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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Resident Evil Gaiden (Game Boy Color)

Resident Evil Gaiden review (GBC)

Reviewed on April 04, 2009

Saturday
turducken's avatar
Miner (Apple II)

Miner review (APP2)

Reviewed on April 03, 2009

Anyone who's had a favorite author and really wanted to learn more about him probably read that author's juvenalia. Which was not very good, but you could make excuses about how it shaped what was to come if you wanted, or you can say "Heck! Even I can do better than this!" and be inspired to write something. Works for software, too. Doug Smith, the creator of Lode Runner,(LR) admitted Miner was not so hot in an interview in the PS1 version of the game. You can see flashes of somet...
aschultz's avatar
Secret of the Silver Blades (PC)

Secret of the Silver Blades review (PC)

Reviewed on April 03, 2009

My AD&D computer experience stopped a game too soon, as I laid out several weeks' allowance on the first two, Pool of Radiance(PoR) and Curse of the Azure Bonds(CoA). Most of the fun from them was probably because my mother had warned me off paper AD&D as a kid. She'd have been glad to know how ridiculous combats fighting fifty goblins on the Apple got. I assumed a sequel would be bigger-badder-more, and I figured the combat was just something I had to sit through to appreciate the mapping and s...
aschultz's avatar
Yume Nikki (PC)

Yume Nikki review (PC)

Reviewed on April 02, 2009

Understanding Yume Nikki really involves knowing what happens at the end. It's almost impossible to talk about with any authority without this knowledge, and without making numerous references to the finale. Writing about it, then, is going to involve a pretty severe spoiler, and if you're completely ademant that you're going to see this incredibly strange adventure through to its conclusion, you should almost certainly do so before reading another sentence of this analysis. Not even t...
Lewis's avatar
Crash Tag Team Racing (GameCube)

Crash Tag Team Racing review (GCN)

Reviewed on March 31, 2009

Crash Tag Team Racing. What a disappointment! I bought this game expecting some potentially fun kart racing game similar to what made me fall in love with the original CTR. I shouldíve guessed any Crash game not made by Naughty Dog wouldíve been terrible, but I was a fool and bought this game anyway. Oh well, now for the review.
G_Dub's avatar
Beyond Oasis (Genesis)

Beyond Oasis review (GEN)

Reviewed on March 30, 2009

For the longest time, I considered Beyond Oasis a RPG, because it had characteristics of one. It took place in a fantasy setting where knights, beasts, and mutated rats roamed lands, caves, and dungeons. Your character, named Ali, has health and magic bars that are labeled as H.P and S.P, and he can also travel around in an overhead perspective, picking up various weapon and health items that can be stocked in a magical inventory screen. It just had the markings of a role-playing game.
pickhut's avatar
Ontamarama (DS)

Ontamarama review (DS)

Reviewed on March 29, 2009

With a look reminiscent of a kid's anime, Ontamarama sets the cuteness factor to high. Just check out the protagonists. Beat is an energetic boy with spiky blue cowlicks who perpetually wears inline skates. Rest is a thoughtful girl with red pigtails, and her footwear is of the goody-two-shoes variety. Both children are studying to become Ontamaestros in order to spread the beauty of music. To accomplish that goal, they need the help of the Ontama, magical spirits that look like joyf...
woodhouse's avatar
Spyglass Board Games (Xbox 360)

Spyglass Board Games review (X360)

Reviewed on March 27, 2009

Recreating board games is tricky in that developers generally need to give their target audience incentive to purchase a digital copy of something they already have stuffed away in their closet somewhere. Spyglass Board Games includes all of four different types of board games straight away. Checkers, chess, reversi, and mancala are all displayed in the most primitive of forms. The subtle premise of the game is certainly nice enough, but do any of the board game variants hold water?
Calvin's avatar
Yaris (Xbox 360)

Yaris review (X360)

Reviewed on March 27, 2009

An aura of decadence tends to pervade anything thatís free. When people are given a game without paying anything Ė their incentive to play the title is gone. This can create reasonably low expectations, meaning that thereís likely not going to be any middle ground. Aegis Wing happened to be a humble success, proving to be one of the best Live Arcade titles. While AWís amateur developers seemed to have put their hearts into the game, genuinely catering to the hardcore gamer in all of us, itís unf...
Calvin's avatar
3 on 3 NHL Arcade (Xbox 360)

3 on 3 NHL Arcade review (X360)

Reviewed on March 27, 2009

3 on 3 NHL Arcade is a great idea. The latest EA hockey game, NHL 09, has shed some pounds over the winter with a diet that cuts out all of the realism and simulation that devoted fans have come to expect from the perennial franchise. Our overall roster weighs in at a slim 40 players and two teams. Thereís no room for stats, or much in the way of personality, here. Thatís not to say that 3 on 3 NHL Arcade forgets to include any new content.
Calvin's avatar
Robotica (Saturn)

Robotica review (SAT)

Reviewed on March 24, 2009

For a first-generation Saturn title, Robotica started out quite promising with its cool intro. Hell, it wasn't very grainy and in full screen! As scenes of three robots, named Laocorns, heading towards a fortress, which was attached to an asteroid, and hovering over Earth, were being shown, a narrator was explaining the story. In a nutshell, the World Silent Security Service has been monitoring every single thing that has happened on Earth for the past 8...
pickhut's avatar
Fahrenheit (Sega CD)

Fahrenheit review (SCD)

Reviewed on March 24, 2009

Iíve been gaming long enough to know what I enjoy. Itís not like there are certain games Iím not into just because Iím unaware of them Ė the genres I donít play, I donít play for a reason.
Suskie's avatar
LEGO Star Wars: The Complete Saga (Xbox 360)

LEGO Star Wars: The Complete Saga review (X360)

Reviewed on March 23, 2009

LEGO Star Wars is not an easy game to describe with words. I can remember reading a few reviews for the LEGO games that have popped up in the last few years, and from them, all I understood was that the game was funny. I can even remember walking up to an in store demo of LEGO Star Wars, and not having the faintest clue what to do. I bought this game at bargain bin price, not knowing what to expect, except for a few laughs.
jerec's avatar
Zombies Ate My Neighbors (Genesis)

Zombies Ate My Neighbors review (GEN)

Reviewed on March 21, 2009

I found this game randomly while searching for something interesting to play. Its sheer strangeness attracted my inquisitive mind. I didnít realize just how odd it would be, though. If the subtle allusions to other horror icons donít draw interest, the utter weirdness will. After all, how many games have you fighting a giant baby that squirts you with its milk bottle and squishes you flat when it stomps on you?
wolfqueen001's avatar
No More Heroes (Wii)

No More Heroes review (WII)

Reviewed on March 21, 2009

In reviewing No More Heroes, itís a natural instinct to compare the game to its spiritual predecessor, Killer7, but that wonít get you anywhere. The two games share a similar cel-shaded visual style and are both products of Suda 51, but thatís the extent of their similarities, save for the identical reactions they inspired from me: I donít know what it is, but I like it.
Suskie's avatar
Watchmen: The End Is Nigh (PC)

Watchmen: The End Is Nigh review (PC)

Reviewed on March 21, 2009

Iíve decided that itís pointless to judge Watchmen: The End Is Nigh as a genuine narrative addition to the Watchmen saga, because of course it fails. The graphic novel is considered the height of the medium by nearly anyone who reads it, and was penned by Alan Moore, one of the greatest writers of the last century; the game was made for no reason other than to cash in on the mainstream success that the license only just obtained a couple of weeks ago with the movie. Youíve seen thi...
Suskie's avatar
Kingdom of Loathing (PC)

Kingdom of Loathing review (PC)

Reviewed on March 20, 2009

Picture the scene. You face off against a scourge of this valley in mortal combat. The Council has request you aid the baron of this place, and you are eager to please.
beowuuf's avatar
Unsolved Crimes (DS)

Unsolved Crimes review (DS)

Reviewed on March 18, 2009

This night seemed to beg for a horrific murder. The power had been knocked offline for a couple of hours, and the storm was still raging. Rain had blown inside through the broken window Ė the killer's alleged escape route Ė and drenched the victim's dress and shoes. They were the only solid remnants of the young woman left in the dingy motel room. Her naked corpse had already been taken away, or at least, the mutilated pieces of it. Scattered chalk markings showed where each of her limbs ha...
woodhouse's avatar
Ultima: Quest of the Avatar (NES)

Ultima: Quest of the Avatar review (NES)

Reviewed on March 17, 2009

RPGs have always been about trying to combine disparate genres into a seemingly endless cycle of nerdier and nerdier products. It started when a bunch of guys sat down, threw some board games and copies of Tolkien on a table, and ended up with Dungeons & Dragons, which resulted in some other guys sitting down, throwing D&D rules in with computer programming manuals and creating Wizardry. RPGs have been combined with every conceivable genre, from first-person shooters (The Elder Scrol...
dagoss's avatar
Dead Head Fred (PSP)

Dead Head Fred review (PSP)

Reviewed on March 17, 2009

Sometimes, when my life is overtaken by drudgery, I like to think about how it would be if video games were colours that you could mix together to get an entirely different hue. For instance, what kind of a shade would we get by combining Tomb Raider and Indiana Jones with a layer of Metal Gear Solid slapped on top of a canvas made from Splinter Cell? Would it be utter manliness set against ancient societies, Nazis, political intrigue and whips, or would it be a feste...
darketernal's avatar

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