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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Chrono Cross (PlayStation)

Chrono Cross review (PSX)

Reviewed on July 01, 2009

Once upon a time, a goblin appeared in my home and told me if I did not unlock all of Chrono Cross' numerous endings via hours and hours of awful gameplay, he would infect me with AIDS. I suffered neither fate. Because goblins do not exist.
Pyro's avatar
Lutter (Famicom Disk System)

Lutter review (FDS)

Reviewed on July 01, 2009

For those of us disappointed we're at the end of the road with obscure NES titles to discover and love, Famicom Disk System games like Lutter give us one more chance to discover something new. Lutter features basic RPG, maze and puzzle elements without dedicating itself too much to any genre or bogging itself down in controls: combat is repeated collision, the A button chooses puzzle items, and B allows for save-game or surrender. It's not especially difficult, but it's hardly stupid. And...
aschultz's avatar
Batman (NES)

Batman review (NES)

Reviewed on July 01, 2009

“Batman” starts off as a fairly neat action-platformer. It’s inspired by the 1989 blockbuster of the same name, which in turn is based on the Batman comic books. Playing the game, you can see the impact of the movie’s gritty, gothic aesthetic. There are lots of dark colors, there are industrial influences in the environments, but for some reason Batman’s cape is blue. I think Sunsoft got that from the comics.
joseph_valencia's avatar
New Ghostbusters II (NES)

New Ghostbusters II review (NES)

Reviewed on July 01, 2009

A couple of years ago, I reviewed “New Ghostbusters II” and gave it either an eight or nine out of ten. Now it’s 2009, the 25th anniversary of the first “Ghostbusters” movie. A new game based on the franchise has been released for every major platform, which I haven’t played yet. Its guiding vision was to achieve what “New Ghostbusters II” already had nearly two decades ago: create the ultimate game to the “Ghostbusters” movies.
joseph_valencia's avatar
BioShock (PlayStation 3)

BioShock review (PS3)

Reviewed on June 30, 2009

First off, before I even begin this review, I want you to go into your game settings and select the “turn off Vita-chambers” option, also known as the “make game not broken” option. I’m serious. If you own a PS3 you’ve been given this great gift so don’t waste it. Vita-chambers are the worst idea to hit a first person shooter since X-Box live. The ability to respawn immediately after death with full life at first glance seems like a decent way to keep the flow of a game going, much in the sa...
zippdementia's avatar
X-Men (NES)

X-Men review (NES)

Reviewed on June 30, 2009

I’ve read a number of reviews for X-Men for the NES, and I don’t get why everyone hates the game. Oh sure, some of the same complaints come up time and again and I can take some hints from that. Things like the terrible graphics, the poor controls, and the fact that LJN was behind the production. But what people fail to realize is that the problem is not with the game... it’s with them. They somehow think this is a game about an elite fighting force of mutants with incredible special ...
zippdementia's avatar
Shadow Dancer (Arcade)

Shadow Dancer review (ARC)

Reviewed on June 30, 2009

“Shadow Dancer” is an ugly abortion of a game. It is (allegedly) the sequel to the 1987 arcade classic “Shinobi”, and I imagine this is what inspired the so-called “Revenge of Shinobi”, because I would seek vengeance too if somebody associated me with this piece of garbage. Did Sega know what a terrible game they had on their hands? Was that why they called it “Shadow Dancer” instead of “Shinobi II”? I’d like to think that Joe Musashi himself jumped off the screen, pointed some throwing knives a...
joseph_valencia's avatar
The Last Guy (PlayStation 3)

The Last Guy review (PS3)

Reviewed on June 30, 2009

Namaste. "The Last Guy" is, according to the commercial, made by Hindustan Electronics Limited, and is without a doubt the greatest game ever made. Number 1! How could it not be, with the development team praying in turns to the house god of infinite prosperity, their mascot running free in the office churning out fresh goat- milk, and very delicious curry- dishes are served regularly to keep up the morals. Also, the main programmer is the number one mathematician in the Himalays (by statistics)...
fleinn's avatar
Shinobi (Xbox 360)

Shinobi review (X360)

Reviewed on June 30, 2009

"Shinobi" is the ultimate arcade game. So it was in 1987, and so it remains nearly a quarter of a century later. Now it has been flawlessly ported to Xbox Live Arcade, to be studied and practiced....and mastered. Folks, shelve those copies of "Revenge of Shinobi". It's time to play a real "Shinobi" game.
joseph_valencia's avatar
Ghostbusters: The Video Game (PlayStation 3)

Ghostbusters: The Video Game review (PS3)

Reviewed on June 30, 2009

There is a sadness in me…
True's avatar
Hoosier City - Return to Oil City (PC)

Hoosier City - Return to Oil City review (PC)

Reviewed on June 29, 2009

As a huge Purdue fan, I should on principle be glad to see anything Hoosier tank so quickly. Not the Hoosier City series, though. It's not the first time a sequel failed to match the original, but here it's shocking considering that the flippant humor that makes the original such a laugh seems natural enough to continue. Also, part one was shareware, with nags to order the last two. They weren’t worth it. The three games share the same engine but little else. The corny jokes and puzzles h...
aschultz's avatar
The King of Fighters '98 Ultimate Match (PlayStation 2)

The King of Fighters '98 Ultimate Match review (PS2)

Reviewed on June 28, 2009

Omega Rugal is a rarity in gaming. Few characters can be loved and despised at the same time, but he pulls it off perfectly. He’s a bloodthirsty, power-hungry beast of a man. You might appreciate how well he’s been crafted, but hate how he always finds a way to slaughter you. He embodies everything a good fighting game boss should be: someone whose design is based solely on predicting any of your potential strategies and ripping them to shreds. The guy has everything, from ridiculously overpower...
disco's avatar
Banjo-Kazooie (Xbox 360)

Banjo-Kazooie review (X360)

Reviewed on June 28, 2009

Juxtaposed against the bright and cheerful hillside of Spiral Mountain is an expansive lair, violently contrasting a local which is otherwise brimming with joy. Plotted amongst the lower-lying fields of flowers and stretches of grass is the colorful home of our protagonist. Meet Banjo, a heroic bear who comes to find that his sister Tooty is being held captive by Gruntilda, an evil witch who plans to drain Tooty of her beauty in order to become the fairest of them all.
Calvin's avatar
Robot Wars (PlayStation 2)

Robot Wars review (PS2)

Reviewed on June 28, 2009

Friday evenings aren’t what they used to be on British national television. Years ago, the good old BBC brought us a double-dosage of The Simpsons followed by half an hour of the almighty Robot Wars. Nowadays we have to watch The Simpsons with adverts on Channel 4, and if you can’t remove yourself from the couch you have to endure the rubbish clean soap-opera that is Hollyoaks. Cookie-cutter relationship problems with alpha males on anger management instead of...
bigcj34's avatar
Shadow Hearts: Covenant (PlayStation 2)

Shadow Hearts: Covenant review (PS2)

Reviewed on June 24, 2009

Much like its predecessor, Shadow Hearts: Covenant thrives on difference. It is not an absolute departure, but more than most it takes several of the most taken-for-granted role-playing game conventions and turns them on their heads. These differences, while not always positive, make Shadow Hearts: Covenant a unique and refreshing entry into a genre characterized by saturation and conventionality.
radicaldreamer's avatar
Final Fantasy IV: The After Years (Wii)

Final Fantasy IV: The After Years review (WII)

Reviewed on June 22, 2009

When a game is described as fan service, it seems reasonable to question just how the fan is being serviced. Patronage should be rewarded; the Final Fantasy series was built on our backs, us fate-deciding gamers, who saw potential in a poorly translated but ever-engrossing title called Final Fantasy II, which, we were later told, was the fourth game in the series. Two titles in between the NES journeys of a generic bunch of heroes and the plight-plagued saga of Dark Knight Cecil were left over...
drella's avatar
Heir of Zendor: The Legend and The Land (Saturn)

Heir of Zendor: The Legend and The Land review (SAT)

Reviewed on June 22, 2009

For me, seeing the name Micronet associated with any video game brings great discomfort. The first game I played from them, Warrior of Rome, is a mind-numbingly slow and irritating strategy title that's easily one of the Sega Genesis' worst. It only has four stages, but those four alone will steal a part of your spirit, a part you'll never see again. I got Warrior of Rome 2 purely out of curiosity, to see if they learned from their mistakes. They didn't. I was horrified to find out that it was m...
pickhut's avatar
Gears of War 2 (Xbox 360)

Gears of War 2 review (X360)

Reviewed on June 22, 2009

If you played Gears of War 1, then you pretty much know what to expect from Gears of War 2, but more so.
ManOWarr's avatar
Airball (NES)

Airball review (NES)

Reviewed on June 22, 2009

Any boy transformed into an inflatable purple ball by a wizard probably needs a few breaks. Especially when the wizard won't reverse the spell until the boy retrieves a spell book and six trinkets from inside a massive isometric spike-garden maze. That's the story of Airball, ported from an opaque, over-exacting PC game to a fascinating prototype in the NES's twilight era. It's still got over two hundred junior-grade Escher rooms with the forty-five degree rotated isometric view, but it a...
aschultz's avatar
Moraff's Dungeons of the Unforgiven (PC)

Moraff's Dungeons of the Unforgiven review (PC)

Reviewed on June 22, 2009

Moraffware is responsible for quite a number of cute DOS era games, but foremost among them are a trio of dungeon hacks titled Moraff's Revenge, World and Dungeons of the Unforgiven respectively. Of these, Moraff's World was a major improvement over Revenge, having an entirely new game engine and lots of new options to play around with. Dungeons of the Unforgiven, on the other hand, takes the engine of World, throws only a few things around, and feels more like an elaborate mod than a brand new ...
sashanan's avatar

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