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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Lion King (Genesis)

The Lion King review (GEN)

Reviewed on June 14, 2009

It’s not every day we see a movie-licensed game that’s actually any good. Traditionally, they’re manifests of cash-in mediocrity when developers are contracted to (quickly) produce a title on every console available and hope it will sell. Generally they often do. Brand recognition prevails over genuine quality as these games chart highly, yet do well to even achieve a 6/10 score. The situation has improved somewhat through the ages, but the likes of Goldeneye and certain Star Wars ...
bigcj34's avatar
Kukulcan (Apple II)

Kukulcan review (APP2)

Reviewed on June 14, 2009

Kukulcan (1984) is an educational graphic adventure game set in 1519. The player takes the role of an Aztec scribe summoned by Montezuma to seek knowledge of the Feathered Serpent, in hopes that this knowledge may stave off the arrival of evils portended by recent omens. The Aztecs were right to have been worried around this time; the Spanish conquistador Hernando Cortez was soon to invade Tenochtitlan (the future site of Mexico City), arrest Montezuma and bring an end to the Aztec Empire. Thus ...
bloomer's avatar
Kouryuu Densetsu Villgust Gaiden (NES)

Kouryuu Densetsu Villgust Gaiden review (NES)

Reviewed on June 13, 2009

Shortly after its release, Kouryuu Densetsu Villgust Gaiden was adapted into an animated short-film loosely based around the game itself. Yet, despite hosting several characters not present in the game, its lack of connection with much of anything in the game save the “evil deity” and the “goddess”, and its over-all (expected) shortness, this OVA made a lot more sense than the actual game itself.
wolfqueen001's avatar
Sheep (Game Boy Advance)

Sheep review (GBA)

Reviewed on June 13, 2009

You're a sheepdog! Har!
turducken's avatar
Trinity (Apple II)

Trinity review (APP2)

Reviewed on June 12, 2009

Infocom's text adventures were usually better at being funny than serious. For example, Zork I and II were better games than Zork III. But Trinity, based on your efforts to prevent the first atom bomb from exploding, works, and staggeringly well. It places you, as a tourist, in Kensington Gardens, with the first missile of World War III about to land. You find a deformed lady, take an interesting transport to the shore, and enter a white door you'll see again later, to wind up in a place ...
aschultz's avatar
Snake Byte (Apple II)

Snake Byte review (APP2)

Reviewed on June 12, 2009

Snake Byte was a simple, high-resolution graphical update to White Lightning, one of the first games made for the Apple, in BASIC and low resolution graphics. I knew it first as Hustler, from the TRS-80 at our school, and then after the librarians got more diligent deleting games, Snake Byte and its wonderful graphics left me captivated. It's a fairly simple game: you're a snake, chasing apples on a board around barriers. The more you eat, the longer the snake goes. C...
aschultz's avatar
The Hitchhiker's Guide to the Galaxy (Apple II)

The Hitchhiker's Guide to the Galaxy review (APP2)

Reviewed on June 12, 2009

The Hitch-Hiker's Guide to the Galaxy (HHGG,) based loosely on the Douglas Adams book of the same name, was the best text adventure from Infocom and likely will continue to be the best for all time. The puzzles were funny and clever. So were the ways to die, the side characters, the ways to lose points, and the hint book. It's free many places online, and some of them even offer graphics enhancements. But unlike some cheesy $30 three-level action game, it was worth the money back when it came ou...
aschultz's avatar
A Fading Melody (Xbox 360)

A Fading Melody review (X360)

Reviewed on June 12, 2009

Cast your mind back to a time when Toad could tell us that “the princess is in another castle” and we’d cheerfully scamper off through another vibrant world in pursuit of the evil Bowser.
JANUS2's avatar
Super Black Onyx (NES)

Super Black Onyx review (NES)

Reviewed on June 12, 2009

Powerful, mysterious, doing-not-saying characters are a cliche in computer RPG's, but games like that are sadly rare. Super Black Onyx (SBO) is such a game. Released in Japan but using English characters, SBO relies largely on the graphic talents of Roger Dean, who designed many of Yes's and Asia's album covers, to cut through RPG red tape people take for granted. The story, you can guess from the title: there's an Onyx to find. It's up a boggle-box of a sixty-level first-person maze. But don't ...
aschultz's avatar
Hoosier City - Assault of the Orcs (PC)

Hoosier City - Assault of the Orcs review (PC)

Reviewed on June 12, 2009

Someone finally snapped and sent the Earth into nuclear apocalypse. Cities were blasted into oblivion, civilization collapsed, and humanity was all but wiped out. The few people yet clinging to life are gathered in three habitable domes that provide protection from the irradiated wastelands outside. It is in this bleak, dismal world that Hoosier City is set...and it doesn't matter because outside of the screen telling the backstory, the game doesn't actually do anything with this theme. The back...
sashanan's avatar
Quest for Glory II: Trial By Fire (PC)

Quest for Glory II: Trial By Fire review (PC)

Reviewed on June 11, 2009

Quest for Glory II is the second in a series of graphical adventure games with an RPG twist. For the most part, it's an adventure in classic Sierra style - visit locations, collect items, solve puzzles - but an RPG element is added in letting you play as either a fighter, magic-user or thief. You'll also be given a set of familiar statistics including strength, dexterity, hit points and a number of skills. The end result is a good hybrid that gives you a reason to play the game through three tim...
sashanan's avatar
Quest for Glory I: So You Want To Be A Hero (PC)

Quest for Glory I: So You Want To Be A Hero review (PC)

Reviewed on June 11, 2009

Originally known as Hero's Quest and later renamed to Quest for Glory, this game is the first in another Sierra ''Quest'' adventure series, with a significant twist: the Quest for Glory games combine RPG elements into the adventures. You play the role of an adventurer striving to become a Hero by taking on monsters, a band of brigands and an ogre witch in the otherwise beautiful valley of Spielburg. In many ways, the game is like the other old Sierra adventure series: you walk around, you type c...
sashanan's avatar
DreamWeb (PC)

DreamWeb review (PC)

Reviewed on June 10, 2009

The cyberpunk genre is rarely as well presented as it should be, partially because most developers themselves haven’t the slightest idea how to present it in the first place. Sometimes, they’d opt for an overly-complex ‘hardcore’ approach, confusing newcomers with countless rules, ideas and staples of the niche genre, thinking that we should, as fans, already know what the hell they are talking about. Failing that, the other side of the coin that tries to weave a good futuristic story but fails ...
darketernal's avatar
Sonic the Hedgehog Chaos (Sega Master System)

Sonic the Hedgehog Chaos review (SMS)

Reviewed on June 08, 2009

Why another Sonic release on the antiquated Master System? The 16-bit Sonic series was selling the Mega Drive faster than you can say “Nintendon’t”, and the SMS barely tapped the dominating NES. However its strong user base in Europe and Brazil still flourished, and with games being made on the technically equivalent Game Gear handheld, there’s no reason not to release another Sonic on the SMS.
bigcj34's avatar
Mana Khemia: Alchemists of Al-Revis (PlayStation 2)

Mana Khemia: Alchemists of Al-Revis review (PS2)

Reviewed on June 08, 2009

The PlayStation 2 has been a very prolific platform for RPGs during its lifecycle, and even long after the PS3's release, a select few developers continue to service it. Gust is among them, choosing the PS2 for Mana Khemia (2007 in Japan, 2008 in the US). An alchemy-themed game in which gathering recipes and ingredients to create your own items, weapons and armour, Mana Khemia plays so similarly to the three Atelier Iris games that it's tempting to just consider it Atelier Iris 4 and be done wit...
sashanan's avatar
Beat 'Em & Eat 'Em (Atari 2600)

Beat 'Em & Eat 'Em review (A2600)

Reviewed on June 07, 2009

You know, I was trying to come up with a good intro for this. Something interesting, like a little descriptive scene or narrative. The usual. But I can’t. Not for a game like this, anyway. One can only stare slack-jawed at that blank page and that ever-blinking cursor for so long. Besides, the box sums it up better than anything I could have come with:
disco's avatar
Teenage Mutant Ninja Turtles III: Radical Rescue (Game Boy)

Teenage Mutant Ninja Turtles III: Radical Rescue review (GB)

Reviewed on June 05, 2009

Reader, “Teenage Mutant Ninja Turtles III: Radical Rescue” is indeed radical, and it has rescuing of the highest degree. It's an adventure game, and it puts lesser peers like “Super Hemorrhoid” and “Sellout 3” to shame. It is absolutely fun to play, rewarding to explore, and brutal in its challenges. Most of all, it washed away the awful taste of “Back from the Sewers”.
joseph_valencia's avatar
X-COM: Enforcer (PC)

X-COM: Enforcer review (PC)

Reviewed on June 05, 2009

I’m in a habit of paying no attention to Steam’s frequent pop-up advertisements that bring to light the various discounts the service offers on games I generally don’t care about, but the announcement that all five titles in the renowned X-COM series would be available for something like fifteen dollars was difficult to ignore. That purchase was supposed to be my gateway to a series that I’ve been meaning to catch up on for quite some time, given that it’s rooted in a genre I’m fond of: t...
Suskie's avatar
Insurgency: Modern Infantry Combat (PC)

Insurgency: Modern Infantry Combat review (PC)

Reviewed on June 05, 2009

I really, really suck at Insurgency. But I have an excuse!
Suskie's avatar
Teenage Mutant Ninja Turtles II (Game Boy)

Teenage Mutant Ninja Turtles II review (GB)

Reviewed on June 04, 2009

“Teenage Mutant Ninja Turtles II: Back from the Sewers” is the kind of game I thought “Fall of the Foot Clan” would turn out to be. That is to say…it sucked. Amiable is not the word for this one. As a matter of fact, “Sewers” demands three words to describe it: incompetent, plodding, and annoying. I pity the Turtle fans in 1991 whose parents bought them this game instead of “Manhattan Project”.
joseph_valencia's avatar

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