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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Wasteland (Apple II)

Wasteland review (APP2)

Reviewed on August 28, 2009

Vegas is a wild place, so I've heard. If the top-down classic RPG Wasteland is to be believed, not even nuclear war can keep it down. The surrounding towns that survived the blast have panicked, but Vegas's gang bosses still have the upper hand on the invading robots--just--and may even have information on destroying them for good. That's Wasteland: a game which skewers not only fears of nuclear war but also stale RPG conventions----and you, if you try to cheat.
aschultz's avatar
Professor Layton and the Diabolical Box (DS)

Professor Layton and the Diabolical Box review (DS)

Reviewed on August 27, 2009

The Elysian Box is cursed. That’s what everyone thinks, anyway. It’s an evil container capable of killing anyone who opens it. Just imagine owning such a thing. You could spend hours gazing at its superb craftsmanship and ornate design, trying to figure out some inkling of its true nature. How can something so beautiful be so deadly? How did it get its powers? Where did it come from? It wouldn’t take long for your questions to consume you; curiosity is a powerful motivator, even if it leads to d...
disco's avatar
Grand Theft Auto III (PlayStation 2)

Grand Theft Auto III review (PS2)

Reviewed on August 25, 2009

The next generation of Grand Theft Auto could’ve hardly arrived at a worse moment. Two months prior to its release the 9/11 attacks changed the face of the world forever. War was no longer just about fighting uniformed troops on a battlefield, but against guerrilla terror that could erupt at any moment. As thousands of workers in the World Trade Centre discovered, working in a white collar no longer meant you were safe.
bigcj34's avatar
World of Goo (Wii)

World of Goo review (WII)

Reviewed on August 23, 2009

The Goo are awake. They’d been sleeping for ages, lurking deep in the recesses of our modern world. Discarded and forgotten, like so many wads of chewed gum. But they survived. Thrived. And now, with numbers beyond reckoning, they’re on the move. It’s not about taking over the world, or exacting vengeance upon those who have misused their power. The Goo are driven by something far more basic: curiosity. What secrets lie within the urban wastelands left by their corporate masters? What is ...
disco's avatar
Buck Rogers: Countdown to Doomsday (PC)

Buck Rogers: Countdown to Doomsday review (PC)

Reviewed on August 22, 2009

Buck Rogers: Countdown to doomsday was my favorite RPG in the age of the Mega Drive (AKA Sega Genesis), mostly because it was non-linear in a console where what few RPGs there were available followed the Japanese style of linear and character-centered gameplay. After more than 10 years, I discovered that the explanation behind this was that Buck Rogers first started as an American PC RPG that was pretty much like most American PC RPGs.
zanzard's avatar
X-COM: UFO Defense (PC)

X-COM: UFO Defense review (PC)

Reviewed on August 21, 2009

Note: This game was originally titled UFO: Enemy Unknown and is also known as X-COM: UFO Defense in the United States. As the series progressed, the title X-COM: Enemy Unknown became more prevalent and is consistently used throughout this review.
Doomy's avatar
Lunar: Silver Star Story Complete (PlayStation)

Lunar: Silver Star Story Complete review (PSX)

Reviewed on August 21, 2009

Modern day RPGs could stand to learn something from Lunar, though it's not immediately obvious why. It's a PSX remake of a game with graphics that would be embarrassing on the Super Nintendo, and a battle system that was already standard fare when it originally launched on the Sega CD. What could such an old fashioned title possibly show our modern huge budgeted masterpiece? Well, all that pizzazz aside Lunar is a game that's good for the soul.
dragoon_of_infinity's avatar
Castlevania: Circle of the Moon (Game Boy Advance)

Castlevania: Circle of the Moon review (GBA)

Reviewed on August 20, 2009

It's no secret that Castlevania: Symphony of the Night was absurdly easy, but I've always found a certain beauty in that. While I wouldn't want every game to be like it, there's something satisfying about seeing enormous boss monsters strut their stuff and then slaughtering them before they have the chance to pull off a single attack. Turning Alucard into an unstoppable machine was half the fun, and it was no accident; in the final battle, Dracula summoned earlier bosses and crushed them in the ...
mardraum's avatar
Robotron: 2084 (Arcade)

Robotron: 2084 review (ARC)

Reviewed on August 20, 2009

Robotron: 2084 has lasted and evolved for me well beyond my expectations. It's the only arcade cabinet I'd still throw money into: an overhead arena shootout, dazzling when you suck at it and intricate once you actually get good. You, a cyborg from a failed genetic experiment, must protect wandering humans from Robotrons, whose logic circuits have dictated that destroying their human creators is the next step in the quest for perfection. The double-joystick controls--one fires, one moves-...
aschultz's avatar
Dragoneer's Aria (PSP)

Dragoneer's Aria review (PSP)

Reviewed on August 20, 2009

Sometimes, the strength of people’s convictions amaze me. Not so long ago, one such person decided to make a stand against the manufactured pop music that floods our airwaves, and made her way to a public stage armed with only a bucket and a CD belonging to one of the cheesier offenders on her hit list. For the entire album’s duration -- the best part of an hour -- the woman bent over the bucket and expelled the contents of her stomach.
darketernal's avatar
inFAMOUS (PlayStation 3)

inFAMOUS review (PS3)

Reviewed on August 18, 2009

There is a darkness in every man. He can ignore it, he can embrace it. He can struggle all his life against it but the darkness is always there…waiting.
True's avatar
Fat Princess (PlayStation 3)

Fat Princess review (PS3)

Reviewed on August 16, 2009

"Behold: the blue team's Castle. The walls are paper thin, as well as jumpable by means of catapult or trampoline. The entrance has revolving doors, and there are hidden shortcuts that reach all the way across the map in every direction. Only thing left now is to storm in and Rescue the Princess. We cannot lose! Charge!"
fleinn's avatar
Afro Samurai (Xbox 360)

Afro Samurai review (X360)

Reviewed on August 15, 2009

Afro Samurai is at its best when it just wants to be a simple, 3D hack 'n slash title. The game will try to convince you that it's deeper by giving you such abilities as a parry move, but it's completely useless when you're up against more than two opponents. When you're fighting five or six foes at a time, parrying is completely out of the question, and you'll simply have to hack 'n slash like crazy, stringing together combos with the light slash, heavy slash, and kick buttons. If the si...
pickhut's avatar
Ballyhoo (Apple II)

Ballyhoo review (APP2)

Reviewed on August 15, 2009

Infocom's text adventure Ballyhoo turns a circus into a deadly kidnapping mystery, never sacrificing reality for dramatic tension. Chelsea Munrab, the daughter of circus owner Thomas Munrab, has been kidnapped. As a straggler from the show's crowd, you hear a conversation between Munrab and the detective in your town. Munrab blames the locals and suggests the detective do the same.
aschultz's avatar
Disney's Aladdin (Genesis)

Disney's Aladdin review (GEN)

Reviewed on August 14, 2009

Aladdin was released right in the middle of Disney’s early-90s renaissance, a period in the company’s long and chequered history when it seemed that they could do no wrong. Children across the world were captivated by the likes of Aladdin, The Little Mermaid and The Lion King, while the VHS release of classics like The Jungle Book cemented Disney’s reputation, proving that great animation is timeless.
JANUS2's avatar
My World, My Way (DS)

My World, My Way review (DS)

Reviewed on August 12, 2009

threetimes's avatar
Ka-Ge-Ki: Fists of Steel (Genesis)

Ka-Ge-Ki: Fists of Steel review (GEN)

Reviewed on August 12, 2009

Let’s not drag this out too much, it hurts.
dogma's avatar
God of War (PlayStation 2)

God of War review (PS2)

Reviewed on August 10, 2009

So I was playing God of War the other day. I’d reached this one room inside the labyrinthian Temple of Pandora where you have to use a lever to knock the the world out of the hands of a model of Atlas. The world will roll down a hallway, destroying a locked door at the other hand. Sounds simple, right? But I’ll be damned if I couldn’t get that lever to pull. I moved all around it, I jammed the buttons on my controller, I checked gamefaqs and still the damn thing wouldn’t cooperate. ...
zippdementia's avatar
Shinobi Legions (Saturn)

Shinobi Legions review (SAT)

Reviewed on August 09, 2009

I did not play past the fourth stage of “Shinobi Legions.” Here is a game that could have buried a franchise. It is equal parts dull and hideous. Sega doesn’t need to say anything more. I can understand why they didn’t publish this in America themselves. After the revelation that was “Shadow Dancer” on the Genesis and the imagination of “Shinobi III,” how could they submit this as the next in line? If someone hadn’t told me, I wouldn’t even have believed that Sega had a hand in this.
joseph_valencia's avatar
Kirby: Canvas Curse (DS)

Kirby: Canvas Curse review (DS)

Reviewed on August 06, 2009

I was going to say that Kirby: Canvas Curse does for the touch screen what Super Mario 64 did for the analog stick, but that isn’t right. The latter standardized the concept of movement in a three-dimensional space and is now the model for console games, whereas the former has been out for over four years now, and I still have yet to witness anything else like it. Rightly so, too – flipping Samus into perpetual morph ball mode and guiding her around the screen with a hand-drawn ...
Suskie's avatar

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