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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Dante's Inferno (PlayStation 3)

Dante's Inferno review (PS3)

Reviewed on May 10, 2010

It’s hard to imagine that there was even a moment where I legitimately enjoyed playing Dante’s Inferno. Knee deep in Hell, buried in the game’s final levels, slaughtering the same enemies over and over and over again, I’m tired. A significant part of me wants to turn off my PlayStation 3, but I feel like I’ve invested too much time in the experience to end it now. Like Dante, I feel like I must strengthen my resolve and continue my struggle through an experience that has both bored and ...
asherdeus's avatar
Over Top (Arcade)

Over Top review (ARC)

Reviewed on May 10, 2010

Over Top, an overhead racer, is very deceiving. First impressions would be that it's a cute, casual title, with seven small stages to drive through. For gamers that have actually experienced this release in arcades, it probably did come off as a casual distraction, serving as a break from fighting games that bloated the scene during the mid 1990s. However, for those that didn't just play it once, failed to complete it, and had a good laugh, for those that actually wanted to finish Over...
pickhut's avatar
Battlefield: Bad Company 2 (PlayStation 3)

Battlefield: Bad Company 2 review (PS3)

Reviewed on May 10, 2010

Battlefield Bad Company 2 review – in the comfort zone.
fleinn's avatar
X-Men Origins: Wolverine (Xbox 360)

X-Men Origins: Wolverine review (X360)

Reviewed on May 10, 2010

It’s probably meaningless these days to praise a game for its wall-to-wall brutal violence, but you’ve got to give X-Men Origins: Wolverine credit for having the audacity to do what its PG-13 counterpart couldn’t. Someone must have let Marvel know that in this industry, beheadings, dismemberments and the boundless spilling of bodily fluids are precisely how you obtain mass audience appeal.
Suskie's avatar
Final Fantasy XIII (PlayStation 3)

Final Fantasy XIII review (PS3)

Reviewed on May 08, 2010

Final Fantasy XIII is a game that would like nothing more in the world than for you to believe you enjoy playing it. Its simple list of wants does not extend as far as actually being enjoyable; it is content to pretend, to lie about a lie.
Fedule's avatar
Street Fighter IV (Xbox 360)

Street Fighter IV review (X360)

Reviewed on May 06, 2010

“Street Fighter IV” is a respectable fighting game that's easy to pick up and pretty easy to master. It has low ambitions, which essentially boil down to repeating what Capcom did over a decade ago, but with flashier visual flair. A lot of gamers won’t care, because gaming culture has reached a stage where it is content to mine and relive a nostalgic past. Fair enough, especially if the throwback is fun.
joseph_valencia's avatar
Metroid Prime Trilogy (Wii)

Metroid Prime Trilogy review (WII)

Reviewed on May 04, 2010

Even after all these years, Metroid Prime is still the second-best game I’ve ever played, yet its style of play caters to a very specific taste that, understandably, not all gamers will gel with. Replaying the three games in the aptly titled Metroid Prime Trilogy, I noticed that as the series progresses, it seems increasingly eager to expand its audience. The original was a thing of quiet, delicate beauty, and yet by the third installment we’re teaming up with a band of mercenaries...
Suskie's avatar
Final Fantasy XIII (PlayStation 3)

Final Fantasy XIII review (PS3)

Reviewed on May 01, 2010

Final Fantasy XIII director Motomu Toriyama once defended the game’s much-publicized (and much-criticized) linearity by stating that his team was going for an FPS vibe, an action-centric experience in which the entirety of the design, barring a few exceptions, moves players from one encounter to the next and little else. This excuses nothing but explains a lot: FFXIII has caught a lot of flak for ditching a number of valued JRPG conventions, and this was done to make the game’s bat...
Suskie's avatar
Final Fantasy XIII (Xbox 360)

Final Fantasy XIII review (X360)

Reviewed on April 26, 2010

Final Fantasy XIII (Xbox360) – by eviltb
eviltb's avatar
Just Cause 2 (Xbox 360)

Just Cause 2 review (X360)

Reviewed on April 25, 2010

I don’t entirely know what Just Cause 2 is about. I know it concerns some islanders with very silly accents grouping up against a corrupt government, but I couldn’t delve into further details, nor even confirm the very presence of details at all. Come to think of it, I’m not even sure what the main character’s name is; I always called him Tuco, because he sounds exactly like Eli Wallach from The Good, the Bad and the Ugly. But never mind. What’s important about him is that he’s go...
Suskie's avatar
Mario's Tennis (Virtual Boy)

Mario's Tennis review (VB)

Reviewed on April 24, 2010

Mario's Tennis is Mario’s Tennis. It’s what you’d expect. It's a basic tennis game featuring characters from the Mario series. Oddly, though, it's one of the better Virtual Boy games.
SamildanachEmrys's avatar
Resonance of Fate (PlayStation 3)

Resonance of Fate review (PS3)

Reviewed on April 24, 2010

"Accept the mission for the future of Medicine! ...I kid. It's a simple job you do to while away the time". A line by a man in a lab-coat that gives the "hunter" trio another side-quest to complete.
fleinn's avatar
Assassin's Creed (PC)

Assassin's Creed review (PC)

Reviewed on April 20, 2010

Ruthless, if at times overaggressive, protagonist Altair must use his swords, his agility, and occasionally his brain to save the world. Ubisoft has proven once again that they may be the finest and most creative development group in the market today. Although Assassin's Creed suffers from its share of game design flaws, the overall experience is a testament to the fact that you don't need to do everything right as long as you most things incredibly well.
Typodragon's avatar
Ace Combat Zero: The Belkan War (PlayStation 2)

Ace Combat Zero: The Belkan War review (PS2)

Reviewed on April 20, 2010

Diving back into a standard Ace Combat game after coming off the high Ace Combat 5: The Unsung War was riding on was tough. This was made more difficult when I realized Ace Combat Zero: The Belkan War wasn't really up to par in certain aspects. The most obvious being the plot. Now, I wasn't expecting it to be as great as the one featured in AC5 (would have been a definite plus, though), but considering this game took place during the Belkan War, which, in AC5, was basically talked about a...
pickhut's avatar
NCAA Football 07 (Xbox)

NCAA Football 07 review (XBX)

Reviewed on April 19, 2010

Many games these days include other games within them. Like the proverbial play within the play, these games distract the player and provide additional amusement for their developers by adding often unrelated or alternate-genre material into a game about something totally different. We see this quite prominently in a game like Bioshock with its unending number of hacking minigames, and it has a certain appeal, especially when well done. What we see less of, unfortunately, is the game that is not...
Typodragon's avatar
SBK: Snowboard Kids (DS)

SBK: Snowboard Kids review (DS)

Reviewed on April 18, 2010

In our modern society today, life has become too urbanised: you get up in the morning in the inner city or suburb, ready yourself with a breakfast and a shower, and then commute for upwards of an hour or higher so you can continue your struggle in the rat race that is life. Sometimes you just need to kick back and find something to distract you, whether it be an internal process such as meditation or external entertainment like watching sports on TV.
darkstarripclaw's avatar
Trog (NES)

Trog review (NES)

Reviewed on April 15, 2010

Trog has been unfairly admonished as being a Pac-Man rip-off. Someone please explain how a game with a slew of power-ups, more enemy attack behaviors, three unique bonus games, and more intricate level design can constitute being a "rip-off." Sure, the main idea is the same - in this case you play as a dino (Pac-Man) as you navigate through single screen mazes while robbing eggs (pellets) from one-eyed cavemen named Trogs (ghosts), who would like nothing more than a nice, juicy d...
randxian's avatar
Ace Combat 5: The Unsung War (PlayStation 2)

Ace Combat 5: The Unsung War review (PS2)

Reviewed on April 13, 2010

After playing through the first few missions of Ace Combat 5: The Unsung War, I was dead set on putting it on equal footing with Ace Combat 4: Shattered Skies. For those that don't know, AC4 is a simple, solid title with good enemy AI, guaranteed to give players a fun time. In those beginning levels, AC5 was shaping up to be a similar journey, with some differences to separate it from its close predecessor. At this point in time, the Ace Combat series hasn't made any huge leaps in any par...
pickhut's avatar
Murder in the Abbey (PC)

Murder in the Abbey review (PC)

Reviewed on April 09, 2010

In The Name of the Rose is a pretty famous novel written by Umberto Eco, but better known as "that movie in which the always-bearded Sean Connery is bossing Christian Slater around".
darketernal's avatar
Lock's Quest (DS)

Lock's Quest review (DS)

Reviewed on April 08, 2010

One normally would not equate being an engineer or an architech with having a 'fun, eventful career'. While both certainly make lots of money and still do field work, they also tend to be fairly droll overall, consisting mostly of long-term projects in which technical detail has to be redone/redrawn and refined over and over again and adjustments need to be made over the course of a project in progress. I should know: my sister is an engineer.
darkstarripclaw's avatar

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