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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

The World Ends with You (DS)

The World Ends with You review (DS)

Reviewed on June 20, 2008

The Game is dangerous. The Game is bizarre. The Game is insanely difficult. Fail to complete The Game and it'll be the last thing you ever fail to do. I don't mean this game, The World Ends With You, I mean The Game. Our protagonist, an anti-social, lonely people-hater, Neku, is somehow thrown into this Game and is told that he must complete the mission or face erasure. In a strange but fascinating, fast-paced opening, you find yourself linking up with a partner in order to defeat ...
welsh_tom's avatar
Ys III: Wanderers From Ys (Turbografx-CD)

Ys III: Wanderers From Ys review (TGCD)

Reviewed on June 20, 2008

In the world of gaming, there's always been one thing that I've noticed: nearly every series seems to have a black sheep of sorts, hated among the masses because of how different it is. Where would the gaming world be without Super Mario 2, Zelda II, and according to a large chunk of the HG userbase, the entire Metal Gear Solid series? Even my eternally-adored action RPG series Ys has been unable to escape such a fate. Where the first two Ys games featured swe...
espiga's avatar
Metal Gear Solid (PlayStation)

Metal Gear Solid review (PSX)

Reviewed on June 19, 2008

MGS has a storyline that will have you laughing at the ridiculousness of some parts (terrorist demand #3: One billion dollars!) yet shocked and amazed at the brilliance of others (comrade Masterís true identity). Its controls will have you frustrated yet overjoyed. The multitude of ways to apply stealth and defeat enemies will leave you hungering for more, impatient to get through that next cut scene.
wolfqueen001's avatar
Lemmings (PC)

Lemmings review (PC)

Reviewed on June 18, 2008

Itís quite hard to appreciate retro classics these days without actually being there at the time, especially when coming to grips with torrid graphics and dubious bleeps claiming to be music. But in this case, itís ironic that a game I absolutely loved as a kid fails to satisfy much nostalgia. With this being a serious keystone in gaming, being ported on every computer, console and handheld up to the PlayStation, itís hard to pin down my dissatisfaction. Maybe itís the fact I played this game to...
bigcj34's avatar
Castle of Shikigami III (Wii)

Castle of Shikigami III review (WII)

Reviewed on June 18, 2008

Alcaland is in trouble. In danger of being wiped of the face of the map, in fact. Not from war or pestilence or anything you might expect; up until now, the country has been thriving under its monarchy. No, this crisis is beyond the constraints of human comprehension. The legendary Swan Castle has reappeared in the skies, blotting out the sun and is now slowly descending onto the helpless populace. Thousands of people have suddenly vanished with the return of this ancient behemoth, and thereís n...
disco's avatar
Space Invaders Extreme (DS)

Space Invaders Extreme review (DS)

Reviewed on June 16, 2008

We should have seen this coming. It was inevitable, really. Despite all the bloody battles and hard-earned victories, the human race was never really safe. Not from these things, anyway. No matter how many of them you kill, there will always be more of them. Wave after pixilated wave of spaceships are now wandering the skies, descending ever so slowly like a waterfall in slow motion. There is no water here, though; these bastards are dishing out laser beams, bullets, missiles, and whatever else ...
disco's avatar
Ninja Gaiden II (Xbox 360)

Ninja Gaiden II review (X360)

Reviewed on June 16, 2008

2004 saw the rebirth of the Ninja Gaiden franchise on the Xbox, Team Ninja setting a new benchmark for the action-adventure genre in the process. Four years later and Ninja Gaiden II hasnít had quite the same groundbreaking impact as its predecessor. It doesnít have the same visual kick as the first game did in í04 and it lacks the same level of polish, but rest assured it provides all the sword-swinging, blood-bathed action youíve come to expect from Itagaki-san and company.
PAJ89's avatar
Gears of War (Xbox 360)

Gears of War review (X360)

Reviewed on June 15, 2008

Gears of War is simultaneously excellent and flawed. Itís far from perfect, and yet it feels so close. The game is filled with unrelenting excellence, and perhaps thatís why the very real problems seem to detract so little from the big picture. Maybe by the end of the review, youíll see what I mean.
Muk1000's avatar
Tom Clancy's Rainbow Six: Vegas 2 (Xbox 360)

Tom Clancy's Rainbow Six: Vegas 2 review (X360)

Reviewed on June 14, 2008

For a few of us, the end of Rainbow Six: Vegas left a bad taste in the mouth; a sudden cliff hanger that provided little satisfaction or resolution. For everyone else, it was just a side commentary to combine smoldering action set pieces together, or was forgotten altogether due to the compelling multiplayer. In either case, it was an excuse for a sequel; one that is not quite a fully fledged evolution of the franchise, or something that could have simply add-on content either.
Crazyreyn's avatar
Rondo of Swords (DS)

Rondo of Swords review (DS)

Reviewed on June 13, 2008

For a strategy RPG set against a traditional medieval backdrop, Rondo of Swords tries to surprise you. It introduces a radically different method of moving around and engaging the enemy. The objectives of its stages can change at any time, with the express purpose of putting you in the worst possible position. And of course it contains a few major plot twists. Ultimately though, the biggest surprise comes in the form of disappointment. Rondo of Swords fails to strongly augment...
woodhouse's avatar
Viva PiŮata (Xbox 360)

Viva PiŮata review (X360)

Reviewed on June 12, 2008

Viva Pinata is, in a word, unique. It incorporates many familiar simulation and animal care aspects, yes. But when I say you unique, I donít mean in terms of gameplay. I mean that this is a complex, deep game marketed almost entirely to an audience that is likely too young to get the most out of the game. Itís understandable; the game stars a cast of adorable, cutely named pinata animals. Thereís a childrenís TV show that ties into the game. The game takes place in a magical garden. This isnít ...
Muk1000's avatar
Journey to Silius (NES)

Journey to Silius review (NES)

Reviewed on June 11, 2008

Journey to Silius was originally slated to be a game based on the Terminator movie license, but shortly before its release that license was mysteriously revoked from Sunsoft, either because Terminator 2 was less than a year away and a film glorifying its predecessor wouldnít make much sense or because terminators went back in time held a gun to someoneís head. Either way Sunsoft wasnít about to let all that hard work go to waste, so they did what any respectable developer w...
dagoss's avatar
Metal Gear Solid 2: Substance (Xbox)

Metal Gear Solid 2: Substance review (XBX)

Reviewed on June 10, 2008

One square section, about as long as a public restroom... that's just how big the first virtual mission is. And with your avatar, an oddly-dressed, white-haired "man", at your disposal, what is it that you'll do in this mission? You have to sneak by one guard. You'll easily walk by him as he turns his back to you, reach the goal, and complete the whole thing in under a minute. Granted, it is the first mission, but it makes you wonder if the game will continue on this simplistic path befor...
pickhut's avatar
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness -- Episode One (Xbox 360)

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness -- Episode One review (X360)

Reviewed on June 07, 2008

For nearly ten years, Jerry Holkins and Mike Krahulik have entertained the gaming world with Penny Arcade, the most successful webcomic ever to grace the Internet. Since their comicís humble beginning, theyíve grown to sell a whole line of merchandise, started their own gaming charity, and host a massive annual gaming convention. And on May 21st, they finally got their own game.
Muk1000's avatar
GRID (Xbox 360)

GRID review (X360)

Reviewed on June 07, 2008

Imagine being able to reverse time and have a second chance at something - a misspoken comment, a rubbish exam, a failed date - wouldnít that be pretty handy? Codemasters allows your Groundhog Day fantasies to come true in Race Driver: GRID, where you can not only write off beautiful cars by ploughing them into equally beautiful surroundings, but you can do it over and over again.
Crazyreyn's avatar
Star Fox 64 (Nintendo 64)

Star Fox 64 review (N64)

Reviewed on June 06, 2008

Just what you needed to see, Star Fox 64. He can sure be a pain in the neck, but weíre going to break through that fleet. Just donít get too cocky, otherwise youíll never defeat Andross.
dagoss's avatar
Mana Khemia: Alchemists of Al-Revis (PlayStation 2)

Mana Khemia: Alchemists of Al-Revis review (PS2)

Reviewed on June 04, 2008

Mana Khemia: Alchemists of Al-Revis takes you to school. In its world, ordinary people can't begin to understand the basic principles of alchemy. In fact, strict laws prohibit the practice of the art by anyone without the proper training. That's why Al-Revis Academy exists; its hallowed halls are the only place gifted youth can grapple with mastering this powerful craft. Students explore the best locations to mine for valuable, rare ingredients. They hone combat techniques to slay th...
woodhouse's avatar
Metal Storm (NES)

Metal Storm review (NES)

Reviewed on June 02, 2008

Metal Storm seems to be one of the rare cases in which a game was good, available on a popular console, well placed in contemporary media (cover of Nintendo Power, March 1991), and yet fell almost immediately into inexplicable obscurity, only discussed now by the handful of individuals who still cling to the NES as their platform of choice. Part of the problem I think is that the NES has entered a state in which it is regarded as a collectable to keep around as a conversation piec...
dagoss's avatar
Sonic the Hedgehog (Sega Master System)

Sonic the Hedgehog review (SMS)

Reviewed on June 01, 2008

The fact that Sega managed a fully respectable release of the Mega Driveís lynchpin franchise on the Master System that had long since lost to the NES sometimes leaves you to wonder why Sega couldnít have thought of this game sooner. This down-scale undoubtedly gives that fat plumber a run for his coins, but its only the hardwareís strong European market (they do have sense) that drove this later release. Inevitably the lack of blast-processing means the removal of the 16-bit versions signature ...
bigcj34's avatar
bit Generations: Coloris (Game Boy Advance)

bit Generations: Coloris review (GBA)

Reviewed on May 31, 2008

And I was so looking forward to this. Coloris is renowned as one of the better Bit Generations titles, a color-matching game where you live or die by the refinement of your visual palette. Gameplay videos looked almost avant-garde in their busy little squares of light shifting and pulsing and phasing out of view; a Japanese musician had even made a music video from the material. Game as art! Art as game! This is what I want!
Synonymous's avatar

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