Ads are gone. We're using Patreon to raise funds so we can grow. Please pledge support today!
Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All

Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
System Shock 2 (PC)

System Shock 2 review (PC)

Reviewed on April 16, 2009

You could talk for hours about the way System Shock 2 plays - the way its controls feel so human, the way every action has a tangible weight, and the way its many optional approaches are so finely balanced from start to finish - and still not really approach why it's one of gaming's exemplary moments. The shiningly perfect mechanics keep things plodding along nicely, sure, but it's all rather incongruent to the meat and bones of this miraculous FPS/RPG. This is background materia...
Lewis's avatar
MadWorld (Wii)

MadWorld review (WII)

Reviewed on April 16, 2009

Hereís how amazing MadWorld is: As soon as I finished the gameís first level, I went back and played it again. As opposed to, you know, moving on to the next stage. Whether I was impaling my opponents with street signs, ramming them ass-first through spikes jutting out of the floor, or merely holding them in place as roaring trains violently chafed away at their flesh, Iíd been having so much fun exploring the countless methods of bloodily incapacitating my adversaries that I didní...
Suskie's avatar
Progress Quest (PC)

Progress Quest review (PC)

Reviewed on April 15, 2009

Have you ever played an RPG for two hours and not managed to get anything done due to trying one more fight before your next save, or just losing your way in a maze, winding up worse off than you started? Perhaps you've spent frustrating time trying to break into a top-ten score list in a shooter or puzzler. Well, with so little guaranteed in this crazy world there are still things you can rely on. Simple things.
aschultz's avatar
Beyond Zork (Apple II)

Beyond Zork review (APP2)

Reviewed on April 15, 2009

Being an RPG and Zork fan, I was thrilled to learn of Infocomís plans to combine the two in Beyond Zork (BZ.) You get levels and player stats instead of the usual points for a text adventure, but even crazier, thereís no elvish sword or brass lantern-and most of the gameís completely above ground! Finding your ultimate goal, the Coconut of Quendor, is exhausting, and even with a cluebook, BZ provides many dead ends despite a few too many puzzles that are little more than manual-based copy-protec...
aschultz's avatar
Zork II: The Wizard of Frobozz (Apple II)

Zork II: The Wizard of Frobozz review (APP2)

Reviewed on April 15, 2009

The Zork series spawned an impressive group of knock-off products which, although never destined to make a killing, made Infocom notorious. The packaging itself was always worth savings, with its jokes and going so far beyond the expected instruction cards(later it would provide a useful stab at copy protection.) The 'New Zork Times,' which later under threat of lawsuit was forced to change its name. And gamebooks that helped me score the most points I'd ever gotten in an Infocom text adventu...
aschultz's avatar
Zork III: The Dungeon Master (Apple II)

Zork III: The Dungeon Master review (APP2)

Reviewed on April 15, 2009

Sadly, Zork lost its humor and spontaneity somewhere between II and III. The final game, in which you must seek to take over the Dungeon Master's mantle, was a disappointment for me even discounting that the packaging wasn't as cheery as before. Most of its jokes are homages to the first two games, and there are two frighteningly hard puzzles required to win. And the worst part is that, unlike the previous installments, the score is not terribly complex. In Zork I and II you got points for f...
aschultz's avatar
Zork: The Great Underground Empire (Apple II)

Zork: The Great Underground Empire review (APP2)

Reviewed on April 15, 2009

One of the first computer game series ever starts in front of a white house. You need to discover twenty treasures and find the passage to the sequel, Zork II. There's not a ton of plot, but you'll have to deal with two odd mazes, a lantern that dims as the game goes on(once it goes out, you may be stuck by grues--who engendered the word gruesome, of course--that roam in the darkness,) two opponents, a nasty river and even some undead spirits. There's enough of an assortment of items, from th...
aschultz's avatar
Jawbreaker (Apple II)

Jawbreaker review (APP2)

Reviewed on April 15, 2009

When I was a kid, I liked playing with a calculator. I had enormous fun finding out that 1/9 was .111 repeating. Then I got brave and found that 1/7 was, in fact, .142857 repeating. Which I made sure of it several times. One crazy day I tried 1/17. It took several long minutes of grueling long division, souring me on calculators. But then I discovered video games, which were even more fun than typing in 773440 on an LCD calculator. As much as I loved arcade games, though, some were mean. Even th...
aschultz's avatar
Panzer Dragoon (Saturn)

Panzer Dragoon review (SAT)

Reviewed on April 12, 2009

I'm going to throw you back in time for a few minutes, when the Sega Saturn performed a sneak attack launch on North America. Pretend that you just bought the console, and you've played the hell out of the pack-in game, Virtua Fighter. Of course, playing one fighting game over and over again eventually becomes repetitive, so you go out to buy another Saturn title to invest your time in. What are your choices? Well, there's a port of a racing game that you've played a million times in the arcade,...
pickhut's avatar
Kingdom of Loathing (PC)

Kingdom of Loathing review (PC)

Reviewed on April 11, 2009

Welcome to the Kingdom of Loathing, a magical land of scintillating wit where the people are stick figures and the legal tender is meat. Thatís right, meat.
Cornwell's avatar
Galaxian (Apple II)

Galaxian review (APP2)

Reviewed on April 08, 2009

It's hard to imagine an arcade game I hate more than Galaxian. In fact, after completing a couple of levels on an arcade machine(free, no less,) I walked away out of exasperation. The Apple version, however, is patently different. It's faster and more intense, and the aliens swoop maniacally at you. So Galaxian feels more like Galaga than its arcade namesake, though without the memorable bonus rounds. You feel it shouldn't be hard and can vacillate between "this is easy" and "oh no, going to die...
aschultz's avatar
Champions of Krynn (PC)

Champions of Krynn review (PC)

Reviewed on April 07, 2009

The AD&D Gold Box games never evolved terribly much, but on the other hand, they never did anything too wrong, either. And though the Krynn series moved to a different continent, you really have more of the same. You have a new race and moon phase-dependent magic classes, and some new monster names and character classes. There's a tricky end series it's hard to turn back from, but all in all it's a comfortably little game you should be confident you can plug-and-chug through. It's great to feel ...
aschultz's avatar
Gamma Goblins (Apple II)

Gamma Goblins review (APP2)

Reviewed on April 07, 2009

So many early Apple games copied arcade games that weren't much good, and I am sorry to that Gamma Goblins is not a successfully entertaining port of Astro Blaster. It almost makes it, though. The idea is straightforward and sensible, with waves of different monsters coming down in formation. But you have too many random scenarios where you can be trapped into losing a life. Having seven lives does not mitigate this, though the game has a nice ending scene after you go through four iterations of...
aschultz's avatar
Taxman (Apple II)

Taxman review (APP2)

Reviewed on April 06, 2009

Pac-Man, in a sense, has lasted beyond just its name. You have the occasional conversion to 3-d bearing the name proper, but you also have a lot of games where the object is to find everything. The fun of avoiding four palette-swapped meanies never really dies, and in fact many people made a different game on the various Pac-Man rip-offs just by speeding up and slowing down monsters, or giving them a different starting pattern. Such games deserved to be, and were, pirated, but at no great gain t...
aschultz's avatar
Space Invaders Extreme 2 (DS)

Space Invaders Extreme 2 review (DS)

Reviewed on April 06, 2009

Theyíre back. They never really left, though. The Space Invaders still havenít given up attempts to wipe out the human race. Itís been decades since the war started, and it was almost finished in Space Invaders Extreme. Not happy ending, but a bitter, brutal one. Those little bastards really upped the ante that time; they descended to Earth like a swarm of pixilated locusts, spewing laser death and bullet showers upon the helpless population. They were organized, efficient, and far deadli...
disco's avatar
F1 Challenge (Saturn)

F1 Challenge review (SAT)

Reviewed on April 06, 2009

For those who enjoyed Daytona USA and Championship Circuit Edition, and are looking for something similar, F1 Challenge should provide... a nice alternative.
pickhut's avatar
Henry Hatsworth in the Puzzling Adventure (DS)

Henry Hatsworth in the Puzzling Adventure review (DS)

Reviewed on April 05, 2009

Henry Hatsworth has been screwed over. Badly. Itís been released during one of the highest points in the DSís history; with stuff like Pokemon Platinum, Valkyrie Profile, and several other amazing titles taking the gaming scene by storm, itís been completely forgotten. Overshadowed, overlooked, and doomed to forever rot in obscurity on game store shelves. Such an undeserving fate isnít just pathetic. As Henry himself would say, it is bollocks! Utter poppycock! This fe...
disco's avatar
Resident Evil Gaiden (Game Boy Color)

Resident Evil Gaiden review (GBC)

Reviewed on April 04, 2009

Saturday
turducken's avatar
Miner (Apple II)

Miner review (APP2)

Reviewed on April 03, 2009

Anyone who's had a favorite author and really wanted to learn more about him probably read that author's juvenalia. Which was not very good, but you could make excuses about how it shaped what was to come if you wanted, or you can say "Heck! Even I can do better than this!" and be inspired to write something. Works for software, too. Doug Smith, the creator of Lode Runner,(LR) admitted Miner was not so hot in an interview in the PS1 version of the game. You can see flashes of somet...
aschultz's avatar
Secret of the Silver Blades (PC)

Secret of the Silver Blades review (PC)

Reviewed on April 03, 2009

My AD&D computer experience stopped a game too soon, as I laid out several weeks' allowance on the first two, Pool of Radiance(PoR) and Curse of the Azure Bonds(CoA). Most of the fun from them was probably because my mother had warned me off paper AD&D as a kid. She'd have been glad to know how ridiculous combats fighting fifty goblins on the Apple got. I assumed a sequel would be bigger-badder-more, and I figured the combat was just something I had to sit through to appreciate the mapping and s...
aschultz's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045] [046] [047] [048] [049] [050] [051] [052] [053] [054] [055] [056] [057] [058] [059] [060] [061] [062] [063] [064] [065] [066] [067] [068] [069] [070] [071] [072] [073] [074] [075] [076] [077] [078] [079] [080] [081] [082] [083] [084] [085] [086] [087] [088] [089] [090] [091] [092] [093] [094] [095] [096] [097] [098] [099] [100] [101] [102] [103] [104] [105] [106] [107] [108] [109] [110] [111] [112] [113] [114] [115] [116] [117] [118] [119] [120] [121] [122] [123] [124] [125] [126] [127] [128] [129] [130] [131] [132] [133] [134] [135] [136] [137] [138] [139] [140] [141] [142] [143] [144] [145] [146] [147] [148] [149] [150] [151] [152] [153] [154] [155] [156] [157] [158] [159] [160] [161] [162] [163] [164] [165] [166] [167] [168] [169] [170] [171] [172] [173] [174] [175] [176] [177] [178] [179] [180] [181] [182] [183] [184] [185] [186] [187] [188] [189] [190] [191] [192] [193] [194] [195] [196] [197] [198] [199] [200] [201] [202] [203] [204] [205] [206] [207] [208] [209] [210] [211] [212] [213] [214] [215] [216] [217] [218] [219] [220] [221] [222] [223] [224] [225] [226] [227] [228] [229] [230] [231] [232] [233] [234] [235] [236] [237] [238] [239] [240] [241] [242] [243] [244] [245] [246] [247] [248] [249] [250] [251] [252] [253] [254] [255] [256] [257] [258] [259] [260] [261] [262] [263]

Site Policies & Ethics | Contact | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party.Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.