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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Metal Gear Solid 2: Sons of Liberty (PlayStation 2)

Metal Gear Solid 2: Sons of Liberty review (PS2)

Reviewed on July 27, 2008

The agonizing ride on the blue-ball express known as Metal Gear Solid is but a mere leg of the epic, despair-inducing journey of Metal Gear Solid 2. To be fair, MGS at least had an intelligible storyline and characters who did not randomly disappear and reappear under idiotic assumed names. Its sequel abandons any pretense of predictability once the prologue is over and then consumes itself whole Ouroboros-style. What we have left is an interactive artistic meltdown that is ...
johnny_cairo's avatar
Baldur's Gate II: Shadows of Amn (PC)

Baldur's Gate II: Shadows of Amn review (PC)

Reviewed on July 27, 2008

”The Lord of Murder shall perish, but in his death he shall spawn a score of mortal progeny. Chaos will be sewn in their footsteps.” - So sayeth the wise Alaundo
dagoss's avatar
Trauma Center: Under the Knife 2 (DS)

Trauma Center: Under the Knife 2 review (DS)

Reviewed on July 26, 2008

“House”, “Grey’s Anatomy”, and “Scrubs” – name any popular show that has to do with the medical field (ignoring Dr. Phil), and chances are it is made up of two-thirds drama and one-third actual medicalspeak . As such, with Atlus’ 2005 release of Trauma Center: Under the Knife for the Nintendo DS, it wasn’t surprising that the character interactions and story was every bit as important as the gameplay. Because of this, however, people complained as the storyline quickly absurd: Dr. ...
darkstarripclaw's avatar
EarthBound (SNES)

EarthBound review (SNES)

Reviewed on July 26, 2008

EarthBound is a turn based RPG that is unlike any RPG of its time. The setting is 1990's America as envisioned in the quirky eye of series creator, Shigesato Itoi. He wanted to make a game that he wanted to play, and with this notion he created the highly adored EarthBound for the Super Nintendo in 1994. To many, what makes EarthBound a unique entity in gaming is its humor, colorful and crisp visuals, numerous American pop-culture references and a funkadelic soundtrack with a feel that has ye...
Aquas's avatar
The World Ends with You (DS)

The World Ends with You review (DS)

Reviewed on July 25, 2008

It's been a long time since I've had a good RPG to sit down with. Square Enix releasing an original game that doesn't have Final Fantasy in the title is a sight to behold. When I discovered that the team behind Kingdom Hearts was working on The World Ends With You, I was ecstatic! As I knew this would be something to keep me busy until the real Kingdom Hearts III comes out.
Ness's avatar
.hack//G.U. Vol. 1: Rebirth (PlayStation 2)

.hack//G.U. Vol. 1: Rebirth review (PS2)

Reviewed on July 24, 2008

Combat has been streamlined. You no longer have to wade through menus just to implement a single skill. Skill triggers enable you to simply press a few buttons in order to perform an ability. While it’s not perfect – you can’t utilize them to cast spells or use items – it’s definitely a lot more convenient. And it should silence anyone who knocked the first series for its unwieldy battle system.
wolfqueen001's avatar
Cannon Fodder (Amiga)

Cannon Fodder review (AMIGA)

Reviewed on July 24, 2008

Sensible Software took soccer and made it slick, speedy and easy to pick up and play, resulting in the cult classic Sensible Soccer. Using the same mechanics they turned their attention to warfare. Strip away a soccer pitch and replace it with a maze of trees; replace match day kits with uniforms and swap the away team for a gun totting army, and you have Cannon Fodder. While the genre and aims are nothing alike, it is just as attractive and addictive as their accomplished take on ...
Crazyreyn's avatar
Final Fantasy Tactics A2: Grimoire of the Rift (DS)

Final Fantasy Tactics A2: Grimoire of the Rift review (DS)

Reviewed on July 23, 2008

Luso Clemens has a problem. Several, actually. Thanks to his inability to sit still, he’s earned the ire of every parent and teacher who’s ever had to deal with him. He’s been tardy and disruptive so many times that he’s gotten himself a detention on the last day of class. Given his insatiable curiosity and short attention span, it’s surprising that he can even make it to the library to serve his punishment. It’s not like he spends his detention sitting around in quiet remorse over his blunders,...
disco's avatar
Namco X Capcom (PlayStation 2)

Namco X Capcom review (PS2)

Reviewed on July 23, 2008

The majority of strategy RPGs have one major factor in common: they all tell touching stories of war-torn lands. Be it the powerful, albeit poorly-translated tale of Final Fantasy Tactics; the personable adventures in the Fire Emblem series that allow you to fall in love with each and every character; or even the hallowed Shining Force games, fallen from grace as they are today like all of SEGA's once-greats, the stories keep you motivated, and keep you playing.
espiga's avatar
Divine Sealing (Genesis)

Divine Sealing review (GEN)

Reviewed on July 23, 2008

Sometimes, when I get a boner, I thrust my hands down into my pants to make it go away.
pickhut's avatar
Alien Syndrome (Wii)

Alien Syndrome review (WII)

Reviewed on July 23, 2008

My Arcade Action Extra magazine from 1988 features an Alien Syndrome spread packed with gameplay tips and outrageously exciting screenshots for what was the then new coin-op from Sega. Two decades later I find myself playing a makeover of this outer space answer to Gauntlet on a motion-sensing console made by Nintendo. How times change.
bloomer's avatar
A Sound of Thunder (Game Boy Advance)

A Sound of Thunder review (GBA)

Reviewed on July 22, 2008

Imagine my enthusiasm when I booted up yet another movie tie-in, this time a third-person shooter. Even worse, it’s based on a film that’s all about time travel, and anyone who knows me can tell you that I’m not a fan of time travel, because nine out of ten times, the concept is implemented such that it’s riddled with plot holes.
Ben's avatar
Shadowrun (Genesis)

Shadowrun review (GEN)

Reviewed on July 21, 2008

Let us speak of Shadowrun.
darketernal's avatar
Assassin's Creed (PlayStation 3)

Assassin's Creed review (PS3)

Reviewed on July 17, 2008

You know when someone asks you how your day was, and you want to tell them how great it was, but actually it's been a pretty miserable day? You're stuck trying to come up with something to tell them that's good, something other than "I've got a wicked case of Jock Rot" or "my pet rock died." You need a stand in. For me, the stand in of the last week has been Assassin's Creed.
zippdementia's avatar
Final Fantasy: Crystal Chronicles - Ring of Fates (DS)

Final Fantasy: Crystal Chronicles - Ring of Fates review (DS)

Reviewed on July 15, 2008

One time, I had a girlfriend.
espiga's avatar
Advanced Busterhawk Gley Lancer (Genesis)

Advanced Busterhawk Gley Lancer review (GEN)

Reviewed on July 15, 2008

With a spelling error in the title, a domicile on a sometimes technically inept console, and membership in a genre that prides itself on redundancy, expectations are not particularly high for Gley Lancer. “A shoot-em-up,” said I, “on the Mega Drive no less! I look forward to the suicidal alien pilots, ear-bleeding music, grainy graphics, and a selection of generic weapons ranging from lasers to different color lasers to bullets that fire so fast that they are actually just a different k...
dagoss's avatar
The Getaway (PlayStation 2)

The Getaway review (PS2)

Reviewed on July 14, 2008

Multiple accidents and numerous carjackings later, you’ll find the gang’s hideaway. There you have to kill everybody while seeking the child’s location. Accomplish this and you’ll be rewarded with another lengthy cut scene where you learn that Mark is in way over his head. Blackmailed by Bethnal Green boss, Charlie Jolson, and his henchmen, Hammond is forced to obey the man’s every whim or else lose his boy forever.
wolfqueen001's avatar
LostWinds (Wii)

LostWinds review (WII)

Reviewed on July 13, 2008

It’s so easy to take for granted. The wind, I mean. Science explains it as the reaction to pressure between two adjacent air masses. Nothing more, nothing less. But for the folks that have a bit more imagination within their grasp, the wind can be mysterious and otherworldly. You can’t see it, but its presence is all too clear. It could be that slight breeze tickling the back of your neck in the early morning. Or maybe it’s that sudden burst of air that sends you a face-full of raindrops during ...
disco's avatar
X-Men: Mutant Academy (Game Boy Color)

X-Men: Mutant Academy review (GBC)

Reviewed on July 12, 2008

Button mashing will see you through every battle, even at the highest difficulty. There’s no real system of commands that demand mastering. Just back your enemy to the end of the screen and wail away. They’ll be caught in a trap of constant abuse in which they can scarcely land a hit, one in which escape is impossible save for jumping. But they’re often too stupid for that.
wolfqueen001's avatar
Devil May Cry 4 (PC)

Devil May Cry 4 review (PC)

Reviewed on July 11, 2008

The Devil May Cry series hasn't exactly been consistent. While the original game was a unique and ultra-stylish masterpiece, the second outing was a universally reviled mess. The third game had the gameplay back on track, but was deemed too tricky by all but the most hardcore of action fans. It turns out that the fourth time's the charm, because Devil May Cry 4 is as good as the self-proclaimed "hard stylish action" franchise has ever been.
Chacranajxy's avatar

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