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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Sly Cooper and the Thievius Raccoonus (PlayStation 2)

Sly Cooper and the Thievius Raccoonus review (PS2)

Reviewed on March 26, 2003

Ladies and gentlemen, allow me to tell you a little tale. It begins with a young boy named Sly Cooper, descendant of a long line of master thieves. The Cooper bloodline is infamous throughout the world, and each of Sly's ancestors have written down their greatest secrets and techniques in a diary called the Thievius Raccoonus, which has been passed down from generation to generation. More than just a book, the Thievius Raccoonus is the Cooper family's most prized heirloom, acting as both a le...
kieran's avatar
Namco Museum (PlayStation 2)

Namco Museum review (PS2)

Reviewed on March 24, 2003

Namco Museum is pretty much just one big set of mini-games. Coming with a quite large list of games from the age of gaming where sound, plot and graphics weren't important. It was all about High Scores and Gameplay, woo!
vincent_valentine's avatar
Dark Cloud (PlayStation 2)

Dark Cloud review (PS2)

Reviewed on March 24, 2003

Dark Cloud was an almost-likable experience. I had alot of fun building up my weapons, rebuilding towns and figuring out where the townspeople wanted to be. Unfortunantly, there's only a few dungeons in the game. And all they are is pretty much the same surroundings(although the levels are randomly generated) for 15-20 levels, and the same monsters as the dungeon before, except with a palette swap.
vincent_valentine's avatar
Battle Engine Aquila (Xbox)

Battle Engine Aquila review (XBX)

Reviewed on March 23, 2003

Battle Engine Aquila is yet another game in the ever growing line of mech titles in the Xbox's library. It'd be easy to overlook it in the deluge of mech games out there, but it'd be a mistake to do so. It offers unique things the other mech games don't.
goatx3's avatar
Turok: Evolution (Xbox)

Turok: Evolution review (XBX)

Reviewed on March 22, 2003

The original Turok was amazing to me, especially as I had been a console-only gamer up to that point. The wedding of fast, fluid, non-linear FPS action with well-conceived levels struck me as a great and original formula at the time, and on that basic level I consider it superior to the almost universally-praised Goldeneye. Taking a trip back to my sleek, black Nintendo 64 confirms that Turok the Dinosaur Hunter stands the test of time as well.
richorosai's avatar
Devil May Cry 2 (PlayStation 2)

Devil May Cry 2 review (PS2)

Reviewed on March 21, 2003

Contrary to what you may have read, Devil May Cry 2 is NOT a bad game...I know it's not for everyone, but for everyone that likes games for the actual game, you'll love this. Here's why.
vincent_valentine's avatar
Max Payne (Xbox)

Max Payne review (XBX)

Reviewed on March 21, 2003

Plenty of games borrow from pop culture, but few do it heavily without insulting intelligence. Many games base their gameplay on a single gimmick, but a scant minority of these flesh the gimmick out or prop it up enough to be anything but annoying. Every other game these days wants to be hyper-realistic, but not many achieve realism without that very aspect being a huge fault. Quality humor is another screw that too often comes loose in video games. Max Payne, however, manages to be hip, funny, ...
richorosai's avatar
Galerians: Ash (PlayStation 2)

Galerians: Ash review (PS2)

Reviewed on March 13, 2003

For people who are thinking about buying this game, I want to warn you. The Galerian series has never been marketed well, and reviewers on the pro magazines consistently can't seem to figure out how to categorize it. As a result, a lot of people try this game expecting X, and they're surprised and displeased when they get Y instead. So first, let me tell you what this game is *not*:
nojojojo's avatar
Phantasy Star Collection (Game Boy Advance)

Phantasy Star Collection review (GBA)

Reviewed on March 07, 2003

Overview:
deedob's avatar
Quantum Redshift (Xbox)

Quantum Redshift review (XBX)

Reviewed on March 06, 2003

Overview:
deedob's avatar
The Guardian Legend (NES)

The Guardian Legend review (NES)

Reviewed on March 04, 2003

Before the eight bit powerhouses such as the Nintendo Entertainment System and Sega Master System, console games were limited to a singular form of play. Generally the player would perform a certain number of tasks to complete a stage and then advance to the next level, which was pretty much the same as the previous level but with increased difficulty. Even with enhanced power most game makers chose to expand on the singular concept. Games were still in stages, but the stage boundaries became le...
whelkman's avatar
Metroid II: Return of Samus (Game Boy)

Metroid II: Return of Samus review (GB)

Reviewed on March 03, 2003

Metroid II may not be the most graphically stimulating game ever, nor the most challenging. But without it, where would the plot setup for Super Metroid come in? Also, considering the technology for the time, it is a VERY well done game. I'm gonna use the same criteria to base my opinion on that Donnie W. also used, so here goes.
kraidraid's avatar
Pieces (SNES)

Pieces review (SNES)

Reviewed on March 02, 2003

Pieces is a videogame about jigsaw puzzles. Puzzles – the things that are used to keep small children quiet for a few hours, or to provide a contemplative, scholarly challenge to older folks. The potential is there for an incredibly boring gaming experience.
alecto's avatar
Final Fantasy VIII (PlayStation)

Final Fantasy VIII review (PSX)

Reviewed on March 02, 2003

I was expecting alot from Final Fantasy VIII when I purchased it earlier this year. Sure, FF8 was hated by many, and had recieved it's fair number of subpar reviews, but I had yet to experience a bad Final Fantasy game, and I did not think this would be the exception. As soon as I put in the game, I became very confused. The junction system boggled my mind, but I will get into that later on in the review. Basically, I could see why people disliked the game. It did not have the greatest feel at f...
ratking's avatar
Age of Empires (PC)

Age of Empires review (PC)

Reviewed on March 02, 2003

Age of Empires was an interesting PC game. To conquer your enemies you needed to know exactly what you were doing, and the best method would be to set up the right amount of defence and attacking specialists, along with a useful collection of structures. Age of Empires is a true strategy game, cause to win you will need to use your wits, and hope your enemy does not.
ratking's avatar
Taboo: The Sixth Sense (NES)

Taboo: The Sixth Sense review (NES)

Reviewed on March 02, 2003

In a nutshell, the premise of Rare's Taboo - The Sixth Sense: type in a well thought-out and insightful question and get mindless gibberish back. Taboo claims to be able to see your future via tarot card fortune telling. How drawing upon a machine with the processing capabilities of a peanut accomplishes this is beyond me.
whelkman's avatar
Dragon Warrior (NES)

Dragon Warrior review (NES)

Reviewed on March 01, 2003

Enix's Dragon Warrior never was a great game, but over the years it has accumulated legendary status. The only legendary aspect of the game was Nintendo Power's promotional giveaway juggernaut. As a result, undue claims have garnered, from the inane (''This is the game which turned the crank of the RPG machine!'') to the just plain incorrect (''This is the first ever RPG!''). Still, Dragon Warrior is the first Japanese style role playing game to be released in the United States, and, due to i...
whelkman's avatar
Mega Man 6 (NES)

Mega Man 6 review (NES)

Reviewed on February 27, 2003

At which point does innovation become necessary? When a long running series continues to rehash the same format, at which point should casual fans revolt over repetitiveness? This is a question that has plagued the Mega Man series. It is obviously the most flagrant offender; it dwarves even Tomb Raider in terms of games featuring remarkably similar gameplay with little innovation. When we are talking about the NES, it is clear that Mega Man 6 follows the Capcom formula –...
sgreenwell's avatar
GunValkyrie (Xbox)

GunValkyrie review (XBX)

Reviewed on February 26, 2003

Overview:
deedob's avatar
Mega Man X (SNES)

Mega Man X review (SNES)

Reviewed on February 24, 2003

Before I begin, a haiku:
sgreenwell's avatar

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