Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Pokemon Blue (Game Boy)

Pokemon Blue review (GB)

Reviewed by bigcj34 on October 21, 2012 - #

Pokémon remains one of my favourite portable classics as it’s comfortable to play on a small screen, which faster action based games struggle to match, making it a prime candidate for a re-release on the Nintendo 3DS’s Virtual Console. Subsequent releases may be technically better, but nothing can take away from the original’s nostalgia.
Hell Yeah! Wrath of the Dead Rabbit (Xbox 360)

Hell Yeah! Wrath of the Dead Rabbit review (X360)

Reviewed by pickhut on October 20, 2012 - #

One moment, you'll "casually" fight a cybernetic, visor-wearing panda with your bazooka, and in another instance, you'll be shot out of numerous, fancy-pants cannons in an Egyptian casino, in an attempt to reach Zeus, finishing him off with a Jules Winnfield-esque Ash firing a giant bullet.
Dr. Chaos (NES)

Dr. Chaos review (NES)

Reviewed by JoeTheDestroyer on October 15, 2012 - #

At no point was I required to execute tough leaps or weave through a complex arrangement of platforms while worrying about a nearby winged skeleton. Everything was straightforward and obvious, and actually quite dull. Such vapidity brought down the experience as a whole and left me with a new unfortunate outlook on the game.
NiGHTS into Dreams (Xbox 360)

NiGHTS into Dreams review (X360)

Reviewed by Fiddlesticks on October 14, 2012 - #

The Sega Saturn is a go. It’s out at stores near you. It’s bigger, badder, and more uncut than any piddly PSX. It features Sonic Team’s, and therefore SEGA’s, most state-of-the-art Sonic title. It’s called NiGHTS into Dreams. It’s so cutting edge, it bypasses traditional titular capitalization standards and offers full-blown 3D models to the tune of all that jazz. Many who own a Saturn come to own this game, or at least play it. To everyone’s satisfaction, NiGHTS becomes a must-hav...
Ghost Manor (Atari 2600)

Ghost Manor review (A2600)

Reviewed by JoeTheDestroyer on October 14, 2012 - #

Ghost Manor sacrifices incremental difficulty boosts for variety, essentially providing you with multiple "level ones" that lack the challenge, bite and addictiveness of a typical 2600 game.
Vampire Rain (Xbox 360)

Vampire Rain review (X360)

Reviewed by pickhut on October 13, 2012 - #

For five years, Vampire Rain had me spooked, and not because of the experience I had with it. In fact, I never even played this release until 2012.
Dishonored (Xbox 360)

Dishonored review (X360)

Reviewed by Suskie on October 12, 2012 - #

It's not the shooting or the sneaking or the cutting of throats that makes Dishonored fun. So many games are all about figuring out precisely what the developers intended for you to do. In Dishonored, you'll frequently do things that the developers didn't intend, but it'll work anyway, and it'll be awesome.
BloodRayne (GameCube)

BloodRayne review (GCN)

Reviewed by JoeTheDestroyer on October 11, 2012 - #

BloodRayne is not a taut scare game or a breathtaking artsy experience. It's an over-the-top action title with horror elements that hits all of the right marks, and sometimes that's all you need.
Zombie Shooter 2 (Miscellaneous)

Zombie Shooter 2 review (PC)

Reviewed by JoeTheDestroyer on October 09, 2012 - #

Even as a cheap thrill, Zombie Shooter 2 fails to impress, as its unwarranted frustration factor will leave you looking for a more intense and less irksome experience.
Slender: The Eight Pages (Miscellaneous)

Slender: The Eight Pages review (PC)

Reviewed by zippdementia on October 08, 2012 - #

When I think about my favorite fear moments in video games, the ones that come immediately to mind are those in which I’ve had no ability to fight. Escaping from the Nemesis in Raccoon City; pounding my way through rooms in the Himuro mansion while being pursued by the unstoppable Kirie; desperately fleeing horrifying visions in Amnesia; these define what I look for in a true horror experience. Those moments are all Slender is.
Wonder Boy (Sega Master System)

Wonder Boy review (SMS)

Reviewed by pickhut on October 06, 2012 - #

Ask any owner of the console if there were any franchises synonymous with the Master System, and you'll likely get Alex Kidd or Wonder Boy as your top answer.
Clock Tower (PlayStation)

Clock Tower review (PSX)

Reviewed by JoeTheDestroyer on October 03, 2012 - #

Clock Tower has some bite to it, mostly because you are not as enabled as Leon Kennedy or even Alan Wake. Your choice of heroes includes a school girl, her not-combat-trained friend, an investigator, and a reporter. In other words, you're screwed.
Soul (Xbox 360)

Soul review (X360)

Reviewed by JoeTheDestroyer on October 01, 2012 - #

I wish I could further yammer on about Soul and its face-breaking difficulty, but the truth is it's a very simple, straightforward game. What you see is what you get. You guide a soul through passageways and try not to touch obstructions. This is familiar territory, as it has been covered by many a flash game.
Spirit Camera: The Cursed Memoir (3DS)

Spirit Camera: The Cursed Memoir review (3DS)

Reviewed by darkstarripclaw on September 29, 2012 - #

As a tech demo, Spirit Camera: The Cursed Memoir is an excellent piece of programming, making extensive use of three of the Nintendo 3DS’s internal features: gyroscope, camera, and 3D. Too bad Nintendo did not price it like a tech demo. They priced it like a full game, with a $40 price-point.
Gradius III (SNES)

Gradius III review (SNES)

Reviewed by pickhut on September 29, 2012 - #

Mangled. Stripped down. Butchered. One could easily choose these words to describe the SNES port of Gradius III, then go on to complain about missing segments, cut stages, and mass amounts of slowdown when the screen is packed with too many obstacles.
Transformers: Fall of Cybertron (Miscellaneous)

Transformers: Fall of Cybertron review (PC)

Reviewed by darketernal on September 20, 2012 - #

At first glance, most modern gamers will think that this title is a pure copy of the Gears of War games, due to the similar interface and gameplay. You control your robots through the familiar over-the-shoulder look, and guide them through the world of Cybertron, using walls for cover and destroying various enemies with a large arsenal of weapons.
Mindjack (Xbox 360)

Mindjack review (X360)

Reviewed by pickhut on September 16, 2012 - #

If it wasn't for its gimmick, Mindjack could have been the most timid third-person cover shooter I've played in recent memory. The flow follows the formula with such generic conviction, going from segmented area to segmented area as you shoot off rounds from pistols and assault rifles against an endless supply of soldiers, cops, and shotgun-wielding astronauts (I honestly can't explain that last one) in a futuristic metropolis setting.
Sleeping Dogs (Xbox 360)

Sleeping Dogs review (X360)

Reviewed by Ally_Doig on September 14, 2012 - #

Sleeping Dogs wouldn't have even existed without Square Enix and that could only have been bad thing. Activision didn’t want to give it a chance, but that most certainly doesn’t mean that you shouldn’t either. Delve into the seedy and brutal criminal underworld of a dense and vibrant Hong Kong...
LEGO Batman 2: DC Super Heroes (Miscellaneous)

LEGO Batman 2: DC Super Heroes review (PC)

Reviewed by darketernal on September 13, 2012 - #

Most fans know what to expect when Gotham is concerned. A pretty outside that covers up the seedy, criminal infested underground. Lego Batman takes a similar approach, but is not afraid to throw it's own spin on the title, so those that want a more serious title might remain disappointed.
King's Knight (NES)

King's Knight review (NES)

Reviewed by JoeTheDestroyer on September 10, 2012 - #

Although it sounded like an interesting hybrid of shooter and RPG, the mix wasn't enough to hold my attention as a kid. Without the game's selling point to hold me in thrall, there was nothing to dull the stiff challenge I experienced.

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