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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Ufouria (NES)

Ufouria review (NES)

Reviewed on March 31, 2011

Think of it as Mario meets Metroid. So... Marioid? Metrio? The world is made of various platforming situations, and it's up to you to use your skills, items and other recruitable characters to conquer them and find a way out of this twisted wonderland.
JoeTheDestroyer's avatar
Super Mario Bros. (NES)

Super Mario Bros. review (NES)

Reviewed on March 30, 2011

You’ll find that every plat-former made since then has copied the formula of Super Mario Bros. to some extent. Characters collect items, find new ways to defeat enemies, and explore “levels’ of unique environments.
japanaman's avatar
Boxing (Atari 2600)

Boxing review (A2600)

Reviewed on March 30, 2011

Boxing by Activision, is one of the first boxing video games ever created (if not the first) for the home video game console. The game play is simple, yet enjoyable. You play as a Boxer 1 (AKA White Lightning) who challenges Boxer 2 (AKA Black N’ Decker) to a friendly exhibition match.
japanaman's avatar
Homefront (Xbox 360)

Homefront review (X360)

Reviewed on March 29, 2011

Before we even have a gun in our hands, Kaos sends us through a Modern Warfare-esque “sit in a vehicle and watch stuff happen” introductory sequence, during which we’re shown a young couple being lined up on a busy street and shot while their crying toddler watches. By the second level, we see the corpses of American civilians being dumped by bulldozers into mass graves. Jeez. Slow burn much, Homefront?
Suskie's avatar
WWF War Zone (Nintendo 64)

WWF War Zone review (N64)

Reviewed on March 28, 2011

The World Wrestling Federation was undergoing a major facelift as the late 1990's came around. Ridding itself of the stale, 'family friendly' legacy from the decade before, it stood up to growing competition from both WCW and ECW and began offering a far more cut-throat, near-the-knuckle product. The Federation's last video game release, In Your House in 1996, couldn't have been further removed from this. It was time for developer Acclaim to redeem itself...
Louisutton's avatar
Golden Sun: Dark Dawn (DS)

Golden Sun: Dark Dawn review (DS)

Reviewed on March 28, 2011

They then thrust them into a meek storyline that does nothing to supplement the Golden Sun epic or answer the questions made at the end of The Lost Age, only gives you random, useless insights to the after-effects of Issac and his group’s end goal. Most of these are meaningless—what alchemy did to the land, how vibrant the earth has become—or long-winded recaps about what happened in the first two games.
True's avatar
Target Earth (Genesis)

Target Earth review (GEN)

Reviewed on March 27, 2011

Whenever you think you understand how Target Earth plays, it always seem to do something to slap your ass back to the title screen.
pickhut's avatar
Dead Space 2 (PC)

Dead Space 2 review (PC)

Reviewed on March 26, 2011

All in all, Dead Space 2 manages to improve on the original whilst retaining a great sense of atmospheric suspense.
Zpardi's avatar
Assassin's Creed (Xbox 360)

Assassin's Creed review (X360)

Reviewed on March 24, 2011

Stealth is not important as you’d think. With a name like Assassin’s Creed, wouldn’t you expect the gameplay to revolve around sneaking around and killing your targets and getting out undetected? Of course you would! The brotherhood makes a big deal about not drawing attention, but you’ll find its borderline impossible NOT to draw attention. Most of the assassinations take place in crowded, guarded areas, full of frustrating gameplay mechanics like twitchy guards and troublemakers.
Mega5010's avatar
Epic Dungeon (Xbox 360)

Epic Dungeon review (X360)

Reviewed on March 24, 2011

My first steps into Epic Dungeon are chronicled by the myriad rat and bat bites pervading my berserker's skin and bones. The only option left for me was to swing my sword in a fit of rage and watch the enemies explode into 8-bit gore. More bats and rats swarmed me with mouths biting, claws raking, flees jumping off and getting under my armor.
JoeTheDestroyer's avatar
Yoshi's Cookie (NES)

Yoshi's Cookie review (NES)

Reviewed on March 20, 2011

Using minimal wit, you are tasked with moving the cookies around to form matching rows and columns with the hopes of clearing the them out. Yes, it's as boring as it sounds.
JoeTheDestroyer's avatar
Dragon Age 2 (PC)

Dragon Age 2 review (PC)

Reviewed on March 17, 2011

I can't help but shake the feeling that this is the Knights of the Old Republic 2 of this generation - an ambitious sequel marred by technical complications.
Zpardi's avatar
Astal (Saturn)

Astal review (SAT)

Reviewed on March 16, 2011

Astal is such a disturbingly simplistic side-scroller that, it's hard to believe it was developed by Sega, known for their quality side-scrollers.
pickhut's avatar
Osmos (PC)

Osmos review (PC)

Reviewed on March 16, 2011

Hemisphere Games put some real thought into this game. They didn't want you walking out thinking it was a loveless affair. Each new situation adds to the addiction and stimulates your gray matter and your gall, putting together a solid plan on the fly and having the brass put it into effect, even when it seems you may fail.
JoeTheDestroyer's avatar
Poker Night at the Inventory (PC)

Poker Night at the Inventory review (PC)

Reviewed on March 13, 2011

In the end, Poker Night at the Inventory is nothing more than a promotion for Team Fortress 2 featuring a cheap poker game.
Halon's avatar
Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa (PC)

Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa review (PC)

Reviewed on March 12, 2011

To the word. Seriously, that's crazy (kinda, but makes sense if you've played the game). Anyways.
turducken's avatar
Trine (PC)

Trine review (PC)

Reviewed on March 12, 2011

It's a good thing that trine is only a handful of hours in length because while it definitely is a clever take on the puzzle platform genre, there just isn't enough to really justify a full length game. The combat is frequently tedious, and the backgrounds often feel unpleasant to look at, being overly dark though quite lush. Get in, try out the clever ideas, and get out before you tire. And you will tire.
Typodragon's avatar
BioShock 2 (PlayStation 3)

BioShock 2 review (PS3)

Reviewed on March 12, 2011

Those who don't care for First Person Shooters should probably look elsewhere, as it can make an unprepared person dizzy and aggravated. I highly recommend “Bioshock 2.”
ender's avatar
Bucky O'Hare (NES)

Bucky O'Hare review (NES)

Reviewed on March 12, 2011

Each scene plays out like a perilous mini-adventure, forming levels like rough and rugged trips through amusements park in hell. The adventure is stupendous, even if the combat is so-so.
JoeTheDestroyer's avatar
Speedball II: Brutal Deluxe (Amiga)

Speedball II: Brutal Deluxe review (AMIGA)

Reviewed on March 12, 2011

So there are eight directions on the joystick, with the four clicking on and off. There's one fire-button. You can hold it down for different lengths of time before you release it.
fleinn's avatar

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