewed on December 31, 2004

The rest of the expectedly excellent bosses pose mighty challenges, too, and reside in their usual "OMG why here?" locations to boot. From Chyakka, a possessed moth that periodically dips into the dark world's ubiquitous poisonous fluids for an immense burst of strength, to the Alpha Blogg, an underwater predator that attempts to ram Samus into oblivion, the only thing more imposing than their visages are the actual methods needed to defeat them.
bluberry's avatar
James Bond 007: Everything or Nothing (Xbox)

James Bond 007: Everything or Nothing review (XBX)

Reviewed on December 21, 2004

Picture this scene, if you will: Bond is heroically fending off hordes of nameless henchmen as gunfire chatters noisily and bullets whiz through the air, pinging off of body-armour or plunging into flesh. Bond's auto-target seeks out a fresh target to gun down, but sadly, it fixes on the enemy in the far distance rather than the sod standing two feet away who's unleashing a torrent of bullets into you.
EmP's avatar
Ridge Racer (PSP)

Ridge Racer review (PSP)

Reviewed on December 21, 2004

Before we get started however, there's the small issue of a recently added plural form to deal with. Serving as something of an ultimate Ridge Racer remix, Ridge Racers combines the myriad courses, drift styles and assorted beats of its predecessors in the creation of a single, glorious whole. Every track, every sound, everything you've come to know and love about the series, served up mix and match style with you, the gamer in mind.
midwinter's avatar
Emerald Dragon (Turbografx-CD)

Emerald Dragon review (TGCD)

Reviewed on December 16, 2004

Every time I play, I find something new to marvel at. When Atolshan stops calling the elder "Pops" and refers to him as White Dragon Elder, you know Atol still blames the elder for Tamryn's departure three years prior. Little comments like that add a level of characterization matching (if not topping) the likes of Lunar.
zigfried's avatar
Wild Arms 3 (PlayStation 2)

Wild Arms 3 review (PS2)

Reviewed on December 16, 2004

You see, the world of Filgaia is the sort where skeletons lay bleached under relentless sunlight and like it because at least the demons are distracted by human flesh. Your human flesh to be specific, unless you pay attention.
honestgamer's avatar
GunValkyrie (Xbox)

GunValkyrie review (XBX)

Reviewed on December 16, 2004

You're more than given the ability to emerge victorious, though, thanks to the totally badass jetpack, and once you're coerced into acknowledging its existence, it becomes an essential part of your balanced GunValkyrie breakfast. Your days of picking enemy critters off from long distance will soon be replaced by abundant chances to fly around at a whim and rain missiles (amongst other forms of death) down from above.
bluberry's avatar
Mario Party 6 (GameCube)

Mario Party 6 review (GCN)

Reviewed on December 16, 2004

What’s important to note here is that the microphone accomplishes nothing a standard controller doesn’t. It would be just as simple to press a button corresponding to the fruit type, after all. And in some cases, it would work more smoothly. To continue with the example I gave above, suppose the player with the microphone wants to cheat.
honestgamer's avatar
Silent Hill 4: The Room (PlayStation 2)

Silent Hill 4: The Room review (PS2)

Reviewed on December 08, 2004

If you've always wanted to know what the fuss was about concerning this sleepy resort town of Silent Hill, with its decaying, blood-stained populace of hurtful wraiths and broken people--it's not this.
Masters's avatar
Dead or Alive Ultimate (Xbox)

Dead or Alive Ultimate review (XBX)

Reviewed on December 08, 2004

Perhaps Dead or Alive Ultimate's biggest surprise lays in the fact that both games are just as enjoyable today as they were all those years ago. It's a glorious, double fisted collection made all the more memorable by the love and care Team Ninja have shown in designing its exquisite outer shell. A point that's been further demonstrated by the presentation of DOA2's freshly rendered opening few minutes.
midwinter's avatar
Wizards & Warriors 3 (NES)

Wizards & Warriors 3 review (NES)

Reviewed on November 30, 2004

The problem comes from the nature of your terrible hops. Kuros can change direction in air, but I found myself gritting my teeth every time I left the ground, hoping he would do as I told him. He’s quite slow to respond. And since you have to make some rather long, precise jumps throughout your adventure, this is a pretty big problem. If you make an especially long jump and don’t release the ‘A’ button just before you land, you’ll even launch immediately into another (perhaps fatal) hop.
honestgamer's avatar
Psyvariar 2: Extend Edition (Xbox)

Psyvariar 2: Extend Edition review (XBX)

Reviewed on November 28, 2004

To be sure, watching an experienced Psyvarian in action is like knowing someone that's always trying to kill himself without ever actually finishing the job. Disturbing yet utterly fascinating in a bleak, life is black kind of way, it becomes almost impossible to take your eyes off the action for fear of missing their next maddening step into Brownshortsville USA. Soon to be population: you.
midwinter's avatar
Forgotten Realms: Demon Stone (PlayStation 2)

Forgotten Realms: Demon Stone review (PS2)

Reviewed on November 27, 2004

Demon Stone had two strikes against it right from the start. It feels like Lord of the Rings: The Two Towers (blah), and one of the three main playable characters looks like Scott Stapp, formerly of Creed (double blah). Luckily, it manages to outdo the game depiction of that Tolkien classic, though regrettably, there is nothing to be done about the rocker's distasteful likeness.
Masters's avatar
Final Fight (X68000)

Final Fight review (X68K)

Reviewed on November 26, 2004

From the wrong side of the tracks to mob boss Belger's luxurious penthouse, you'll bust punk heads with your fists and slice baddie bodies with powerful katanas. There's always a reason, and your reason is simple: the evil Mad Gear gang has kidnapped lovely Jessica! It's an overused plot device, but that's okay because cracking skulls would be fun even if there weren't any reason at all.
zigfried's avatar

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