Ads are gone. We're using Patreon to raise funds so we can grow. Please pledge support today!
Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All

Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
N+ (DS)

N+ review (DS)

Reviewed on September 27, 2008

They make it look so easy. The ninjas, I mean. They’re so awesome at what they do. Leaping around rooftops is like playing hopscotch to them. They can make themselves virtually invisible, lurking within the shadows for that single, perfect time to strike. A quick flick of the wrist can leave dozens of bloody, shuriken-ridden corpses littering the scene. But it’s not like ninjas have always been like that; once upon a time, your favorite veiled assassin was just some inept little rookie with drea...
disco's avatar
Robo Army (Arcade)

Robo Army review (ARC)

Reviewed on September 26, 2008

In Robo Army's quest to add some variety to the robots you'll be beating up, it ends up creating pretty funny designs. As you guide your half man, half machine avatar (or all machine, if you're the second player) through a crippling city, you'll be cutting mechanical soldiers in half with one fist and avoiding land mines littered all over the streets. Eventually, you'll reach the end of the stage, where you'll go up against the boss, who takes the form of a walking, green car. Stay...
pickhut's avatar
Time Hollow (DS)

Time Hollow review (DS)

Reviewed on September 26, 2008

There’s been a rash of new DS titles recently – Kirby Super Star Ultra, the remake of Disgaea: Hour of Darkness, and the craptacular Sonic Chronicles. Yet, out of all the releases this week, most people have forgotten about one that would be the best had Nintendo not decided to release Kirby this week. That game is Time Hollow.
timrod's avatar
Contra Advance: The Alien Wars EX (Game Boy Advance)

Contra Advance: The Alien Wars EX review (GBA)

Reviewed on September 25, 2008

The sad, blunt truth is that the GBA is a black hole as far as creativity is concerned. 95% of companies have decided to "grace" it with Super Nintendo ports rather then strive to make it the 2D revival it should have been; franchise after franchise has been squandered on ports of games I can find for $5. There was, however, a sole company that held strong in the face of such corruption, pumping out quality 2D games like it was 1994. Eventually, though, the titles like Castlevania: CotM...
Cornwell's avatar
Burning Fight (NeoGeo)

Burning Fight review (NEO)

Reviewed on September 24, 2008

I've long enjoyed the art of combat. I get my kicks by travelling through thug-infested streets with naught but my own body to defend me, or a trusty iron pipe to bash in the skulls of bikers, hippies, lawyers and various other sorts of human refuse.
darketernal's avatar
Portal (PC)

Portal review (PC)

Reviewed on September 22, 2008

So get this: I’ve got a friend who has never played Portal yet can still recite the game’s maddeningly catchy end credits song, word for word, along with his two nerdy buddies – I might be one of them – who like to sing the tune in public places just to freak people out. He’s cited the mechanical GLaDOS, the closest thing Portal has to a main character, as one of his all-time favorite villains, and has even brought up HK-47 (of the Star Wars: Knights of the Old Republic seri...
Suskie's avatar
Mount & Blade (PC)

Mount & Blade review (PC)

Reviewed on September 21, 2008

The term Fantasy RPG has a very entrenched definition. One assumes a linear plot-heavy game with an overworld map and random turn-based combat where small parties with members numbering in the single-digits fight each other with magic and the occasional steampunk. Elves, Dwarves, and the occasional magic-powered mecha might make an appearance.
magicjuggler's avatar
Doom 3 (PC)

Doom 3 review (PC)

Reviewed on September 18, 2008

When a group of artists labour for months or years on some magnificently coded and presented piece of gaming software, I can't help but feel uncomfortable about kicking their hard work – but Doom 3 is unfortunately boring and there's not much else I can do to it. I remember being pleased when id software announced they were going to switch their focus back to the single player experience with this title, coming as it did after a string of deathmatch oriented games, but the result is claustrophob...
bloomer's avatar
Battle Circuit (Arcade)

Battle Circuit review (ARC)

Reviewed on September 17, 2008

Capcom has made a lot of beat'em ups during the late 80s and most of the 90s, some of which were street brawlers that involved mayors and ninjas, knights and magicians that fought inside dungeons that possibly included dragons, and a game where you run around in giant robots, tearing stuff up. So, after making a variety of brawlers, how does Capcom attempt to make another one without it feeling like a rehash?
pickhut's avatar
Shin Megami Tensei: Persona 3 FES (PlayStation 2)

Shin Megami Tensei: Persona 3 FES review (PS2)

Reviewed on September 16, 2008

Like the average fan of RPGs, I typically do not look back on my years in high school with fondness. So when Atlus began showing trailers of Persona 3, the most recent spin-off in the ever edgy Shin Megami Tensei series, I was obviously skeptical of the unusual format in which the player equally divides his or her time between school work and dungeon-crawling. I mean, this is the same series that had tried to revive Hitler; how did we go from that to sleeping through Engli...
dagoss's avatar
P.N.03 (GameCube)

P.N.03 review (GCN)

Reviewed on September 14, 2008

Late 2002 was a happy time for Nintendo fans. Capcom's famed Production Studio 4 announced a quintuple threat of games for the floundering GameCube, including a cel-shaded superhero game, a new entry in the Resident Evil franchise, a since-cancelled mythological shooter, an intriguing noir game, and a very stylish looking shooter named Product Number 03, or P.N. 03 for short. Anticipation for the games grew and grew, but when P.N. 03 came out in Japan, not too many pe...
Cornwell's avatar
Hacker (Commodore 64)

Hacker review (C64)

Reviewed on September 14, 2008

To understand why Hacker became a cult classic, first it's necessary to know that the actual game is only part of the package. Think back to 1985, when games were already sold in stores, in a way not all that different from today - flashy boxes with cover art, blurbs of advertizing and little screenshots on the back, and a new smelling game and paper manual inside. Hacker, in the meantime, has a non-descript box with very little information on it, and inside, only a Commodore 64 cassette tape. N...
sashanan's avatar
Spore (PC)

Spore review (PC)

Reviewed on September 14, 2008

The premise behind Spore is simple, really. Take a cell and grow it up until you reach space travel. Sounds simple, don't it? That's because it is. Spore is a very railroaded game until you hit the final stage, then it becomes sandbox. There are multiple paths that you can take in your own race to space, but they all lead to the same objectives in the end; which just so happen to be the game's biggest letdown.
BLAH_Or_blah's avatar
Monster Hunter (PlayStation 2)

Monster Hunter review (PS2)

Reviewed on September 14, 2008

Monster Hunter, for me, used to be an obsession. Though that obsession raised me to the upper echelons in the Monster Hunter society. Yes, I was a big shot on a video game, lol@me. I mostly add this to give my credibility some water. This is not some half-baked review you might find at other sites that consist of less than a full day's worth of play and a very ignorant view of what the game is, what it accomplishes, and how the developers designed it for those goals.
BLAH_Or_blah's avatar
Lock's Quest (DS)

Lock's Quest review (DS)

Reviewed on September 13, 2008

THQ as a company can be summed up in one word: shovelware. All those bad movie tie-in games you see? That’s THQ. I don’t think THQ has ever published a worthwhile game in their entire history as a company. They’re attracted to bad games like flies to shit. Then I heard a select few morons saying that THQ had finally published a good game – Lock’s Quest. Naturally, I downloaded it to see what was up. What I expected was a bad Western shovelware title, and that’s pretty much exactly what I got.
timrod's avatar
EVE Online: The Second Genesis (PC)

EVE Online: The Second Genesis review (PC)

Reviewed on September 12, 2008

Eve Online
BLAH_Or_blah's avatar
Sonic 3D Blast (Genesis)

Sonic 3D Blast review (GEN)

Reviewed on September 10, 2008

You know what was Sonic 3D Blast's problem? It wasn't that it strayed from the side-scrolling, platforming angle in favor of an isometric viewpoint. Its problem is that it doesn't have a save feature. For an action game, it's pretty long. Two hours long, to be exact. This has to do with the fact that most of the Zones (stages) in this game drag on longer than they should. You see, each Act of a Zone contains three segments, and in each segment, you'll have to search for Dr. Robotnik's rob...
pickhut's avatar
Earthworm Jim (Genesis)

Earthworm Jim review (GEN)

Reviewed on September 08, 2008

Earthworm Jim thrives on its gaudy humor and wacky experiences. Complex things like plot would be entirely inappropriate here. Players aren’t looking for intricate story-telling or in-depth level design. They’re looking for kicks, for something more than a little different. And this game delivers.
wolfqueen001's avatar
Fire Emblem: Path of Radiance (GameCube)

Fire Emblem: Path of Radiance review (GCN)

Reviewed on September 07, 2008

Fire Emblem: Path of Radiance is the epic story of a rag tag band of mercenies fighting their way through a seemingly endless horde of RPG cliches. You've got Ike, the insecure, immature, but inherently heroic young lad with daddy issues who becomes the all powerful, ultimate source of good in the world. He is accompanied by his younger sister who wastes no time getting kidnapped, and who also has a mysterious (sigh...) medallion given to her by their dead mother. You'll also meet the Catholi...
mariner's avatar
Alone in the Dark (Wii)

Alone in the Dark review (WII)

Reviewed on September 05, 2008

The new Alone in the Dark (AITD) is the most original videogame I have played for years. This makes it exciting to talk about, even if the title is not an unqualified success. It bears very little relation to the survival horror games it grew out of, or to previous AITD games, or in fact to anything else around now. AITD consists of a series of dynamic action set pieces which seek to play out as episodically as did the scenes in old laserdisc games like Dragon's Lair. The game throws away nearly...
bloomer's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045] [046] [047] [048] [049] [050] [051] [052] [053] [054] [055] [056] [057] [058] [059] [060] [061] [062] [063] [064] [065] [066] [067] [068] [069] [070] [071] [072] [073] [074] [075] [076] [077] [078] [079] [080] [081] [082] [083] [084] [085] [086] [087] [088] [089] [090] [091] [092] [093] [094] [095] [096] [097] [098] [099] [100] [101] [102] [103] [104] [105] [106] [107] [108] [109] [110] [111] [112] [113] [114] [115] [116] [117] [118] [119] [120] [121] [122] [123] [124] [125] [126] [127] [128] [129] [130] [131] [132] [133] [134] [135] [136] [137] [138] [139] [140] [141] [142] [143] [144] [145] [146] [147] [148] [149] [150] [151] [152] [153] [154] [155] [156] [157] [158] [159] [160] [161] [162] [163] [164] [165] [166] [167] [168] [169] [170] [171] [172] [173] [174] [175] [176] [177] [178] [179] [180] [181] [182] [183] [184] [185] [186] [187] [188] [189] [190] [191] [192] [193] [194] [195] [196] [197] [198] [199] [200] [201] [202] [203] [204] [205] [206] [207] [208] [209] [210] [211] [212] [213] [214] [215] [216] [217] [218] [219] [220] [221] [222] [223] [224] [225] [226] [227] [228] [229] [230] [231] [232] [233] [234] [235] [236] [237] [238] [239] [240] [241] [242] [243] [244] [245] [246] [247] [248] [249] [250] [251] [252] [253] [254] [255] [256] [257] [258] [259] [260] [261] [262] [263]

Site Policies & Ethics | Contact | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party.Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.