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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Resonance of Fate (PlayStation 3)

Resonance of Fate review (PS3)

Reviewed on April 24, 2010

"Accept the mission for the future of Medicine! ...I kid. It's a simple job you do to while away the time". A line by a man in a lab-coat that gives the "hunter" trio another side-quest to complete.
fleinn's avatar
Assassin's Creed (PC)

Assassin's Creed review (PC)

Reviewed on April 20, 2010

Ruthless, if at times overaggressive, protagonist Altair must use his swords, his agility, and occasionally his brain to save the world. Ubisoft has proven once again that they may be the finest and most creative development group in the market today. Although Assassin's Creed suffers from its share of game design flaws, the overall experience is a testament to the fact that you don't need to do everything right as long as you most things incredibly well.
Typodragon's avatar
Ace Combat Zero: The Belkan War (PlayStation 2)

Ace Combat Zero: The Belkan War review (PS2)

Reviewed on April 20, 2010

Diving back into a standard Ace Combat game after coming off the high Ace Combat 5: The Unsung War was riding on was tough. This was made more difficult when I realized Ace Combat Zero: The Belkan War wasn't really up to par in certain aspects. The most obvious being the plot. Now, I wasn't expecting it to be as great as the one featured in AC5 (would have been a definite plus, though), but considering this game took place during the Belkan War, which, in AC5, was basically talked about a...
pickhut's avatar
NCAA Football 07 (Xbox)

NCAA Football 07 review (XBX)

Reviewed on April 19, 2010

Many games these days include other games within them. Like the proverbial play within the play, these games distract the player and provide additional amusement for their developers by adding often unrelated or alternate-genre material into a game about something totally different. We see this quite prominently in a game like Bioshock with its unending number of hacking minigames, and it has a certain appeal, especially when well done. What we see less of, unfortunately, is the game that is not...
Typodragon's avatar
SBK: Snowboard Kids (DS)

SBK: Snowboard Kids review (DS)

Reviewed on April 18, 2010

In our modern society today, life has become too urbanised: you get up in the morning in the inner city or suburb, ready yourself with a breakfast and a shower, and then commute for upwards of an hour or higher so you can continue your struggle in the rat race that is life. Sometimes you just need to kick back and find something to distract you, whether it be an internal process such as meditation or external entertainment like watching sports on TV.
darkstarripclaw's avatar
Trog (NES)

Trog review (NES)

Reviewed on April 15, 2010

Trog has been unfairly admonished as being a Pac-Man rip-off. Someone please explain how a game with a slew of power-ups, more enemy attack behaviors, three unique bonus games, and more intricate level design can constitute being a "rip-off." Sure, the main idea is the same - in this case you play as a dino (Pac-Man) as you navigate through single screen mazes while robbing eggs (pellets) from one-eyed cavemen named Trogs (ghosts), who would like nothing more than a nice, juicy d...
randxian's avatar
Ace Combat 5: The Unsung War (PlayStation 2)

Ace Combat 5: The Unsung War review (PS2)

Reviewed on April 13, 2010

After playing through the first few missions of Ace Combat 5: The Unsung War, I was dead set on putting it on equal footing with Ace Combat 4: Shattered Skies. For those that don't know, AC4 is a simple, solid title with good enemy AI, guaranteed to give players a fun time. In those beginning levels, AC5 was shaping up to be a similar journey, with some differences to separate it from its close predecessor. At this point in time, the Ace Combat series hasn't made any huge leaps in any par...
pickhut's avatar
Murder in the Abbey (PC)

Murder in the Abbey review (PC)

Reviewed on April 09, 2010

In The Name of the Rose is a pretty famous novel written by Umberto Eco, but better known as "that movie in which the always-bearded Sean Connery is bossing Christian Slater around".
darketernal's avatar
Lock's Quest (DS)

Lock's Quest review (DS)

Reviewed on April 08, 2010

One normally would not equate being an engineer or an architech with having a 'fun, eventful career'. While both certainly make lots of money and still do field work, they also tend to be fairly droll overall, consisting mostly of long-term projects in which technical detail has to be redone/redrawn and refined over and over again and adjustments need to be made over the course of a project in progress. I should know: my sister is an engineer.
darkstarripclaw's avatar
God of War III (PlayStation 3)

God of War III review (PS3)

Reviewed on April 08, 2010

Five minutes into God of War III, the game was already such a grand, glorious spectacle that it permanently skewed my perception of what can be done in a video game. A shot from the game’s first level might reveal Kratos confronting a horde of demonic soldiers in a lush forest, and it’s a scene that would make any other game blush; the impeccable attention to detail is even easier to admire in high definition, and as our protagonist slings his blades through the air, it’s a testament to m...
Suskie's avatar
Ace Combat 4: Shattered Skies (PlayStation 2)

Ace Combat 4: Shattered Skies review (PS2)

Reviewed on April 06, 2010

After the gimmick-fest that was Ace Combat 3: Electrosphere, which also featured weak enemy AI, I thought it would've been crazy for Namco to repeat this mess on the follow-up, at least without some big enhancements. Mercifully, they instead decided to play it safe with the series' debut on the PlayStation 2, Ace Combat 04: Shattered Skies. How so? Well, they took the best AC game on the first PlayStation, Ace Combat 2, and expanded on its design and play mechanics. Why they didn't origin...
pickhut's avatar
Yakuza 3 (PlayStation 3)

Yakuza 3 review (PS3)

Reviewed on April 05, 2010

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fleinn's avatar
Way of the Samurai 3 (Xbox 360)

Way of the Samurai 3 review (X360)

Reviewed on April 04, 2010

I've dumped 60+ hours into this game and have come to the sobering conclusion that it is indeed under developed crap. It took 60+ hours of shitty gameplay to undo all the goodwill and anticipation I had from playing the original title.
maru's avatar
Parasite Eve II (PlayStation)

Parasite Eve II review (PSX)

Reviewed on April 04, 2010

People take Parasite Eve’s story too seriously. I remember my scientist friend getting all worked up because the game was perpetuating what she called a “biased view of the medical certainties of Mitochondria.” On the other extreme, my dorky high school friend became convinced, after playing the first game, that if he could get his metabolism high enough he would gain super powers. The conversations that ensued from such passionate beliefs were often, to say the least, baffling. To sa...
zippdementia's avatar
Heavy Rain (PlayStation 3)

Heavy Rain review (PS3)

Reviewed on March 31, 2010

It almost seems unfair to criticize Heavy Rain for not being a legitimate game since, to its credit, it never claims otherwise. Quantic Dream have been pushing it as an “interactive drama” since day one, and a trophy you earn early on during the story even labels it as such. As a well-documented traducer of the adventure genre as a whole, it’s a little weird that I even bothered to play Heavy Rain in the first place, considering that my biggest complaints about the title (namely, t...
Suskie's avatar
Baraduke 2 (Arcade)

Baraduke 2 review (ARC)

Reviewed on March 28, 2010

It's never been much of a secret that most arcade titles were intentionally hard as hell, all in the name of profit. Thus, the given nickname by arcade dwellers: quarter munchers. Baraduke, by Namco, was one such game from the 1980s. The object in this title is to go from one floor to the next, which you do by destroying purple aliens, the Octy. It's actually much harder than it sounds, due to the random and chaotic nature of the game. Basically, everything, from every corner of the screen, is o...
pickhut's avatar
Super Mario Bros. 3 (NES)

Super Mario Bros. 3 review (NES)

Reviewed on March 27, 2010

Super Mario Bros. 3 is the third installment in the Mario series, and one of his best. You take control of Mario in this platformer and are set out to save a princess from the Koopa Kids. You travel and explore eight diverse and unique worlds, with tons of new features. This is also one of Marios best adventures hes has ever been on, and a very fun one to last.
Sepultallica86's avatar
Final Fantasy II (SNES)

Final Fantasy II review (SNES)

Reviewed on March 24, 2010

It’s difficult to trash a game like “Final Fantasy II”, because you part with it on such a high note. The last dungeon is an awesome archive of treasures, guarded by some of the fiercest monsters you’ll ever find. These beasts can be very tricky, inflicting a magical death sentence on your whole team or countering your strongest magic with something even more devastating. One enemy even invites you to exploit its weakness, a trick I refused to fall for. On top of that, you’re in control of a hig...
joseph_valencia's avatar
The Saboteur (PlayStation 3)

The Saboteur review (PS3)

Reviewed on March 21, 2010

The Saboteur was the last game Pandemic Studios produced before they were shut down. Pandemic certainly went out with a bang, as the Saboteur has you blowing up more Nazis than you probably ever have before.
marter's avatar
Ratchet & Clank Future: A Crack in Time (PlayStation 3)

Ratchet & Clank Future: A Crack in Time review (PS3)

Reviewed on March 21, 2010

Ratchet and Clank Future: A Crack in Time is the third Ratchet and Clank game produced for the Playstation 3, and also the conclusion to the Future storyline. It boasts almost Pixar-esque quality graphics combined with the same styled gameplay that the franchise has been built on. It is definitely worth playing, but doesn't do a whole lot to differentiate itself from the other Ratchet and Clank games. The charm from previous games returns and the witty and clever dialogue will have you laughing ...
marter's avatar

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