Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Jackal review (NES)Reviewed on November 22, 2011Jackal is a fine slice of 8-bit war game heaven. It keeps the action rolling forward, but isn't completely mindless. Mashing buttons and watching things explode isn't what Jackal is all about. Dodging bullet after bullet and learning to deal with each situation as it arises is the meat of the game, and Jackal handles it without killing the pace. |
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Shadow Hearts From the New World review (PS2)Reviewed on November 20, 2011Cola for Kids |
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Otomedius Excellent review (X360)Reviewed on November 19, 2011After 26 years of Gradius games and various spin-offs, this is what the long-running franchise has come to: a new series featuring school girls in revealing outfits, piloting equally skimpy ships as they fight Bacterians invading Earth, who, by the way, consist mainly of women in "interesting" outfits. |
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Broken Sword: Director's Cut review (PC)Reviewed on November 18, 2011Despite all of its pretensions of intrigue and mystery, the most fun to be had in Broken Sword: The Director’s Cut is found by going around, bothering every character by showing them every piece of junk in your inventory, and eliciting their amusingly rude responses to your queries. There was clearly someone involved in Broken Sword who had incredible writing talent, because the colorful cast of characters is truly one of a kind. Unfortunately, this talent was misguided and misused, and having t... |
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Bejeweled 3 review (X360)Reviewed on November 15, 2011All PopCap could do to evolve the experience was to polish the presentation, and tack on enough variations of the main game to entice us to dive in. Fortunately, they’ve done both fairly well here. The results aren’t spectacular, as they were with EA’s exquisitely refined Tetris, but it’s about as good a job as can be expected. |
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Super Mario Bros. 2 review (NES)Reviewed on November 14, 2011Viewed as a sequel, SMB2 is a victory because the experience is as fresh and imaginative as it is challenging and exciting. Viewed as a repackaging, it's still a win because it's a stellar platformer with or without Mario and company. |
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Dream Master review (NES)Reviewed on November 10, 2011This nightmare is a delightful dream for any retro gamer. |
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Halloween review (A2600)Reviewed on November 10, 2011Once the shock wears thin, you'll still have inventive gameplay. However, the act of running from one room to another, saving children, trying to survive, and stabbing Michael Myers becomes a slow and tedious one. There's little in the way of fast-paced or addictive gameplay, so the simplicity and extreme repetition make for a rather dull experience. |
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Mega Man: Dr. Wily's Revenge review (GB)Reviewed on November 09, 2011Only six levels, very few chances to test out new weapons, and situations we've seen before (magical though they are)... Mega Man: Dr. Wily's Revenge is not going to satisfy most gamers, especially those without a hankering for retro or a deep love for Mega Man. Only the hardcore fans will seek this one out and enjoy it, though maybe not as much as they would other contributions to the vast franchise. |
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Gemini Rue review (PC)Reviewed on November 07, 2011Gemini Rue is an adventure game that doesn't care to hide its influences. The title screen – set to the sight and sounds of the rain-stricken planet of Barracus – evokes the feeling of a grim, desperate dystopia that takes a cue from the likes of Blade Runner and Cowboy Bebop. |
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Sonic Generations review (X360)Reviewed on November 06, 2011It's great the controls feel so homey, giving players the chance to soak in the well-executed familiarity of Generations. If you've been playing a ton of Sonic games for the past 20 years, you'll sense the love with this product; it's fanservice overload. It works so seamlessly, too, thanks to Sonic Team's respect of the source materials, avoiding bastardization. |
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Metroid: Other M review (WII)Reviewed on November 02, 2011That's the problem with Metroid: Other M. It's a game that clearly understands what makes a Metroid experience great, so every time it chooses not to use that knowledge I'm left scratching my head and asking "why?" |
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Kingdom Hearts: Birth by Sleep review (PSP)Reviewed on November 02, 2011In all areas, Kingdom Hearts: Birth by Sleep is a nice break from the traditional RPG experience. The story is engaging, the combat is fast-paced and the gimmicks work. The biggest indicator of its success, though, is the fact that I was captivated throughout three playthroughs. Never once did I feel like I’d “been there and done that.” That alone is worth a recommendation. |
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Fallout 3 review (PS3)Reviewed on November 02, 2011More than two years after its release, Fallout 3 remains as flawed as it is fun. |
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Deathsmiles review (X360)Reviewed on October 29, 2011Instead, you control underage goth girls with magical powers, tasked with stopping a demonic invasion on the verge of All-Hallows-Eve, ignited by a man obsessed with creating a portal back to the real world. Ye... it's not as creepy as it sounds. |
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Batman: Arkham City review (X360)Reviewed on October 29, 2011It reminded me of the first time I played Star Wars: Knights of the Old Republic, not just because it’s awesome – though it certainly is – but for how thoroughly it explores the potential of its fictional, decades-old universe in the context of interactive entertainment. This is the definitive Batman game; if you were to take out the franchise-specific characters and settings and leave the design itself intact, it would still feel distinctly like a Batman game. |
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Koudelka review (PSX)Reviewed on October 28, 2011I can only guess that it was Koudelka's lack of polish that scared off the popular crowd, but its merits far outweigh its superficial flaws. Make no mistake, Koudelka is a stellar dark RPG with a great story, one that was sadly overlooked. |
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Akumajou Dracula X: Chi no Rondo review (TGCD)Reviewed on October 27, 2011Hot blooded |
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A Nightmare on Elm Street review (NES)Reviewed on October 26, 2011The Elm Street license, however, won't distract most gamers from noticing that this an unremarkable platformer. This is not to say it's unplayable. The mechanics, apart from entering buildings, are stable and functional; the platforming scenarios are passable; and the overall product is still far greater than many others that carry the LJN name. |
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Ghoul School review (NES)Reviewed on October 24, 2011If anything keeps Ghoul School from mediocrity, it's the kitschy touch. It's entering the music hall and battling a monstrous music instructor and his carnivorous music note sidekick. It's cheesy enemies like the Grease Monkeys, cap-wearing primates that chuck wrenches. Sadly, camp is not enough to elevate the experience to greatness. The act of tediously searching through mostly bland environments wears you down. |
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