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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Naruto: Clash of Ninja Revolution (Wii)

Naruto: Clash of Ninja Revolution review (WII)

Reviewed on May 25, 2009

Just looking at the screen, it's hard to discern the supposed Revolution the Clash of Ninja series has undergone. Naruto's still rocking his bright orange jumpsuit, and all the characters sport the same cel-shaded look that favorably compares to the game's anime inspiration. About three-fourths of the roster returns unchanged from the final GameCube installment. The battle arenas remain constant, along with the manner of movement. Fighters still essentially move along a two-di...
woodhouse's avatar
Hard Hat Mack (Apple II)

Hard Hat Mack review (APP2)

Reviewed on May 22, 2009

Donkey Kong inspired a number of three-level looping spinoffs in the eighties, and one of the most successful ideas was Hard Hat Mack (HHM,) a cute little platformer about a construction worker with various tasks to perform. He starts off drilling cement blocks in place on the first level, gathers lunch boxes, and apparently in the afternoon he has crates to drop into some crazy machine. He's obstructed by Osha or the Vandal. Each looks different but move in exactly the same predet...
aschultz's avatar
Crazy Taxi 2 (Dreamcast)

Crazy Taxi 2 review (DC)

Reviewed on May 22, 2009

Crazy Taxi Company has picked up shop and relocated to New York City. However, other than heading for the east coast and replacing the four drivers from the original, Crazy Taxi 2 does little to differentiate itself.
Calvin's avatar
Sammy Lightfoot (Apple II)

Sammy Lightfoot review (APP2)

Reviewed on May 20, 2009

Sammy Lightfoot(SL) is a step down from the better-remembered Hard Hat Mack in fun, playability and fairness, but it's still the sort of interesting old-school title worth a brief spin. Sammy's this tubby orange-haired fellow who makes squip noises when he walks and boingy noises when he jumps. His hair even spins around when he dies! The game's object is just to reach the platform at the top, navigating obstacles in three scenarios. Then you start all over again with a different, ...
aschultz's avatar
Touch Detective (DS)

Touch Detective review (DS)

Reviewed on May 19, 2009

First off, this game is by Atlus, so of course it’s going to offer something fresh. This game is so cutesy and fun, and it’s available portably for the Nintendo DS. The DS seems like a perfect platform for more point-and-click titles and I was really excited when I was first reading about this one, despite its mixed reviews. I was definitely not disappointed because this game is a genuinely fun experience that’s easy-going, but still retains a level of difficulty with certain puzzles.
jill's avatar
Silent Hill: Homecoming (Xbox 360)

Silent Hill: Homecoming review (X360)

Reviewed on May 19, 2009

Another new developer takes a shot at making a Silent Hill title, Double Helix. Do they bring in the support of hardcore fans of the series, or do they disappoint? Well, I wouldn't exactly call myself a "hardcore fan" of the series, but I am a pretty big fan of it. I think that this game is one of the more playable games in the series, overall. It is definitely better than Silent Hill: The Room, although who can say that is an achievement?
jill's avatar
Spyro: Season of Ice (Game Boy Advance)

Spyro: Season of Ice review (GBA)

Reviewed on May 18, 2009

After Insomniac stepped down from the Spyro series after an epic trilogy on PSone, this was the first of the series not developed by them, beginning the fall from grace from a signature franchise. Season of Ice picks up from Spyro’s last PlayStation outing, Year of the Dragon, where one of the Sorceress’s troops got a trifle bored after being one of the few Rhynoc’s that didn’t fall victim to a toast by Spyro. Failing to endure his forced discharge from service, he thus pinches her spell book to...
bigcj34's avatar
Call of Duty: World at War (PlayStation 3)

Call of Duty: World at War review (PS3)

Reviewed on May 17, 2009

I imagine that it's hard to be Infinity Ward. Ever since the creation of their fantastic Call of Duty series, they've had to deal with a horrific publisher in Activision, helmed by Noah Keller, the next Hiroshi Yamauchi. Their games, which take the concepts Valve made famous with their Half-Life series and run with it, are constantly shunned by elitist snobs clamoring for games with good narrative since Call of Duty is yet ANOTHER game where guys have guns. And every year they have to give their...
hmd's avatar
Animal Crossing (GameCube)

Animal Crossing review (GCN)

Reviewed on May 15, 2009

It was a couple of days before Halloween, and I’d decided to move out of my parent’s basement and take up residency in a sunny little forest village called Jerktown. With a name like that, how could the town be anything but a nice place to live? With that logic in mind, I boarded a train with nothing more than the clothes on my back and a small sum of money.
jerec's avatar
Demon's Souls (PlayStation 3)

Demon's Souls review (PS3)

Reviewed on May 15, 2009

The Kingdom of Boletaria was once a prosperous and advanced society, founded as it was on "soul magic" - or the art of drawing on souls to cast powerful spells. But the lords of the realm grew decadent, and without the discipline and restraint needed, awakened a mythical beast, "the Old one", reducing Boletaria to rubble, and leaving a host of demons to feast on the souls of the remaining population.
fleinn's avatar
Defenders of the Dynatron City (NES)

Defenders of the Dynatron City review (NES)

Reviewed on May 15, 2009

As bad as Defenders of Dynatron City was, it was just a totally unfair judgement call away from being middling to good. Somehow, though, a game that tries so hard at being weird just wouldn't WANT to be average, if games had feelings. The description promises "Nobody's normal...six really cool superheroes...and an awful lot of enemies." The imagination is there, with Gatomorphs and Loogiehawks and some amusing backgrounds. About what you'd expect from the folks who brought you Sam and Max...
aschultz's avatar
Metal Slug Anthology (PlayStation 2)

Metal Slug Anthology review (PS2)

Reviewed on May 12, 2009

"ARCADE PERFECT PORT OF EACH TITLE"
pickhut's avatar
Touch Detective 2˝ (DS)

Touch Detective 2˝ review (DS)

Reviewed on May 11, 2009

As a budding super sleuth, Mackenzie has successfully recovered many missing objects, but now she's finally found her inner voice. In her previous adventure, the titular Touch Detective stared out blankly from the top screen, with wide eyes and an ashen face. Right beside her, a perpetually empty thought-bubble sucked in all the energy of the otherwise crazy cast and wacky cases. Every moment was hers to shine, and she failed miserably. In Touch Detective 2˝, that bubble is fil...
woodhouse's avatar
Mother (NES)

Mother review (NES)

Reviewed on May 04, 2009

God bless Demiforce. If it weren’t for them, RPG nerds would never have had the opportunity to save the world from an unnamed threat with nothing but such ordinary items as baseball bats, frying pans and bottle rockets. They would never cruise through the desert in a tank, much less fight a massive robot blocking your path with one. They would never get the chance to survive taunting from hippies or exhaust gases from possessed vehicles.
wolfqueen001's avatar
Batman Forever (Genesis)

Batman Forever review (GEN)

Reviewed on May 04, 2009

In 1995, the kooks at Warner Bros. Studios decided it would be ok to crap all over the re-vamped Batman film franchise (established by Tim Burton and Michael Keaton), by changing director, and even the lead actor, as if Bruce Wayne were a suave, confident British Secret Agent with a steady pimp hand and a penchant for one-liners. This movie tragedy was henceforth known as Batman Forever. To this day, people still ask, “Forever what?” What is the answer to this baffling mystery? Some film ...
QuasidodoJr's avatar
Halo 2 (Xbox)

Halo 2 review (XBX)

Reviewed on May 04, 2009

I never cared for Rainbow Six. While the idea of leading your own personal squad through an unrelenting series of skirmishes was right up my alley, Ubi Soft's acclaimed series focused far too much on nitty-gritty details and meticulous planning for my twitch-happy taste. That's probably why I loved the original Halo so much; having a bunch of Marines backing up your bloody rampages was enthralling, and the minimal amount of control you had over their behavior kept the game from...
Cornwell's avatar
PowerUp Forever (Xbox 360)

PowerUp Forever review (X360)

Reviewed on May 03, 2009

One day, I decided to turn on my Xbox 360... after not having touched the thing for two and a half months. I was in the mood for a Live Arcade title. So, after searching through every single non-community game for an hour, I finally picked something:
pickhut's avatar
Zelda II: The Adventure of Link (NES)

Zelda II: The Adventure of Link review (NES)

Reviewed on May 03, 2009

One could almost say that the serious gaming world can be cleanly divided into two groups: those who love Zelda games and would be devastated if Nintendo were to make any large-scale renovations, and those who gave up on the series a long time ago because it refused to evolve. I fit pretty firmly into the former category; Zelda is my favorite video game franchise, and while the formula has been repeated endlessly, it’s a formula that almost always works and hasn’t gotten old. Then ...
Suskie's avatar
Resident Evil (GameCube)

Resident Evil review (GCN)

Reviewed on May 03, 2009

Conventional wisdom says that Survival Horror diverged into two broad schools in the decade following its widespread inception via Capcom's Resident Evil (RE). There was the Resident Evil school, which presented the player with a reality filled with physical threats and horrors, and there was the Silent Hill school, which toyed with the player's engagement with reality itself. Or; Silent Hill was about dreams and nightmares. Resident Evil was about trying to avoid being torn apart.
bloomer's avatar
Live A Live (SNES)

Live A Live review (SNES)

Reviewed on April 30, 2009

It’s rare these days to see the Square-Enix name within a mile of anything original. “Rehashing sells” has been their motto for the past few years, to the detriment of the JRPG genre as a whole. However, Square wasn’t always like that (well, okay, yes they were). There was a time, back in 1994, when Square released the second-best JRPG on the SNES, second only to Earthbound. That game is Live A Live, which unfortunately never saw a release outside Japan.
timrod's avatar

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