Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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WarioWare, Inc: Mega Microgame$! review (GBA)Reviewed on December 09, 2003Do you have a short attention span? Do long, drawn-out adventures like Final Fantasy X hold your interest for a while and then gather dust on a lonely shelf with the rest of your unfinished games? Do you take pills because a talking head in a white coat brainwashed you and your parents into believing that your hyperactivity inhibits all normal interaction with society? If so, then you may not know it yet, but Wario Ware Inc.: Mega Microgames is screaming to you from the confines of its glass dis... |
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Super Street Fighter II Turbo: Revival review (GBA)Reviewed on December 09, 2003If anything, Super Street Fighter II Turbo Revival (Capcom, 2001) takes home the award for longest name of a Street Fighter game. Why, slap on some EX + Alpha Double Third Strike Zero X and you've got yourself a bona fide super jam-packed fighter! However, it's easy to see how such a game would be overlooked, seeing as how many people have already played SSF2 at some point in their lives if they dare to claim to be anything of a Street Fighter fan. This is in addition to the fact that many peopl... |
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Monster Rancher Advance review (GBA)Reviewed on December 09, 2003Monster Rancher is a series that has enjoyed a smooth ride with very few major hitches, and it is possibly even more of a smash hit than Pokemon or Yu-Gi-Oh if you consider that it has met with prosperity despite lacking any hype or a successful cartoon (obviously a very important quality) to back it up. Though there have been so many variations implemented as to make the games more suited to highly eclectic tastes, overall the trilogy and its spinoffs have been well-received by critics and high... |
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Tetris Attack review (GB)Reviewed on December 09, 2003Some months back, I took a look at Tetris Attack, one of the greatest puzzlers to honor a 16-bit platform with its presence. Branded as a Tetris game but strangely infested by Yoshi and his weird friends, it would have been one bland puzzler save for one great feature: the ability to eliminate groups of at least three blocks, causing the ones above it to fall to the nearest stable ground. This opened up the possibilities of simultaneous multiple completed sets. When set up correctly, you could s... |
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Donkey Kong review (GB)Reviewed on December 09, 2003In the first level, you progressed upward through a series of tiers while bounding over barrels and swinging a hammer - your only line of defense against the unstoppable rolling barrel squadron. |
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Battletoads review (GB)Reviewed on December 09, 2003I'll be frank. I hated the NES Battletoads. Playing alone was as boring as watching a documentary about driftwood, except around the third level or so the driftwood repeatedly slammed into your face with the force of a thousand rhinoceros horns and caused you to expend your three valuable continues and have to start over from the very beginning of the game. I won't even try to claim old-school status here; Battletoads is just freakin' hard with no justification whatsoever. Although there were se... |
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Super Monkey Ball review (GCN)Reviewed on December 07, 2003Do you have fond memories of Marble Madness? Well, I don't. The concept was cool enough, but trying to make a game like that with the limited resources of the 80s was just a bad idea. What that game needed was some advanced technology. So here it is, and Sega reinvented the classic with its sleeper hit Super Monkey Ball. Same basic idea, just done correctly this time. Oh, it has its problems, of course. But this is still one of the most unique, refreshing, and pleasant games I've played i... |
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Otogi: Myth of Demons review (XBX)Reviewed on December 05, 2003For a thousand years, the Imperial Court had ruled. But the Seal was broken, and its days of glory drew rapidly to a close. Clouds gathered overhead, and the land was engulfed in a perpetual darkness. The light of neither star nor moon could pierce the night, and a giant tempest rose from the eerie blackness to level all that stood before it. When the winds had passed, all that remained was a Court in ruins, and a city devoid of all life. |
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XIII review (PC)Reviewed on December 04, 2003David Duchovny probably never imagined himself as a voice actor. The former star of the popular X-Files series that aired on Fox a few years back probably never expected the scope of his acting career to be limited to mystery/dramas either. But, even after that show has come and gone, Duchovny is still being cast into roles of characters with grim futures and pasts full of unanswered questions. His latest endeavor has him cast as the voice of XIII in Ubisoft's game baring the same name, and his ... |
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Seicross review (NES)Reviewed on December 03, 2003They always tell you not to judge a book by its cover. Well, nobody's ever told me not to judge a video game by its label! That's just what I did with Seicross. Jeremy Scott, my best friend at the time, was the lucky owner of this game that had a label that caught my eye right away. It's a mossy sort of green with bikers crashing into each other while a futuristic background encircles them. Before I knew it, Seicross was all I cared about during my stay at my friend's house. Forget all the other... |
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Medal of Honor review (PSX)Reviewed on November 29, 2003''omg itz liek a savving privut ryen vidao gam!!1!1'' |
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Dynasty Warriors 2 review (PS2)Reviewed on November 28, 2003Yes it’s flawed, but there’s something satisfying about this chaotic 3-D beat ‘em up all the same. |
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Baseball Mogul 2003 review (PC)Reviewed on November 26, 2003Let me start off by saying that if you are looking for great graphics and being able to control all the on-field action, this game is not for you. This game may seem simple, especially with there being next to no pictures. |
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Street Fighter Alpha 3 review (PSX)Reviewed on November 09, 2003Street Fighter is really the only fighting series I like. The whole genre just seems boring and stale to me, but somehow this series defies that. As much as I enjoy my SNES cart, I was still only cautiously optimistic about this game. Yet it was still one of the major factors in my breaking down and buying a PSX. Fortunately, my optimism was justified. Why? Probably because this title is much more worthy of the name Street Fighter Collection than Alpha 3. After all, this game perfectly blends to... |
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Final Fantasy IX review (PSX)Reviewed on November 09, 2003Every review should be able to answer one simple and obvious question. Is the game fun? And yet, when I look at this game, the ninth in a highly acclaimed series (and a series I enjoy), I find it hard to answer that question. On the one hand, I did play through the game in its entirety, and I did like some of it. Yet, on the other hand, I can't pinpoint much about this game that I can point to and say ''this is good, this is right.'' The game itself is an enigma, pretending to get back to its ro... |
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Final Fantasy VII review (PSX)Reviewed on November 09, 2003When it comes to hyped up games, you will often get a polarizing effect amongst the people who play it. Most will call it the most perfect game ever, while a select few will claim the game is absolute rubbish and not worth touching. And these people have every right to believe so, of course. But why is it that there are so few people, or at least so few reviews from people, who enjoyed the game, thought it was cool and fun and all that, but didn’t really see it as excellent? To me, FFVII is a gr... |
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Billy Hatcher and the Giant Egg review (GCN)Reviewed on November 08, 2003This game has to be the biggest disappointment I've had in a long while. When I heard about Billy Hatcher, I was immediately convinced it was going to be a great game and I waited for it to come out, expecting a great hit from the makers of Sonic. What I thought to be a hit, was finally nothing more than a mediocre and linear platform game. |
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Super Monkey Ball 2 review (GCN)Reviewed on November 08, 2003One of Gamecube's launch titles, Super Monkey Ball, was a surprising success and Gamecube owners were pleased to learn that a new Monkey Ball game was on its way to the Cube, supposedly featuring more challenging levels, better multiplayer and rehashed graphics and gameplay. It sadly doesn't exactly stand up all of those expectations. |
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Jak II review (PS2)Reviewed on November 05, 2003You remember Jak & Daxter, don't you? Of course you do. In case you don't, let's recap. |
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Ninja Gaiden III: The Ancient Ship of Doom review (NES)Reviewed on November 02, 2003Ever why the Ninja Gaiden series died? There's probably a few reasons for it, mainly company related, but Ninja Gaiden 3 certainly did not help the cause. It's the worst of the 3 Ninja Gaidens by far, as Tecmo tried out these new ideas that just were not suitable for Ninja Gaiden games, as therefore the series bombed. It's still not a horrible game, however, and I enjoyed it for the most part. Just don't expect a high-quality Ninja Gaiden game. |
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