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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Skull Fang (Saturn)

Skull Fang review (SAT)

Reviewed on July 01, 2008

Skull Fang (Vapor Trail Gaiden) is one of those games that's really hard to recommend because it has an equal balance of good and bad game design and presentation value. It's got everything a shooter needs and everything a shooter doesn't need, but the overall experience is difficult to describe.
newalone4's avatar
Metal Gear Solid 4: Guns of the Patriots (PlayStation 3)

Metal Gear Solid 4: Guns of the Patriots review (PS3)

Reviewed on July 01, 2008

So, the long-awaited final game in Hideo Kojima's incredible Metal Gear Solid series, and the final venture of the legendary Solid Snake, is at last upon us. Its release is one of those things that doesn't come along too often, like the last Harry Potter book, or the concluding episode of Star Wars. It's a time when fans realise that their emotional investment over the years has reached its climax, and it’s the last chance to sample the brilliance of something very dear. There was naturally an e...
welsh_tom's avatar
Steam-Heart's (Saturn)

Steam-Heart's review (SAT)

Reviewed on June 30, 2008

I'll admit I have pretty low taste in games sometimes especially shooters, but that's mostly due to the fact that the shoot em' up genre is sort of like Black Metal music: it always delivers whatever you're seeking and when a shooter introduces new and interesting concepts or aesthetics, then there's no denying you're getting more bang for your buck.
newalone4's avatar
Acrobat Mission (SNES)

Acrobat Mission review (SNES)

Reviewed on June 30, 2008

Of all the shoot em’ ups on home consoles that have never seen a US release I was surprised to find out that the Super Nintendo had ported 95% of all the Shmups made for the system; the only games that never made their way to the states included three cute em’ ups including Cotton, Parodious Da and Cho Ainki and only two of the serious kinds of space shooters (with Dezeamon falling somewhere in between) consisting of Rendering Ranger and Acrobat Mission, the latter of which possessing such a won...
newalone4's avatar
Michael Jackson's Moonwalker (Genesis)

Michael Jackson's Moonwalker review (GEN)

Reviewed on June 30, 2008

If I had to say who my three biggest heroes were I’d say Jesus, Optimus Prime, and Michael Jackson. This list would be absolute if there were video games made about them. Well, the former two appear in games in some shape or form, but I’d never expect MJ to have his own game. While I have heard of Michael Jackson’s Moonwalker for the Sega Genesis from sources such as G4, it wasn’t until earlier this year that I went to a buddy’s place and rummaged through his old NES and Genesis collections t...
Ness's avatar
BlaZeon: The Bio-Cyborg Challenge (SNES)

BlaZeon: The Bio-Cyborg Challenge review (SNES)

Reviewed on June 30, 2008

BlaZeon is one of the many SNES shooter titles that went unnoticed by the majority of the general public and after spending a lot of time with old school shmups I have to say that I agree with most that the experience of bog standard shooters like blah-zeon rival Melatonin in being making gamers drowsy, I have to say it's got a few charms scattered in its evidently flawed game design.
newalone4's avatar
Sinistron (TurboGrafx-16)

Sinistron review (TG16)

Reviewed on June 30, 2008

R-Type clones were really prevalent back in the late eighties and early nineties; it seemed that every company save for Taito wanted to make their own horizontal scrolling space shoot em' up inundated with unique strategic fighting, aliens the size of Chicago and anal-itch inducing checkpoints, so it's safe to say that every home console system made after the Sega Master System had its fair share of R-Type clones.
newalone4's avatar
Metal Black (Saturn)

Metal Black review (SAT)

Reviewed on June 30, 2008

Shoot em Ups have had a bad rep for a long time mostly because a lot of them seem rather similar to each other with a good majority of them taking place in space and involving silvery-white space-fighters depending entirely on power-ups to survive. Every once in a blue moon however a shooter comes along that, despite being as identical as its shooter brethren, establishes itself as one that stands out amongst the crowd with all the right aspects including a unique soundtrack, a unique theme and ...
newalone4's avatar
Die Hard Trilogy (PlayStation)

Die Hard Trilogy review (PSX)

Reviewed on June 29, 2008

Hey, remember that part in Die Hard when John McClane killed 25 terrorists in the parking garage with a machine-gun and grenades? And what about that moment in Die Harder when you see him completely destroy the airport terminal with just his handgun? That was great. Of course, can't forget about that memorable scene in Die Hard With a Vengeance when John and Zeus crashed into a phone booth to disarm a bomb. Classic.
pickhut's avatar
Wizardry: Knight of Diamonds (NES)

Wizardry: Knight of Diamonds review (NES)

Reviewed on June 29, 2008

If you put the first two Wizardry games next to each other, hold a gun to the head of someone who is not an expert on the series, and ask them to correctly distinguish the two before you pull the trigger, they are likely to close their eyes, nervously wet themself, and stammer out a complete guess. Suppose that as an alternative to using the threat of violence as an incentive, you just have your subject play the games instead. Chances are high that the average person will not have the s...
dagoss's avatar
Jake Hunter: Detective Chronicles (DS)

Jake Hunter: Detective Chronicles review (DS)

Reviewed on June 28, 2008

While the PC will always be rightfully known as the king of visual novels, the Nintendo DS began to makes its presence in the genre known with the 2005 release of Trace Memory and Phoenix Wright: Ace Attorney, released only 15 days apart on American shores. Subsequent releases included more titles in the aforementioned Ace Attorney series, Hotel Dusk: Room 215, along with less critically-acclaimed games such as a poorly-remade Myst, with many more yet to come. ...
darkstarripclaw's avatar
Oh No! More Lemmings (PC)

Oh No! More Lemmings review (PC)

Reviewed on June 27, 2008

Even though Lemmings was one of my long-time obsessions as a kid, I recently concluded it was now actually a bit boring. The learning curve is far too gentle, there’s an unnecessary abundance of lengthy unchallenging levels, and there’s plenty of map recycling. I often bypassed this expansion from its difficulty, and only a recent play revealed what a gem it is. Eight-minute levels of constant bridge-building have been replaced by snappy, quirky puzzles which are far tougher than the original, s...
bigcj34's avatar
Etrian Odyssey (DS)

Etrian Odyssey review (DS)

Reviewed on June 27, 2008

Dearest dungeon-crawler fan,
dagoss's avatar
MySims (Wii)

MySims review (WII)

Reviewed on June 27, 2008

If you found Animal Crossing to be a hugely addictive work of genius and cuteness – or even if you just thought it was pretty good – and you’d like to have a similar experience on the Wii, MySims will supply that experience. It’s not as deep or longevous as Animal Crossing, but the basic setup is the same (uncharitably you could say it’s a ripoff) and so are many gameplay details.
bloomer's avatar
The Bouncer (PlayStation 2)

The Bouncer review (PS2)

Reviewed on June 26, 2008

On the back of DreamFactory’s The Bouncer (developed by makers of such fine software as Tobal No. 1 and Ehrgeiz), the tagline “Play the Action Movie” is prominently displayed. When I unloaded a whole six dollars on this game, I didn’t realize that it literally felt like playing some forgettable popcorn flick with the occasional 30 seconds of brawling. Alas, I was tricked by the vaguely homoerotic cover art adored with the main character Sion Barzahd. I mean, Japan has...
Genj's avatar
SpyHunter (PlayStation 2)

SpyHunter review (PS2)

Reviewed on June 26, 2008

I'll admit it. I was skeptical when I heard of Spy Hunter, developers had been butchering arcade classics since back in the PS1 days. Frogger? Tedious platformer with atrocious controls. Contra: Legacy of War? Dull action game with awkward controls. Galaga: Destination Earth? Contender for the title of most monotonous shooter ever, and I payed for Shienryu with fucking money. I'm not sure why I even bought the game, really. I guess I was young, dumb, and stupid. But it worked out for me in the e...
bluberry's avatar
S4 League (PC)

S4 League review (PC)

Reviewed on June 23, 2008

I’ve played a lot of bad Korean MMOs in my day: FlyFF, Ragnarok Online, ROSE, Trickster, and Pangya Golf, to name a few. However, the worst of them all was a game called Gunz: The Duel. The major problem with Gunz was that even though it was supposed to be a third-person shooter, the entire game revolved around swords-only games and exploiting glitches. Then along came news of S4 League, a game that billed itself as Gunz without the suck. Naturally, I didn’t believe a word they said, and I was r...
timrod's avatar
Dwarf Fortress (PC)

Dwarf Fortress review (PC)

Reviewed on June 23, 2008

Recently, there’s been a big fad in PC Gaming of so-called “independent” developers releasing games that had potential, but ultimately were garbage or not totally fleshed out. Then came Dwarf Fortress. Programmed entirely by one man under the auspices of his company, Bay 12 Games, Dwarf Fortress is what happens when an independent developer has an idea and fleshes it out properly. On paper, Dwarf Fortress sounds like the single worst idea ever – an RTS done entirely in ASCII graphics, Nethack st...
timrod's avatar
Crysis (PC)

Crysis review (PC)

Reviewed on June 23, 2008

Exclusive PC shooters are hard to find these days. Ever since the inception of the Halo series, it’s become more and more rare to see a PC shooter stay on PC. There was once a time when a game like Half-Life or Bioshock going to a console system would be completely unheard of. Well times have obviously changed and with the dearth of exclusive PC shooters out there, at least one remains to stand tall and show off its mighty graphics and precise controls. Crysis is a stand-out title both for ...
cheezisgoooood's avatar
Musashi no Bouken (NES)

Musashi no Bouken review (NES)

Reviewed on June 23, 2008

Lovers of history and mythology will enjoy discovering what events were based on fact and which on fiction. They’ll enjoy exploring a recreated Feudal Japan, wondering which places actually existed. And they’ll ponder how well the next battle will go, where the next quest item will be and question its place in myth.
wolfqueen001's avatar

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