4,731 reviews · showing 2,101–2,120
Staff Sega Master System HG exclusive
While going through its six levels, I grew tired of its repetitive nature, limited power-ups and slew of bosses that all were essentially bases with lots of guns. However, I was glued to my controller, my attention completely absorbed by…
Rob Hamilton · August 3, 2011
Staff Xbox 360 HG exclusive
80 MSP may not be much to spend on a casual tennis game, but the fact still remains that there are much better indie titles out there for the same price.
Joseph Shaffer · August 1, 2011
Staff PlayStation 3 HG exclusive
In the evenings, after spending entirely too much time drinking with his buddies at a bar called the Stray Sheep and talking about nightmares that leave his mind when he awakens in the morning, Vincent goes home and goes to bed and dreams…
Jason Venter · July 31, 2011
Staff PC Review of the Week HG exclusive
The errors, the bugs, the flaws, oh god, they're everywhere. In number and in menace, they drown out the game’s zombies. They’ll become your biggest fear. But instead of eating away at your brains, they’ll instead devour any interest you…
Gary Hartley · July 31, 2011
Staff PlayStation 3 HG exclusive
The car won’t drive anymore -- you'll have to ditch it. You strain your eyes to seek her out, but the snow makes it hard to see. Cheryl is out there, somewhere in the whiteness. She’s a little girl lost, drowning in a sea of powder: The…
Marc Golding · July 29, 2011
Staff Xbox 360 HG exclusive
There’s no sneaking terror. There’s no sneaking. There’s no calm before the storm. There’s just storm.
Gary Hartley · July 28, 2011
Staff PC
The latest lovely hidden object/adventure hybrid is The Tiny Bang Story - and, frustratingly, it gets the mix half-right. It’s evocative, painting a world that seems to spring more and more to life the further you progress into the game…
Lewis Denby · July 28, 2011
Staff Xbox HG exclusive
Lovecraft always waxed poetic about dangers “not to be met or dealt with, but only to be fled from as precipitately as possible.” None of his scholarly protagonists ever kicked Dagon's ass, or put buckshot into any of the Deep Ones. But…
Marc Golding · July 26, 2011
Staff Xbox 360 HG exclusive
As you run around each gorgeous environment, admiring the dense foliage or the imposing brambles or the stone walls or whatever else, the path ahead of you fills in abruptly. Tiles fly up from beneath the screen, as if drawn to you like…
Jason Venter · July 26, 2011
Staff PC Review of the Week HG exclusive
Perhaps I betrayed they who trusted me the most. Maybe I delighted in the slaughter of those who stood in my way and maybe, when my strategies hit a speed bump, I manipulated the field to my liking. Maybe I broke more hearts than defensive…
Gary Hartley · July 26, 2011
Staff PC HG exclusive
Weapon selection isn’t all there is to the combat, though. Each character can master specialized skills that you can then use profusely. A skill requires a bit of focus from your meter, but you can swiftly refill that meter simply by…
Jason Venter · July 25, 2011
Staff PlayStation 3 HG exclusive
From malevolent children bearing bows and arrows and the inexorable presence of a giant spider early on, to crushing gears and high-voltage surfaces in later industrial-themed levels—everything is beset upon you to bring about your ruin…
Marc Golding · July 25, 2011
Staff Xbox 360 HG exclusive
Some stages have a strict time limit, forcing you to sprint from gem to gem while hoping your speed can keep you out of the way of all those boulders you're dislodging as you wildly progress. Others are designed to make you think a little…
Rob Hamilton · July 24, 2011
Staff NES HG exclusive
I would ordinarily slate a game for making almost no changes. However, there's something magical about Lolo that retains the freshness even after you've played the living crap out of the first one. It could be that there are so many…
Joseph Shaffer · July 23, 2011
Staff Xbox 360 Review of the Week HG exclusive
Akane is light, bite-sized and can be picked up and put down at will; this is appreciated. But that doesn’t mean to say it won’t claw your face off and have you thank it for the maiming by the end.
Gary Hartley · July 17, 2011
Staff Xbox 360 HG exclusive
Whenever I thought a particular ordeal wasn't too tough, it seemed like it wouldn't take long for me to have to face a tougher version of it...likely with some sort of instant-death trap added to the mix in order to provide a bit of extra…
Rob Hamilton · July 13, 2011
Staff Sega Master System HG exclusive
Cloud Master has tepid and disposable written all over it, but its accessibility is its saving grace.
Marc Golding · July 12, 2011
Staff Wii HG exclusive
Faulty cooperative AI is usually where I draw the line. If I can't work with a game without talking down to it, then it's just not worth my time. I learned that when I played Brute Force. Yet, I still wanted to give The Magic Obelisk the…
Joseph Shaffer · July 11, 2011
Staff PC HG exclusive
Following the closure of his last case, Nelson Tethers is racked with guilt over the string of unsolved disappearances in the eerie, insular community of Scoggins, Minnesota. And so, after taking vacation from his job as an FBI Puzzle…
Calvin Kemph · July 9, 2011
Staff PC HG exclusive
Young gamers, and perhaps those who are new to the point-and-click adventure genre, would find a lot to enjoy here – it is obviously marketed towards these audiences, and the developers succeeded in delivering a great product for them.
Eric Pomroy · July 7, 2011