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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Travian (PC)

Travian review (PC)

Reviewed on December 03, 2011

Travian’s well-presented and approachable package ensures players of all skill levels can jump in. While it lacks the depth of StarCraft II or the creativity of Scribblenauts Remix, Travian ensures that browser-based gaming can still pull its weight in this era of triple-A titles and HD remakes.
itsjoncharles's avatar
GoldenEye 007: Reloaded (Xbox 360)

GoldenEye 007: Reloaded review (X360)

Reviewed on December 02, 2011

The game is in many ways a perfect example of Activision's consistent mishandling of the Bond license. It's certainly gotten a little more polish than your average licensed Activision release, but it’s still not worth your time.
asherdeus's avatar
Wally Bear and the No Gang (NES)

Wally Bear and the No Gang review (NES)

Reviewed on November 29, 2011

Lesson learned from Wally Bear and the No Gang: taking drugs is reprehensible, but killing neighborhood dogs with hubcaps is a-okay!
JoeTheDestroyer's avatar
Romance of the Three Kingdoms (NES)

Romance of the Three Kingdoms review (NES)

Reviewed on November 27, 2011

After a short hour into a playthrough, the player may feel as though they've accomplished nothing---this is likely true. Do not mistake: there is strategy in Romance of the Three Kingdoms, it is simply difficult to extrapolate when you are falling asleep in your chair.
dagoss's avatar
Jackal (NES)

Jackal review (NES)

Reviewed on November 22, 2011

Jackal is a fine slice of 8-bit war game heaven. It keeps the action rolling forward, but isn't completely mindless. Mashing buttons and watching things explode isn't what Jackal is all about. Dodging bullet after bullet and learning to deal with each situation as it arises is the meat of the game, and Jackal handles it without killing the pace.
JoeTheDestroyer's avatar
Shadow Hearts From the New World (PlayStation 2)

Shadow Hearts From the New World review (PS2)

Reviewed on November 20, 2011

Cola for Kids
threetimes's avatar
Otomedius Excellent (Xbox 360)

Otomedius Excellent review (X360)

Reviewed on November 19, 2011

After 26 years of Gradius games and various spin-offs, this is what the long-running franchise has come to: a new series featuring school girls in revealing outfits, piloting equally skimpy ships as they fight Bacterians invading Earth, who, by the way, consist mainly of women in interesting outfits. Also of interest is the ability to move a little cursor on the character select screen; touch their heads and get a cute response... touch their chest and watch them jiggle.
pickhut's avatar
Broken Sword: Director's Cut (PC)

Broken Sword: Director's Cut review (PC)

Reviewed on November 19, 2011

Despite all of its pretensions of intrigue and mystery, the most fun to be had in Broken Sword: The Director’s Cut is found by going around, bothering every character by showing them every piece of junk in your inventory, and eliciting their amusingly rude responses to your queries. There was clearly someone involved in Broken Sword who had incredible writing talent, because the colorful cast of characters is truly one of a kind. Unfortunately, this talent was misguided and misused, and having t...
radicaldreamer's avatar
Bejeweled 3 (Xbox 360)

Bejeweled 3 review (X360)

Reviewed on November 15, 2011

All PopCap could do to evolve the experience was to polish the presentation, and tack on enough variations of the main game to entice us to dive in. Fortunately, they’ve done both fairly well here. The results aren’t spectacular, as they were with EA’s exquisitely refined Tetris, but it’s about as good a job as can be expected.
Masters's avatar
Super Mario Bros. 2 (NES)

Super Mario Bros. 2 review (NES)

Reviewed on November 14, 2011

Viewed as a sequel, SMB2 is a victory because the experience is as fresh and imaginative as it is challenging and exciting. Viewed as a repackaging, it's still a win because it's a stellar platformer with or without Mario and company.
JoeTheDestroyer's avatar
Dream Master (NES)

Dream Master review (NES)

Reviewed on November 10, 2011

This nightmare is a delightful dream for any retro gamer.
threetimes's avatar
Halloween (Atari 2600)

Halloween review (A2600)

Reviewed on November 10, 2011

Once the shock wears thin, you'll still have inventive gameplay. However, the act of running from one room to another, saving children, trying to survive, and stabbing Michael Myers becomes a slow and tedious one. There's little in the way of fast-paced or addictive gameplay, so the simplicity and extreme repetition make for a rather dull experience.
JoeTheDestroyer's avatar
Mega Man: Dr. Wily's Revenge (Game Boy)

Mega Man: Dr. Wily's Revenge review (GB)

Reviewed on November 09, 2011

Only six levels, very few chances to test out new weapons, and situations we've seen before (magical though they are)... Mega Man: Dr. Wily's Revenge is not going to satisfy most gamers, especially those without a hankering for retro or a deep love for Mega Man. Only the hardcore fans will seek this one out and enjoy it, though maybe not as much as they would other contributions to the vast franchise.
JoeTheDestroyer's avatar
Gemini Rue (PC)

Gemini Rue review (PC)

Reviewed on November 07, 2011

Gemini Rue is an adventure game that doesn't care to hide its influences. The title screen – set to the sight and sounds of the rain-stricken planet of Barracus – evokes the feeling of a grim, desperate dystopia that takes a cue from the likes of Blade Runner and Cowboy Bebop.
PAJ89's avatar
Sonic Generations (Xbox 360)

Sonic Generations review (X360)

Reviewed on November 06, 2011

It's great the controls feel so homey, giving players the chance to soak in the well-executed familiarity of Generations. If you've been playing a ton of Sonic games for the past 20 years, you'll sense the love with this product; it's fanservice overload. It works so seamlessly, too, thanks to Sonic Team's respect of the source materials, avoiding bastardization.
pickhut's avatar
Crysis 2 (PC)

Crysis 2 review (PC)

Reviewed on November 03, 2011

Crysis 2 brings the nanosuit experience to multiple platforms, but what does it lose along the way?
holdthephone's avatar
Metroid: Other M (Wii)

Metroid: Other M review (WII)

Reviewed on November 02, 2011

That's the problem with Metroid: Other M. It's a game that clearly understands what makes a Metroid experience great, so every time it chooses not to use that knowledge I'm left scratching my head and asking "why?"
zippdementia's avatar
Kingdom Hearts: Birth by Sleep (PSP)

Kingdom Hearts: Birth by Sleep review (PSP)

Reviewed on November 02, 2011

In all areas, Kingdom Hearts: Birth by Sleep is a nice break from the traditional RPG experience. The story is engaging, the combat is fast-paced and the gimmicks work. The biggest indicator of its success, though, is the fact that I was captivated throughout three playthroughs. Never once did I feel like I’d “been there and done that.” That alone is worth a recommendation.
zippdementia's avatar
Fallout 3 (PlayStation 3)

Fallout 3 review (PS3)

Reviewed on November 02, 2011

More than two years after its release, Fallout 3 remains as flawed as it is fun.
zippdementia's avatar
Deathsmiles (Xbox 360)

Deathsmiles review (X360)

Reviewed on October 30, 2011

Instead, you control underage goth girls with magical powers, tasked with stopping a demonic invasion on the verge of All-Hallows-Eve, ignited by a man obsessed with creating a portal back to the real world. Ye... it's not as creepy as it sounds.
pickhut's avatar

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