Ads are gone. We're using Patreon to raise funds so we can grow. Please pledge support today!
Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All

Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Shining in the Darkness (Genesis)

Shining in the Darkness review (GEN)

Reviewed on December 24, 2008

The Labyrinth is no joke. It may not change a lot graphically, but its endless traps, constant confusions, and expansive size more than make up for it. A maze of winding corridors and twisting passages, you’ll get lost quickly if you’re not paying careful attention. You have no map – that would’ve been too easy! – so you must rely on memory alone.
wolfqueen001's avatar
Twinkle Tale (Genesis)

Twinkle Tale review (GEN)

Reviewed on December 24, 2008

Sadistic level design will try its best to prevent your strength-conserving efforts. In its attempt to maim and weaken you, you’ll find yourself weaving through a sea of rolling boulders while blasting oozing slime creatures in a castle, negotiating a monster-infested ravine where one misstep will send you sailing over the edge at the expense of health, or trekking through a dark cave where enemies appear infinite and nearly invisible ghouls sap your magical power at the slightest touch.
wolfqueen001's avatar
Golden Axe (Genesis)

Golden Axe review (GEN)

Reviewed on December 24, 2008

Golden Axe for the Sega Genesis will always be one of those memorable moments from my childhood. It was such a simple title, but that's why I liked it; when I wasn't in the mood to play one of my other favorite, yet lengthy games, like Sonic 3 & Knuckles, Dynamite Headdy, or Dune: The Battle for Arrakis, I'd pop my "modified", Japanese cartridge of GA into the Genesis. And even though it was short, I would keep coming back to it again and again to hack and slash my way through Deat...
pickhut's avatar
Guitar Hero: On Tour - Decades (DS)

Guitar Hero: On Tour - Decades review (DS)

Reviewed on December 21, 2008

Organization stands out as the major selling point of Guitar Hero: On Tour - Decades. Traditionally, games from this successful rhythm franchise grouped songs only by difficultly. Weezer would sit right next to Blondie; the Foo Fighters back to back with Boston. Here music is arranged by time period, so you'll find one steaming pile of Fall Out Boy, The All-American Rejects and Paramore rather than stumbling upon them throughout the ga...
woodhouse's avatar
From the Abyss (DS)

From the Abyss review (DS)

Reviewed on December 21, 2008

It’s a worthless way to live. Everyone will tell you otherwise, of course. They’ll say that you’re valiantly defending your homeland. That you’re saving countless innocents for your daily sacrifices. They promise to pay you handsomely for your efforts. But it’s all a sham, a pathetic ploy that appeals to only those foolish enough to believe they’re actually heroes. These warriors put their lives on the line, all in the name of the country of Rubenhaut. But in the end, none of their brave efforts...
disco's avatar
Shadow Hearts (PlayStation 2)

Shadow Hearts review (PS2)

Reviewed on December 18, 2008

There's a lot of complaints about role playing games nowadays. People say they are nothing more than glorified books, with stale battle systems (I got to push X again? Sigh.), boring storylines (save the damsel in distress or save the world from an evil madman in some ancient fantasy land!), and redundant fetch quests. And they'd be right. As big of a RPG fan as I am, I can admit to the flaws of the genre, and I wished a game would come along and break all the stereotypes and blow me away.
psychopenguin's avatar
Bleach: Shattered Blade (Wii)

Bleach: Shattered Blade review (WII)

Reviewed on December 15, 2008

Almost every character in Bleach carries a sword, which opens up Shattered Blade to a swashbuckling Wii control scheme. Of course, this one-on-one fighting game doesn't tell you what those swords, those zanpakuto, mean; they're the manifestation of spiritual power. It doesn't explain how Ichigo Kurosaki, a roughnecked teen, came to carry one, or how he suddenly found himself traveling between the human and spirit worlds as a substitute Soul Reaper, defending his friends a...
woodhouse's avatar
Ninjatown (DS)

Ninjatown review (DS)

Reviewed on December 15, 2008

Ninja Gaiden? Ninja Raiden? Forget those, this is an entire game about a town of ninjas. Ninjatown takes two things they most probably hadn’t ever expected to see together: cute animated ninjas based on a plush toy line, and the classic idea of a tower defense scenario. If you’re expecting to boot up the game and find bad dialogue and easy levels however, you’d better scoot on back down to your local game store and turn in this game for Resident Evil. Do not let Ninjatown’s cute, pastel flooded ...
Probester's avatar
S4 League (PC)

S4 League review (PC)

Reviewed on December 15, 2008

S4 League (which stands for Stylish eSper Shooting Sports), while although hailing from Korea, is probably one of the easiest games to get into and has a surprising amount of depth compared to most other free MMO games. The game was recently released in Europe and is identical to the Korean version aside from a few features like the Fumbi Shop, the Cash Shop, and a couple of weapons, skills, and maps that have yet to be added but that are being included in periodic updates.
Lusio's avatar
Alone in the Dark (Wii)

Alone in the Dark review (WII)

Reviewed on December 11, 2008

I find it to be strikingly painful when I come across a game with such enthusiasm only to be let down with my face bashed against the rubble like a children's toy forgotten about after a shining afternoon's adventuring. As the storm clouds loom overhead and swirl together in a deafening chorus, it becomes clear that this night's proceedings will be of relentless disappointment. How shameful that after such a long wait, the hopes of a prospective fan are crushed so. I WANTED to enjoy Alone in...
beverage's avatar
Sonic Unleashed (Xbox 360)

Sonic Unleashed review (X360)

Reviewed on December 10, 2008

I wasn't expecting much from Sonic Unleashed going into it for the first time. After the wreck that was Sonic '06, I'm surprised I still ended up buying this title when it came out. I guess when you've been a Sonic fan ever since the original's release, it's hard to abandon the series. Even as I was going through Unleashed's first few stages, I still had my doubts. I was disappointed that Sonic Team decided to, yet again, include adventure fields, called Town Stages here. I was eve...
pickhut's avatar
Ys (NES)

Ys review (NES)

Reviewed on December 09, 2008

Whether you’re struggling against some seemingly overpowered boss or plowing through a horde of minor enemies like some sort of god, you’ll realize just how well the two elements go together. They actually make exploration fun, and how many games from the 80s actually factor in place of attack when determining damage?
wolfqueen001's avatar
Samba de Amigo (Wii)

Samba de Amigo review (WII)

Reviewed on December 07, 2008

Samba de Amigo on Wii has the unenviable task of reinventing a cult classic. Rhythm games weren't exactly plentiful when the original Samba hit the Dreamcast in 2000, but its specially-designed maraca peripherals made it a wholly unique experience. This version keeps the same spirit, retaining the original soundtrack and an indomitable cast of characters, and its quick-fire Latin rhythms keep you shaking all about. But the Wii motion controls, even though they seem like a natura...
woodhouse's avatar
Prince of Persia: The Sands of Time (Xbox)

Prince of Persia: The Sands of Time review (XBX)

Reviewed on December 06, 2008

The brainchild of Jordan Mechner is undoubtedly among the icons who defined the term "oldschool"; Prince of Persia is right up there with Sonic and Mario and the like. The original Prince of Persia, released in 1989, was a masterpiece of technology and even now, despite technological advances, the original game still looks great and plays very well, even in the context of the new generation. There are two things about PoP that stuck in the mind: one was the fighting system, and the other was Pri...
Fedule's avatar
Prince of Persia Classic (Xbox 360)

Prince of Persia Classic review (X360)

Reviewed on December 06, 2008

Almost 20 years ago (1989 to be precise), Prince of Persia blazed onto the gaming scene and was successful enough to create an entire subgenre of games, the Cinematic Platformer. Besides featuring fun puzzle and combat gameplay, Prince of Persia was notable for its precise controls and fluid animations, with each movement of the Prince and his various short-lived adversaries compared extensively with filmed footage to ensure the most realistic possible animations. To put it another way, Prince o...
Fedule's avatar
Virtua Racing (Genesis)

Virtua Racing review (GEN)

Reviewed on December 06, 2008

Pushing a games console to its limits can be risky business for developers. Try too hard and the game will get panned for looking ugly and having choppy frame-rates, but games are expected to make some use of the systems potential. Efficiently making the most of the systems resources whilst still making a decent looking, playable game that doesn’t get swamped by slowdown is perhaps one of the greatest challenges in developing a game.
bigcj34's avatar
Spyro 2: Ripto's Rage! (PlayStation)

Spyro 2: Ripto's Rage! review (PSX)

Reviewed on December 06, 2008

There was a time when Spyro games were good. Out of absolutely pure coincidence, this was the same time when Spyro was made by Insomniac, who since moved on to Ratchet and Clank. The original Spyro the Dragon was the start of what would become a hallmark franchise of the PSone platform genre, stripping 3D platforming to its fundamentals and demonstrated how they should be made. A small, cute purple dragon but with an attitude, and, um, fiery breath, how could anyone hate wee Spyro?...
bigcj34's avatar
Pokemon Yellow Version: Special Pikachu Edition (Game Boy)

Pokemon Yellow Version: Special Pikachu Edition review (GB)

Reviewed on December 06, 2008

I remember the days when Pokemon was all the rage in my primary school years. Trading card swapping was everywhere, rushing from school to catch the program on TV and eventually most schools banned any merchandise being brought in because of card theft. How dare they! Those were the days when everyone kept saying Pokemon would never go out of fashion…
bigcj34's avatar
Spyro: Enter the Dragonfly (PlayStation 2)

Spyro: Enter the Dragonfly review (PS2)

Reviewed on December 06, 2008

Oh Spyro. How unfortunate such a franchise suffered a fate that parallels with the likes of Sonic the Hedgehog and Crash Bandicoot. Once good on its console of origin, but a step up on to following platforms and he’s lost his sense of what he was. Yet despite their console mediocrity, they seemed to get it right on portable formats with relatively pleasing results.
bigcj34's avatar
Half-Life: Opposing Force (PC)

Half-Life: Opposing Force review (PC)

Reviewed on December 06, 2008

1998’s Half-life was seen by many as revolutionary to the FPS genre from its atmospheric feel, the first person presentation of the story and it’s astounding gameplay. Since then, dozens of mods spawned from its engine such as Counter-Strike, plus expansions like this and 2001’s Blue Shift. Half-Life: Opposing Force intervenes with the original HL’s plot, playing the role of US Marine Corporal Adrian Shepherd. As part of the Black Mesa clean-up crew, you must s...
bigcj34's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045] [046] [047] [048] [049] [050] [051] [052] [053] [054] [055] [056] [057] [058] [059] [060] [061] [062] [063] [064] [065] [066] [067] [068] [069] [070] [071] [072] [073] [074] [075] [076] [077] [078] [079] [080] [081] [082] [083] [084] [085] [086] [087] [088] [089] [090] [091] [092] [093] [094] [095] [096] [097] [098] [099] [100] [101] [102] [103] [104] [105] [106] [107] [108] [109] [110] [111] [112] [113] [114] [115] [116] [117] [118] [119] [120] [121] [122] [123] [124] [125] [126] [127] [128] [129] [130] [131] [132] [133] [134] [135] [136] [137] [138] [139] [140] [141] [142] [143] [144] [145] [146] [147] [148] [149] [150] [151] [152] [153] [154] [155] [156] [157] [158] [159] [160] [161] [162] [163] [164] [165] [166] [167] [168] [169] [170] [171] [172] [173] [174] [175] [176] [177] [178] [179] [180] [181] [182] [183] [184] [185] [186] [187] [188] [189] [190] [191] [192] [193] [194] [195] [196] [197] [198] [199] [200] [201] [202] [203] [204] [205] [206] [207] [208] [209] [210] [211] [212] [213] [214] [215] [216] [217] [218] [219] [220] [221] [222] [223] [224] [225] [226] [227] [228] [229] [230] [231] [232] [233] [234] [235] [236] [237] [238] [239] [240] [241] [242] [243] [244] [245] [246] [247] [248] [249] [250] [251] [252] [253] [254] [255] [256] [257] [258] [259] [260] [261] [262]

Info | Help | Privacy Policy | Contact | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party.Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.