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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
WipeOut HD (PlayStation 3)

WipeOut HD review (PS3)

Reviewed on September 16, 2009

...
fleinn's avatar
Scribblenauts (DS)

Scribblenauts review (DS)

Reviewed on September 14, 2009

There’s a cat stuck on the roof. It’s been there for hours, yowling its lungs out. It’s almost as annoying as its owner, a young girl who’s too lazy to get it herself. That’s why Maxwell is here; he‘s a problem solver, and it‘s your job to supply him with whatever he needs. It’s not really a question of if you’ll get little thing down, but how. You could always get a ladder and end it quickly. Perhaps you could tempt it down with some catnip. Or a mouse, for that matter. They’re obvious, ...
disco's avatar
Final Fantasy V Advance (Game Boy Advance)

Final Fantasy V Advance review (GBA)

Reviewed on September 13, 2009

You might say it's the black-sheep of the SNES Final Fantasy games; sandwiched between two notably story-driven entries, Final Fantasy V doesn't have a memorable lead akin to Cecil of IV or Terra of VI. Furthermore, you'll accumulate only four constant party members, a paltry figure compared to the twelve and fourteen of the aforementioned games. Modest in comparison, but it doesn't stifle this whimsical tale of world-saving adventuring.
PAJ89's avatar
Fate/stay night (PC)

Fate/stay night review (PC)

Reviewed on September 12, 2009

I am the bone of my sword.
whatev's avatar
Defense Grid: The Awakening (Xbox 360)

Defense Grid: The Awakening review (X360)

Reviewed on September 11, 2009

OPENING SHOT: This is a tower defense game for Xbox Live Arcade where aliens have come back to the planet and you fight them off alongside the computer AI that waxes romantic about...raspberries. Yes, raspberries. Apparently the AI loves him some raspberries, and will tell you all about it as the game progresses. Putting that aside for the moment, the computer AI has 24 "cores" which it relies on to stay powered up. You place different types of turrets in the way of the aliens to take them ...
ManOWarr's avatar
Mortal Kombat (Arcade)

Mortal Kombat review (ARC)

Reviewed on September 11, 2009

“Mortal Kombat” is without a doubt the coolest fighting game ever. It isn’t necessarily the best; that honor might rightfully be held by some Japanese title like “Street Fighter II” or “Garou: Mark of the Wolf.” But none of those games are as cool as MK. When push comes to shove (or fatality) Kombat has the most colorful of fighting game mythologies. Nothing else in the genre can match the sheer characters, the outrageous settings—the ludicrous plot twists! I’ve lost count of how many times the ...
joseph_valencia's avatar
A Mind Forever Voyaging (Apple II)

A Mind Forever Voyaging review (APP2)

Reviewed on September 11, 2009

I don't believe A Mind Forever Voyaging is more profound than the emotionally apolitical Trinity or even the wildly clever Hitch-Hiker's Guide to the Galaxy, but it's another successful text-adventure experiment from Infocom. It features you as PRISM aka Perry Simm, a computer built to simulate human experience in the future. It is another example of an Infocom game doing what a book would like to do but cannot, and here it creates an interactive dystopia with social comment...
aschultz's avatar
System Shock 2 (PC)

System Shock 2 review (PC)

Reviewed on September 10, 2009

There’s an interesting theory that I learned about in sociology called «flock theory». Basically, if a high enough number of people report to an individual that Pearl Harbour is a masterpiece of cinematic history, even the most sane of individuals will eventually condemn common sense and hail Michael Bay as the new Orson Welles.
darketernal's avatar
Castlevania: Circle of the Moon (Game Boy Advance)

Castlevania: Circle of the Moon review (GBA)

Reviewed on September 10, 2009

You’re walking through a dark hallway. The antiquated stones look grim, its damp, and you’ve only got a whip at hand. The only form of light is from the small candles and the large moon gleaming outside, and there’s bats everywhere. Take a few steps and the pillars begin to animate. A few more and a mummy or skeleton will as well, and at the end of the corridor it turns out you can only go up. The castle master Count Dracula, has been unsealed by Camilla, and yourself, Morris (a veteran Vampire ...
bigcj34's avatar
Crazy Taxi (Dreamcast)

Crazy Taxi review (DC)

Reviewed on September 09, 2009

I still remember when this game first appeared at the arcade I used to go to, and just watch people play it. They understood the concept, where they had to pick up customers and drop them off at their destinations before time ran out, which, considering the game's title had the word Taxi in it, wasn't hard to grasp. However, when the game finally started, I would watch in amazement as they just drove causally while picking up customers and dropping them off. Obviously, they didn't last long, but...
pickhut's avatar
Tales of Vesperia (Xbox 360)

Tales of Vesperia review (X360)

Reviewed on September 06, 2009

A Tales game is easily identifiable by its fast-paced, action driven battle system, a complex fantasy story, and a lovable cast of characters. Those who might criticise Tales of Vesperia for being too similar to previous games in the series, such as Symphonia, are missing the point. Why change what isn’t broken? Tales of Vesperia is such a perfect balance of battles and character driven story telling, that you shouldn’t care if you’ve played this type of game before, ...
jerec's avatar
Nord and Bert Couldn't Make Head or Tail of It (Apple II)

Nord and Bert Couldn't Make Head or Tail of It review (APP2)

Reviewed on September 05, 2009

Graphics would probably have ruined Nord and Bert Couldn't Make Head or Tail of It--it's a pure text adventure which relies on puns and figures of speech. Though it's text-focused, it feels more like a fun quiz than a real text adventure. The plot is, nominally, about rescuing a city named Punster from out-of-control words. Still, I would bet Nord was really an excuse to serve up clever word play that didn't quite fit in other games. If that's true, it was a good one.
aschultz's avatar
Half-Life 2 (PC)

Half-Life 2 review (PC)

Reviewed on September 05, 2009

The decrepit city of Ravenholm is home to many a fell beast. No longer are headcrabs and zombies your typical foe. There are far worse breeds. A hiss and a screech announce the arrival of the infamous venom crab as it launches at your face. A flash of sickly green obscures your vision and you’re suddenly inches from death. Muscles tense, heart pounding, you pray that there aren’t any other monsters crawling around because if there are, you know your chances of survival are slim.
wolfqueen001's avatar
Buck Rogers: Matrix Cubed (PC)

Buck Rogers: Matrix Cubed review (PC)

Reviewed on September 01, 2009

"Buck Rogers: Matrix Cubed" is the sequel to "Countdown to Doomsday", but it doesn't really feel that way: it feels a lot more like an expansion pack than as a new game. Admittedly, it's an expansion far bigger than the original game, but the point is simple: you pretty much need to have experienced the first game in order to savor all of the spicy old-school epicness oozing forth from this title.
zanzard's avatar
Sonic's Ultimate Genesis Collection (Xbox 360)

Sonic's Ultimate Genesis Collection review (X360)

Reviewed on August 29, 2009

The first objective of any video game to players is to entertain, to give them the sense of enjoyment and satisfaction. However, I rarely get that sensation whenever I dive into a retro compilation. I have this theory that most developers release these compilations more for archival purposes, as a way to remind people what they churned out in the past. I say this because a lot of the collections I've played have a list of games with varying degrees of quality. I know it's going to be impossible ...
pickhut's avatar
X-Men (Arcade)

X-Men review (ARC)

Reviewed on August 29, 2009

“X-Men: The Arcade Game” is a downright depressing and stupid experience. It is based on the comic books published by Marvel Comics, which were originated by Stan Lee and Jack Kirby in the early ‘60s. Although released in 1992, this coin-op seems to drawn more upon the 1980s wave of X-Men comics, judging by the team’s dated (at the time) costumes. It features the heroes Cyclops, Wolverine, Dazzler, Nightcrawler, Colossus, and Storm. The only novel aspect of the game was that some arcades had it ...
joseph_valencia's avatar
Wasteland (Apple II)

Wasteland review (APP2)

Reviewed on August 28, 2009

Vegas is a wild place, so I've heard. If the top-down classic RPG Wasteland is to be believed, not even nuclear war can keep it down. The surrounding towns that survived the blast have panicked, but Vegas's gang bosses still have the upper hand on the invading robots--just--and may even have information on destroying them for good. That's Wasteland: a game which skewers not only fears of nuclear war but also stale RPG conventions----and you, if you try to cheat.
aschultz's avatar
Professor Layton and the Diabolical Box (DS)

Professor Layton and the Diabolical Box review (DS)

Reviewed on August 27, 2009

The Elysian Box is cursed. That’s what everyone thinks, anyway. It’s an evil container capable of killing anyone who opens it. Just imagine owning such a thing. You could spend hours gazing at its superb craftsmanship and ornate design, trying to figure out some inkling of its true nature. How can something so beautiful be so deadly? How did it get its powers? Where did it come from? It wouldn’t take long for your questions to consume you; curiosity is a powerful motivator, even if it leads to d...
disco's avatar
Grand Theft Auto III (PlayStation 2)

Grand Theft Auto III review (PS2)

Reviewed on August 25, 2009

The next generation of Grand Theft Auto could’ve hardly arrived at a worse moment. Two months prior to its release the 9/11 attacks changed the face of the world forever. War was no longer just about fighting uniformed troops on a battlefield, but against guerrilla terror that could erupt at any moment. As thousands of workers in the World Trade Centre discovered, working in a white collar no longer meant you were safe.
bigcj34's avatar
World of Goo (Wii)

World of Goo review (WII)

Reviewed on August 23, 2009

The Goo are awake. They’d been sleeping for ages, lurking deep in the recesses of our modern world. Discarded and forgotten, like so many wads of chewed gum. But they survived. Thrived. And now, with numbers beyond reckoning, they’re on the move. It’s not about taking over the world, or exacting vengeance upon those who have misused their power. The Goo are driven by something far more basic: curiosity. What secrets lie within the urban wastelands left by their corporate masters? What is ...
disco's avatar

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