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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Crackdown 2 (Xbox 360)

Crackdown 2 review (X360)

Reviewed on July 18, 2010

The Xbox 360 has been home to many new and interesting IPs, most of which I've enjoyed, like Condemned, Gears of War, and BioShock. These titles incorporated play mechanics that made them fun experiences, and, for two of the games, showed potential in what could have been great, long-running series. Then the sequels came out, and they were the exact opposite of what I hoped for. In Condemned 2's case, it was because it strayed away from the first's spooky atmosphere and real sense of surviving h...
pickhut's avatar
Red Dead Redemption (Xbox 360)

Red Dead Redemption review (X360)

Reviewed on July 16, 2010

The decaying carcass of Red Dead Revolver casts a foul odor. Gutted of its linearity and naďve handling of the American Old West, Rockstar San Diego have skinned the aforementioned less-than-stellar elements of the otherwise promising homage to the West, creating an exemplary sequel in the process. Not only have the developers redeemed themselves for the last outing and fledging also-ran titles which followed, but they’ve also set an impressive new standard for open worlds and sequels to try and...
Calvin's avatar
Loaded (Saturn)

Loaded review (SAT)

Reviewed on July 16, 2010

The problem with Loaded is that, in its attempt to be an overhead dungeon crawler and shooting hybrid, it doesn't try hard to be either. When you first travel through the grim corridors that dominate the game, it feels like you could easily get lost, even with the aide of the map. However, you quickly realize it's just an illusion; walk a few feet in any direction at the start of a stage, and you'll be greeted by colored, locked doors. You'll continually bump into them until you find a co...
pickhut's avatar
Alpha Protocol (PlayStation 3)

Alpha Protocol review (PS3)

Reviewed on July 16, 2010

In most attempts at creating role-playing video-games, the approach will be to let the story continue from one end to the other, while allowing the player to decide the motivations and intentions of the protagonist. Sometimes the story will branch in controlled segments, or have chapters where you can choose at least your intention on how to complete them. But the ambiguity in the story-telling will be wrapped up in the way that no matter how you complete the chapters, they will always have the ...
fleinn's avatar
Asteroids (Arcade)

Asteroids review (ARC)

Reviewed on July 16, 2010

Pong is lionized. Space Invaders is romanticized. Asteroids is marginalized.
Leroux's avatar
Pocket Racers (PSP)

Pocket Racers review (PSP)

Reviewed on July 15, 2010

I don’t like playing games that act like they hate me. Well, not me specifically but gamers in general.
True's avatar
Jet Grind Radio (Dreamcast)

Jet Grind Radio review (DC)

Reviewed on July 15, 2010

Speak with someone who owned a Dreamcast in 1999 or 2000 and they’ll likely recall fond memories of a fantastic library tailored to the “hardcore” gaming crowd. But gamers who never adopted the console usually aren’t hunting it down on eBay. The fact is many of its best games ranging from high-profile titles like Sonic Adventure and Crazy Taxi to niche import releases like Guilty Gear X and Ikaruga have been ported to more successful consoles. There are, however, a f...
Genj's avatar
Left 4 Dead 2 (PC)

Left 4 Dead 2 review (PC)

Reviewed on July 15, 2010

I've never understood video game boycotts. From Diablo 3 to Call of Duty: Modern Warfare 2, a small segment of fanatic gamers responds to seemingly any sequel with rage normally found in only the worst fanboys. Left 4 Dead 2's recent release was yet another surrounded by threats from gamers angry that developer Valve was releasing a sequel so quickly. After spending countless hours filling forums with post after post listing a litany of reasons why they weren’t going t...
asherdeus's avatar
MadWorld (Wii)

MadWorld review (WII)

Reviewed on July 11, 2010

It's easy to understand why many players think MadWorld is a badass beat 'em up when playing through it for the first time. An exaggerated cross between Escape from New York and The Running Man, MadWorld throws you into a black and white, noir-style, comic book setting, expecting you to pummel opponents in the most gruesome ways possible. A typical stage places your character, Jack, a 40-something with a chainsaw attached to his arm, in a closed section of the island city, and is t...
pickhut's avatar
Doom (PlayStation)

Doom review (PSX)

Reviewed on July 09, 2010

Doom has evolved into its very own software platform, and because of that, all of its straightforward console versions would be useless even if most of them weren't wretched. Most of iD's original maps are great, sure, but I'd have stopped playing years ago if that's all there was. It only takes one or two trips through each before you're wise to the tricks and sleepwalking through the traps. No, Doom owes its absurd longevity to all of the user-made maps that are still being churned out even in...
mardraum's avatar
The Legend of Zelda: The Wind Waker (GameCube)

The Legend of Zelda: The Wind Waker review (GCN)

Reviewed on July 09, 2010

Expectations can be dangerous, especially when what you get is not what you wanted. The real tragedy is that sometimes what you get is actually better than what you wanted, but you’re simply unable to see it. Ten years ago, there was a tech demo for the GameCube showcasing its power. One of the videos shown was a realistic styled adult Link and Ganondorf locked in an epic duel. Even though it was just a video that ran for about a minute to show what the console could do, and not a trailer of any...
jerec's avatar
Super Mario Galaxy (Wii)

Super Mario Galaxy review (WII)

Reviewed on July 08, 2010

Here’s what you know. You know that when you tilt the analog stick, Mario will run in that direction. You know that pressing the A button makes Mario jump, and that if you land on top of a monster, that monster will disintegrate and drop a coin. You’re probably aware that Mario is frequently tasked with collecting stars, and that this endeavor will eventually lead to the rescue of Princess Peach from the clutches of the ever-persistent Bowser. These are the basics, and they are likely the only a...
Suskie's avatar
Wheelman (PC)

Wheelman review (PC)

Reviewed on July 08, 2010

In so many ways, The Wheelman is a fitting title to mark the final major product released by the now defunct Midway Games. Riddled with references to the gems of the company’s past, the game has all of the classic trappings – good and bad – of Midway’s massive library of releases. What that means for players is that you’ll occasionally smile when you see “SPYHNTR” or “JOUST” on a license plate, but for the better part of the game, you’ll have to suffer through an incredibly dull experie...
asherdeus's avatar
Dead Rising (Xbox 360)

Dead Rising review (X360)

Reviewed on July 08, 2010

Frank West is a photojournalist, but I think he played a bit of football in college. I say this because in Dead Rising Frank bludgeons, maims, shoots, and burns more zombies than any Redfield has. Sensing a juicy story, Frank heads to a small Colorado town recently closed off by the military. Upon arrival, he discovers the source of the quarantine: zombies, zombies, and more zombies. Fortunately Frank has taken a page from a George Romero’s script and found refuge at the local shopping ma...
Genj's avatar
Metal Gear Solid 2: Sons of Liberty (PlayStation 2)

Metal Gear Solid 2: Sons of Liberty review (PS2)

Reviewed on July 08, 2010

Regarding Metal Gear Solid 2: Sons of Liberty I have a dilemma. It’s not a bad game by any means, but it just doesn’t have the same flair its predecessor had. It’s true that some features, like stealth and basic combat, are remarkably improved. However, its storytelling has gone completely in the wrong direction.
wolfqueen001's avatar
Castlevania II: Simon's Quest (NES)

Castlevania II: Simon's Quest review (NES)

Reviewed on July 08, 2010

Simon Belmont is dying. The once great champion of the Belmont family- the man who killed Dracula and saved the world - is coming to a cruel and painful demise. He can barely hold his legendary whip anymore. Not just because he’s grown weak, but because his body can’t handle the movements. His old wounds are still aching. His muscles are slowly rotting off his bones. His skin has become pale, lifeless. It’s not old age; it’s only been seven years since the first game. It’s something far worse: D...
disco's avatar
Castlevania (NES)

Castlevania review (NES)

Reviewed on July 08, 2010

Dracula is alive. Well, as much as a vampire can be. He’s spent at least a century rotting inside of a coffin, but that doesn’t stop him from getting back into the swing of things. Now that he’s been resurrected, he can continue with his favorite pastimes. Ruling over his vast, magical estate of Castlevania. Restoring the decrepit ruins of his home. Tending to his menagerie of mythical, demonic creatures. Getting in touch with old friends, regardless if they’re still living. Spreading his evil ...
disco's avatar
Sin & Punishment: Star Successor (Wii)

Sin & Punishment: Star Successor review (WII)

Reviewed on July 08, 2010

They never should have sent Isa Jo. He was just a rookie. A child, compared to the other soldiers. But that wasn’t the problem; he could’ve handled the mission. The objective was simple: destroy the enemy recon unit from the other dimension. That’s all. Isa had both the weapons and combat skills to get the job done. As the son of the protagonists of the original Sin and Punishment, he was also far stronger than a regular human. He could have killed his target on sight…but he didn’t. He wa...
disco's avatar
Deus Ex: The Conspiracy (PlayStation 2)

Deus Ex: The Conspiracy review (PS2)

Reviewed on July 07, 2010

In my opinion, the whole history of the human race has been one long succession of conspiracies. To deceive ourselves , we call the successful conspiracies “governments.”
zippdementia's avatar
Twisted Metal: Head On - Extra Twisted Edition (PlayStation 2)

Twisted Metal: Head On - Extra Twisted Edition review (PS2)

Reviewed on July 07, 2010

I'm going to start off this review by saying that Twisted Metal: Head On is not a bad game. The reason I believe it belongs in the bargain bin is because it simply does not have enough substance to be worth the price of a full console game. Maybe this is because it has been ported over from a PSP game, and while there have been some additions; it still falls short of what should be a full release. Fans of Twisted Metal have wanted another console release, and this port of a PSP game is what they...
marter's avatar

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