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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews

Q*Bert's Qubes (Arcade)

Q*Bert's Qubes review (ARC)

Reviewed on November 14, 2010

Q*Bert's Qubes(QQ) certainly has a niche market--people who figured how to tread water in the toughest levels of Q*Bert. It's the arcade equivalent of a Rubik's Cube, and it's certainly one every action puzzler fan should see, even if it isn't much to look at.
aschultz's avatar
Win, Lose or Draw (NES)

Win, Lose or Draw review (NES)

Reviewed on November 12, 2010

There isn't any point to having this on NES, or any system for that matter. Much of what you can do in the game can be done much more efficiently and with better results in real life. It's like making a video game out of Tic-Tac-Toe or Rock-Paper-Scissors.
JoeTheDestroyer's avatar
Medal of Honor (Xbox 360)

Medal of Honor review (X360)

Reviewed on November 09, 2010

With the first-person shooter market drowning under a relentless flood of like-minded brands trying to emulate the top dog, the entire genre is turning in on itself. There are the rare gems which come through in a big way and attain universal appeal. The Bad Company and Modern Warfare games, in particular, are refined console shooters which have totally spun the age-old argument that shooters are best experienced on the PC in the opposite direction. While the Medal of Honor series may have faded...
Calvin's avatar
Battlefield 1943 (Xbox 360)

Battlefield 1943 review (X360)

Reviewed on November 08, 2010

In 1942, in Vietnam, in a fictionalised present day and even a century and a half into the future, the Battlefield series of games has provided exactly what the title suggests, and it was this very quality that sold me on Battlefield 1943. I had never played games online before and didn’t know whether I’d enjoy it, but as I ran along the top of a sun-baked ridge on Wake Island atoll, bombs screeching past overhead to spatter me in chunks of earth as tanks rolled by and my comrades sprinted for t...
SamildanachEmrys's avatar
Dragon's Curse (TurboGrafx-16)

Dragon's Curse review (TG16)

Reviewed on November 08, 2010

A super deformed knight runs across the screen, his sword held high in a completely impractical position. His eyes are larger than his fists, and it gives him a less than dignified look. The man looks like a Weeble. Let's hope he wobbles and doesn't fall down. Super deformed beasties come at him. Even though they smile like characters in a children's cartoon, you know what they want is him laying in a pool of Weeble blood. Maybe he can fall down. The knight hacks and slashes and enemies fall wit...
JoeTheDestroyer's avatar
Body Harvest (Nintendo 64)

Body Harvest review (N64)

Reviewed on November 07, 2010

The N64 library contains a reasonable share of classics, considering the lack of software support compared to the titan that was the Playstation. Many of these classics are well known: Zelda, Mario, Goldeneye, and so on. As in any field of entertainment, though, some classics are woefully overlooked. I direct your eye to Body Harvest, a game that may lack the glossy presentation and heavyweight pedigree of a game like Zelda, but makes up for it with imagination and ambition.
SamildanachEmrys's avatar
River Raid (Atari 2600)

River Raid review (A2600)

Reviewed on November 07, 2010

River Raid is a piece of shooter ecstacy. You take the role of a pilot flying down a river shooting up a bunch of bad guys. Why? Because they're evil! Why else? The manual doesn't give you a backstory. Nothing's a better waste of government money or ammunition than blowing evil to smithereens. It has been proven time and time again in many of these shooters.
JoeTheDestroyer's avatar
Pirates! (NES)

Pirates! review (NES)

Reviewed on November 06, 2010

Sid Meier is a name associated with strategy and management. Civilization, Colonization and Railroad Tycoon are among Meier’s better-known games, but before these monuments of intellectual gaming there was bloodthirsty high seas thievery in Pirates!
SamildanachEmrys's avatar
Defenders of the Dynatron City (NES)

Defenders of the Dynatron City review (NES)

Reviewed on November 06, 2010

Defenders of Dynatron City (DODC) was not as much a game as it was a marketing campaign. It's also a small reminder that the Hype Machine can sometimes falter in its mission to force something to become a hit. LucasArts, JVC, and DiC seemed to think they could make the next TMNT and came up with a cartoon with various superheroes, each of which had something about them that immediately stood out (like the fact that one of them had a saw blade attached to the end of her legs, kind of like a tortu...
JoeTheDestroyer's avatar
Armada (Dreamcast)

Armada review (DC)

Reviewed on November 06, 2010

Metro3D had a great idea. They took the gameplay conventions of a popular game like Diablo and changed the setting from a fantasy world to outer space. This sounds exciting. Who wouldn't want to play Diablo in space? Armada was born from such an idea, but it very much lacks the customization and heart that made Diablo such a hit. The game falls victim to extreme repetition without much to break the tedium of constant killing for cash. It lacks any sort of variance or plot development. Basically...
JoeTheDestroyer's avatar
Blood Stone: 007 (Xbox 360)

Blood Stone: 007 review (X360)

Reviewed on November 06, 2010

I'm normally not one to tell someone how they should go about playing a game, but for James Bond 007: Blood Stone, I'll make an exception. Though players may be tempted to approach the game as they would Gears of War or Splinter Cell: Conviction, using an available piece of cover to take out all enemies and then moving on, that is not the approach one should employ here. Instead, Blood Stone is best approached with the same professional recklessness that has c...
asherdeus's avatar
Superstar Ice Hockey (Apple II)

Superstar Ice Hockey review (APP2)

Reviewed on November 04, 2010

For a month or two, Superstar Ice Hockey (SIH) pushed my buttons perfectly. I could win regularly--two seasons in an afternoon--but it'd never be too obvious I had it in the bag. Game time was a relative concept that went quicker when fewer players were in the puck's third of the rink. With three goals max per game and four-game seasons, playoff possibilities were on a knife-edge until the final game. In real life, my team would have been the most negative, boring, dislikable bunch you co...
aschultz's avatar
Singularity (Xbox 360)

Singularity review (X360)

Reviewed on November 02, 2010

Let me set up Singularity’s opening sequence for you. The game is set in an alternate reality in which America and Russia are at war (obviously), and you’ve been sent to infiltrate a Soviet island on which our adversaries have been experimenting with a fictional ninety-ninth element called – get this – E99. Your helicopter crashes and you’re separated from your partner, and then, for some reason, you’re transported to a burning building in 1955. You pull a scientist to safety despite a sh...
Suskie's avatar
GBA Basketball Two on Two (Apple II)

GBA Basketball Two on Two review (APP2)

Reviewed on November 02, 2010

Shortly after my friend Aric pasted me in GBA Basketball Two-on-Two on his Apple IIgs--retribution for all the RPGs I'd solved--I found the IIe version cheap at Babbage's. I felt frugal--it probably didn't have all the extras, like the crowd that disappeared as it became doubtful I would avoid getting doubled up. But it had two-on-two play, which had to be a step up from the wonderful One on One, and the back-of-box blurbs seemed comparable, if the in-game pictures didn't. Jealousy...
aschultz's avatar
Championship Baseball (Apple II)

Championship Baseball review (APP2)

Reviewed on November 01, 2010

"Adjust tint til blue field is green." That's the opening screen of Championship Baseball (CB,) with "Take Me Out to the Ball Game" blaring. I never bothered. Blue grass is just one of the things that aren't true to life in CB but are probably more fun. With only so much disk space, only the most exciting bits of baseball survive. You draft your own team complete with abilities that don't matter except for batting. You get to name everyone: eight fielders, three starting pitchers, two utility me...
aschultz's avatar
Dr. Jekyll and Mr. Hyde (NES)

Dr. Jekyll and Mr. Hyde review (NES)

Reviewed on October 31, 2010

The game is both side scrolling action (word used loosely) and scrolling shooter rolled into one. You take control of both Jekyll and Hyde. Playing as the former is dull and boring, playing as the latter is frustrating and boring.
JoeTheDestroyer's avatar
Muscle March (Wii)

Muscle March review (WII)

Reviewed on October 31, 2010

You've likely seen the trailer for this game on a video website. You know, the one where a bunch of confusing sequences are tossed in your face while weird J-Pop music plays in the background? And there was this highly enthusiastic Japanese announcer constantly shouting, throwing in a few Engrish words every so often. I'm sure some of you blocked it out of your mind, but there were also a ton of happy, muscly men in thongs. One was sporting a killer mohawk. Another was wearing a top hat. There w...
pickhut's avatar
Mr. Do! (Atari 2600)

Mr. Do! review (A2600)

Reviewed on October 30, 2010

Mr. Do has to harvest cherries from his overgrown orchard. However, some Badguys (this is what the manual calls them) are out to not only horribly murder Do, but also eat his cherries. . Were they really that strapped for time? They couldn't have given the enemies a deeper collective name than that?
JoeTheDestroyer's avatar
Neutopia (TurboGrafx-16)

Neutopia review (TG16)

Reviewed on October 29, 2010

It's not that Neutopia is a complete drag. It just doesn't capitalize enough on being a Zelda clone. With a company like Hudson, you would have expected them to expand on what Nintendo started. Instead, the only real differences are cosmetic or paltry. They don't add up to something new and exciting, or even reused and exciting.
JoeTheDestroyer's avatar
Blake Stone: Aliens of Gold (PC)

Blake Stone: Aliens of Gold review (PC)

Reviewed on October 24, 2010

You traverse the levels in search of a red key card that will operate an elevator that will take you to the next level. A long hallway interrupted by intersections stands before you. You cannot see around the corners, but keep your trigger finger ready. You run past one intersection without incident, deciding not to explore those avenues just yet. You want to see what's up ahead. Another intersection appears and you decided to gun it again. As you do, a security guard pops out and yells, “Intrud...
JoeTheDestroyer's avatar

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