Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Pokemon SoulSilver Version review (DS)Reviewed by Suskie on May 24, 2010 - #I ran out and bought Pokémon SoulSilver on launch day, and it sucks that I have to describe this course of action as having “caved.” I liked it when I was able to purchase these games without feeling ashamed of myself. |
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Grand Theft Auto: Episodes From Liberty City review (PS3)Reviewed by asherdeus on May 21, 2010 - #Combining two substantial pieces of downloadable content into one retail package, Episodes from Liberty City adds a tremendous amount of depth and life to Liberty City, last visited in 2008’s Grand Theft Auto IV. The two episodes, The Lost and Damned and The Ballad of Gay Tony present two radically different characters both struggling to stay alive. Though time has passed in our reality, the two episodes weave their stories through the same timeline that G... |
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Valkyria Chronicles review (PS3)Reviewed by fleinn on May 21, 2010 - #In retrospect, I suppose it's obvious how much SEGA was making a effort to flirt with the foreign markets, when they released the strategic, turn-based, adventure game Valkyria Chronicles. The lead cast's name is Welkin Gunther (“Wuerrrkin-saaan!”, if you choose the Japanese over the English voice-track), who has normal hair. A class-based selective upgrade system where you choose and manage weapon kits and personnel neatly replaced magic as well as the rotating numbers for stats and... |
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Resident Evil: Code Veronica X review (PS2)Reviewed by wolfqueen001 on May 16, 2010 - #If you don’t think, you die. If you’re not careful, you die. If you’re not afraid, you die. If you’re too afraid you die. |
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Resident Evil review (PSX)Reviewed by Duo on May 15, 2010 - #There was a time when Resident Evil was scary. I remember it; I remember when I could walk past a large window without readying a firearm for the obligatory zombie mutts who were obviously going to jump through it. I remember when the campy voice acting and the tank controls were minor annoyances easily overwritten by the core game itself. That of a group of highly-armed enforcers being stuck in a desolate mansion cut off from the rest of the world having to survive increasingly hostil... |
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Super Street Fighter IV review (X360)Reviewed by joseph_valencia on May 15, 2010 - #If I were to grade “Super Street Fighter IV” as a product, it’d get a rating below ‘5/10’. Does that sound harsh to you? Well, think of all the poor suckers who dropped sixty bones on the original “Street Fighter IV.” Now they have to spend forty more dollars on this new version, which will cannibalize the community of the original one. In this age where companies like Bungie and BioWare release big DLC packs for their games, this is inexcusable. |
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BloodRayne review (GCN)Reviewed by bloomer on May 15, 2010 - #... "Half human. Half vampire. All woman." |
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Silent Hill: Shattered Memories review (PSP)Reviewed by Nightmare on May 14, 2010 - #Silent Hill, for years, has been in a downward spiral, caused by the developer’s inability to both capitalize and re-create the magic the series once had, or listen to its fans. It produced lackluster sequels that shifted ideas furiously, only furthering confusion amidst an already waning demographic. |
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Phantasmagoria review (PC)Reviewed by darketernal on May 14, 2010 - #Let me take you back to the past, the year 1996 to be more precise. At that time FMV games were all the rage, even if they took an absurd amount of space when compared to other games of the era. One in particular took space of biblical proportions, spanning over 7 CD's. |
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Final Fantasy XIII review (PS3)Reviewed by Nightmare on May 11, 2010 - #If I were to base my opinion of Final Fantasy XIII solely on the reviews of others, I never would have played it. Like many, I’ve been a fan of the series since FF VII, played every installment, and come to appreciate certain ideas—those of which are now missing, shifted or minuscule. |
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Left 4 Dead review (X360)Reviewed by Suskie on May 11, 2010 - #We were in bad shape. Two of the four people in our group were on painkillers until we could find a few actual medkits, and one of them had been pounced on and pinned down by a zombified hoodlum and probably would have been mauled to death if I hadn’t stepped in and shot the thing down. We’d been running through city streets, following markings written in spray paint by other survivors. They’d managed to set up strategically-placed safe houses all over the area designed to keep us secure from th... |
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Dante's Inferno review (PS3)Reviewed by asherdeus on May 10, 2010 - #It’s hard to imagine that there was even a moment where I legitimately enjoyed playing Dante’s Inferno. Knee deep in Hell, buried in the game’s final levels, slaughtering the same enemies over and over and over again, I’m tired. A significant part of me wants to turn off my PlayStation 3, but I feel like I’ve invested too much time in the experience to end it now. Like Dante, I feel like I must strengthen my resolve and continue my struggle through an experience that has both bored and ... |
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Over Top review (ARC)Reviewed by pickhut on May 10, 2010 - #Over Top, an overhead racer, is very deceiving. First impressions would be that it's a cute, casual title, with seven small stages to drive through. For gamers that have actually experienced this release in arcades, it probably did come off as a casual distraction, serving as a break from fighting games that bloated the scene during the mid 1990s. However, for those that didn't just play it once, failed to complete it, and had a good laugh, for those that actually wanted to finish Over... |
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Battlefield: Bad Company 2 review (PS3)Reviewed by fleinn on May 10, 2010 - #Battlefield Bad Company 2 review – in the comfort zone. |
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X-Men Origins: Wolverine review (X360)Reviewed by Suskie on May 10, 2010 - #It’s probably meaningless these days to praise a game for its wall-to-wall brutal violence, but you’ve got to give X-Men Origins: Wolverine credit for having the audacity to do what its PG-13 counterpart couldn’t. Someone must have let Marvel know that in this industry, beheadings, dismemberments and the boundless spilling of bodily fluids are precisely how you obtain mass audience appeal. |
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Final Fantasy XIII review (PS3)Reviewed by Fedule on May 08, 2010 - #Final Fantasy XIII is a game that would like nothing more in the world than for you to believe you enjoy playing it. Its simple list of wants does not extend as far as actually being enjoyable; it is content to pretend, to lie about a lie. |
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Street Fighter IV review (X360)Reviewed by joseph_valencia on May 06, 2010 - #“Street Fighter IV” is a respectable fighting game that's easy to pick up and pretty easy to master. It has low ambitions, which essentially boil down to repeating what Capcom did over a decade ago, but with flashier visual flair. A lot of gamers won’t care, because gaming culture has reached a stage where it is content to mine and relive a nostalgic past. Fair enough, especially if the throwback is fun. |
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Metroid Prime Trilogy review (WII)Reviewed by Suskie on May 04, 2010 - #Even after all these years, Metroid Prime is still the second-best game I’ve ever played, yet its style of play caters to a very specific taste that, understandably, not all gamers will gel with. Replaying the three games in the aptly titled Metroid Prime Trilogy, I noticed that as the series progresses, it seems increasingly eager to expand its audience. The original was a thing of quiet, delicate beauty, and yet by the third installment we’re teaming up with a band of mercenaries... |
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Final Fantasy XIII review (PS3)Reviewed by Suskie on May 01, 2010 - #Final Fantasy XIII director Motomu Toriyama once defended the game’s much-publicized (and much-criticized) linearity by stating that his team was going for an FPS vibe, an action-centric experience in which the entirety of the design, barring a few exceptions, moves players from one encounter to the next and little else. This excuses nothing but explains a lot: FFXIII has caught a lot of flak for ditching a number of valued JRPG conventions, and this was done to make the game’s bat... |
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Final Fantasy XIII review (X360)Reviewed by eviltb on April 26, 2010 - #Final Fantasy XIII (Xbox360) – by eviltb |
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