Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Super Basketball review (ARC)Reviewed by aschultz on October 15, 2010 - #Few early video games had a story, but Super Basketball musters half of one: win a series of increasingly improbable sixty-second comebacks against a junior high team (78-70) up to the world champions (114-70.) It's more keep-away or Capture the Flag, and that's probably kept it fresh while more realistic early attempts at basketball have gone flat. It's even better now with emulation, which bypasses the annoying controls so you can enjoy the absurdity. |
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10-Yard Fight review (ARC)Reviewed by aschultz on October 15, 2010 - #Before machines had all this power to make football realistic and fast, designers had to choose the most exciting bits to cram into 200K. The game 10 Yard Fight focuses on a one-minute drill. Kickoffs take no time, first downs regain time, and interceptions push the offense twenty yards back. If you score a touchdown, the computer kicks the ball farther next time, and you start with less time against a quicker, more aggressive defense. With your runner near the bottom in the semi-overhead... |
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Basketball review (A2600)Reviewed by JoeTheDestroyer on October 14, 2010 - #There's nothing complicated to the gameplay. You run to the other side and hit the button to shoot the ball. Do it from the right angle and it lands perfectly into the hoop. Miss and it bounces off and gives your opponent a chance to shoot. This game skips all the complicated BS of more sophisticated NBA games and goes straight for the throat. This one is more about being fast and aggressive. There are no fouls, no flags, no complicated maneuvers or flashy graphics and sounds. It's raw and primi... |
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Fate review (PC)Reviewed by JoeTheDestroyer on October 09, 2010 - #The charm has worn off. The enchantment is gone. The battles that were furious are now frustrating and tiresome. Later levels offer no surprises. Then again, neither did the first. In fact, since this game is a Diablo clone, there shouldn't be any surprise at all. |
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Softball Tengoku review (NES)Reviewed by MC_Goatse on October 07, 2010 - #At the risk of sounding cliché, Softball Heaven (or Softball Tengoku) might say everything you need to know about the 8-bit import in the title. Now, I can’t personally imagine what a Softball Hell might be like, but I’m sure its got nothing on this gem. |
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The Hunt for Red October review (NES)Reviewed by JoeTheDestroyer on October 05, 2010 - #Basic mechanics really help keep a game afloat. All it takes is for one or two mechanical elements to be out of place for a game to sink like a torpedo-shot submarine. Its hull smashed in, it sinks to the bottom of the gaming sea where it may not be seen or heard from again. Only in passing memory is it ever mentioned, and usually not fondly. Down there, the scavengers will pick it apart. Its various degrading pieces will be food for the bashing beasts. |
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Sonic and the Secret Rings review (WII)Reviewed by pickhut on October 04, 2010 - #Sonic and the Secret Rings is the console successor to Sonic 06. That's rough. However, you'd think Sonic Team learned from their experience with that mess of a product and strove to improve with the follow-up, reassuring the gaming public that 06 was a freak accident. |
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Adventures of Lolo review (NES)Reviewed by JoeTheDestroyer on October 04, 2010 - #Adventures of Lolo was a very early brain teaser of a game that harmoniously blended puzzle game elements with action and adventure to create a wondrous experience. There was more to this game than dropping blocks or colored pills. You actually had an environment to interact with, stimuli to experiment with, and hazards both organic and situational. Lolo is an intelligent game for anyone who loves smart gameplay loaded with tinkering. |
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Neuromancer review (APP2)Reviewed by aschultz on October 03, 2010 - #It's too late to write a game about how wonderful the Internet might be. Few actually tried beforehand, but at least Interplay's Neuromancer did it right. Set in decaying, crime-ridden Chiba City in Japan, Neuromancer is part RPG, part adventure game and full of odd characters equally likely to give you information or insult you. It's got public terminals where you can read BBS email or even enter Cyberspace, a weird gridlike world where you can crack databases with the right softw... |
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Flotilla review (PC)Reviewed by will on October 03, 2010 - #I bet you think it's all fun and games, captaining a space ship. I bet to you it's bucketloads of adventure and alien girls and space monsters and cyborgs, and all the other stuff Star Trek says? Well let me tell you something, flatlander; Star Trek has it wrong. |
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Saira review (PC)Reviewed by dragoon_of_infinity on October 03, 2010 - #Nifflas makes a very specific kind of game. You can generally pick them out at a glance, it's the kind of game you can sum up in a single sentence. |
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Kaizou Chounin Shubibinman 3: Ikai no Princess review (TGCD)Reviewed by espiga on October 03, 2010 - #It's just another day in modern Tokyo. A cute schoolgirl (or schoolboy, if you're so inclined to choose) is walking down a metallic pathway, when suddenly, robotic ape/lizard hybrids leap from nowhere, only to be slashed in twain with your sword that leaves a shower of sparkles in its wake. Reinforcements come in from all sides as you continue to press your way to the right. A large humanoid robot attacks, its lanky limbs forcing you to keep your distance. You hold your attack button, and after ... |
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Robot Odyssey review (APP2)Reviewed by aschultz on October 02, 2010 - #People made good money off long multiple choice tests disguised as educational software back in the Apple II's heyday. It took a while for kids to get over playing a computer to realize it was just a quiz. Some games went beyond. Oregon Trail taught the dangers of fording a twelve-foot river and the wisdom of resting if you have dysentery. Number Munchers helped speed up your mental arithmetic. I found Type Attack, a Space Invaders clone that taught the QWERTY keyboard, more useful than e... |
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Crime Crackers review (PSX)Reviewed by Genj on October 02, 2010 - #If there is one thing the classic FPS title Doom did not need it was a bunch of numbers, but evidently someone in Japan thought differently. Import-only PlayStation launch title Crime Crackers is essentially a ‘Doom RPG’ full of first-person shooting, mazes, keys, and a bunch of stats. It sounds like a mildly interesting combination except it’s been ruined by poor level design and gimped shooting mechanics. |
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Katamari Forever review (PS3)Reviewed by fleinn on October 02, 2010 - #One day, the King of the Universe is out in the Nebulae playing with his son, the Prince. The Prince can jump pretty far, but he's no match for the King just yet. In fact, the King can jump as high as he likes, and he does, just to show the Prince how it's done - but disaster strikes! He's hit in the head by a meteor. |
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Al-Qadim: The Genie's Curse review (PC)Reviewed by darketernal on October 01, 2010 - #In an age long lost, the standard appearance of a main character vastly differed then that of today. Today, we have protaganists that look more like they belong in a gothic fashion magazine then as a serious combatant, complete with girly long-haired and sunbed tans. But in 1994 the exact opposite applied: manly men with bronze-skinned bodies and muscles that would make Arnold in his prime weep, wearing naught more than a turban and loose-fitting silk trousers. |
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The Flintstones: The Rescue of Dino & Hoppy review (NES)Reviewed by JoeTheDestroyer on October 01, 2010 - #There's nothing about a Flintstones platformer that sounds remotely entertaining. One might imagine it boring, plagued by stiff or unresponsive controls, or even not true enough to the source material. However, Flintstones: The Rescue of Dino and Hoppy is actually a decent game. The fact that the developers played it safe and made an everyday platformer actually worked out for them. Could you see them trying to go against the grain and coming up with something like Uncanny X-Men |
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Kick Master review (NES)Reviewed by JoeTheDestroyer on September 30, 2010 - #The kingdom of Lowrel has been decimated by the forces of the wizard Belzed. Regicide and kidnapping are among the crimes committed, and the only remaining member of the royal family is the princess. Belzed has taken her to his tower, leaving the last two men alive in the kingdom, Macren and his brother Thonolan. Macren is killed on the way over, leaving the martial arts expert Thonolan to continue the quest. |
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Video Pinball review (A2600)Reviewed by JoeTheDestroyer on September 29, 2010 - #Anyone could dismiss this game, saying it was made redundant by the plethora of pinball simulators out there. One could easily download one for PC and simply avoid Video Pinball all together. They would never know what they're truly missing: a pinball game with loving Atari 2600 sensibilities. It's a feeling all of its own. It gives you something you can't have by playing an actual pinball machine or other simulators. It wasn't meant to perfectly replicate pinball, but take the rules and ap... |
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Tagin' Dragon review (NES)Reviewed by JoeTheDestroyer on September 28, 2010 - #If you walked up to a ramshackle grocery store with a few broken windows, pealing and mismatched paint, and a sign outside that read, “OPIN FOR BIZNISS,” would you go inside and start shopping? Likewise, if you popped a game into your NES and the first screen you saw was that of a poorly designed, color-changing dragon that looked like it strayed from a low budget lollipop commercial and a title that read “Tagin' Dragon,” would you play? No, I didn't misspell that. The actual title screen say... |
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