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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Master of the Wind, Arc III (PC)

Master of the Wind, Arc III review (PC)

Reviewed on July 31, 2008

Game: Master of the Wind, arc III
Doctor's avatar
Master of the Wind, Arc II (PC)

Master of the Wind, Arc II review (PC)

Reviewed on July 31, 2008

Game: Master of the Wind, Arc II Super-Pack
Doctor's avatar
AeroFighters Assault (Nintendo 64)

AeroFighters Assault review (N64)

Reviewed on July 30, 2008

Given that its developer is Paradigm, the company responsible for Pilotwings 64, it would be reasonable to expect Aero Fighters: Assault to do things like be competent and not suck. We're just trading a hang glider for an F14; how different can these games possibly be? It's still a flight sim, and Paradigm has proven that they have the skill for such a thing, so what could possibly go wrong?
dagoss's avatar
Fatal Frame (PlayStation 2)

Fatal Frame review (PS2)

Reviewed on July 30, 2008

The Project Zero series (Fatal Frame to Americans) takes survival horror into Ju-on / Ringu territory, pitting the player against vengeful Japanese ghosts and dark familial curses from the past. The films which inspired the series depict a world in which ghosts are all around us, if only we'd make the effort to look for them. To attempt to help a ghost find peace involves engagement with it, but this is also the way of greatest danger. The scene in which a character finally locks e...
bloomer's avatar
Mystical Ninja starring Goemon (Nintendo 64)

Mystical Ninja starring Goemon review (N64)

Reviewed on July 30, 2008

Fight on… Fight on…
Ness's avatar
Guardian of Darkness (PlayStation)

Guardian of Darkness review (PSX)

Reviewed on July 28, 2008

I don’t think Boo was lying when he told me there were review scores below 5/10. After years of only reviewing games I actually liked, delving into rubbish games territory wasn't the smoothest of transitions. I greatly credit reviewers who are prepared to spend the time just to finish these monstrosities of titles; as I just discovered there was a bloody good reason why I never reviewed bad games in the first place. Labouring through only part of this was a severe test of endurance, will and mot...
bigcj34's avatar
Zaxxon's Motherbase 2000 (Sega 32X)

Zaxxon's Motherbase 2000 review (32X)

Reviewed on July 28, 2008

To this day, I have no idea why I'm a 32x fan. I mean, I know the entire concept of the 32x was stupid and that the majority of the 32x game library (if you can call it a library. I think bookshelf would be a more appropriate description) was mediocre. Yet, I still have some hideous attachment to the add-on, despite not owning it in my youth or even pining for one during its initial release.
goldenvortex's avatar
S.T.A.L.K.E.R.: Shadow of Chernobyl (PC)

S.T.A.L.K.E.R.: Shadow of Chernobyl review (PC)

Reviewed on July 27, 2008

For a game that was in development for nearly seven years, S.T.A.L.K.E.R: Shadow of Chernobyl is a surprisingly mediocre first person shooter. It is tough to get excited about the several variations of a pistol, assault rifle, shotgun, etc that you will encounter when other games offer gravity guns, laser cannons, and other cool weapons. However there are a few nice touches of realism in the combat, from guns jamming to barely being able to sprint to carefully having to aim your shots. ...
Halon's avatar
Metal Gear Solid 2: Sons of Liberty (PlayStation 2)

Metal Gear Solid 2: Sons of Liberty review (PS2)

Reviewed on July 27, 2008

The agonizing ride on the blue-ball express known as Metal Gear Solid is but a mere leg of the epic, despair-inducing journey of Metal Gear Solid 2. To be fair, MGS at least had an intelligible storyline and characters who did not randomly disappear and reappear under idiotic assumed names. Its sequel abandons any pretense of predictability once the prologue is over and then consumes itself whole Ouroboros-style. What we have left is an interactive artistic meltdown that is ...
johnny_cairo's avatar
Baldur's Gate II: Shadows of Amn (PC)

Baldur's Gate II: Shadows of Amn review (PC)

Reviewed on July 27, 2008

”The Lord of Murder shall perish, but in his death he shall spawn a score of mortal progeny. Chaos will be sewn in their footsteps.” - So sayeth the wise Alaundo
dagoss's avatar
Trauma Center: Under the Knife 2 (DS)

Trauma Center: Under the Knife 2 review (DS)

Reviewed on July 26, 2008

“House”, “Grey’s Anatomy”, and “Scrubs” – name any popular show that has to do with the medical field (ignoring Dr. Phil), and chances are it is made up of two-thirds drama and one-third actual medicalspeak . As such, with Atlus’ 2005 release of Trauma Center: Under the Knife for the Nintendo DS, it wasn’t surprising that the character interactions and story was every bit as important as the gameplay. Because of this, however, people complained as the storyline quickly absurd: Dr. ...
darkstarripclaw's avatar
EarthBound (SNES)

EarthBound review (SNES)

Reviewed on July 26, 2008

EarthBound is a turn based RPG that is unlike any RPG of its time. The setting is 1990's America as envisioned in the quirky eye of series creator, Shigesato Itoi. He wanted to make a game that he wanted to play, and with this notion he created the highly adored EarthBound for the Super Nintendo in 1994. To many, what makes EarthBound a unique entity in gaming is its humor, colorful and crisp visuals, numerous American pop-culture references and a funkadelic soundtrack with a feel that has ye...
Aquas's avatar
The World Ends with You (DS)

The World Ends with You review (DS)

Reviewed on July 25, 2008

It's been a long time since I've had a good RPG to sit down with. Square Enix releasing an original game that doesn't have Final Fantasy in the title is a sight to behold. When I discovered that the team behind Kingdom Hearts was working on The World Ends With You, I was ecstatic! As I knew this would be something to keep me busy until the real Kingdom Hearts III comes out.
Ness's avatar
.hack//G.U. Vol. 1: Rebirth (PlayStation 2)

.hack//G.U. Vol. 1: Rebirth review (PS2)

Reviewed on July 24, 2008

Combat has been streamlined. You no longer have to wade through menus just to implement a single skill. Skill triggers enable you to simply press a few buttons in order to perform an ability. While it’s not perfect – you can’t utilize them to cast spells or use items – it’s definitely a lot more convenient. And it should silence anyone who knocked the first series for its unwieldy battle system.
wolfqueen001's avatar
Cannon Fodder (Amiga)

Cannon Fodder review (AMIGA)

Reviewed on July 24, 2008

Sensible Software took soccer and made it slick, speedy and easy to pick up and play, resulting in the cult classic Sensible Soccer. Using the same mechanics they turned their attention to warfare. Strip away a soccer pitch and replace it with a maze of trees; replace match day kits with uniforms and swap the away team for a gun totting army, and you have Cannon Fodder. While the genre and aims are nothing alike, it is just as attractive and addictive as their accomplished take on ...
Crazyreyn's avatar
Final Fantasy Tactics A2: Grimoire of the Rift (DS)

Final Fantasy Tactics A2: Grimoire of the Rift review (DS)

Reviewed on July 23, 2008

Luso Clemens has a problem. Several, actually. Thanks to his inability to sit still, he’s earned the ire of every parent and teacher who’s ever had to deal with him. He’s been tardy and disruptive so many times that he’s gotten himself a detention on the last day of class. Given his insatiable curiosity and short attention span, it’s surprising that he can even make it to the library to serve his punishment. It’s not like he spends his detention sitting around in quiet remorse over his blunders,...
disco's avatar
Namco X Capcom (PlayStation 2)

Namco X Capcom review (PS2)

Reviewed on July 23, 2008

The majority of strategy RPGs have one major factor in common: they all tell touching stories of war-torn lands. Be it the powerful, albeit poorly-translated tale of Final Fantasy Tactics; the personable adventures in the Fire Emblem series that allow you to fall in love with each and every character; or even the hallowed Shining Force games, fallen from grace as they are today like all of SEGA's once-greats, the stories keep you motivated, and keep you playing.
espiga's avatar
Divine Sealing (Genesis)

Divine Sealing review (GEN)

Reviewed on July 23, 2008

Sometimes, when I get a boner, I thrust my hands down into my pants to make it go away.
pickhut's avatar
Alien Syndrome (Wii)

Alien Syndrome review (WII)

Reviewed on July 23, 2008

My Arcade Action Extra magazine from 1988 features an Alien Syndrome spread packed with gameplay tips and outrageously exciting screenshots for what was the then new coin-op from Sega. Two decades later I find myself playing a makeover of this outer space answer to Gauntlet on a motion-sensing console made by Nintendo. How times change.
bloomer's avatar
A Sound of Thunder (Game Boy Advance)

A Sound of Thunder review (GBA)

Reviewed on July 22, 2008

Imagine my enthusiasm when I booted up yet another movie tie-in, this time a third-person shooter. Even worse, it’s based on a film that’s all about time travel, and anyone who knows me can tell you that I’m not a fan of time travel, because nine out of ten times, the concept is implemented such that it’s riddled with plot holes.
Ben's avatar

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