Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Dead Rising 2 review (X360)Reviewed on July 08, 2012For the longest time, I, and I think a lot of gamers, believed a sequel to Dead Rising was never going to materialize. |
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Master Chu and the Drunkard Hu review (NES)Reviewed on July 06, 2012Here's a game where Color Dreams stepped up a little bit, but ultimately fell back into their old nasty habits. They curbed their weakness for ripoffs with unstable play control, but ultimately still gave us a game that isn't at all pleasing to play. |
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Spec Ops: The Line review (X360)Reviewed on July 06, 2012Spec Ops: The Line: Game Review |
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Wizardry II: Legacy of Llylgamyn review (NES)Reviewed on July 04, 2012CRPG ports are havens. Some are arguably better than their computer counterparts, gaining music, bug fixes, and new features. Wizardry 1 and 2 are two ports I'd immediately point to as games that improved on the NES. I do not think this is a point lost on active NES players as I often see The Proving Grounds of the Mad Overlord cited as an excellent alternative to the Dragon Warrior style RPGs that are so prolific on the NES. |
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Air Fortress review (NES)Reviewed on July 04, 2012Air Fortress came to life when it thrust me into desperate situations while inside the fortress itself. Forget the blending of genres. The blend of isolation, claustrophobia, tension, panic, and the fear that you might not have enough energy to survive was the real mixture this game thrived on. |
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Kickle Cubicle review (NES)Reviewed on July 02, 2012It's like the developers spent more time making it look cute and less time developing a challenging puzzler. I don't know if the toned down challenge was intentional, what with the cutesy atmosphere and all, but it sure as hell wasn't welcome. |
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Pokémon Conquest review (DS)Reviewed on July 01, 2012The realm of Ransei is on the verge of destruction. Its people live for only two things: war and Pokemon. There are countless warriors roaming the land with their trusted animal companions, each seeking the glory and authority rewarded to the victors. Legends say that if a single warlord were to conquer all 17 kingdoms in Ransei, the creator of the world will return and bestow its powers upon the chosen one. As a result, the various nations are locked in eternal conflict, each vying for the slig... |
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Onyanko Town review (NES)Reviewed on June 30, 2012It's a simple arcade-style game that would work great in small sessions, if not for its shortcomings. |
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Dear Esther review (PC)Reviewed on June 29, 2012Bold as it sounds, the game design here is quite fundamental. Move, and trigger. |
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Captain Skyhawk review (NES)Reviewed on June 29, 2012Rare's invitation to play and keep playing is what makes the game worthwhile. It's not only a charming and fun title, but you can tell the developers wanted you to keep playing and enjoy the time you spend. |
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Journey review (PS3)Reviewed on June 25, 2012I'm not going to say I didn't enjoy Journey. That would be a bold-faced lie. I guess what I'm saying is that I enjoyed it, but could have enjoyed it more. |
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Dragon Power review (NES)Reviewed on June 22, 2012...this is an action game where you benefit from avoiding combat. |
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Yu-Gi-Oh!: Forbidden Memoires review (PSX)Reviewed on June 19, 2012Yu-Gi-Oh is a franchise which I feel done something Digimon couldn’t. It rivalled Pokemon. Not a view shared by the masses, but I personally jumped aboard of Pokemon slightly when I bought my first ever deck. A friend told me had a Yu-Gi-Oh game at church one day, which I didn’t believe. That whole Sunday was spent, legs crossed on his floor, eyes peeled at the sight of our favourite characters in their battle to save the world. Since then, any other game has been but an anti-climax. |
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Spyro: Enter the Dragonfly review (PS2)Reviewed on June 19, 2012Any gamer remembers Spyro as the game which became an instant classic, as soon as it hit the shelves. Personally, I remember it as the first game I played on my first console back in '98. It had me hooked. Along with it's sequels (Gateway to Glimmer (UK version of Ripto's Rage) and Year of the Dragon), it had the ability to conjure up excitement with every new portal, homeworld or enemy. However, what went wrong with Enter the Dragonfly? |
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Max Payne 3 review (X360)Reviewed on June 17, 2012Max Payne has not had an easy life; he lost his wife and daughter to drugged up psychotics, his friends to gunmen and his job to drink. Since the last time we have seen Max he's lost it all, no longer a cop and on the verge of claiming his life or letting his habits do it for him he has nothing save a handful of painkillers and a bottle of scotch. So as you can imagine he needs a new start which he finds when he takes a job as protection for a rich family called the Brancos who live and work in ... |
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Amagon review (NES)Reviewed on June 16, 2012Amagon is a laborious run ‘n gun adventure with little to nothing to justify the workman-like experience. It’s so much easier to just call it a “waste of time.” |
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Diablo III review (PC)Reviewed on June 16, 2012But it only solidifies the feeling that prior to Inferno was a game that continuously promised nothing to its players. And while the final challenge takes shape of a true game, it’s hardly a perfect dungeon crawler itself. |
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Lollipop Chainsaw review (X360)Reviewed on June 14, 2012Lollipop Chainsaw is what it is, a Suda51 production featuring a unique style wrapped in basic play mechanics. |
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Isolated Warrior review (NES)Reviewed on June 13, 2012Isolated Warrior always leaves me with a heavy heart. It's a great game unfortunately trapped within a decent game. Had Kid left the platformer elements out, it would have been excellent. I can admire their desire for innovation, but innovation is not inherently a good quality. |
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Binary Domain review (X360)Reviewed on June 12, 2012I'm not afraid to admit I wasn't expecting great things from Binary Domain, the latest third-person cover shooter from Sega... |
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