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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Super Mario 64 (Nintendo 64)

Super Mario 64 review (N64)

Reviewed on July 02, 2010

A long time ago, in a far away kingdom filled with mushroom hill tops, green pipes, and coins as far as the eye can see, there was a man named Mario. This plumber, sporting a killer mustache, overalls, and a red hat, time and time again saved the Mushroom Kingdom from the diabolical Bowser, a towering turtle that has a huge obsession with kidnapping a princess. Mario had plenty of help during these adventures, but that didn't seem to matter to him, since he was so intent on hogging all the glory...
pickhut's avatar
Panzer Dragoon Saga (Saturn)

Panzer Dragoon Saga review (SAT)

Reviewed on July 02, 2010

I don’t know the name of this world, but it’s a bleak, somber wasteland hoping to get by on scraps left behind by a dead people. An advanced civilization known as The Ancients originally spanned the globe until it was destroyed by an unknown cataclysm years ago. Sparse nomadic tribes of humans band together in order to fend off vicious mutants that roam the lifeless hillsides and dead seas. An emerging civilization – The Empire – grows stronger by salvaging The Ancients’ God-like technology.
Genj's avatar
Final Fantasy XIII (PlayStation 3)

Final Fantasy XIII review (PS3)

Reviewed on July 01, 2010

Square-Enix would love to create masterpieces of storytelling, if only the player and the whole gameplay aspect would stop getting in the way, which is why they are taking such drastic steps to phase them out. Final Fantasy XIII isn’t a roleplaying game, and perhaps calling it a game is stretching the definition too far.
jerec's avatar
Split/Second (PlayStation 3)

Split/Second review (PS3)

Reviewed on July 01, 2010

Split/Second is what I would call a beautiful tragedy. It starts out memorable, and initially blew me away—as I imagine it did with so many others. With its tight controls, a wide array of vehicles and expansive, twisting tracks, it has a lot of things hard-core racing fans seek. It didn’t make the mistake most do of simply mirroring aspects from popular franchises without adding anything new that will entice loyal followers to jump ship.
True's avatar
Beyond Good & Evil (PlayStation 2)

Beyond Good & Evil review (PS2)

Reviewed on June 30, 2010

With her trusty camera, Jade must unravel the truth behind the invasion. Her evidence, much of it horrifying, easily reaches the masses, and their protesting increases with each new article she publishes. Her investigations into tightly guarded military compounds reveal the reality behind the propaganda war between the mysterious Alpha Sections and the so-called IRIS rebels.
wolfqueen001's avatar
Mega Man Zero (Game Boy Advance)

Mega Man Zero review (GBA)

Reviewed on June 28, 2010

My initial impression of “Mega Man Zero” when I first played it was: This game is hard as fuck! I was humiliated by the first real boss, Aztec Falcon. The claustrophobic quarters where you fight him caused me to panic. He dwarfed my little Zero character in size, and he nimbly bounded and dashed all over the place. He shot harpoons and sent surges of electricity through the ground and up the walls. To top all of this off, I had to defeat this monster before the platform we were on descended onto...
joseph_valencia's avatar
Mega Man Zero Collection (DS)

Mega Man Zero Collection review (DS)

Reviewed on June 28, 2010

“Mega Man Zero Collection” contains one of the greatest action game anthologies of recent years and perhaps all time as well. In the realm of vigorous thumb and finger muscle exercise, you can’t do better than this on a portable game system. You can hardly do better on the so-called “home” consoles either. The "Mega Man Zero" series is among the upper echelon of games that have you sprinting and bounding across wild obstacle courses while terminating drones with extreme prejudice.
joseph_valencia's avatar
The House of the Dead: Overkill (Wii)

The House of the Dead: Overkill review (WII)

Reviewed on June 27, 2010

Headstrong Games definitely receives points for giving players a different presentation with The House of the Dead: Overkill, instead of playing it safe by following in the footsteps of its predecessors. That's not to say the previous titles had a bad style, but change is sometimes a good thing. You'll immediately pick up on it when the disc plays, starting up as if an old movie is beginning. This is complete with film scratch effects (that stay for the game's entirety), "Feature Presenta...
pickhut's avatar
Star Wars: Knights of the Old Republic II - The Sith Lords (PC)

Star Wars: Knights of the Old Republic II - The Sith Lords review (PC)

Reviewed on June 17, 2010

I knew a game-master once who - apart from being incredibly good at convincing completely uninterested players to try role playing games - was well known for being good at telling stories.
fleinn's avatar
Metal Slug XX (Xbox 360)

Metal Slug XX review (X360)

Reviewed on June 17, 2010

After completion of Metal Slug XX for the first time, I made a passing comment, in an extremely popular and thought-provoking blog, that it was at least better than Metal Slug 6. I must have been on something that day, because MS6 is mostly a competent game with some flaws; it features backdrops in several locations, like the African countryside, a city under siege by invaders, and a battered bridge, as well as a variety of new foes, both human and alien, to go up against. Also, each of t...
pickhut's avatar
Dragon Age: Origins (PlayStation 3)

Dragon Age: Origins review (PS3)

Reviewed on June 14, 2010

Part of me will genuinely smile when people talk about video-game "auteurs" - as individual studios, if not just specific game-designers, put their characteristic mark on a particular genre or type of game. But then again, it could very well be that the "auteurship" is just a sign of how the game-developer has now achieved full serial production. In Bioware's case, that would be spinning their "personality generator" to decide what possible motivation any of the many characters that litter the g...
fleinn's avatar
Split/Second (PlayStation 3)

Split/Second review (PS3)

Reviewed on June 12, 2010

I sat down to write this review, and as with everything else, started thinking of ideas for an introduction. I came up with a few good lines here and there, strung them all together, backspaced it all, then tried again. I rinsed and repeated a few times more than Rapunzel if she had a cleanliness compulsive disorder. I took a step back and tried to figure out why I was unhappy with all of my attempts. After a few minutes stewing upon the quandary I came upon it…
CompanionCube's avatar
Prince of Persia: The Forgotten Sands (Xbox 360)

Prince of Persia: The Forgotten Sands review (X360)

Reviewed on June 12, 2010

Prince of Persia: The Forgotten Sands is the closest Ubisoft has ever come, and probably ever will come, to replicating 2003’s brilliant The Sands of Time. It certainly took them long enough to figure out that this is what we’ve always wanted; Ubisoft’s habit with this series has been to try something new, be taken aback by criticism, and then revert to formula when they realize that what they created never needed to be tampered with.
Suskie's avatar
Super Street Fighter IV (Xbox 360)

Super Street Fighter IV review (X360)

Reviewed on June 12, 2010

The original Street Fighter IV was already a great fighting game. Featuring 25 different characters, including fan favourites like Ryu, Ken, and Chun-Li, it brought the Street Fighter series to the modern day with luscious 3D environments (despite the game still being played on a 2D plane) and tweaks to the fighting system. Though it was simple enough for a beginner to jump into and enjoy – special moves, as always, were generally easy to perform from Ryu’s trademark Hadouken fireb...
Ben's avatar
Deadly Premonition (Xbox 360)

Deadly Premonition review (X360)

Reviewed on June 11, 2010

The biggest draw Deadly Premonition has going for it is its setup being largely influenced by the TV show Twin Peaks. Hilariously, that's also the reason why it was delayed, because media outlets noticed the huge similarities back when the game was originally called..... wait for it..... Rainy Woods. Apparently, the developers didn't do much to change things with the delay, since you can still see a large resemblance; DP begins as Francis York Morgan, a special agent for the...
pickhut's avatar
flOw (PlayStation 3)

flOw review (PS3)

Reviewed on June 06, 2010

FlOw's concept was originally created for a flash-application with the same name. I thought about it as "that eating game" at the time, because it was unique, and because you were eating things.
fleinn's avatar
The Legend of Dragoon (PlayStation)

The Legend of Dragoon review (PSX)

Reviewed on June 04, 2010

The connection you develop with each of the characters enables you to feel exactly as they do. Not even the occasionally rough translation interferes with the raw emotion that somehow manages to clearly express itself regardless of the situation. You’ll laugh at old-timer Haschel and naïve Meru’s goofy antics. You’ll hope and pray for the best when things turn grim. You may even weep during the most tragic moments where you’ll be left questioning what happens next.
wolfqueen001's avatar
Konami Classics Vol. 2 (Xbox 360)

Konami Classics Vol. 2 review (X360)

Reviewed on June 04, 2010

Are you a Contra fan, own a 360, and have no access to the Live service? Then I'm sorry Konami has intentionally put you in such a bad situation with Konami Classics Vol. 1 and Vol. 2, because you're forced to spend $40 just to play two games. With a move like that, I don't see how this doesn't encourage fans to just use an emulator, instead. For everyone else, what's worse is that Vol. 2 as a whole doesn't have the same pitiful excuse as Vol. 1 of having a "solid" price tag. If yo...
pickhut's avatar
Konami Classics Vol. 1 (Xbox 360)

Konami Classics Vol. 1 review (X360)

Reviewed on June 04, 2010

What you have in Konami Classics Vol. 1 are three titles that are already available on Xbox 360's Live Arcade service: the classic Frogger, the arcade version of Super Contra, and one of the most popular Castlevania titles to date, Symphony of the Night. So if you have Live and are interested in one or all three games, then download them, because this release isn't aimed at you. This collection is clearly targeted at gamers that just don't have access to Live. To these people, Konami C...
pickhut's avatar
God of War III (PlayStation 3)

God of War III review (PS3)

Reviewed on June 02, 2010

A while back I wrote a review for God of War I. At the time, I wasn’t entirely sure what I loved so much about the game, so I went with the standard “Kratos is a total bad-ass” angle and thus repeated what a thousand other reviewers had already said, many more eloquently than I did. Then I played God of War III and realized that brutality is not what made God of War great.
zippdementia's avatar

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