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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
inFAMOUS (PlayStation 3)

inFAMOUS review (PS3)

Reviewed on August 18, 2009

There is a darkness in every man. He can ignore it, he can embrace it. He can struggle all his life against it but the darkness is always there…waiting.
True's avatar
Fat Princess (PlayStation 3)

Fat Princess review (PS3)

Reviewed on August 16, 2009

"Behold: the blue team's Castle. The walls are paper thin, as well as jumpable by means of catapult or trampoline. The entrance has revolving doors, and there are hidden shortcuts that reach all the way across the map in every direction. Only thing left now is to storm in and Rescue the Princess. We cannot lose! Charge!"
fleinn's avatar
Afro Samurai (Xbox 360)

Afro Samurai review (X360)

Reviewed on August 15, 2009

Afro Samurai is at its best when it just wants to be a simple, 3D hack 'n slash title. The game will try to convince you that it's deeper by giving you such abilities as a parry move, but it's completely useless when you're up against more than two opponents. When you're fighting five or six foes at a time, parrying is completely out of the question, and you'll simply have to hack 'n slash like crazy, stringing together combos with the light slash, heavy slash, and kick buttons. If the si...
pickhut's avatar
Ballyhoo (Apple II)

Ballyhoo review (APP2)

Reviewed on August 15, 2009

Infocom's text adventure Ballyhoo turns a circus into a deadly kidnapping mystery, never sacrificing reality for dramatic tension. Chelsea Munrab, the daughter of circus owner Thomas Munrab, has been kidnapped. As a straggler from the show's crowd, you hear a conversation between Munrab and the detective in your town. Munrab blames the locals and suggests the detective do the same.
aschultz's avatar
Disney's Aladdin (Genesis)

Disney's Aladdin review (GEN)

Reviewed on August 14, 2009

Aladdin was released right in the middle of Disney’s early-90s renaissance, a period in the company’s long and chequered history when it seemed that they could do no wrong. Children across the world were captivated by the likes of Aladdin, The Little Mermaid and The Lion King, while the VHS release of classics like The Jungle Book cemented Disney’s reputation, proving that great animation is timeless.
JANUS2's avatar
My World, My Way (DS)

My World, My Way review (DS)

Reviewed on August 12, 2009

threetimes's avatar
Ka-Ge-Ki: Fists of Steel (Genesis)

Ka-Ge-Ki: Fists of Steel review (GEN)

Reviewed on August 12, 2009

Let’s not drag this out too much, it hurts.
dogma's avatar
God of War (PlayStation 2)

God of War review (PS2)

Reviewed on August 10, 2009

So I was playing God of War the other day. I’d reached this one room inside the labyrinthian Temple of Pandora where you have to use a lever to knock the the world out of the hands of a model of Atlas. The world will roll down a hallway, destroying a locked door at the other hand. Sounds simple, right? But I’ll be damned if I couldn’t get that lever to pull. I moved all around it, I jammed the buttons on my controller, I checked gamefaqs and still the damn thing wouldn’t cooperate. ...
zippdementia's avatar
Shinobi Legions (Saturn)

Shinobi Legions review (SAT)

Reviewed on August 09, 2009

I did not play past the fourth stage of “Shinobi Legions.” Here is a game that could have buried a franchise. It is equal parts dull and hideous. Sega doesn’t need to say anything more. I can understand why they didn’t publish this in America themselves. After the revelation that was “Shadow Dancer” on the Genesis and the imagination of “Shinobi III,” how could they submit this as the next in line? If someone hadn’t told me, I wouldn’t even have believed that Sega had a hand in this.
joseph_valencia's avatar
Kirby: Canvas Curse (DS)

Kirby: Canvas Curse review (DS)

Reviewed on August 06, 2009

I was going to say that Kirby: Canvas Curse does for the touch screen what Super Mario 64 did for the analog stick, but that isn’t right. The latter standardized the concept of movement in a three-dimensional space and is now the model for console games, whereas the former has been out for over four years now, and I still have yet to witness anything else like it. Rightly so, too – flipping Samus into perpetual morph ball mode and guiding her around the screen with a hand-drawn ...
Suskie's avatar
Scythe (PC)

Scythe review (PC)

Reviewed on August 06, 2009

Almost every Doom II mod out there, good or bad, takes the same approach: endless sprawl, insane enemy counts, and the subtlety of whichever metaphor cliché you prefer. I'll go with a sledgehammer. Play one and it's fresh, play two and it's still exciting. Once you've barreled through enough of them, though, you come dangerously close to thinking it's time to give up on Doom.
mardraum's avatar
Dragon Warrior (NES)

Dragon Warrior review (NES)

Reviewed on August 04, 2009

While Dragon Warrior can at times be a slow grind fest, the game exudes an atmosphere that is charming, yet filled with hidden dangers and secrets at every turn. It may take several sleepless nights and plenty of pots of Eight O' Clock Coffee to make significant progress, but the rewards are well worth the effort.
randxian's avatar
Red Faction: Guerrilla (PlayStation 3)

Red Faction: Guerrilla review (PS3)

Reviewed on August 04, 2009

Every now and then, simplicity strikes a chord with me. Sometimes I want to throw myself into chaos, worry more about my own survival rather than the bigger picture. I want to destroy. I want to continue to destroy without being burdened by an intricate plot, emotional fifteen-minute cut-scenes or the grating, over-rated act of thinking.
True's avatar
The King of Fighters XII (PlayStation 3)

The King of Fighters XII review (PS3)

Reviewed on August 03, 2009

Rebirth. That’s what The King of Fighters XII is all about. Getting back to the basics, reliving the glory days of the fighting genre. Remembering what made the series kick ass. A large ensemble cast divided into teams of three, all competing in one of the most epic crossover tournaments ever conceived. All kinds of flashy special attacks and technical aspects to master. The thrill of barely surviving each match, testing your skills and tactical prowess with every passing bout. The feelin...
disco's avatar
Red Faction: Guerrilla (Xbox 360)

Red Faction: Guerrilla review (X360)

Reviewed on August 03, 2009

With Red Faction: Guerrilla's campaign mode being a sandbox game (taking place on Mars), I knew I was bound to get caught in some crazy situations. One such early instance was when I traveled to an apartment complex after a guy on the radio asked for help. Not even a minute after I got there, all hell broke loose: armored vehicles with turrets, tanks, and a buttload of soldiers came spilling into the area, ready to kill, kill, kill. I did my best by throwing a bunch of explosives, only sw...
pickhut's avatar
LittleBigPlanet (PlayStation 3)

LittleBigPlanet review (PS3)

Reviewed on August 03, 2009

“Play. Create. Share.” That’s the way LittleBigPlanet works, and it’s one of the taglines used for the game. I’ll start with Play, as that’s mainly what you’ll be doing. You take control of an adorable little being called Sackboy (or Sackgirl), and his main role in life is to navigate his way through levels using what starts off as simple platforming, but eventually gets quite complicated. LittleBigPlanet is essentially a platform game, but it’s a game based entirely on a brilliant physics engin...
Soulblitz's avatar
Fable II (Xbox 360)

Fable II review (X360)

Reviewed on August 03, 2009

The world of Albion has changed a lot over the past 500 years, but townsfolk still talk of stories that occurred in the original game. Fable II follows a young hero on a quest to defeat a man called Lucien, who is responsible for a life-changing event very early on in the game. After this event, and 10 years later, the hero has now grown up and can finally take his revenge on Lucien. With a mysterious woman named Theresa leading the way, and his trusty dog companion by his side, is there nothing...
Soulblitz's avatar
Tales of Vesperia (Xbox 360)

Tales of Vesperia review (X360)

Reviewed on July 31, 2009

I think the charm of the “Tales” series has always resided in the little picturesque settings it has given us to explore. From the beginning, this has been a fantasy universe defined by bright green fields and quaint houses and cobbled roads. “Tales of Phantasia” painted a rich picture by capturing details like shadows, reflections in mirrors and ponds, and footprints imprinted in snow. “Tales of Vesperia” is a game forged in that tradition, rich in colors and layers and the little things that i...
joseph_valencia's avatar
Lunar: Eternal Blue (Sega CD)

Lunar: Eternal Blue review (SCD)

Reviewed on July 30, 2009

I have many games from my past.
True's avatar
Metal Gear Solid 2: Sons of Liberty (PlayStation 2)

Metal Gear Solid 2: Sons of Liberty review (PS2)

Reviewed on July 30, 2009

If nothing else, Metal Gear Solid 2: Sons of Liberty is interesting. The games-as-art movement hadn't even gotten off the ground in 2001, and doing what director Hideo Kojima did with this one takes balls so huge that I expect to see him on a Paris runway now that the drop-crotch pants trend has taken off.
mardraum's avatar

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